Headbutt (move): Difference between revisions

2,083 bytes removed ,  15 September 2016
(39 intermediate revisions by 24 users not shown)
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===Outside of battle===
===Outside of battle===
{{main|Headbutt (move)/Wild Pokémon}}
{{main|Headbutt tree}}
 
====Generation II====
====Generation II====
Headbutt became a move which can be used out of battle, allowing the player to shake small trees, sometimes causing a [[wild Pokémon]] to drop out. Depending on the time of day, the Pokémon which falls out may be {{status|Sleep|asleep}}. Some Pokémon can only be caught by this method (e.g. {{p|Pineco}}, {{p|Heracross}}) as well as being found in trees in certain areas.
Headbutt became a move which can be used outside of battle, allowing the player to shake small trees, sometimes causing a [[wild Pokémon]] to drop out. Depending on the time of day, the Pokémon which falls out may be {{status|Sleep|asleep}}. Some Pokémon can only be caught by this method (e.g., {{p|Pineco}}, {{p|Heracross}}).
 
Trees are grouped into two categories: forest and mountain. All trees of each category have identical wild Pokémon.


====Generation III====
====Generation III====
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==Description==
==Description==
{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrev3|Stad}}|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it connects.}}
{{movedescentry|{{gameabbrevss|Stad}}|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it connects.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it hits.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it hits.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may make foe flinch.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may make foe flinch.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A ramming attack that may cause flinching.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A ramming attack that may cause flinching.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user sticks its head out and rams. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user sticks its head out and rams. It may make the foe flinch.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}}
{{movedescentry|{{gameabbrev4|DPPt}}|The user sticks its head out and rams straight forward. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|DPPt}}|The user sticks its head out and rams straight forward. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev4|HGSS}}|The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.}}
{{movedescentry|{{gameabbrev3|HGSS}}|The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.}}
{{movedescentry|PMD{{color2|{{md time color}}|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|T}}{{color2|{{md darkness color}}|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|D}}{{color2|{{md sky color}}|Pokémon Mystery Dungeon: Explorers of Sky|S}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}[[Pokémon Conquest|<span style="color#000;">Conq</span>]]|The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveheader/Level|Normal|1}}
