Illuminate (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Illuminate
|name=Illuminate
|jname=はっこう
|jpname=はっこう
|tmname=Luminescence
|jptranslit=Hakkō
|gen=3
|jptrans=Luminescence
|text3=Encounter rate increases.
|colorscheme=electric
|text4=Raises the likelihood of meeting wild Pokémon.
|gen=III
}}
}}
'''Illuminate''' (Japanese: '''はっこう''' ''Luminescence'') is an [[ability]] introduced in [[Generation III]]. Five [[Pokémon]] have this ability.
{{AbilityInfobox/desc|III|Encounter rate increases. }}
{{AbilityInfobox/desc|IV|Raises the likelihood of meeting wild Pokémon.}}
{{AbilityInfobox/desc|V|Raises the likelihood of meeting wild Pokémon.}}
{{AbilityInfobox/desc|VI|Raises the likelihood of meeting wild Pokémon.}}
{{AbilityInfobox/desc|VII|Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.}}
{{AbilityInfobox/desc|VIII|Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.}}
{{AbilityInfobox/desc|IX|
'''Prior to Version 1.3.2'''<br>Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
 
'''Version 1.3.2 onwards'''<br>By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.}}
|}
'''Illuminate''' (Japanese: '''はっこう''' ''Luminescence'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===Generations III to VIII===
====In battle====
Illuminate has no effect during battle.
Illuminate has no effect during battle.


In [[Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon 2|the sequel]], a Pokémon with Illuminate "blinks" after a turn in which it was damaged. The "blink" summons a hostile Pokémon somewhere on the floor.
====Outside of battle====
If a Pokémon with Illuminate is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. It shares this trait with {{a|Arena Trap}} and {{a|No Guard}}.
=====Generation VIII=====
In {{g|Sword and Shield}}, this Ability only affects the rate at which [[random encounter]]s happen.
===Generation IX===
====In battle====
Starting in Version 2.0.1 of {{g|Scarlet and Violet}}, Illuminate prevents other Pokémon from lowering the {{stat|accuracy}} stat stage of the Pokémon with this Ability, and also ignores the target's {{stat|evasion}} stages.
 
Effects that decrease accuracy without using stat stages, such as {{a|Wonder Skin}} and {{a|Sand Veil}}, are unaffected by Illuminate.
 
This Ability can be ignored with {{a|Mold Breaker}}.


===Outside of battle===
Prior to version 2.0.1 of {{g|Scarlet and Violet}}, Illuminate had no effect in battle, even after its text update in version 1.3.2. However, this inconsistency could not be seen in-game as no Pokémon with Illuminate had been available in Scarlet and Violet at the time.
Illuminate causes the wild Pokémon encounter rate to increase. See also {{a|Arena Trap}}.
 
====Outside of battle====
Illuminate appears to have no effect on the encounter rate of wild Pokémon.


==Pokémon with Illuminate==
==Pokémon with Illuminate==
===Single ability===
{{Ability/head|Electric}}
No Pokémon have Illuminate as their only ability.
{{Ability/entry|0120|Staryu|Water|Water|Illuminate|Natural Cure|Analytic}}
{{Ability/entry|0121|Starmie|Water|Psychic|Illuminate|Natural Cure|Analytic}}
{{Ability/entry|0170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|0171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}
{{Ability/entry|0313|Volbeat|Bug|Bug|Illuminate|Swarm|Prankster}}
{{Ability/entry|0505|Watchog|Normal|Normal|Illuminate|Keen Eye|Analytic}}
{{Ability/entry|0755|Morelull|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}
{{Ability/entry|0756|Shiinotic|Grass|Fairy|Illuminate|Effect Spore|Rain Dish}}
{{Ability/foot|Electric}}
 
==In other games==
==={{g|Mystery Dungeon series}}===
Prior to {{g|Super Mystery Dungeon}}, a Pokémon with Illuminate "blinks" after a turn in which it was damaged. The "blink" summons a hostile Pokémon somewhere on the floor.
 
In {{g|Super Mystery Dungeon}}, the Pokémon obtains the Decoy [[Status condition (Mystery Dungeon)|status]] after using an illuminating move. The Decoy status makes enemies preferentially attack the Pokémon instead of other allies.
 
====Affected moves====
The table below lists the moves affected by Illuminate, as well as the Pokémon that can have Illuminate and learn those moves.
{| class="roundy" style="margin:auto; background: #{{electric color light}}; border: 5px solid #{{electric color}};"
|-
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;"
|- style="background: #{{electric color light}};"
! {{color2|000|Move}}
! {{color2|000|Type}}
! {{color2|000|Damage category|Cat.}}
! Pow.
! Acc.
! class="unsortable" | Learned by
{{Movelist|Confuse Ray|Ghost|cat=Status|—|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Dazzling Gleam|Fairy|cat=Special|80|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}}}
{{Movelist|Flash|Normal|cat=Status|—|100|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Light Screen|Psychic|cat=Status|—|—|{{ArtP|120|Staryu}}{{ArtP|121|Starmie}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Luster Purge|Psychic|cat=Special|70|100|{{MS|000}}}}
{{Movelist|Moonlight|Fairy|cat=Status|—|—|{{ArtP|313|Volbeat}}}}
{{Movelist|Morning Sun|Normal|cat=Status|—|—|{{MS|000}}}}
{{Movelist|Solar Beam|Grass|cat=Special|120|100|{{ArtP|313|Volbeat}}}}
{{Movelist|Shock Wave|Electric|cat=Special|60|—|{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}{{ArtP|313|Volbeat}}{{ArtP|505|Watchog}}}}
{{Movelist|Spark|Electric|cat=Physical|65|100|{{ArtP|170|Chinchou}}{{ArtP|171|Lanturn}}}}
{{Movelist|Tail Glow|Bug|cat=Status|—|—|{{ArtP|313|Volbeat}}}}
{{Movelist|Volt Tackle|Electric|cat=Physical|120|100|{{MS|000}}}}
|}
|}
 
