Glitch Trainer: Difference between revisions

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[[File:Glitch Trainer battle.png|thumb|Battling a glitch Trainer]]
[[File:Glitch Trainer battle.png|thumb|160px|Battling a glitch Trainer]]
'''Glitch Trainers''' are {{pkmn|Trainer}}s that can only be battled via the use of [[glitch]]es.
'''Glitch Trainers''' are {{pkmn|Trainer}}s that can only be battled via the use of [[glitch]]es.


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===Old man glitch method===
===Old man glitch method===
If the player encounters a glitch Trainer via the [[old man glitch]], the team used by said trainer will be determined by the last team index number loaded, and the team will be always read from an unexistent [[trainer class]] #256 - so if a Gambler with team number 3 was fought last time and the player encounters a trainer via old man glitch, the game will load team #3 of trainer #256, regardless of the encountered trainer class.  
If the player encounters a glitch Trainer via the [[old man glitch]], the team used by said trainer will be determined by the last team index number loaded, and the team will be always read from a nonexistent {{DL|Pokémon Trainer|Trainer class}} #256 - so if a Gambler with team number 3 was fought last time and the player encounters a trainer via old man glitch, the game will load team #3 of trainer #256, regardless of the encountered Trainer class.  


Below is a list of the first 10 teams of the trainers encountered via the old man glitch.
Below is a list of the first 10 teams of the trainers encountered via the old man glitch.


{| style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};"
{| class="roundtable" style="background: #{{unknown color light}}; border: 5px solid #{{unknown color}};"
|-
|
{| border=1 width="100%" style="background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;"
|-
! Team ID
! Team ID
! Pokémon 1
! Pokémon 1
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! Pokémon 5
! Pokémon 5
! Pokémon 6
! Pokémon 6
|-
|-
| 0
| 0
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| {{p|Flareon}} <sup>Lv. 32</sup>
| {{p|Flareon}} <sup>Lv. 32</sup>
| [[Glitch (FA)]] <sup>Lv. 32</sup>
| [[Glitch (FA)]] <sup>Lv. 32</sup>
|-
|-
| 1
| 1
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| {{p|MissingNo.}} <sup>Lv. 111</sup>
| {{p|MissingNo.}} <sup>Lv. 111</sup>
| [[ゥ$ (F0)]] <sup>Lv. 111</sup>
| [[ゥ$ (F0)]] <sup>Lv. 111</sup>
|-
|-
| 2
| 2
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| [[◣ゥ 8]] <sup>Lv. 9</sup>
| [[◣ゥ 8]] <sup>Lv. 9</sup>
| {{p|MissingNo.}} <sup>Lv. 9</sup>
| {{p|MissingNo.}} <sup>Lv. 9</sup>
|-
|-
| 3
| 3
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| {{p|Nidoking}} <sup>Lv. 215</sup>
| {{p|Nidoking}} <sup>Lv. 215</sup>
| {{p|Fearow}} <sup>Lv. 215</sup>
| {{p|Fearow}} <sup>Lv. 215</sup>
|-
|-
| 4
| 4
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| {{p|Dugtrio}} <sup>Lv. 128</sup>
| {{p|Dugtrio}} <sup>Lv. 128</sup>
| {{p|Growlithe}} <sup>Lv. 128</sup>
| {{p|Growlithe}} <sup>Lv. 128</sup>
|-
|-
| 5
| 5
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| {{p|Voltorb}} <sup>Lv. 128</sup>
| {{p|Voltorb}} <sup>Lv. 128</sup>
| {{p|Cubone}} <sup>Lv. 128</sup>
| {{p|Cubone}} <sup>Lv. 128</sup>
| &nbsp;
|  
| &nbsp;
|  
| &nbsp;
|  
 
|-
|-
| 6
| 6
| {{p|Growlithe}} <sup>Lv. 64</sup>
| {{p|Growlithe}} <sup>Lv. 64</sup>
| &nbsp;
|  
| &nbsp;
|  
| &nbsp;
|  
| &nbsp;
|  
| &nbsp;
|  
 