{{Moveheader/Level|Normal|1}}
{{Moveentry/Level1|079|Slowpoke|2|Water|Psychic|22|34|34|FRLG=29|25|25|23}}
{{Moveentry/Level1|079|Slowpoke|2|Water|Psychic|22|34|34|FRLG=29|25|25|23}}
{{Moveentry/Level1|080|Slowbro|2|Water|Psychic|--, 22|34|34|FRLG=29|25|25|23}}
{{Moveentry/Level1|080|Slowbro|2|Water|Psychic|1, 22|34|34|FRLG=29|25|25|23}}
{{Moveentry/Level1|086|Seel|1|Water|Water|--|--|--|--|--|--}}
{{Moveentry/Level1|086|Seel|1|Water|Water|1|1|1|1|1|1}}
{{Moveentry/Level1|087|Dewgong|2|Water|Ice|--|--|--|--|--|--}}
{{Moveentry/Level1|087|Dewgong|2|Water|Ice|1|1|1|1|1|1}}
{{Moveentry/Level1|096|Drowzee|1|Psychic|Psychic|24|25|25|FRLG=17|15, 32|13, 29|13, 29}}
{{Moveentry/Level1|096|Drowzee|1|Psychic|Psychic|24|25|25|FRLG=17|15, 32|13, 29|13, 29}}
{{Moveentry/Level1|097|Hypno|1|Psychic|Psychic|--, 24|25|25|FRLG=17|15, 38|13, 29|13, 29}}
{{Moveentry/Level1|097|Hypno|1|Psychic|Psychic|24|25|25|FRLG=17|15, 38|13, 29|13, 29}}
{{Moveentry/Level1|104|Cubone|1|Ground|Ground|no|Y=18|13|13|11|11|11}}
{{Moveentry/Level1|104|Cubone|1|Ground|Ground|no|Y=18|13|13|11|11|11}}
{{Moveentry/Level1|105|Marowak|1|Ground|Ground|no|Y=18|--, 13|--, 13|--, 11|--, 11|--, 11}}
{{Moveentry/Level1|105|Marowak|1|Ground|Ground|no|Y=18|1, 13|1, 13|1, 11|1, 11|1, 11}}
{{Moveentry/Level1|143|Snorlax|1|Normal|Normal|--|29|19|FRLG=17|no|no|STAB='''}}
{{Moveentry/Level1|143|Snorlax|1|Normal|Normal|1|29|19|FRLG=17|no|no|STAB='''}}
{{Moveentry/Level1|199|Slowking|2|Water|Psychic|no|34|34|FRLG=29|25|25|23}}
{{Moveentry/Level1|199|Slowking|2|Water|Psychic|no|34|34|FRLG=29|25|25|23}}
{{Moveentry/Level1|209|Snubbull|1|Fairy|Fairy|no|no|no|19|19|19|note=STAB prior to Gen VI}}
{{Moveentry/Level1|209|Snubbull|1|Fairy|Fairy|no|no|no|19|19|19|note=STAB prior to Gen VI}}
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{{Moveentry/Level1|226|Mantine|2|Water|Flying|no|no|no|13|13|B2W2=16|16}}
{{Moveentry/Level1|226|Mantine|2|Water|Flying|no|no|no|13|13|B2W2=16|16}}
{{Moveentry/Level1|263|Zigzagoon|1|Normal|Normal|no|no|9|9|9|{{tt|9|XY}}<br>{{tt|11|ORAS}}|STAB='''}}
{{Moveentry/Level1|263|Zigzagoon|1|Normal|Normal|no|no|9|9|9|{{tt|9|XY}}<br>{{tt|11|ORAS}}|STAB='''}}
{{Moveentry/Level1|264|Linoone|1|Normal|Normal|no|no|--, 9|--, 9|--, 9|{{tt|--, 9|XY}}<br>{{tt|11|ORAS}}|STAB='''}}
{{Moveentry/Level1|264|Linoone|1|Normal|Normal|no|no|1, 9|1, 9|1, 9|{{tt|1, 9|XY}}<br>{{tt|11|ORAS}}|STAB='''}}
{{Moveentry/Level1|285|Shroomish|1|Grass|Grass|no|no|22|21|21|{{tt|21|XY}}<br>{{tt|15|ORAS}}}}
{{Moveentry/Level1|285|Shroomish|1|Grass|Grass|no|no|22|21|21|{{tt|21|XY}}<br>{{tt|15|ORAS}}}}
{{Moveentry/Level1|286|Breloom|2|Grass|Fighting|no|no|22|21|21|{{tt|21|XY}}<br>{{tt|15|ORAS}}}}
{{Moveentry/Level1|286|Breloom|2|Grass|Fighting|no|no|22|21|21|{{tt|21|XY}}<br>{{tt|15|ORAS}}}}
{{Moveentry/Level1|304|Aron|2|Steel|Rock|no|no|10|11|11|B2W2=8|{{tt|8|XY}}<br>{{tt|7|ORAS}}}}
