History of Pokémon: Difference between revisions

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==Generation I==
==Generation I==
===Taking over Japan===
===Taking over Japan===
[[File:Pokemon_green_box_ja.jpg|thumb|right|Pokémon Green box art]]The first [[Pokémon games]], [[Pokémon Red and Green Versions]], came to the [[Nintendo]] [[Game Boy]] system in Japan on February 27th, 1996, which was the fulfillment of Satoshi Tajiri's dream and allowed people of all ages to [[Caught Pokémon|catch]], [[Pokémon training|train]] and [[trade]] {{cat|Generation I Pokémon|151 creatures}} and become a [[Pokémon Master]].  
[[File:Green JP boxart.jpg|thumb|right|Pokémon Green box art]]The first [[Pokémon games]], [[Pokémon Red and Green Versions]], came to the [[Nintendo]] [[Game Boy]] system in Japan on February 27th, 1996, which was the fulfillment of Satoshi Tajiri's dream and allowed people of all ages to [[Caught Pokémon|catch]], [[Pokémon training|train]] and [[trade]] {{cat|Generation I Pokémon|151 creatures}} and become a [[Pokémon Master]].  


Initially, the Pokémon games had modest sales. However, after players discovered {{p|Mew}} in the games, the magazine [[CoroCoro]] announced a "Legendary Pokémon Offer" to distribute Mew to twenty entrants. The contest received 78,000 entrants, and the sales of the Pokémon games quickly increased.<ref>[http://www.nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&volumeId=1&chapterId=1 Iwata Asks: Pokémon HeartGold Version & SoulSilver Version]</ref> Due to high sales, Pokémon Red and Green were swiftly followed up with [[Pokémon Blue Version (Japanese)|Pokémon Blue]], which had improved graphics and sounds.
Initially, the Pokémon games had modest sales. However, after players discovered {{p|Mew}} in the games, the magazine [[CoroCoro]] announced a "Legendary Pokémon Offer" to distribute Mew to twenty entrants. The contest received 78,000 entrants, and the sales of the Pokémon games quickly increased.<ref>[http://www.nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&volumeId=1&chapterId=1 Iwata Asks: Pokémon HeartGold Version & SoulSilver Version]</ref> Due to high sales, Pokémon Red and Green were swiftly followed up with [[Pokémon Blue Version (Japanese)|Pokémon Blue]], which had improved graphics and sounds.
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===Back to Kanto and onward to the Battle Frontier===
===Back to Kanto and onward to the Battle Frontier===
[[File:Pokemon_FireRed_boxart_EN-US.jpg|thumb|right|Pokémon FireRed Version box art]]On January 29th, 2004, two new [[version|games]] were released in Japan: {{game|FireRed and LeafGreen|s}}. They arrived in North America on September 9th, 2004, and were remakes of {{game|Red and Blue|s}} which brought the games up to Generation III standards, as well as adding wireless connectivity (through a [[GBA Wireless Adapter|wireless adapter]] for the Game Boy Advance) and a new region — the [[Sevii Islands]]. These games also gave the [[event Pokémon]] {{p|Deoxys}} [[Form differences|two additional forms]], which could only be obtained by moving Deoxys to a {{game3|FireRed and LeafGreen|FireRed|s}} or {{game3|FireRed and LeafGreen|LeafGreen|s}} cartridge.
[[File:FireRed EN US boxart.jpg|thumb|right|Pokémon FireRed Version box art]]On January 29th, 2004, two new [[version|games]] were released in Japan: {{game|FireRed and LeafGreen|s}}. They arrived in North America on September 9th, 2004, and were remakes of {{game|Red and Blue|s}} which brought the games up to Generation III standards, as well as adding wireless connectivity (through a [[GBA Wireless Adapter|wireless adapter]] for the Game Boy Advance) and a new region — the [[Sevii Islands]]. These games also gave the [[event Pokémon]] {{p|Deoxys}} [[Form differences|two additional forms]], which could only be obtained by moving Deoxys to a {{game3|FireRed and LeafGreen|FireRed|s}} or {{game3|FireRed and LeafGreen|LeafGreen|s}} cartridge.