|-
|-
| 7
| 7
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| {{p|Spearow}} <sup>Lv. 128</sup>
| {{p|Spearow}} <sup>Lv. 128</sup>
| {{gp|Trainer}} <sup>Lv. 128</sup>
| {{gp|Trainer}} <sup>Lv. 128</sup>
|-
|-
| 8
| 8
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| {{p|Grimer}} <sup>Lv. 14</sup>
| {{p|Grimer}} <sup>Lv. 14</sup>
| {{p|MissingNo.}} <sup>Lv. 14</sup>
| {{p|MissingNo.}} <sup>Lv. 14</sup>
|-
|-
| 9
| 9
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| {{p|Mewtwo}} <sup>Lv. 42</sup>
| {{p|Mewtwo}} <sup>Lv. 42</sup>
| {{p|MissingNo.}} <sup>Lv. 42</sup>
| {{p|MissingNo.}} <sup>Lv. 42</sup>
|}
|}
|}


===Ditto glitch method===
===Ditto glitch method===
If the player encounters a glitch Trainer via the [[Ditto glitch]], the attack stage modifier of the Ditto used will [[Ditto_glitch#Level_manipulation|determine]] which team will be used. This modifier is normally 7, causing the game to attempt to load the 'seventh' team; as most Trainers only have one set team, this almost always results in a glitchy team with several [[glitch Pokémon]]. If a move like {{m|Growl}} is used six times to lower the Ditto's attack stage modifier to 1, then the loaded team will be valid.
If the player encounters a glitch Trainer via the [[Ditto glitch]], the Attack stage modifier of the Ditto used will [[Ditto glitch#Level manipulation|determine]] which team will be used. This modifier is normally 7, causing the game to attempt to load the 'seventh' team; as most Trainers only have one set team, this almost always results in a glitchy team with several [[glitch Pokémon]]. If a move like {{m|Growl}} is used six times to lower the Ditto's Attack stage modifier to 1, then the loaded team will be valid.


Two particular Trainers, [[Professor Oak|Prof. Oak]] and {{ga|Blue}}, have three different possible teams based on the {{player}}'s [[starter Pokémon]]; therefore any attack stage modifier from 1 to 3 will work. This is the easiest way to battle Prof. Oak with his original, dummied-out team.
Two particular Trainers, [[Professor Oak|Prof. Oak]] and {{ga|Blue}}, have three different possible teams based on the {{player}}'s [[first partner Pokémon]]; therefore any Attack stage modifier from 1 to 3 will work. This is the easiest way to battle Prof. Oak with his original, dummied-out team.


===ZZAZZ glitch===
===ZZAZZ glitch===
{{Main|ZZAZZ glitch}}
{{Main|ZZAZZ glitch}}
If the player performs the Ditto glitch and uses a {{stat|Special}} stat of either 251, 252, 254, or 255, the [[ZZAZZ glitch]] (a.k.a. The Exploding Bulbasaur Glitch)will be triggered. This glitch heavily corrupts the game's save file and memory, changing several in-game bytes to have a value of 153; most noticeably, parts of the player's name will be overwritten with multiples of the letter "Z" ([[index number]] 153), and most of the player's Pokémon will be changed to level 153 {{p|Bulbasaur}} (index number 153) with several copies of the attack {{m|Explosion}} (index number 153).
If the player performs the Ditto glitch and uses a {{stat|Special}} stat of either 251, 252, 254, or 255, the [[ZZAZZ glitch]] (a.k.a. The Exploding Bulbasaur Glitch) will be triggered. This glitch heavily corrupts the game's save file and memory, changing several in-game bytes to have a value of 153; most noticeably, parts of the player's name will be overwritten with multiples of the letter "Z" ([[index number]] 153), and most of the player's Pokémon will be changed to level 153 {{p|Bulbasaur}} (index number 153) with several copies of the move {{m|Explosion}} (index number 153).