{{Moveentry/Level1|304|Aron|2|Steel|Rock|no|no|10|11|11|B2W2=8|{{tt|8|XY}}<br>{{tt|7|ORAS}}}}
{{Moveentry/Level1|305|Lairon|2|Steel|Rock|no|no|--, 10|--, 11|--, 11|B2W2=--, 8|{{tt|--, 8|XY}}<br>{{tt|--, 7|ORAS}}}}
{{Moveentry/Level1|305|Lairon|2|Steel|Rock|no|no|1, 10|1, 11|1, 11|B2W2=1, 8|{{tt|1, 8|XY}}<br>{{tt|1, 7|ORAS}}}}
{{Moveentry/Level1|306|Aggron|2|Steel|Rock|no|no|--, 10|--, 11|--, 11|B2W2=--, 8|{{tt|--, 8|XY}}<br>{{tt|--, 7|ORAS}}}}
{{Moveentry/Level1|306|Aggron|2|Steel|Rock|no|no|1, 10|1, 11|1, 11|B2W2=1, 8|{{tt|1, 8|XY}}<br>{{tt|1, 7|ORAS}}}}
{{Moveentry/Level1|351|Castform|1|Normal|Normal|no|no|no|no|20|B2W2=15|15|STAB='''}}
{{Moveentry/Level1|351|Castform|1|Normal|Normal|no|no|no|no|20|B2W2=15|15|STAB='''}}
{{Moveentry/Level1|361|Snorunt|1|Ice|Ice|no|no|19|19|19|{{tt|19|XY}}<br>{{tt|28|ORAS}}}}
{{Moveentry/Level1|361|Snorunt|1|Ice|Ice|no|no|19|19|19|{{tt|19|XY}}<br>{{tt|28|ORAS}}}}
{{Moveentry/Level1|362|Glalie|1|Ice|Ice|no|no|19|19|19|{{tt|19|XY}}<br>{{tt|28|ORAS}}}}
{{Moveentry/Level1|362|Glalie|1|Ice|Ice|no|no|19|19|19|{{tt|19|XY}}<br>{{tt|28|ORAS}}}}
{{Moveentry/Level1|371|Bagon|1|Dragon|Dragon|no|no|17|16|16|{{tt|16|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level1|371|Bagon|1|Dragon|Dragon|no|no|17|16|16|{{tt|16|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level1|372|Shelgon|1|Dragon|Dragon|no|no|--, 17|--, 16|--, 16|{{tt|--, 16|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level1|372|Shelgon|1|Dragon|Dragon|no|no|1, 17|1, 16|1, 16|{{tt|1, 16|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level1|373|Salamence|2|Dragon|Flying|no|no|--, 17|--, 16|--, 16|{{tt|--, 16|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level1|373|Salamence|2|Dragon|Flying|no|no|1, 17|1, 16|1, 16|{{tt|1, 16|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level1|399|Bidoof|1|Normal|Normal|no|no|no|17|17|17|STAB='''}}
{{Moveentry/Level1|399|Bidoof|1|Normal|Normal|no|no|no|17|17|17|STAB='''}}
{{Moveentry/Level1|400|Bibarel|2|Normal|Water|no|no|no|18|18|18|18|STAB='''}}
{{Moveentry/Level1|400|Bibarel|2|Normal|Water|no|no|no|18|18|18|18|STAB='''}}
{{Moveentry/Level1|408|Cranidos|1|Rock|Normal|no|no|no|--|--|--}}
{{Moveentry/Level1|408|Cranidos|1|Rock|Normal|no|no|no|1|1|1}}
{{Moveentry/Level1|409|Rampardos|1|Rock|Normal|no|no|no|--|--|--}}
{{Moveentry/Level1|409|Rampardos|1|Rock|Normal|no|no|no|1|1|1}}
{{Moveentry/Level1|458|Mantyke|2|Water|Flying|no|no|no|13|13|B2W2=16|16}}
{{Moveentry/Level1|458|Mantyke|2|Water|Flying|no|no|no|13|13|B2W2=16|16}}
{{Moveentry/Level1|494|Victini|2|Psychic|Fire|no|no|no|no|17|17}}
{{Moveentry/Level1|494|Victini|2|Psychic|Fire|no|no|no|no|17|17}}
{{Moveentry/Level1|524|Roggenrola|1|Rock|Rock|no|no|no|no|10|10}}
{{Moveentry/Level1|524|Roggenrola|1|Rock|Rock|no|no|no|no|10|10}}
{{Moveentry/Level1|525|Boldore|1|Rock|Rock|no|no|no|no|--|--, 10}}
{{Moveentry/Level1|525|Boldore|1|Rock|Rock|no|no|no|no|1|1, 10}}
{{Moveentry/Level1|526|Gigalith|1|Rock|Rock|no|no|no|no|--|--, 10}}
{{Moveentry/Level1|526|Gigalith|1|Rock|Rock|no|no|no|no|1|1, 10}}
