Held item: Difference between revisions

114 bytes added ,  21 November 2011
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[[File:Held icon.png|frame|V]]
[[File:Held icon.png|frame|V]]
[[File:Held icon IV.png|frame|II-IV]]
[[File:Held icon IV.png|frame|II-IV]]
A '''held item''' is an [[item]] that may be carried by a Pokémon. This capability was first introduced in [[Generation II]]; however, when a [[Generation I]] Pokémon is traded to a [[Generation II]] game, it will be holding an item, such as a [[TM09]] held by an {{p|Abra}}. Held items range from [[Berry|Berries]] that can be used in battle for recovery to items that can be used to enhance the power of certain moves. Most items may be held as well, such as [[Poké Ball]]s and [[Revive]]s, though the Pokémon will not use them.
A '''held item''' is an [[item]] that may be carried by a Pokémon. While this capability was first introduced in [[Generation II]], when a [[Generation I]] Pokémon is traded to a [[Generation II]] game through the [[Time Capsule]], it will be holding an item, such as a [[TM09]] held by an {{p|Abra}}.  


Beginning with the mechanic's introduction in Generation II, {{m|Thief}} enabled players to steal held items from wild Pokémon if the wild Pokémon was holding an item and the Pokémon using the move was not. In Generation III, {{m|Covet}} was introduced, which has the same effect as Thief, as well as {{m|Knock Off}}, which disables the target's held item for the rest of the {{pkmn|battle}}. {{m|Trick}}, also introduced in that generation, swaps the user and target Pokémon's held items. Then, in Generation IV, {{m|Switcheroo}} was introduced, which has the same effect as Trick, along with {{m|Embargo}}, which disables any item use on or by the target (including held items).
Held items range from [[Berry|Berries]], which can be used in battle for recovery of [[HP]] or [[status]], to items which can be used to enhance the power of certain moves. Most items may be held as well, such as [[Poké Ball]]s and [[Revive]]s, though since the Pokémon will not use them, this has less benefits.
 
During the same generation that held items became possible, the move {{m|Thief}} was introduced, enabling players to steal held items from wild Pokémon (assuming the wild Pokémon was holding an item, and the Pokémon using the move was not). In Generation III, {{m|Covet}} was introduced, which had a similar effect to Thief, as well as {{m|Knock Off}}, which disables the target's held item for the rest of the {{pkmn|battle}}. Another Generation III move, {{m|Trick}}, swaps the user and target Pokémon's held items. Then, in Generation IV, {{m|Switcheroo}} was introduced, which has the same effect as Trick, along with {{m|Embargo}}, which disables any item use on or by the target (including held items).


Held items were eventually introduced in the {{Trading Card Game}} as well, first as {{TCG|Pokémon Tool}}s, then later on the cards themselves, to mimic [[wild Pokémon]] that hold an item when found.
Held items were eventually introduced in the {{Trading Card Game}} as well, first as {{TCG|Pokémon Tool}}s, then later on the cards themselves, to mimic [[wild Pokémon]] that hold an item when found.