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Grass Whistle can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}}, and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn. | Grass Whistle can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}}, and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn. | ||
===Generation VIII=== | ===Generation VIII onwards=== | ||
Grass Whistle cannot be selected in a battle. | Grass Whistle cannot be selected in a battle. | ||
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user plays a pleasant melody that lulls the foe into a deep sleep.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user plays a pleasant melody that lulls the foe into a deep sleep.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user plays a pleasant melody that lulls the target into a deep sleep.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user plays a pleasant melody that lulls the target into a deep sleep.}} | ||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
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