Klink (Pokémon): Difference between revisions

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Reverted edits by Dusty86 (talk) to last revision by BulbaBot
m (Reverted edits by Dusty86 (talk) to last revision by BulbaBot)
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Klink made its TV debut in ''[[BW063|Evolution Exchange Excitement!]]''. A swarm of them appeared inside [[Chargestone Cave]] along with a {{p|Klinklang}}.
Klink made its TV debut in ''[[BW063|Evolution Exchange Excitement!]]''. A swarm of them appeared inside [[Chargestone Cave]] along with a {{p|Klinklang}}.


Klink appeared in [[SS026]] along with {{p|Klang}} and {{p|Klinklang}}.
Klink appeared in ''[[SS026|Mewtwo — Prologue to Awakening]]'' along with {{p|Klang}} and {{p|Klinklang}}.


===Pokédex entries===
===Pokédex entries===
Line 67: Line 67:


===Pokédex entries===
===Pokédex entries===
{{Dex
{{Dex/Header|type=steel}}
|type=Steel
{{Dex/NA|gen=V}}
|gen=5
{{Dex/Gen|gen=V}}
|blackdex=The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
{{Dex/Entry1|v=Black|t=FFF|entry=The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.}}
|whitedex=Interlocking two bodies and spinning around generates the energy they need to live.
{{Dex/Entry1|v=White|entry=Interlocking two bodies and spinning around generates the energy they need to live.}}
|b2w2dex=Two bodies comprise a fixed pair. They spin around each other to generate energy.
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Two bodies comprise a fixed pair. They spin around each other to generate energy.}}
|xdex=Interlocking two bodies and spinning around generates the energy they need to live.
|}
|ydex=The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
|}
}}
{{Dex/Gen|gen=VI}}
{{Dex/Entry1|v=X|t=FFF|entry=Interlocking two bodies and spinning around generates the energy they need to live.}}
{{Dex/Entry1|v=Y|entry=The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.}}
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=Interlocking two bodies and spinning around generates the energy they need to live.}}
{{Dex/Entry1|v=Alpha Sapphire|t=fff|entry=The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.}}
|}
|}
{{Dex/Footer}}


===Game locations===
===Game locations===
{{Availability|
{{Availability/Header|type=steel}}
type=steel|
{{Availability/NA|gen=V}}
gen=5 |
{{Availability/Gen|gen=V}}
bwrarity=Common|
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Chargestone Cave]], [[P2 Laboratory]]}}
bwarea=[[Chargestone Cave]], [[P2 Laboratory]] |
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Chargestone Cave]]<br/>[[Chargestone Cave]] ([[N's Pokémon]])}}
b2w2rarity=Common<br/>One|
|}
b2w2area=[[Chargestone Cave]]<br/>[[Chargestone Cave]]{{tt|*|N's Pokémon, after using Memory Link with Black and White}}
|}
}}
{{Availability/Gen|gen=VI}}
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{pkmn|breeding|Breed}} {{p|Klang}} or {{p|Klinklang}}}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Mirage Caves]] (West of {{rt|115|Hoenn}}, north of [[Fortree City]], and north of {{rt|124|Hoenn}})}}
|}
|}
{{Availability/Footer}}


====In side games====
====In side games====
{{SidegameAvail
{{Availability/Header|type=Steel}}
|type=steel
{{Availability/NA|gen=V}}
|rumble2=[[Beginner's Park]]<br>Factory: [[Firebreathing Mountain]]
{{Availability/Gen|gen=V}}
|mdgti=[[Ragged Mountain]], [[Stony Cave]], Magnagate dungeons, [[Rusty Mountain]],<br>[[Jaws of the Abyss]] (Golden Chamber), [[Moonlit Forest]] (Mapless Street),<br>[[Smoking Mountain]] (Golden Chamber)
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=[[Beginner's Park]], Factory: [[Firebreathing Mountain]]}}
}}
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Ragged Mountain]] (1F-5F), [[Stony Cave]] (B1-B5), [[Moonlit Forest]] (Mapless Street), [[Rusty Mountain]] (1F-24F), [[Jaws of the Abyss]] (Golden Chamber), [[Smoking Mountain]] (Golden Chamber)}}
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Model Train Room#Working Gears|Model Train Room: Working Gears]]}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sacred Plains#Stage 2|Sacred Plains: Stage 2]]}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 225]]}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[White Ruins (Rumble World)#Rumbling Hall|White Ruins: Rumbling Hall]] <small>(All Areas)</small>, [[Origin Hideaway#Super-Aura Test Lab|Origin Hideaway: Super-Aura Test Lab]] <small>(All Areas)</small>}}
|}
|}
{{Availability/Footer}}


