Glitch: Difference between revisions

371 bytes added ,  12 April 2010
new glitch
m (→‎{{game|HeartGold and SoulSilver|s}}: not until there's proof)
(new glitch)
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* '''[[Global Terminal#Trade evolution glitch|GTS Glitch 2]]''': In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.
* '''[[Global Terminal#Trade evolution glitch|GTS Glitch 2]]''': In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.


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==={{game|HeartGold and SoulSilver|s}}===
*'''Poké Ball spin glitch''': Sometimes in Pokémon HeartGold or SoulSilver, when battling a trainer, a Poké Ball may keep spinning even after it is thrown. The only known way to fix this is to turn off the power.
*'''[[Pokéwalker]] cloning glitch''': If the power is shut off on the DS after a Pokémon is transferred to the Pokéwalker before the game begins to save, the transfer is not recorded on the game and the Pokémon will still be in the PC Box it was in prior to transfer. This glitch may also delete Pokémon if it was being transferred from the Pokéwalker to the game.
<!--*'''Poké Ball spin glitch''': Sometimes in Pokémon HeartGold or SoulSilver, when battling a trainer, a Poké Ball may keep spinning even after it is thrown. The only known way to fix this is to turn off the power.
Waiting for proof. A video would be good-->
Waiting for proof. A video would be good-->


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