{{Moveentry/Level1|550|Basculin|1|Water|Water|no|no|no|no|7|7}}
{{Moveentry/Level1|550|Basculin|1|Water|Water|no|no|no|no|7|7}}
{{Moveentry/Level1|554|Darumaka|1|Fire|Water|no|no|no|no|14|14}}
{{Moveentry/Level1|554|Darumaka|1|Fire|Water|no|no|no|no|14|14}}
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{{Moveentry/Level1|588|Karrablast|1|Bug|Bug|no|no|no|no|20|20}}
{{Moveentry/Level1|588|Karrablast|1|Bug|Bug|no|no|no|no|20|20}}
{{Moveentry/Level1|589|Escavalier|2|Bug|Steel|no|no|no|no|20|20}}
{{Moveentry/Level1|589|Escavalier|2|Bug|Steel|no|no|no|no|20|20}}
{{Moveentry/Level1|603|Eelektrik|1|Electric|Electric|no|no|no|no|--|--}}
{{Moveentry/Level1|603|Eelektrik|1|Electric|Electric|no|no|no|no|1|1}}
{{Moveentry/Level1|604|Eelektross|1|Electric|Electric|no|no|no|no|--|--}}
{{Moveentry/Level1|604|Eelektross|1|Electric|Electric|no|no|no|no|1|1}}
{{Moveentry/Level1|605|Elgyem|1|Psychic|Psychic|no|no|no|no|18|18}}
{{Moveentry/Level1|605|Elgyem|1|Psychic|Psychic|no|no|no|no|18|18}}
{{Moveentry/Level1|606|Beheeyem|1|Psychic|Psychic|no|no|no|no|18|18}}
{{Moveentry/Level1|606|Beheeyem|1|Psychic|Psychic|no|no|no|no|18|18}}
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon]]===
===[[Pokémon Mystery Dungeon series]]===
Headbutt has a 25% of making its opponent cringe.
Headbutt has a 25% chance to make its target cringe.


===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
Headbutt is the only move of {{p|Bidoof}}. It may flinch the target.
{{Conquestmove
{| style="margin:auto; background: #{{normal color}}; border: 3px solid #{{normal color dark}};" class="roundy"
|type=Normal
|-
|grid={{Conquestmove/Grid/columns}}
|
|stars=3
{| style="margin:auto; background: #ddf; border: 3px solid #{{normal color dark}};" class="roundy"
|pow=39
|-
|acc=100%
|
|eff=Has a 30% chance of making the target flinch.
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;" cellpadding="2px"
|users={{CSP|399|Bidoof}}
{| width="100%" style="margin:auto; text-align:center; background:#FFFFFF; border-collapse:collapse;"
}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
 
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
===Description===
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedesc|normal}}
|-
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedescentry|{{gameabbrevss|Conq}}|The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | ^
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|}
|}
| align="left"|Power ★★★
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:0px solid #{{normal color dark}}; border-collapse:collapse;" cellpadding="2px"
{| width="100%" style="margin:auto; text-align:center; background:#{{normal color dark}}; border-collapse:collapse;"
|-
| style="background: #{{normal color dark}}; border: 1px solid #000000; |<small>Orange squares indicate hit area.<br/>Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.<br/>Red squares indicate the knockback on hit Pokémon.<br/> Table assumes the Pokémon is in the square marked by '''^'''.