===Description===
{{movedesc|Electric}}
{{movedescentry|{{gameabbrevmd|RB}}|If damaged, a wild Pokémon appears on the dungeon floor.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Causes a wild Pokémon to appear on a dungeon floor if the Pokémon is attacked.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきされると フロアの どこかに ポケモンが あらわれる|Causes a wild Pokémon to appear on a dungeon floor if the Pokémon is attacked.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon is attacked, an enemy Pokémon appears somewhere on the current floor.{{tt|*|Ability description}}<br>When this Pokémon is attacked, an enemy appears somewhere on the floor.{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses an illuminating move such as Confuse Ray or Light Screen[[File:IconCutsCornersSMD.png]], it will be a decoy!}}
{{movedescentry|{{gameabbrevmd|DX}}|If the Pokémon uses an illuminating move, such as Confuse Ray or Light Screen, the Pokémon will become a Decoy.}}
|}
|}{{left clear}}
 
==In the anime==
{{moveanime|type=electric|exp=yes|gen= The Pokémon raises the likelihood of meeting wild Pokémon by illuminating the surroundings. This can also be used to see things that are invisible.|image1=Lenora Watchog Illuminate.png|image1p=Watchog}}
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog holds out its arms and the yellow parts of its eyes and all the yellow stripes on its body flash yellow extremely brightly. The light then dies down a little, causing any invisible things to appear.}}
{{movemid|type=electric|user=Lenora|user1=Lenora's Watchog|startcode=BW014|startname=A Night in the Nacrene City Museum!|notes=Debut}}
{{movep|type=electric|ms=120|pkmn=Staryu|method=Staryu is able to lure in nearby Pokémon.}}
{{movebtm|type=electric|user=Toren|user1=Toren's Staryu|startcode=M21|startname=The Power of Us}}
 
==In the manga==
===Be the Best! Pokémon B+W===
{{movemanga|type=electric|exp=no|gen=The Pokémon glows bright, attracting wild Pokémon.|image1=Monta Watchog Illuminate.png|image1p=Watchog}}
{{movep|type=electric|ms=505|pkmn=Watchog|method=Watchog glows bright, attracting wild Pokémon.}}
{{movebtm|type=electric|user=Monta#Watchog|user1=Monta's Watchog|startcode=PBW5|startname=Let's Master Pokémon Capturing!|notes=Debut}}


===Dual ability===
===Pokémon Adventures===
{{Abilitylist2}}
* [[Misty's Starmie]] and {{p|Chinchou}} and a {{tc|Team Plasma Grunt}}'s {{p|Watchog}} were revealed to Illuminate as their Ability.
{{Abilityentry2|120|Staryu|1|Water||Natural Cure}}
{{Abilityentry2|121|Starmie|2|Water|Psychic|Natural Cure}}
{{Abilityentry2|170|Chinchou|2|Water|Electric|Volt Absorb}}
{{Abilityentry2|171|Lanturn|2|Water|Electric|Volt Absorb}}
{{Abilityentry2|313|Volbeat|1|Bug||Swarm}}
{{Abilityfooter}}


==See also==
==Trivia==
* {{a|Arena Trap}}
*Every Pokémon with this Ability can learn the moves {{m|Flash}} and {{m|Confuse Ray}}.
 
==In other languages==
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
|zh_yue=發光 ''{{tt|Faatgwōng|Illuminate}}''
|zh_cmn=發光 / 发光 ''{{tt|Fāguāng|Illuminate}}''
|fi=Valaisu
|fr=Lumiattirance
|de=Erleuchtung
|it=Risplendi
|he=הארה ''He'ara''
|ko=발광 ''{{tt|Balgwang|Illuminate}}''
|pl=Rozświetlenie
|pt_br=Iluminação
|pt_eu=Iluminar
|ru=Освещение ''Osveshcheniye''
|es=Iluminación
}}
{{-}}
{{AbilityVariations|Keen Eye|Illuminate|Hyper Cutter|Big Pecks|color=electric|1color={{flying color dark}}|2color={{electric color dark}}|3color={{attack color dark}}|4color={{defense color dark}}}}<br>
{{Project Moves and Abilities notice}}


[[Category:Abilities]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities that affect appearance of wild Pokémon]]
[[Category:Abilities with field effects]]
[[Category:Abilities with field effects]]
[[Category:Abilities with no effect in Trainer battles]]
[[Category:Abilities that prevent stat reductions]]
[[de:Erleuchtung]]
[[de:Erleuchtung]]
 
[[es:Iluminación]]
[[fr:Lumiattirance]]
[[fr:Lumiattirance]]
[[it:Risplendi]]
[[ja:はっこう]]
[[ja:はっこう]]
[[zh:发光(特性)]]