===Jacred===
===Jacred===
[[File:Jacred.png|thumb|right|The player encounters Jacred]]
[[File:Jacred.png|thumb|160px|The player encounters Jacred]]
'''Jacred''' is a [[glitch]] [[Trainer class]]. Its name is derived from parts of the preset names that the player can choose for themselves and their [[rival]], specifically "Jack" and "Red". 'Jacred' can be battled by performing the {{DL|Mew glitch|Ditto glitch}} with a {{stat|Special}} stat of 200. Unlike other glitch Trainers, Jacred has no defined sprite and can instantly [[Game freeze|crash the game]] when the player's Pokémon uses a move or when the player accesses their party or uses an item.
'''Jacred''' is a [[glitch]] {{DL|Pokémon Trainer|Trainer class}}. Its name is derived from parts of the preset names that the player can choose for themselves and their [[rival]], specifically "Jack" and "Red". 'Jacred' can be battled by performing the {{DL|Mew glitch|Ditto glitch}} with a {{stat|Special}} stat of 200. Unlike other glitch Trainers, Jacred has no defined sprite and can instantly [[Game freeze|crash the game]] when the player's Pokémon uses a move or when the player accesses their party or uses an item.


There is also a ZZAZZ variant of Jacred, caused by using the Ditto glitch with a Special stat of 200 and Growl one or two times. Because this is a ZZAZZ variant, battles can be escaped using a Poké Ball, though the Bag will be corrupted. The screen is almost fully covered by PokéTrainer, but it is still possible to scroll down over Cancel, find a Poké Ball, and escape the battle. After escaping the battle, the player will be in a different Glitch City. The game will not be able to be saved, because when the party is opened, the game will lock. The city has no PC to indirectly save the game, nor a Pokémon Center where the save option can be restored by healing the player's party.
There is also a ZZAZZ variant of Jacred, caused by using the Ditto glitch with a Special stat of 200 and Growl one or two times. Because this is a ZZAZZ variant, battles can be escaped using a Poké Ball, though the Bag will be corrupted. The screen is almost fully covered by PokéTrainer, but it is still possible to scroll down over Cancel, find a Poké Ball, and escape the battle. After escaping the battle, the player will be in a different Glitch City. The game will not be able to be saved, because when the party is opened, the game will lock. The city has no PC to indirectly save the game, nor a Pokémon Center where the save option can be restored by healing the player's party.
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====Video====
====Video====
=====Regular=====
=====Regular=====
{{youtubevid|UOZFYmtU4lU|Pokéfan95|Glitch}}
{{youtubevid|fh8oDeywxkY|pandakekok|Glitch}}


=====ZZAZZ variant=====
=====ZZAZZ variant=====
{{youtubevid|5hjoHakpe_c|Pokéfan95|Glitch}}
{{youtubevid|psLpjnfZfGs|pandakekok|Glitch}}


==Generation II==
==Generation II==
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==Unused Trainer classes==
==Unused Trainer classes==
{{Split|an article|section}}
===Prof. Oak===
===Prof. Oak===
[[File:PkmnProfWantsToFight.png|thumb|[[Professor Oak]], who cannot normally be battled]]
{{main|Unused Trainer data#Prof. Oak|Unused Trainer data &rarr;Prof. Oak}}
'''Prof. Oak''' (Japanese: '''{{j|オーキドせんせい}}''' ''Professor Oak'') can be battled by performing the {{DL|Mew glitch|Ditto glitch}} with a Special stat of 226, or by performing the [[old man glitch]] with the character {{MN}} in the third, fifth, or seventh slot of the player's name. Interestingly, the Japanese script uses an apparent earlier name for Professor Oak&mdash;he is normally called '''{{j|オーキドはかせ}}''' ''Dr. Oak''.
[[File:PkmnProfWantsToFight.png|thumb|160px|[[Professor Oak]], who cannot normally be battled]]
 
Unused Trainer data for Prof. Oak (Japanese: '''{{j|オーキドせんせい}}''' ''Teacher Oak'') exists in all [[Generation I]] games. He can be battled in different ways.
In the [[Generation I]] games, there is [[Pokémon Red and Green beta|unused]] Trainer data for Prof. Oak. This implies that it was originally going to be possible to battle him.
* By performing the {{DL|Mew glitch|Ditto glitch}} using a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 226 if the wild {{p|Ditto}}'s {{stat|Attack}} is lowered by 4, 5, or 6 stages (each number of stages will yield a different team; in order: Charizard, Venusaur, or Blastoise).
 