Not yet finished with the [[Hoenn]] story, Game Freak developed a third version to complement Pokémon Ruby and Sapphire, {{game|Emerald}}. This game was released in Japan on September 16, 2004, and in North America on May 1, 2005. Emerald featured the same wireless connectivity as FireRed and LeafGreen, as well as an updated version of Hoenn with many new features, including the Hoenn {{Gdis|Battle Frontier|III}}, the ability to re-battle Gym Leaders, an altered plot, and animations for all Pokémon, as in Crystal.  
Not yet finished with the [[Hoenn]] story, Game Freak developed a third version to complement Pokémon Ruby and Sapphire, {{game|Emerald}}. This game was released in Japan on September 16, 2004, and in North America on May 1, 2005. Emerald featured the same wireless connectivity as FireRed and LeafGreen, as well as an updated version of Hoenn with many new features, including the Hoenn {{Gdis|Battle Frontier|III}}, the ability to re-battle Gym Leaders, an altered plot, and animations for all Pokémon, as in Crystal.  
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Starting with the {{Trading Card Game}} expansion {{TCG|EX Delta Species}}, which was released on October 28, 2005 in Japan and only three days later in the United States, a new special kind of Pokémon called {{TCG|δ Delta Species}} was introduced. δ Delta Species Pokémon were found only in a few TCG expansions, and were given a backstory involving a new region called [[Holon]].
Starting with the {{Trading Card Game}} expansion {{TCG|EX Delta Species}}, which was released on October 28, 2005 in Japan and only three days later in the United States, a new special kind of Pokémon called {{TCG|δ Delta Species}} was introduced. δ Delta Species Pokémon were found only in a few TCG expansions, and were given a backstory involving a new region called [[Holon]].


[[File:Ranger_box.jpg|thumb|left|210px|Pokémon Ranger box art]]A new style of play saw light on November 17, 2005, with {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} — a pair of games, one for [[Game Boy Advance]] and one for [[Nintendo DS]] — in which the {{player}} is turned into a Pokémon. The games, released in North America on September 18th, 2006, received adaptations in the anime episode ''[[SS019]]'' and the manga series ''[[Pokémon Mystery Dungeon: Ginji's Rescue Team]]''.
[[File:Ranger EN boxart.jpg|thumb|left|210px|Pokémon Ranger box art]]A new style of play saw light on November 17, 2005, with {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} — a pair of games, one for [[Game Boy Advance]] and one for [[Nintendo DS]] — in which the {{player}} is turned into a Pokémon. The games, released in North America on September 18th, 2006, received adaptations in the anime episode ''[[SS019]]'' and the manga series ''[[Pokémon Mystery Dungeon: Ginji's Rescue Team]]''.


Another new twist on Pokémon came in the spin-off [[Nintendo DS]] game {{ga|Pokémon Ranger}} on March 23, 2006. This time, players didn't play as regular [[Pokémon Trainer]]s, but as {{OBP|Pokémon Ranger|Ranger series}}s traveling the land of [[Fiore]] with a device called the [[Capture Styler]] instead of [[Poké Ball]]s. It was released in North America on October 30th, 2006. The game was also promoted in the anime through the appearance of Pokémon Rangers in [[AG155|the main series]], [[AG171|a special episode]] and [[M09|the ninth movie]], and in a short [[W Mission Story: Pokémon Ranger - the Comic|manga series]].
Another new twist on Pokémon came in the spin-off [[Nintendo DS]] game {{ga|Pokémon Ranger}} on March 23, 2006. This time, players didn't play as regular [[Pokémon Trainer]]s, but as {{OBP|Pokémon Ranger|Ranger series}}s traveling the land of [[Fiore]] with a device called the [[Capture Styler]] instead of [[Poké Ball]]s. It was released in North America on October 30th, 2006. The game was also promoted in the anime through the appearance of Pokémon Rangers in [[AG155|the main series]], [[AG171|a special episode]] and [[M09|the ninth movie]], and in a short [[W Mission Story: Pokémon Ranger - the Comic|manga series]].
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===New sequels===
===New sequels===
[[File:PBRAmerican.jpg|thumb|left|175px|Pokémon Battle Revolution box art]]On December 14, 2006, two weeks after the launch of Nintendo's [[Wii]] console, [[Generation IV]] Pokémon turned 3D in the form of {{g|Battle Revolution}}. It was released in the United States on June 25, 2007.
[[File:Battle Revolution EN boxart.jpg|thumb|left|175px|Pokémon Battle Revolution box art]]On December 14, 2006, two weeks after the launch of Nintendo's [[Wii]] console, [[Generation IV]] Pokémon turned 3D in the form of {{g|Battle Revolution}}. It was released in the United States on June 25, 2007.