|}
|}
|}
|}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{movemid|type=normal|user=Ash's Snorlax|startcode=EP094|startname=Snack Attack!}}
{{movemid|type=normal|user=Ash's Snorlax|startcode=EP094|startname=Snack Attack!}}
{{movep|type=normal|ms=179|pkmn=Mareep|method=Mareep slams its head into the opponent.}}
{{movep|type=normal|ms=179|pkmn=Mareep|method=Mareep slams its head into the opponent.}}
{{movemid|type=normal|user=Mary (Johto)|user1=Mary's Fluffy|startcode=EP139|startname=Mild 'n Wooly}}
{{movemid|type=normal|user=Mary (EP139)|user1=Mary's Fluffy|startcode=EP139|startname=Mild 'n Wooly}}
{{movep|type=normal|ms=180|pkmn=Flaaffy|method=Flaaffy jumps up and hits its opponent with its head.}}
{{movep|type=normal|ms=180|pkmn=Flaaffy|method=Flaaffy jumps up and hits its opponent with its head.}}
{{movemid|type=normal|user=Molly Hale|user1=Molly Hale's Flaaffy|startcode=M03|startname=Spell of the Unown}}
{{movemid|type=normal|user=Molly Hale|user1=Molly Hale's Flaaffy|startcode=M03|startname=Spell of the Unown: Entei}}
{{movep|type=normal|ms=230|pkmn=Kingdra|method=Kingdra slams its head into the opponent.}}
{{movep|type=normal|ms=230|pkmn=Kingdra|method=Kingdra slams its head into the opponent.}}
{{movemid|type=normal|user=Molly Hale|user1=Molly Hale's Kingdra|startcode=M03|startname=Spell of the Unown}}
{{movemid|type=normal|user=Molly Hale|user1=Molly Hale's Kingdra|startcode=M03|startname=Spell of the Unown: Entei}}
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam floats into the air and flies towards the opponent with its head out.}}
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam floats into the air and flies towards the opponent with its head out.}}
{{movemid|type=normal|user=Alex Davis|user1=Alex Davis's Alakazam|startcode=EP171|startname=Power Play!}}
{{movemid|type=normal|user=Alex Davis|user1=Alex Davis's Alakazam|startcode=EP171|startname=Power Play!}}
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{{movep|type=normal|ms=186|pkmn=Politoed|method=Politoed slams its head into the opponent.}}
{{movep|type=normal|ms=186|pkmn=Politoed|method=Politoed slams its head into the opponent.}}
{{movemid|type=normal|user=Misty's Politoed|startcode=EP249|startname=I Politoed Ya So!}}
{{movemid|type=normal|user=Misty's Politoed|startcode=EP249|startname=I Politoed Ya So!}}
{{movep|type=normal|ms=222|pkmn=Corsola|method=Corsola slams its head into the opponent.}}
{{movemid|type=normal|user=Misty's Corsola|startcode=EP250|startname=The Ice Cave!}}
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=Misdreavus slams its head into its opponent.}}
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=Misdreavus slams its head into its opponent.}}
{{movemid|type=normal|user=Nelson|user1=Nelson's Misdreavus|startcode=EP259|startname=Entei At Your Own Risk}}
{{movemid|type=normal|user=Nelson|user1=Nelson's Misdreavus|startcode=EP259|startname=Entei At Your Own Risk}}
{{movep|type=normal|ms=229|pkmn=Houndoom|method=Houndoom slams its head into the opponent.}}
{{movep|type=normal|ms=229|pkmn=Houndoom|method=Houndoom slams its head into the opponent.}}
{{movemid|type=normal|user=Harrison's Houndoom|startcode=EP265|startname=Pop Goes the Sneasel}}
{{movemid|type=normal|user=Harrison's Houndoom|startcode=EP265|startname=Pop Goes The Sneasel}}
{{movep|type=normal|ms=162|pkmn=Furret|method=Furret slams its head into the opponent.}}