* By performing the [[Old man glitch]] with a player's name containing the {{MN}} character in the third, fifth or seventh slots, Professor Oak can be battled as a glitch Trainer; however, he will not have a defined roster.
In the data, Oak normally has a level 66 {{p|Tauros}}, a level 67 {{p|Exeggutor}}, a level 68 {{p|Arcanine}}, a level 70 {{p|Gyarados}}, and one of the Kanto [[starter Pokémon]] at level 69. This places his strength on-par with {{ga|Blue}}, who is the [[Pokémon Champion]] and grandson of Professor Oak. Additionally, four of his Pokémon are identical to the ones used by Blue, but are at higher levels, so originally Oak may have been intended to be in the game as the Champion, or at least another high-ranking Trainer, possibly in the same manner as {{ga|Red}} in [[Generation II]]. This is supported by an email on the PC in [[Professor Oak's Laboratory]], from the [[Indigo League]] issuing a challenge to all Trainers and specifically requesting Oak to come visit them.
* By performing a specific select button glitch in the Japanese {{game2|Red|Green|Blue}}.
 
{{youtubevid|LRQAWkZB9vM|0xwas|kanto}}
When battling Prof. Oak via the Mew glitch, the Attack of the wild {{p|Ditto}} must be lowered by 4, 5 or 6 stages for Prof. Oak to have the {{p|Charizard}} team, the {{p|Venusaur}} team or the {{p|Blastoise}} team, respectively.
 
