Glitch Egg: Difference between revisions

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| typen=1
| typen=1
| type1=???
| type1=???
| height-ftin={{tt|5'7"{{sup/2|GS}}|1.7m}}<br> {{tt|0'22"{{sup/2|C}}|0.55m}}
| height-ftin={{tt|5'7"{{sup/2|GS}}|1.7m}}<br> {{tt|0'22"{{sup/2|C}}|invalid height; would convert to 0.55m}}
| weight-lbs={{tt|486.3{{sup/2|GS}} lbs.|220.6kg}}<br>{{tt|6146.5{{sup/2|C}}|2788.0kg}}
| weight-lbs={{tt|486.3{{sup/2|GS}} lbs.|220.6kg}}<br>{{tt|6146.5{{sup/2|C}}|2788.0kg}}
| games={{3v2|Gold|Silver|Crystal}}
| games={{3v2|Gold|Silver|Crystal}}
| footprint=GSC Egg Footprint.png
| footprint=GSC Egg Footprint.png
| gendercode=255
| gendercode=127
| egggroupn=1
| egggroupn=1
| egggroup1=Undiscovered
| egggroup1=No Eggs Discovered
| eggcycles=119
| eggcycles=119
}}
}}
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The '''glitch Egg''' is Egg data with the Pokémon specified to hatch from it as another Egg, and thus acts as a [[glitch Pokémon]].
The '''glitch Egg''' is Egg data with the Pokémon specified to hatch from it as another Egg, and thus acts as a [[glitch Pokémon]].


Egg data in [[Pokémon games]] usually have their own entry in the same chunk as other species' data. In [[Generation II]], number 253 stored most of the data associated with the unhatched Egg. For any {{OBP|Pokémon|species}} in a {{pkmn|Trainer}}'s party, there are two values stored per Pokémon that indicate its species. The first value, found in the [[Pokémon data structure in Generation II|Pokémon data structure]], decides how the stats grow and what sprite appears in battle. The second value is typically exactly the same as the actual species value while it is in the [[party]] that almost only decides what sprite appears in the party screen next to the Pokémon's name. However, when the Pokémon is still an unhatched Egg, this second value will be 253, signaling the game to treat it as an Egg. [[Unstable hybrid Pokémon]] are Pokémon with these two values set to different species.
Egg data in [[Pokémon games]] usually have their own entry in the same chunk as other species' data. In [[Generation II]], number 253 stored most of the data associated with the unhatched Egg. For any {{OBP|Pokémon|species}} in a {{pkmn|Trainer}}'s party, there are two values stored per Pokémon that indicate its species. The first value, found in the {{OBP|Pokémon data structure|Generation II}}, decides how the stats grow and what sprite appears in battle. The second value is typically exactly the same as the actual species value while it is in the [[party]] that almost only decides what sprite appears in the party screen next to the Pokémon's name. However, when the Pokémon is still an unhatched Egg, this second value will be 253, signaling the game to treat it as an Egg. [[Unstable hybrid Pokémon]] are Pokémon with these two values set to different species.


It has a footprint with the number 253 embedded in it.
It has a footprint with the number 253 embedded in it.
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====In battle====
====In battle====
[[File:Glitch Egg in battle Crystal.png|thumb|160px|The glitch Egg in battle]]
[[File:Glitch Egg in battle Crystal.png|thumb|160px|The glitch Egg in battle]]
If the glitch Egg is the only Pokémon in the party, interesting things happen when it is used in battle.
The glitch egg has no constant [[base stats]] or [[List of Pokémon by experience type|experience types]]. It instead takes this data from the Pokémon it is sent out against.


In {{game|Gold and Silver|s}}, if the player enters a battle, the game will instantly reset.
In {{game|Gold and Silver|s}}, if the glitch egg enters a battle, the game will instantly reset and the player will arrive in a [[glitch dimension]].


In {{game|Crystal}}, it can battle but has no moves, so it will always use {{m|Struggle}} when told to attack. If it faints and the player [[Black out|whites out]], it will not be healed. As long as the player has no conscious Pokémon in their party, all battles will be over right before the player sends out a Pokémon. The game behaves as if the player had won, but no [[experience]] is gained.
In {{game|Crystal}}, it can battle but has no moves, so it will always use {{m|Struggle}} when told to attack. If it faints and the player [[Black out|whites out]], it will not be healed. As long as the player has no conscious Pokémon in their party, all battles will be over right before the player sends out a Pokémon. The game behaves as if the player had won, but no [[experience]] is gained.
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|}
|}
{{Availability/Footer}}
{{Availability/Footer}}
===Base stats===
{{BaseStatNoCat|
type=??? |
HP=39 |
Attack=52 |
Defense=43 |
SpAtk=60|
SpDef=50|
Speed=65}}


==Evolution==
==Evolution==
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|name2=Glitch Egg
|name2=Glitch Egg
|type1-2=???}}
|type1-2=???}}
==Sprites==
{{GlitchSpriteBox
|fimage=Spr 2g Egg.png
|fsize=56px
|bimage=GSCGlitch253.png
|bsize=56px
|mimage=MS Egg II.png
|msize=16px
|typen=2
|type1=Glitch
}}
==External links==
*[http://glitchcity.info/wiki/Generation_II_glitch_Egg Glitch City Laboratories wiki summary page]
*[http://glitchcity.info/wiki/GlitchDex/GS:253 Pokémon Gold/Silver glitch Egg on Glitch City Laboratories wiki]
*[http://glitchcity.info/wiki/GlitchDex/C:253 Pokémon Crystal glitch Egg on Glitch City Laboratories wiki]


==Trivia==
==Trivia==
*At 6146.5&nbsp;lbs, glitch Egg in {{v2|Crystal}} is the heaviest glitch Pokémon in [[Generation II]]. It is heavier than all obtainable [[Generation I]] glitch Pokémon.
*At 6146.5&nbsp;lbs, glitch Egg in {{v2|Crystal}} is the heaviest glitch Pokémon in [[Generation II]]. It is also heavier than all obtainable [[Generation I]] glitch Pokémon.


{{GlitchPkmn}}<br>
{{GlitchPkmn}}<br>
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[[fr:Œuf bugué]]
[[fr:Œuf bugué]]
[[it:Uovo Glitch]]
[[it:Uovo glitch]]
[[zh:错误蛋(错误宝可梦)]]
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