Herbal medicine: Difference between revisions

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* The effect of lowering a Pokémon's happiness due to its bitter taste applies even to those with a Calm, Gentle, Sassy, or Careful [[nature]], which are supposed to prefer bitter taste. This may suggest that taste preferences have relation only to [[Pokéblock]]s and [[Poffin]]s.
* The effect of lowering a Pokémon's happiness due to its bitter taste applies even to those with a Calm, Gentle, Sassy, or Careful [[nature]], which are supposed to prefer bitter taste. This may suggest that taste preferences have relation only to [[Pokéblock]]s and [[Poffin]]s.
* A man in [[Lavaridge Town]] states that {{DL|Type-enhancing item|Charcoal}} is used for making herbal medicine. In game, however, it serves no medicinal purposes.
* A man in [[Lavaridge Town]] states that {{DL|Type-enhancing item|Charcoal}} is used for making herbal medicine. In game, however, it serves no medicinal purposes.
* The Energy Root and {{DL|Drink|Fresh Water}} are the two most cost-effective HP recovery items, both recovering 1 HP per {{pdollar}}4 spent. Most other HP recover items cost more than {{pdollar}}10 per HP recovered. However, the {{DL|Potion|Max Potion}} (as well as {{DL|Potion|Full Restore}} and [[Revive]]s in some cases) can potentially be more cost-effective if used under certain circumstances; the ideal situation for a {{DL|Potion|Max Potion}} being a {{p|Blissey}} with maximum {{EV}}s and {{IV}}s in HP, which would recover around 2 HP per {{pdollar}}1 spent.
* The Energy Root and {{DL|Drink|Fresh Water}} are the two most cost-effective HP recovery items, both recovering 1 HP per {{pdollar}}4 spent. However, the {{DL|Potion|Max Potion}} (as well as {{DL|Potion|Full Restore}} and [[Revive]]s in some cases) can potentially be more cost-effective if used under certain circumstances; the ideal situation for a {{DL|Potion|Max Potion}} is a {{p|Blissey}} with maximum {{EV}}s and {{IV}}s in HP with 1 HP remaining, which would recover around 1 HP per {{pdollar}}3.5 spent.


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