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'''Individual values''' (Japanese: '''{{j|{{tt|個体値|こたいち}}}}''' ''individual values''), abbreviated '''IVs''', and sometimes referred to as '''determinant values''' (DVs) in the context of [[Generation I|Generations I]] and {{gen|II}}, are the Pokémon equivalent of {{wp|genes}}. They are instrumental in determining the [[stats]] of a Pokémon, being responsible for the large variation in stats among untrained Pokémon of the same species. | '''Individual values''' (Japanese: '''{{j|{{tt|個体値|こたいち}}}}''' ''individual values''), abbreviated '''IVs''', and sometimes referred to as '''determinant values''' (DVs) in the context of [[Generation I|Generations I]] and {{gen|II}}, are the Pokémon equivalent of {{wp|genes}}. They are instrumental in determining the [[stats]] of a Pokémon, being responsible for the large variation in stats among untrained Pokémon of the same species. | ||
Each of the six [[statistic|battle stats]] has an IV associated with it, with that IV coming into calculation alongside the Pokémon's [[base stats]], [[Nature]], and {{EV}}s to determine the actual stat number. A Pokémon's IVs are fixed when it is [[Pseudorandom number generation in Pokémon|generated by the game]] (i.e. when it is obtained as an {{pkmn|Egg}} from the [[Pokémon Day Care]], [[wild Pokémon|encountered in the wild]], or [[Gift Pokémon|given to the player by an NPC]]), and cannot be changed (although [[Hyper Training]] causes stats to become values corresponding the maximum IVs). | |||
IVs have been officially known as '''{{j|{{tt|生まれつきの強さ|うまれつきのつよさ}}}}''' ''innate strengths'' in Japanese since at least {{game|Gold and Silver|s}}. In English, recent media from [[The Pokémon Company International]] has called them '''individual strengths'''.<ref>[http://www.pokemon.com/us/strategy/training-battle-ready-pokemon/ Training Battle-Ready Pokémon!]</ref><ref>[http://www.pokemon.com/us/strategy/the-details-of-discovering-pokemon-eggs/ The Details of Discovering Pokémon Eggs]</ref> In the games, the term '''potential''' is often used to allude to IVs, such as by the [[stats judge]]. [[Shigeru Ohmori]] has stated that the reason {{EV}}s and IVs are hidden is because he prefers to think of {{OBP|Pokémon|species}} as "real, living creatures".<ref>[http://www.wired.co.uk/news/archive/2014-12/11/pokemon-interview Pokemon's Junichi Masuda: 'We weren’t explicitly targeting children' (Wired UK)]</ref> | |||
==Generation I and II== | ==Generation I and II== | ||
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Due to this calculation, it is impossible to obtain a female Pokémon with high Attack, unless the Pokémon is a member of an all-female species like {{p|Jynx}} or {{p|Chansey}}. Starter Pokémon and others with a gender ratio of seven males to one female suffer the most, with the maximum Attack IV for a female Pokémon of those species being 1. | Due to this calculation, it is impossible to obtain a female Pokémon with high Attack, unless the Pokémon is a member of an all-female species like {{p|Jynx}} or {{p|Chansey}}. Starter Pokémon and others with a gender ratio of seven males to one female suffer the most, with the maximum Attack IV for a female Pokémon of those species being 1. | ||
{| class="roundy" style="text-align:center; background: #{{silver color}}; border: 3px solid #{{gold color}}; margin-bottom: 10px" | {| class="roundy" style="text-align:center; background: #{{silver color}}; border: 3px solid #{{gold color}}; margin-bottom: 10px" | ||
! colspan="2" | Attack IV | ! colspan="2" | Attack IV | ||
! colspan="2" | | ! rowspan="2" | Nominal ratio<br>(♂:♀) | ||
! colspan="2" | Frequency | |||
|- | |- | ||
! Male | ! Male | ||
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| ''N/A'' | | ''N/A'' | ||
| ''N/A'' | | ''N/A'' | ||
| Genderless | |||
| colspan="2" | Genderless | | colspan="2" | Genderless | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 0-15 | | 0-15 | ||
| ''N/A'' | | ''N/A'' | ||
| Male | |||
| 100.0% | | 100.0% | ||
| 0.0% | | 0.0% | ||
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| 2-15 | | 2-15 | ||
| 0-1 | | 0-1 | ||
| 7:1 | |||
| 87.5% | | 87.5% | ||
| 12.5% | | 12.5% | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | 4-15 | ||
| 0- | | 0-3 | ||
| 3:1 | |||
| 75.0% | | 75.0% | ||
| 25.0% | | 25.0% | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | 8-15 | ||
| 0- | | 0-7 | ||
| 1:1 | |||
| 50.0% | | 50.0% | ||
| 50.0% | | 50.0% | ||
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| 12-15 | | 12-15 | ||
| 0-11 | | 0-11 | ||
| 1:3 | |||
| 25.0% | | 25.0% | ||
| 75.0% | | 75.0% | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| ''N/A'' | | ''N/A'' | ||
| 0-15 | | 0-15 | ||
| Female | |||
| 0.0% | | 0.0% | ||
| 100.0% | | 100.0% | ||
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===Influence=== | ===Influence=== | ||
In {{g|X and Y}}, all Pokémon in the {{egg3|Undiscovered}} are guaranteed to have a perfect 31 in at least three of their individual values when caught in the wild or obtained as a gift (except via [[Mystery Gift]]). In {{g|Omega Ruby and Alpha Sapphire}}, this only applies to {{pkmn2|Legendary}} and [[Mythical Pokémon]]. In | In {{g|X and Y}}, all Pokémon in the {{egg3|Undiscovered}} are guaranteed to have a perfect 31 in at least three of their individual values when caught in the wild or obtained as a gift (except via [[Mystery Gift]]). In {{g|Omega Ruby and Alpha Sapphire}}, this only applies to {{pkmn2|Legendary}} and [[Mythical Pokémon]]. In [[Generation VII]], this applies to Legendary Pokémon, Mythical Pokémon, and [[Ultra Beast]]s. | ||
In {{g|Sun and Moon}}, [[Hyper Training]] allows the player to make a Pokémon's stats act as if the Pokémon had maximum IVs. However, this does not actually change the IVs, so its true IVs are still used for the purposes of {{m|Hidden Power}} and {{pkmn|breeding}}. | In {{g|Sun and Moon}}, [[Hyper Training]] allows the player to make a Pokémon's stats act as if the Pokémon had maximum IVs. However, this does not actually change the IVs, so its true IVs are still used for the purposes of {{m|Hidden Power}} and {{pkmn|breeding}}. | ||
====Breeding==== | |||
{{main|Pokémon breeding#Inheriting stats|Pokémon breeding → Inheriting stats}} | |||
Starting in {{game|HeartGold and SoulSilver|s}}, a parent holding a [[EV-enhancing item|power item]] will pass the IV corresponding to the same stat to its children. | |||
Starting in [[Generation VI]], if either of a Pokémon's parents were holding a [[Destiny Knot]], the child will inherit 5 of its 6 IVs from its parents. | |||
===Storage=== | ===Storage=== | ||
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Pokémon hatched from {{pkmn|Egg}}s have a high chance of having high IVs. | Pokémon hatched from {{pkmn|Egg}}s have a high chance of having high IVs. | ||
A Pokémon's IVs can be evaluated using the [[Stats judge#In Pokémon GO|Appraisal]] option on the Pokémon screen. | |||
==See also== | ==See also== |
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