===Held items===
===Held items===
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{{TypeEffectiveness|
{{TypeEffectiveness|
type1=Steel|
type1=Steel|
type2=fairy|
Normal=  50 |
Normal=  50 |
Fighting=200 |
Fighting=200 |
Line 117: Line 138:
Ground=  200 |
Ground=  200 |
Rock=    50 |
Rock=    50 |
Bug=      25 |
Bug=      50 |
Ghost=  100 |
Ghost=  100 |
Steel=  50 |
Steel=  50 |
Line 140: Line 161:
===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Klink|Steel|Steel|5}}
{{learnlist/levelh/6|Klink|Steel|Steel|5|xy=n}}
{{learnlist/level5|Start|Vice Grip|Normal|Physical|55|100|30}}
{{learnlist/level6|1|Vice Grip|Normal|Physical|55|100|30|||Tough|4|0}}
{{learnlist/level5|6|Charge|Electric|Status|&mdash;|&mdash;|20}}
{{learnlist/level6|6|Charge|Electric|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/level5|11|ThunderShock|Electric|Special|40|100|30}}
{{learnlist/level6|11|Thunder Shock|Electric|Special|40|100|30|||Cool|4|0}}
{{learnlist/level5|16|Gear Grind|Steel|Physical|50|85|15||'''}}
{{learnlist/level6|16|Gear Grind|Steel|Physical|50|85|15||'''|Clever|4|0}}
{{learnlist/level5|21|Bind|Normal|Physical|15|85|20}}
{{learnlist/level6|21|Bind|Normal|Physical|15|85|20|||Tough|3|0}}
{{learnlist/level5|26|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/level6|26|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/level5|31|Autotomize|Steel|Status|&mdash;|&mdash;|15}}
{{learnlist/level6|31|Autotomize|Steel|Status|&mdash;|&mdash;|15|||Beautiful|1|0}}
{{learnlist/level5|36|Mirror Shot|Steel|Special|65|85|10||'''}}
{{learnlist/level6|36|Mirror Shot|Steel|Special|65|85|10||'''|Beautiful|2|3}}
{{learnlist/level5|39|Screech|Normal|Status|&mdash;|85|40}}
{{learnlist/level6|39|Screech|Normal|Status|&mdash;|85|40|||Clever|3|0}}
{{learnlist/level5|42|Discharge|Electric|Special|80|100|15}}
{{learnlist/level6|42|Discharge|Electric|Special|80|100|15|||Beautiful|2|2}}
{{learnlist/level5|45|Metal Sound|Steel|Status|&mdash;|85|40}}
{{learnlist/level6|45|Metal Sound|Steel|Status|&mdash;|85|40|||Clever|1|3}}
{{learnlist/level5|48|Shift Gear|Steel|Status|&mdash;|&mdash;|10}}
{{learnlist/level6|48|Shift Gear|Steel|Status|&mdash;|&mdash;|10|||Clever|1|0}}
{{learnlist/level5|50|Lock-On|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|50|Lock-On|Normal|Status|&mdash;|&mdash;|5|||Clever|3|0}}
{{learnlist/level5|54|Zap Cannon|Electric|Special|120|50|5}}
{{learnlist/level6|54|Zap Cannon|Electric|Special|120|50|5|||Cool|2|1}}
{{learnlist/level5|57|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/level6|57|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/levelf/6|Klink|Steel|Steel|5}}
{{learnlist/levelf/6|Klink|Steel|Steel|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Klink|Steel|Steel|5|5}}
{{learnlist/tmh/6|Klink|Steel|Steel|5|xy=n}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10|||Clever|3|0}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&mdash;|100|15}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm5|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20|||Cute|2|3}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}
{{learnlist/tm5|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20|||Cute|4|0}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|||Cool|1|0}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10|||Tough|2|1}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20|||Tough|3|0}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20}}
{{learnlist/tm6|TM72|Volt Switch|Electric|Special|70|100|20|||Cool|4|0}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&mdash;|100|20}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&mdash;|100|20|||Cool|1|3}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|&mdash;|90|15}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15|||Cute|3|0}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15|||B2W2}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|15|||Tough|6|0}}
{{learnlist/tmf|Klink|Steel|Steel|5|5}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20|||Cute|3|0}}
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}
{{learnlist/tmf/6|Klink|Steel|Steel|5}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Klink|Steel|Steel|5|5}}
{{learnlist/breedh/6|Klink|Steel|Steel|5|xy=n}}
{{learnlist/breed5null}}
{{learnlist/breed6null}}
{{learnlist/breedf|Klink|Steel|Steel|5|5}}
{{learnlist/breedf/6|Klink|Steel|Steel|5}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Klink|steel|steel|5|5}}
{{learnlist/tutorh/6|Klink|Steel|Steel|5|xy=n}}
{{learnlist/tutor5|Bind|Normal|Physical|15|85|20|||no|yes}}
{{learnlist/tutor6|Bind|Normal|Physical|15|85|20|||no|yes|Tough|3|0}}
{{learnlist/tutor5|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor6|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes|Clever|2|0}}
{{learnlist/tutor5|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor6|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes|Tough|1|0}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor5|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|||no|yes|Clever|2|0}}
{{learnlist/tutor5|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10|||no|yes|Cute|2|1}}
{{learnlist/tutorf|Klink|steel|steel|5|5}}
{{learnlist/tutorf/6|Klink|Steel|Steel|5}}


