Happy Hour (move): Difference between revisions

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{{bad image|reason=Should be replaced with Generation VII image}}
{{incomplete|2=Needs picture from [[Generation VIII]]}}
{{MoveInfobox
{{MoveInfobox
|n=603
|n=603
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|jtrans=Happy Time
|jtrans=Happy Time
|jtranslit=Happitaimu
|jtranslit=Happitaimu
|gameimage=Happy Hour VI.png
|gameimage=Happy Hour VII.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
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==Effect==
==Effect==
Happy Hour doubles the amount of [[prize money]] earned at the end of battle. It stacks with the {{DL|In-battle effect item|Amulet Coin}} or {{DL|Incense|Luck Incense}}, such that the prize money will be quadrupled if both are used. It can be stacked with the Prize Money [[O-Power]]s. It does not stack with itself.
Happy Hour doubles the amount of [[prize money]] earned at the end of battle. It stacks with the [[Amulet Coin]] or [[Luck Incense]], such that the prize money will be quadrupled if both are used. It can be stacked with the Prize Money [[O-Power]]s. It does not stack with itself.


If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Happy Hour, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each.  
If powered up by a [[Normalium Z]] into Z-Happy Hour, the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} are raised by one stage each.  


Happy Hour can be used as a part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Bestow}}, {{m|Fling}} and {{m|Present}} to give an extra three appeal points if any of them is used in the next turn.
Happy Hour can be used as a part of a [[Contest combination|Contest Spectacular combination]], causing {{m|Bestow}}, {{m|Fling}} and {{m|Present}} to give an extra three appeal points if any of them is used in the next turn.
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==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Using Happy Hour doubles the amount of prize money received after battle.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|Using Happy Hour doubles the amount of prize money received after battle.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/1|025|Pikachu|type=electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VII|Carnival Pikachu}}<br>[[List of local event Pokémon distributions in Generation VII#Pikachu|Carnival Parade Pikachu]]}}
{{Moveentry/1|025|Pikachu|type=electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VII|Carnival Pikachu}}<br>[[List of local event Pokémon distributions in Generation VII#Pikachu|Carnival Parade Pikachu]]}}
{{Moveentry/1|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|[[Munchlax (Pokémon)#In events|Snorlium Z Munchlax]]}}
{{Moveentry/1|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|[[Munchlax (Pokémon)#In events|Snorlium Z Munchlax]]}}
{{Moveentry/1|744|Rockruff|type=Rock|1|Field|Field|[[Rockruff (Pokémon)#In events|Dusk Rockruff]]}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}
==In other generations==
{{Movegen
|type=Normal
|genVI=Happy Hour VI
}}


==In other languages==
==In other languages==
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[[Category:Event-exclusive moves]]
[[Category:Event-exclusive moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]


[[de:Goldene Zeiten]]
[[de:Goldene Zeiten]]
[[es:Paga extra]]
[[fr:Étrennes]]
[[fr:Étrennes]]
[[it:Cuccagna (mossa)]]
[[it:Cuccagna]]
[[ja:ハッピータイム]]
[[ja:ハッピータイム]]
[[zh:欢乐时光(招式)]]
[[zh:欢乐时光(招式)]]
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