{{movep|type=normal|ms=162|pkmn=Furret|method=Furret slams its head into the opponent.}}
{{movemid|type=normal|user=Salvador|user1=Salvador's Furret|startcode=EP266|startname=A Claim to Flame!}}
{{movemid|type=normal|user=Salvador|user1=Salvador's Furret|startcode=EP266|startname=A Claim to Flame!}}
{{movep|type=normal|ms=153|pkmn=Bayleef|method=Bayleef slams its head into the opponent.}}
{{movep|type=normal|ms=153|pkmn=Bayleef|method=Bayleef slams its head into the opponent.}}
{{movemid|type=normal|user=Ash's Bayleef|startcode=EP271|startname=Playing with Fire!}}
{{movemid|type=normal|user=Ash's Bayleef|startcode=EP271|startname=Playing with Fire!}}
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados slams its head into the opponent.}}
{{movemid|type=normal|user=Misty's Gyarados|startcode=SS002|startname=Cerulean Blues!}}
{{movep|type=normal|ms=263|pkmn=Zigzagoon|method=Zigzagoon slams its head into the opponent.}}
{{movep|type=normal|ms=263|pkmn=Zigzagoon|method=Zigzagoon slams its head into the opponent.}}
{{movemid|type=normal|user=Gym Badge thieves|user1=Gym Badge thief's Zigzagoon|startcode=SS005|startname=The Blue Badge of Courage!}}
{{movemid|type=normal|user=Gym Badge thieves|user1=Gym Badge thief's Zigzagoon|startcode=SS005|startname=The Blue Badge of Courage!}}
Line 779: Line 754:
{{movemid|type=normal|user=Michelle|user1=Michelle's Bagon|startcode=AG043|startname=Let Bagons Be Bagons}}
{{movemid|type=normal|user=Michelle|user1=Michelle's Bagon|startcode=AG043|startname=Let Bagons Be Bagons}}
{{movemid|type=normal|user=Bagon (Pokémon)|user1=A Coordinator's Bagon|startcode=AG174|startname=New Plot, Odd Lot!}}
{{movemid|type=normal|user=Bagon (Pokémon)|user1=A Coordinator's Bagon|startcode=AG174|startname=New Plot, Odd Lot!}}
{{movemid|type=normal|user=Matt (AG188)|user1=A Bagon Matt was Pokésitting|startcode=AG188|startname=Pinch Healing}}
{{movemid|type=normal|user=Sawyer|user1=Sawyer's Bagon|startcode=XY073|startname=A Fashionable Battle!}}
{{movep|type=normal|ms=157|pkmn=Typhlosion|method=Typhlosion tackles the opponent.}}
{{movep|type=normal|ms=157|pkmn=Typhlosion|method=Typhlosion tackles the opponent.}}
{{movemid|type=normal|user=Mr. Moore|user1=Mr. Moore's Typhlosion|startcode=AG055|startname=Poetry Commotion!|notes=Referred as {{color2|{{normal color dark}}|Tackle (move)|Tackle}} in the English dub}}
{{movemid|type=normal|user=Mr. Moore|user1=Mr. Moore's Typhlosion|startcode=AG055|startname=Poetry Commotion!|notes=Referred as {{mcolor|Tackle|{{normal color dark}}}} in the English dub<br>Typhlosion {{color2|{{normal color dark}}|Anime move errors|cannot legally know}} Headbutt in {{color2|{{normal color dark}}|Generation III}}}}
{{movep|type=normal|ms=361|pkmn=Snorunt|method=Snorunt slams its head into the opponent.}}
{{movep|type=normal|ms=361|pkmn=Snorunt|method=Snorunt slams its head into the opponent.}}
{{movemid|type=normal|user=Ash's Snorunt|startcode=AG108|startname=Let it Snow, Let it Snow, Let it Snorunt}}
{{movemid|type=normal|user=Ash's Snorunt|startcode=AG108|startname=Let it Snow, Let it Snow, Let it Snorunt}}
Line 791: Line 768:
{{movemid|type=normal|user=Roark's Cranidos|startcode=DP015|startname=Shape of Things to Come!}}
{{movemid|type=normal|user=Roark's Cranidos|startcode=DP015|startname=Shape of Things to Come!}}
{{movep|type=normal|ms=409|pkmn=Rampardos|method=Rampardos slams its head into the opponent.}}
