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===Generation II<!--I?-->-III=== | ===Generation II<!--I?-->-III=== | ||
If used against a {{type2|Ghost}}, user does not take crash damage. | The user loses half the HP of the damage it would have done for crashed damage. If used against a {{type2|Ghost}}, user does not take crash damage. | ||
===Generation IV=== | ===Generation IV=== | ||
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{{movemid|type=fighting|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists|endcode=AG122|endname=Deceit and Assist}} | {{movemid|type=fighting|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG050|startname=Pros and Con Artists|endcode=AG122|endname=Deceit and Assist}} | ||
{{movebtm|type=fighting|user=Arena Tycoon Greta|user1=Greta's Medicham|startcode=AG149|startname=Wheel of Frontier|endcode=DP128|endname=A Pyramiding Rage!}} | {{movebtm|type=fighting|user=Arena Tycoon Greta|user1=Greta's Medicham|startcode=AG149|startname=Wheel of Frontier|endcode=DP128|endname=A Pyramiding Rage!}} | ||
==Trivia== | |||
*The reason why it is not called "High Jump Kick" is because of the character limit on moves. | |||
==In other languages== | ==In other languages== |
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