Horn Leech (move): Difference between revisions

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→‎Pokémon Masters EX: formatting tweaks
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===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center; width:80%"
|- style="background: #{{grass color light}}"
|- style="background: #{{grass color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base {{color2|000|Power}}
! MP<br>(uses)
! style="width: 50px"|Max {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 55px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! style="width: 250px"|Playable Users
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
|style="{{roundybl|5px}}"|Horn Leech
{{statustable|Physical}}
{{statustable|Physical}}
|3
|3
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|An opponent
|An opponent
|Absorbs
|Absorbs
|The more damage dealt to the target, the more this move restores the user's HP.{{tt|*|HP restored is equal to 10% of the damage dealt (rounded down).}}
|The more damage dealt to the target, the more this move restores the user's HP.
|{{mas|Professor Sycamore}} & {{p|Xerneas}}<br>{{mas|Whitney}} {{DL|Whitney (Masters)|Sawsbuck (Winter Form)|(Holiday 2022)}} & {{p|Sawsbuck}}{{tt|*|Winter Form}}
|style="{{roundybr|5px}}"|{{sync|Professor Sycamore|Xerneas}}<hr>{{sync|Whitney|Sawsbuck|Holiday 2022}}
|- style="background:#fff"
|}
|}
*Description prior to Version 2.10.0{{tt|*|from June 28, 2021}}: Restores the user's HP based on the amount of damage dealt to the target.
 
* Description prior to Version 2.10.0 (from June 28, 2021): Restores the user's HP based on the amount of damage dealt to the target.


==={{g|UNITE}}===
==={{g|UNITE}}===