====Pokémon====
{{Party/Single
|color={{kanto color}}
|bordercolor={{kanto color dark}}
|headcolor={{kanto color light}}
|sprite=Spr Y Oak.png
|prize={{pdollar}}6930
|name={{color2|000000|Professor Oak|Prof. Oak}}
|game=RGBY
|location=Glitch
|pokemon=5
}}
|{{Pokémon/1
|game=Yellow
|ndex=128
|pokemon=Tauros
|level=66
|type1=Normal
|move1=Take Down|move1type=Normal
|move2=Leer|move2type=Normal
|move3=Rage|move3type=Normal
|move4=Tail Whip|move4type=Normal}}
|{{Pokémon/1
|game=Yellow
|ndex=103
|pokemon=Exeggutor
|level=67
|type1=Grass
|type2=Psychic
|move1=Stomp|move1type=Normal
|move2=Barrage|move2type=Normal
|move3=Hypnosis|move3type=Psychic}}
|{{Pokémon/1
|game=Yellow
|ndex=059
|pokemon=Arcanine
|level=68
|type1=Fire
|move1=Take Down|move1type=Normal
|move2=Ember|move2type=Fire
|move3=Roar|move3type=Normal
|move4=Leer|move4type=Normal}}
{{Party/Div|color={{kanto color}}}}
| style="margin:auto" |{{Pokémon/1
|game=Yellow
|ndex=003
|pokemon=Venusaur
|level=69
|type1=Grass
|type2=Poison
|move1=Razor Leaf|move1type=Grass
|move2=Growth|move2type=Normal
|move3=Sleep Powder|move3type=Grass
|move4=SolarBeam|move4type=Grass}}
| style="margin:auto" |{{Pokémon/1
|game=Yellow
|ndex=130
|pokemon=Gyarados
|level=70
|type1=Water
|type2=Flying
|move1=Hydro Pump|move1type=Water
|move2=Dragon Rage|move2type=Dragon
|move3=Leer|move3type=Normal
|move4=Hyper Beam|move4type=Normal}}
{{Party/Footer}}
{{-}}
{{Party/Single
|color={{kanto color}}
|bordercolor={{kanto color dark}}
|headcolor={{kanto color light}}
|sprite=Spr Y Oak.png
|prize={{pdollar}}6930
|name={{color2|000000|Professor Oak|Prof. Oak}}
|game=RGBY
|location=Glitch
|pokemon=5
}}
|{{Pokémon/1
|game=Yellow
|ndex=128
|pokemon=Tauros
|level=66
|type1=Normal
|move1=Take Down|move1type=Normal
|move2=Leer|move2type=Normal
|move3=Rage|move3type=Normal
|move4=Tail Whip|move4type=Normal}}
|{{Pokémon/1
|game=Yellow
|ndex=103
|pokemon=Exeggutor
|level=67
|type1=Grass
|type2=Psychic
|move1=Stomp|move1type=Normal
|move2=Barrage|move2type=Normal
|move3=Hypnosis|move3type=Psychic}}
|{{Pokémon/1
|game=Yellow
|ndex=059
|pokemon=Arcanine
|level=68
|type1=Fire
|move1=Take Down|move1type=Normal
|move2=Ember|move2type=Fire
|move3=Roar|move3type=Normal
|move4=Leer|move4type=Normal}}
{{Party/Div|color={{kanto color}}}}
| style="margin:auto" |{{Pokémon/1
|game=Yellow
|ndex=006
|pokemon=Charizard
|level=69
|type1=Fire
|type2=Flying
|move1=Rage|move1type=Normal
|move2=Slash|move2type=Normal
|move3=Flamethrower|move3type=Fire
|move4=Fire Spin|move4type=Fire}}
| style="margin:auto" |{{Pokémon/1
|game=Yellow
|ndex=130
|pokemon=Gyarados
|level=70
|type1=Water
|type2=Flying
|move1=Hydro Pump|move1type=Water
|move2=Dragon Rage|move2type=Dragon
|move3=Leer|move3type=Normal
|move4=Hyper Beam|move4type=Normal}}
{{Party/Footer}}
{{-}}
{{Party/Single
|color={{kanto color}}
|bordercolor={{kanto color dark}}
|headcolor={{kanto color light}}
|sprite=Spr Y Oak.png
|prize={{pdollar}}6930
|name={{color2|000000|Professor Oak|Prof. Oak}}
|game=RGBY
|location=Glitch
|pokemon=5
}}
|{{Pokémon/1
|game=Yellow
|ndex=128
|pokemon=Tauros
|level=66
|type1=Normal
|move1=Take Down|move1type=Normal
|move2=Leer|move2type=Normal
|move3=Rage|move3type=Normal
|move4=Tail Whip|move4type=Normal}}
|{{Pokémon/1
|game=Yellow
|ndex=103
|pokemon=Exeggutor
|level=67
|type1=Grass
|type2=Psychic
|move1=Stomp|move1type=Normal
|move2=Barrage|move2type=Normal
|move3=Hypnosis|move3type=Psychic}}
|{{Pokémon/1
|game=Yellow
|ndex=059
|pokemon=Arcanine
|level=68
|type1=Fire
|move1=Take Down|move1type=Normal
|move2=Ember|move2type=Fire
|move3=Roar|move3type=Normal
|move4=Leer|move4type=Normal}}
{{Party/Div|color={{kanto color}}}}
| style="margin:auto" |{{Pokémon/1
|game=Yellow
|ndex=009
|pokemon=Blastoise
|level=69
|type1=Water
|move1=Bite|move1type=Normal
|move2=Withdraw|move2type=Water
|move3=Skull Bash|move3type=Normal
|move4=Hydro Pump|move4type=Water}}
| style="margin:auto" |{{Pokémon/1
|game=Yellow
|ndex=130
|pokemon=Gyarados
|level=70
|type1=Water
|type2=Flying
|move1=Hydro Pump|move1type=Water
|move2=Dragon Rage|move2type=Dragon
|move3=Leer|move3type=Normal
|move4=Hyper Beam|move4type=Normal}}
{{Party/Footer}}
 
