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==Effect== | ==Effect== | ||
===[[Generation I]]=== | ===[[Generation I]]=== | ||
Leech Seed plants a seed on the opponent. At the end of each of its turns that it is under the | Leech Seed plants a seed on the opponent. At the end of each of its turns that it is under the effect of Leech Seed, 1/16th of the opponent's HP will be drained, and the same amount of HP will be restored to your active pokémon (even if it was not the Pokémon that originally used the attack). Recurrent Leech Seed draining will not occur if the seeded Pokémon knocks out an opponent. Unlike other types of damage, the recurrent damage done by Leech Seed can exceed the opponent's current HP. | ||
effect of Leech Seed, 1/16th of the opponent's HP will be drained, and the same amount of HP | |||
will be restored to your active pokémon (even if it was not the Pokémon that originally used | |||
the attack). Recurrent Leech Seed draining will not occur if the seeded Pokémon knocks out an | |||
opponent. Unlike other types of damage, the recurrent damage done by Leech Seed can exceed the | |||
opponent's current HP. | |||
If the opponent has less than 16 HP, Leech Seed will drain 1 HP per turn. Leech Seed draining | If the opponent has less than 16 HP, Leech Seed will drain 1 HP per turn. Leech Seed draining will occur even if the seeded Pokémon knocks itself out with crash damage, recoil damage, or self-inflicted confusion damage, or by making a {{m|Substitute}} before the end of its turn. Draining from Leech Seed is done after continuing partial trapping damage and recurrent poison or burn damage. Leech Seed can be removed by {{m|Haze}} or switching. If the opponent is seeded during a round that it switches in, it will take recurrent damage during that round, but only if its speed is less than or equal to the user's speed. | ||
will occur even if the seeded Pokémon knocks itself out with crash damage, recoil damage, or | |||
self-inflicted confusion damage, or by making a {{m|Substitute}} before the end of its turn. Draining | |||
from Leech Seed is done after continuing partial trapping damage and recurrent poison or burn | |||
damage. Leech Seed can be removed by {{m|Haze}} or switching. If the opponent is seeded during a | |||
round that it switches in, it will take recurrent damage during that round, but only if its | |||
speed is less than or equal to the user's speed. | |||
If the opponent is also under the effect of {{m|Toxic}}, Leech Seed will increase the N value of | If the opponent is also under the effect of {{m|Toxic}}, Leech Seed will increase the N value of of Toxic by 1 per turn. If the current HP of the recipient of Leech Seed's HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. | ||
of Toxic by 1 per turn. If the current HP of the recipient of Leech Seed's HP-restoring effect | |||
is greater than its maximum HP, its current HP will be set equal to its maximum HP. | |||
Leech Seed will not work against grass types. | Leech Seed will not work against grass types. | ||
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==Learnset== | ==Learnset== | ||
===[[Generation I]]=== | ===[[Generation I]]=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{Learnlist|Grass}} | {{Learnlist|Grass}} | ||
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===[[Generation II]]=== | ===[[Generation II]]=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{Learnlist|Grass}} | {{Learnlist|Grass}} | ||
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===[[Generation III]]=== | ===[[Generation III]]=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{Learnlist|Grass}} | {{Learnlist|Grass}} | ||
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===[[Generation IV]]=== | ===[[Generation IV]]=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{Learnlist|Grass}} | {{Learnlist|Grass}} | ||
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{{Learnlist/footer}} | {{Learnlist/footer}} | ||
====By [[breeding]]==== | ====By [[breeding]]==== | ||
{{Breedlist|Grass}} | {{Breedlist|Grass}} |
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