===Side game data===
===Side game data===
Line 231: Line 256:


===Sprites===
===Sprites===
{{Sprite |
{{Spritebox/Header|type=steel}}
type=steel |
{{Spritebox/NA|gen=V}}
gen=5 |
{{Spritebox/5|ndex=599}}
gender=none |
{{Spritebox/6|ndex=599}}
name=Klink |
{{Spritebox/Footer|599|Klink}}
ndex=599
}}


==Trivia==
==Trivia==
Line 246: Line 269:


====Name origin====
====Name origin====
Klink is a corruption of ''clink'' (onomatopoeia for light metal striking a surface). It may also involve ''link'', possibly referring to how the two gears are connected.  
Klink is a corruption of ''clink'' (onomatopoeia for light metal striking a surface). It may also involve ''link'', possibly referring to how the two gears are connected.


Giaru is derived from ''gear''.
Giaru is derived from ''gear''.
Line 257: Line 280:
|de=Klikk|demeaning=From {{tt|''Klick''|click}}
|de=Klikk|demeaning=From {{tt|''Klick''|click}}
|it=Klink|itmeaning=Same as English name
|it=Klink|itmeaning=Same as English name
|ko=기어르 ''Gieoreu''|komeaning=Transliteration of Japanese name
|ko=기어르 ''Giaru''|komeaning=Transliteration of Japanese name
|zh_cmn=齒輪兒 / 齿轮儿 ''Chǐlún'ér​''|zh_cmnmeaning=From {{tt|齒輪 ''chǐlún''|gear}} and {{tt|兒 ''ér​''|child}}
|zh_cmn=齒輪兒 / 齿轮儿 ''Chǐlún'ér​''|zh_cmnmeaning=From {{tt|齒輪 ''chǐlún''|gear}} and {{tt|兒 ''ér​''|child}}
}}
|hi=क्लिंक ''Klink''|himeaning=Transliteration of English name}}
 
 
<br clear="left">
<br clear="left">
<!--==Notes==
<!--==Notes==
Line 275: Line 296:


[[de:Klikk]]
[[de:Klikk]]
[[es:Klink]]
[[fr:Tic]]
[[fr:Tic]]
[[ja:ギアル]]
[[ja:ギアル]]
[[pl:Klink]]
[[pl:Klink]]
[[zh:齿轮儿]]
[[zh:齿轮儿]]
24,122

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