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(→Trivia: Not anymore thanks to Meltan and Melmetal.) |
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*Pokédex is now updated to show Pokémon forms, including back sprites. | *Pokédex is now updated to show Pokémon forms, including back sprites. | ||
===Alterations from Generation III=== | ===Alterations from Generation III=== | ||
*A significant [[Pokémon battle]] mechanic is altered in which, after a Pokémon [[fainting|faints]], its [[Trainer]] is no longer prompted to immediately switch in its replacement, instead waiting until the turn is resolved before the Trainer is prompted to do so. This prevents a Pokémon from being knocked out on the same turn that the Pokémon it replaced was knocked out, except by [[entry hazards]], and also makes it possible for a [[move]] to miss because it has no target. | * A significant [[Pokémon battle]] mechanic is altered in which, after a Pokémon [[fainting|faints]], its [[Trainer]] is no longer prompted to immediately switch in its replacement, instead waiting until the turn is resolved before the Trainer is prompted to do so. This prevents a Pokémon from being knocked out on the same turn that the Pokémon it replaced was knocked out, except by [[entry hazards]], and also makes it possible for a [[move]] to miss because it has no target. | ||
*[[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s. | * [[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s. | ||
*[[Secret Base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections. | * [[Secret Base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections. | ||
*The removal of [[item]] storage in the [[PC]], as the [[Bag]] can now hold all kinds of items without limit. | * The removal of [[item]] storage in the [[PC]], as the [[Bag]] can now hold all kinds of items without limit. | ||
*Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]]. | * Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]]. | ||
*The framerate has been downgraded to 30. | * The framerate has been downgraded to 30. | ||
*Players are now able to [[Running Shoes|run]] inside all buildings. | * Players are now able to [[Running Shoes|run]] inside all buildings. | ||
*Pokémon hatching from Eggs are now level 1 instead of level 5. | * Pokémon hatching from Eggs are now level 1 instead of level 5. | ||
* {{p|Abra}}, {{p|Machop}}, {{p|Geodude}}, {{p|Omanyte}}, {{p|Kabuto}}, {{p|Kabutops}}, {{p|Dunsparce}}, {{p|Silcoon}}, {{p|Dustox}}, {{p|Lileep}}, {{p|Cradily}}, {{p|Anorith}}, and {{p|Armaldo}}'s base experience values are changed. | * {{p|Abra}}, {{p|Machop}}, {{p|Geodude}}, {{p|Omanyte}}, {{p|Kabuto}}, {{p|Kabutops}}, {{p|Dunsparce}}, {{p|Silcoon}}, {{p|Dustox}}, {{p|Lileep}}, {{p|Cradily}}, {{p|Anorith}}, and {{p|Armaldo}}'s base experience values are changed. | ||
* {{p|Misdreavus}}'s EV yield is changed from 1 {{stat|Special Attack}} and 1 Special Defense to only 1 Special Defense. | |||
* {{p|Roselia}}'s EV yield is changed from 1 Special Attack to 2 Special Attack. | * {{p|Roselia}}'s EV yield is changed from 1 Special Attack to 2 Special Attack. | ||
*Double Battle Trainers can now walk towards the player to initiate a [[Double Battle]]. | * Double Battle Trainers can now walk towards the player to initiate a [[Double Battle]]. | ||
* The text color of NPC dialogue has changed from being either red or blue based on the NPC's gender, as in {{2v2|FireRed|LeafGreen}}, to gray, as in {{3v2|Ruby|Sapphire|Emerald}}. Colors are instead used to highlight important information. | * The text color of NPC dialogue has changed from being either red or blue based on the NPC's gender, as in {{2v2|FireRed|LeafGreen}}, to gray, as in {{3v2|Ruby|Sapphire|Emerald}}. Colors are instead used to highlight important information. | ||
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