Legendary Pokémon: Difference between revisions

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** The game creators also most likely made this availability so in order to keep the game balanced.
** The game creators also most likely made this availability so in order to keep the game balanced.
* Each generation has introduced at least one {{type2|Psychic}} legendary and one {{type2|Flying}} legendary, though the only Flying-type legendaries in Generation IV gain this type only in an alternate form.
* Each generation has introduced at least one {{type2|Psychic}} legendary and one {{type2|Flying}} legendary, though the only Flying-type legendaries in Generation IV gain this type only in an alternate form.
** No Flying-type legendaries are yet known to exist in Generation V, although not all Generation V Pokémon have been revealed yet.
* According to interviews with [[Junichi Masuda]] in 2009, legendary Pokémon are the most difficult to design names for because Game Freak strives to make sure that the names of legendary Pokémon are universal across the different translations, so extra work must be put into their names to make sure that they work universally in all languages and don't conflict with anything else. This is consistent with the relatively small amount of legendaries who have had their names changed outside of Japan (a current number of five, the [[legendary birds]] and two of the [[lake guardians]]).
* According to interviews with [[Junichi Masuda]] in 2009, legendary Pokémon are the most difficult to design names for because Game Freak strives to make sure that the names of legendary Pokémon are universal across the different translations, so extra work must be put into their names to make sure that they work universally in all languages and don't conflict with anything else. This is consistent with the relatively small amount of legendaries who have had their names changed outside of Japan (a current number of five, the [[legendary birds]] and two of the [[lake guardians]]).
* {{p|Heatran}} is the only dual-type legendary Pokémon that is not {{type|Flying}}, {{type|Psychic}}, or {{type|Dragon}}.
* {{p|Heatran}} is the only dual-type legendary Pokémon that is not {{type|Flying}}, {{type|Psychic}}, or {{type|Dragon}}.
* As of [[Generation IV]], aside from {{p|Arceus}}'s use of [[Plates]], there has never been a {{t|Bug}}-, {{t|Fighting}}-, or {{type|Poison}} legendary Pokémon.
* As of [[Generation IV]], aside from {{p|Arceus}}'s use of [[Plates]], there has never been a {{type|Poison}} legendary Pokémon.
* Only {{p|Deoxys}}, {{p|Giratina}}, {{p|Arceus}}, {{p|Lugia}}, and {{p|Ho-Oh}} have a battle theme that is shared with no other. {{p|Mew}} has its own battle theme; however, it is a remixed version of the normal [[Kanto]] wild battle theme.
* Only {{p|Deoxys}}, {{p|Giratina}}, {{p|Arceus}}, {{p|Lugia}}, and {{p|Ho-Oh}} have a battle theme that is shared with no other. {{p|Mew}} has its own battle theme; however, it is a remixed version of the normal [[Kanto]] wild battle theme.
* The legendary birds of Kanto are the most available wild legendary Pokémon, able to be caught in nine main series games each (Red, Green, Blue, Yellow, FireRed, LeafGreen, Platinum, HeartGold, and SoulSilver). The least available wild legendary Pokémon are {{p|Celebi}} and {{p|Mew}}, which only appear in the wild in one game apiece; each encounter requires an [[event item]] to activate it. {{p|Shaymin}} and {{p|Darkrai}} may also count, as event items for the two were not released for them in {{2v2|Diamond|Pearl}}, only {{v2|Platinum}}.
* The legendary birds of Kanto are the most available wild legendary Pokémon, able to be caught in nine main series games each (Red, Green, Blue, Yellow, FireRed, LeafGreen, Platinum, HeartGold, and SoulSilver). The least available wild legendary Pokémon are {{p|Celebi}} and {{p|Mew}}, which only appear in the wild in one game apiece; each encounter requires an [[event item]] to activate it. {{p|Shaymin}} and {{p|Darkrai}} may also count, as event items for the two were not released for them in {{2v2|Diamond|Pearl}}, only {{v2|Platinum}}.
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