{{movep|type=normal|ms=409|pkmn=Rampardos|method=Rampardos slams its head into the opponent.}}
{{movemid|type=normal|user=Roark's Rampardos|startcode=DP018|startname=O'er the Rampardos we Watched!}}
{{movemid|type=normal|user=Roark's Rampardos|startcode=DP018|startname=O'er the Rampardos We Watched!}}
{{movep|type=normal|ms=559|pkmn=Scraggy|method=Scraggy rears its head back and slams it into the opponent.}}
{{movep|type=normal|ms=559|pkmn=Scraggy|method=Scraggy rears its head back and slams it into the opponent.}}
{{movemid|type=normal|user=Ash's Scraggy|startcode=BW017|startname=Scraggy-Hatched to be Wild!}}
{{movemid|type=normal|user=Ash's Scraggy|startcode=BW017|startname=Scraggy-Hatched to be Wild!}}
Line 800: Line 777:
{{movemid|type=normal|user=Deino (Pokémon)|user1=Unknown Trainer's Deino|startcode=BW056|startname=The Lonely Deino!}}
{{movemid|type=normal|user=Deino (Pokémon)|user1=Unknown Trainer's Deino|startcode=BW056|startname=The Lonely Deino!}}
{{movep|type=normal|ms=393|pkmn=Piplup|method=Piplup slams its head into the opponent.}}
{{movep|type=normal|ms=393|pkmn=Piplup|method=Piplup slams its head into the opponent.}}
{{movebtm|type=normal|user=Dawn's Piplup|startcode=BW087|startname=Expedition to Onix Island!}}
{{movemid|type=normal|user=Dawn's Piplup|startcode=BW087|startname=Expedition to Onix Island!}}
{{movep|type=normal|ms=286|pkmn=Breloom|method=Breloom slams its head into the opponent.}}
{{movebtm|type=normal|user=Breloom (Pokémon)|user1=A wild Breloom|startcode=XY104|startname=A Windswept Encounter!}}


==In the manga==
==In the manga==
Line 825: Line 804:
Stad=Headbutt Stad|
Stad=Headbutt Stad|
Stad2=Headbutt Stad2|
Stad2=Headbutt Stad2|
Colo=Headbutt Colo|
XD=Headbutt XD|
}}
}}


Line 833: Line 814:
genIV=Headbutt IV OW|
genIV=Headbutt IV OW|
}}
}}
==Trivia==
* In the first three generations, {{p|Snorlax}} is able to learn Headbutt naturally. However, as of Generation IV, Snorlax can only learn the move via [[Move Tutor]].


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=鐵頭功 ''{{tt|Tiětóugōng|Iron Head Attack}}''
|zh_yue=頭錘 ''{{tt|Tàuhchèuih|Head Hammer}}'' {{tt|*|Games}}<br>鐵頭功 ''{{tt|Tittàuhgūng|Iron Head Attack}}'' {{tt|*|Anime}}<br>頭鎚 ''{{tt|Tàuhchèuih|Head Hammer}}'' {{tt|*|Guidebook}}
|nl=Kopstoot<br>Schedelbeuk
|zh_cmn=頭錘 / 头锤 ''{{tt|Tóuchuí|Head Hammer}}'' {{tt|*|Games}}<br>鐵頭功 ''{{tt|Tiětóugōng|Iron Head Attack}}'' {{tt|*|Anime & Manga}}
|fi=Pääpusku ([[Original series|OS]])<br/>Pukkaus ([[Advanced Generation series|AG]])
|nl=Kopstoot
|fi=Pääpusku ([[Original series|OS]])<br>Pukkaus ([[Advanced Generation series|AG]])
|fr=Coup d'Boule
|fr=Coup d'Boule
|da=Hovedstød
|da=Hovedstød
Line 851: Line 830:
|ko=박치기 ''Bakchigi''
|ko=박치기 ''Bakchigi''
|no=Springskalle
|no=Springskalle
|pl=Taran
|pl=Taran<br>Cios Głową
|pt_br=Cabeçada
|pt_eu=Cabeçada
|pt_eu=Cabeçada
|sr=Udarac Glavom
|pt_br= Cabeçada
|sr=Udarac glavom
|es=Golpe Cabeza
|es=Golpe Cabeza
|cs=Hlavový útok
|cs=Hlavový útok
|ro=Capul de Berbec}}
|ro=Capul de Berbec
|tr=Kafa Atma}}
{{-}}
{{-}}
{{Generation II TMs}}<br>
{{Generation II TMs}}<br>
Line 867: Line 847:


[[de:Kopfnuss]]
[[de:Kopfnuss]]
[[es:Golpe Cabeza]]
[[fr:Coup d'Boule]]
[[fr:Coup d'Boule]]
[[it:Bottintesta (mossa)]]
[[it:Bottintesta (mossa)]]
[[ja:ずつき]]
[[ja:ずつき]]
[[pl:Headbutt]]
[[pl:Headbutt]]
[[pt:Headbutt]]
[[zh:头锤(招式)]]
[[zh:铁头功(技能)]]