Several manga series were written for the fourth generation. The first volume of ''{{OBP|Pocket Monsters DP|Kosaku Anakubo}}'', the new sequel of ''[[Pokémon Pocket Monsters]]'' and ''[[Pokémon Ruby-Sapphire]]'', was published in Japan on January 26th, 2007. One month later, on February 27th, [[Shigekatsu Ihara]]'s ''[[Pokémon Diamond and Pearl Adventure!]]'' was first published.
Several manga series were written for the fourth generation. The first volume of ''{{OBP|Pocket Monsters DP|Kosaku Anakubo}}'', the new sequel of ''[[Pokémon Pocket Monsters]]'' and ''[[Pokémon Ruby-Sapphire]]'', was published in Japan on January 26th, 2007. One month later, on February 27th, [[Shigekatsu Ihara]]'s ''[[Pokémon Diamond and Pearl Adventure!]]'' was first published.
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==Generation V==
==Generation V==
===A Fresh Start===
===A Fresh Start===
[[File:Pokemon White Boxart JP.png|thumb|left|Pokémon White box]]On February 7, 2010, [[Pokémon Sunday]] revealed a new Pokémon: {{p|Zoroark}}. [[Generation V]] was dawning, and it quickly became clear that even though the new games, {{game|Black and White|s}}, would again be on the Nintendo DS platform, everything about them would be quite new. In an unexpected move, Nintendo revealed that no old Pokémon would be available in the games until the main storyline had been completed, effectively giving both new and old Trainers in [[Unova]], a region based on the New York City metropolitan area, rather than Japan, a completely fresh experience. On September 18, 2010, when the games were released in Japan, {{cat|Generation V Pokémon|156 new Pokémon}} were introduced, making this the biggest Pokémon generation yet.
[[File:White EN boxart.png|thumb|left|Pokémon White box]]On February 7, 2010, [[Pokémon Sunday]] revealed a new Pokémon: {{p|Zoroark}}. [[Generation V]] was dawning, and it quickly became clear that even though the new games, {{game|Black and White|s}}, would again be on the Nintendo DS platform, everything about them would be quite new. In an unexpected move, Nintendo revealed that no old Pokémon would be available in the games until the main storyline had been completed, effectively giving both new and old Trainers in [[Unova]], a region based on the New York City metropolitan area, rather than Japan, a completely fresh experience. On September 18, 2010, when the games were released in Japan, {{cat|Generation V Pokémon|156 new Pokémon}} were introduced, making this the biggest Pokémon generation yet.


Maintaining the innovations of Generation IV, Black and White added further to the time system that had been introduced more than ten years prior, now having the [[seasons]] change, and with them, Pokémon distribution and the time of day, with days being longer during summer and shorter during winter. The sprite animation system introduced in Generation III with Emerald was also done away with, returning Pokémon sprites to a system more like that of Crystal in Generation II - though now Pokémon move throughout the battle. Pokémon Contests have disappeared completely, with [[Pokémon Musical]] taking their place, though [[moves]] and [[condition]] have no purpose in these competitions. [[Triple Battle]]s, an expansion on the Double Battle concept introduced two generations prior, made position, as well as team cohesiveness, an important part of battle.
Maintaining the innovations of Generation IV, Black and White added further to the time system that had been introduced more than ten years prior, now having the [[seasons]] change, and with them, Pokémon distribution and the time of day, with days being longer during summer and shorter during winter. The sprite animation system introduced in Generation III with Emerald was also done away with, returning Pokémon sprites to a system more like that of Crystal in Generation II - though now Pokémon move throughout the battle. Pokémon Contests have disappeared completely, with [[Pokémon Musical]] taking their place, though [[moves]] and [[condition]] have no purpose in these competitions. [[Triple Battle]]s, an expansion on the Double Battle concept introduced two generations prior, made position, as well as team cohesiveness, an important part of battle.