Ghosts in the Pokémon world: Difference between revisions

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In the [[Generation I]] games, {{game|FireRed and LeafGreen|s}}, and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], before getting a [[Silph Scope]], several unidentified ghosts (in reality, {{pkmn2|wild}} {{p|Gastly}}, {{p|Haunter}}, or {{p|Cubone}}) appear in the Pokémon Tower. Another stronger ghost is revealed to be a mother {{OBP|Marowak|ghost}}, which haunts the tower as a result of her death at the hands of [[Team Rocket]].
In the [[Generation I]] games, {{game|FireRed and LeafGreen|s}}, and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], before getting a [[Silph Scope]], several unidentified ghosts (in reality, {{pkmn2|wild}} {{p|Gastly}}, {{p|Haunter}}, or {{p|Cubone}}) appear in the Pokémon Tower. Another stronger ghost is revealed to be a mother {{OBP|Marowak|ghost}}, which haunts the tower as a result of her death at the hands of [[Team Rocket]].


The identity of the ghosts can be revealed with the Silph Scope. Without the Silph Scope, battling the ghosts is impossible. Whenever the {{player}} orders a [[move]] against an unknown ghost, the player's Pokémon will be too scared to move. In addition, ghosts cannot be caught without being identified first; if the player throws a [[Poké Ball]] (including a [[Master Ball]]) at an unidentified ghost, it will dodge the ball. Although most ghosts can be captured with the help of the Silph Scope, the Marowak's ghost cannot. In [[Generation VII]], getting into contact with a ghost results in the player being warped back to the first floor of the Pokémon Tower.
The identity of the ghosts can be revealed with the Silph Scope. Without the Silph Scope, ghosts appear as wild Pokémon in the Pokémon Tower, but cannot be battled. In Generation I and III, whenever the {{player}} orders a [[move]] against an unknown ghost the player's Pokémon will be too scared to move; additionally, if the player throws a [[Poké Ball]] (including a [[Master Ball]]) at an unidentified ghost, it will simply dodge the ball. Even with the help of the Silph Scope, the Marowak ghost cannot be caught. In [[Generation VII]], if the player is touched by a ghost, they are warped back to the first floor of the Pokémon Tower.


During the course of the game, the player must obtain the Silph Scope and battle the ghost Marowak to calm its spirit. After the three {{tc|Team Rocket Grunt}}s who killed the Marowak are defeated, [[Mr. Fuji]] will express his gratitude to the player.
During the course of the game, the player must obtain the Silph Scope and becalm the ghost Marowak, either by battling it (in Generation I and III) or reuniting it with its child, Cubone (Generation VII).


===Oddities===
===Oddities===