====Appearance====
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Kanto color dark}}; background: #{{Kanto color}};"
|-
| style="{{roundy|69px}} border: 2px solid #{{Kanto color dark}}; background: #{{Kanto color light}}; width:80px; height:80px"| [[File:Spr RG Oak.png]]
| style="{{roundy|69px}} border: 2px solid #{{Kanto color dark}}; background: #{{Kanto color light}}; width:80px; height:80px"| [[File:Spr Y Oak.png]]
|- style="font-size: 80%;"
| Image from<br>{{Colorlink|Pokémon Red and Blue Versions|000|Red and Blue}}
| Image from<br>{{Colorlink|Pokémon Yellow Version|000|Yellow}}
|}


===Chief===
===Chief===
{{main|Unused Trainer data#Chief|Unused Trainer data &rarr;Chief}}
[[File:Spr RG Scientist.png|thumb|Chief]]
[[File:Spr RG Scientist.png|thumb|Chief]]
'''Chief'''<ref>[https://github.com/iimarckus/pokered/blob/941d2b9eb8a59b42ea71a08b34b25c06477cf36d/text/trainer_names.asm#L28 pokered/trainer_names.asm at 941d2b9eb8a59b42ea71a08b34b25c06477cf36d · iimarckus/pokered · GitHub]</ref> (Japanese: '''{{j|シルフのチーフ}}''' ''Silph's Chief''), or '''Silph's manager''',<ref>[https://github.com/iimarckus/pokered/blob/5facf8377aeda68cb3fca389cb1784cf9c2d406b/text.asm#L458 pokered/text.asm at 5facf8377aeda68cb3fca389cb1784cf9c2d406b · iimarckus/pokered · GitHub]</ref> is an [[Pokémon Red and Green beta|unused]] [[Trainer class]] that is found in the [[Generation I]] games. Chief can be battled using the {{DL|Mew glitch|Ditto glitch}} and a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 227, or through the use of the [[old man glitch]] when the player's name contains a dash in the third, fifth, or seventh letter slot in English {{game|Red and Blue|s}}. Chief has no defined sprite, using the one of a {{tc|Scientist}} instead due to the proximity in the game's data, nor a programmed [[party]].
Chief is an unused Trainer class in the Generation I games. He has neither a defined sprite nor a programmed [[party]]. When battled, his sprite appears as that of a {{tc|Scientist}} due to its Trainer class being directly after Chief in the game's data.


A {{tc|Team Rocket Grunt}} in the unnamed [[Celadon Game Corner|Game Corner]] warehouse in [[Celadon City]] appears to mention Chief ({{j|チーフ}}) while bragging about his achievement to him.<ref>[https://github.com/iimarckus/pokered/blob/941d2b9eb8a59b42ea71a08b34b25c06477cf36d/text/maps/celadon_house.asm#L7 pokered/celadon_house.asm at 941d2b9eb8a59b42ea71a08b34b25c06477cf36d · iimarckus/pokered · GitHub]</ref>
Chief can be battled using the {{DL|Mew glitch|Ditto glitch}} and a {{OBP|Pokémon|species}} with a {{stat|Special}} stat of 227, or through the use of the [[old man glitch]] when the player's name contains a dash in the third, fifth, or seventh letter slot in English {{game|Red and Blue|s}}.
 
In the Japanese {{game2|Red|Green|Blue}}, there are hidden texts in the rest houses of the {{safari|Kanto}}. Silph's manager is mentioned by the text on the Area 2 rest house, which claims that he is in the Safari Zone. All these texts were disabled in the Japanese {{game|Yellow}} and the localizations.
 
==References==
{{reflist}}


{{TrainerNav|???|kanto=yes}}
{{TrainerNav|???|kanto=yes}}
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[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Trainer classes]]
[[Category:Trainer classes]]
[[it:Allenatori glitch]]
[[zh:错误训练家]]