Friendship: Difference between revisions

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(→‎Generation II: Add friendship checker.)
(Undo revision 2997895 by Simarut Lapisatepun (talk)When referring to the TM link the TM, when referring to the move link the move)
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'''Friendship''' (Japanese: '''なつき{{tt|度|ど}}''' ''degree of emotional attachment''), also often referred to by fans as '''happiness''', is a measurement of how much a Pokémon loves its {{pkmn|Trainer}} and enjoys being in their care. Friendship affects the [[evolution]] of {{cat|Pokémon that evolve by friendship|certain Pokémon}}, the power of {{m|Return}} and {{m|Frustration}}, and the availability of a few in-game items and Ribbons. Certain events increase a Pokémon's friendship (gaining a level, walking 256 steps) or decrease it (fainting, using [[herbal medicine]]).
{{samename|Friendship features in {{g|GO}}|Friends (GO)}}
{{redirect|Happiness|the "Happiness Pokémon" category|Blissey (Pokémon)}}
{{spading|comment=Still needs research overall, especially regarding values.}}
{{incomplete|needs=Generations VI and VII information, manga section}}
'''Friendship''' (Japanese: '''なつき{{tt|度|ど}}''' ''degree of emotional attachment''), also referred to as '''loyalty''' in [[Generation II]] core series games, '''tame''' in [[Pokémon Stadium 2]] and '''friendliness''' in [[Pokémon XD: Gale of Darkness]], and commonly referred to by fans as '''happiness''', is a measurement of how much a {{OBP|Pokémon|species}} is attached to its {{pkmn|Trainer}} and enjoys being in their care.


Friendship was introduced in {{game|Yellow}} for the player's starting Pikachu only, and expanded to cover all Pokémon in [[Generation II]].
It affects the [[evolution]] of {{cat|Pokémon that evolve by friendship|certain Pokémon}}, the power of {{m|Return}} and {{m|Frustration}}, and the availability of a few in-game [[item]]s and [[Ribbon]]s. Certain events increase a Pokémon's friendship (gaining a [[level]], walking a certain amount of steps) or decrease it ([[fainting]], using [[herbal medicine]]).


==Generation I==
Friendship was introduced in {{game|Yellow}} for the {{player}}'s {{ga|Red's Pikachu|starter Pikachu}} only, and expanded to cover all Pokémon in [[Generation II]].
A prototype of the friendship system used by later games was introduced in {{game|Yellow}}, the last [[main series]] game of [[Generation I]]. Like the later system, its value ranged between 0 and 255 inclusive; however, this value was only applied to the {{ga|Red's Pikachu|Pikachu}} the player [[starter Pokémon|started with]].
[[File:PikachuY-Happy.png|thumb|200px|right|Pikachu at maximum friendship]]
Unlike later games, since Pikachu is outside of its [[Poké Ball]], the {{player}} can turn and look at it at any time as it follows him around the overworld. Pikachu will then indicate its friendship in a small window that appears. At maximum friendship, Pikachu will jump up and down before the window appears.


Like later games, Pikachu's friendship will rise when it gains a level. If its Trainer uses an item on Pikachu, its friendship will also rise, even if it is an item that has no effect on Pikachu (such as a [[Potion]] at full HP). In this manner, Pikachu is much easier to make happy than Pokémon in future generations.
Friendship is not the same as [[Affection]], a stat introduced in [[Generation VI]]. However, in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]], the two appear to have been combined, since Affection does not exist in the game, but Pokémon with high friendship gain the same benefits as those that have high affection in other games.


Pikachu's friendship drops if it is put into [[Bill's PC]] or faints. Trading it to another game will reset its friendship to 0<!--70?-->.
==In the core series games==
Friendship debuted in [[Generation I]] as a mechanic that applied only to the {{player}}'s {{p|Pikachu}} in {{game|Yellow}}. In [[Generation II]], it was expanded to cover all Pokémon. In all games, friendship is a value that ranges from 0 to 255 (stored as a single byte). In Pokémon Yellow, Pikachu's friendship is indicated by the expression it shows when the player talks to it, but in later games, [[#Raters|certain NPCs]] in the games will evaluate the friendship of a Pokémon in the player's [[party]].


Friendship is not recorded for any other Pokémon in Generation I, and the friendship of Pikachu does not affect much: the only real effect it has is whether or not [[Melanie]] will give {{p|Bulbasaur}} away in [[Cerulean City]], which she will only do if Pikachu's friendship is 147 or higher.
A Pokémon's friendship is generally set when the player first obtains it. When a Pokémon is first caught from the wild, its friendship starts at its [[List of Pokémon by base friendship|base friendship]] value. Trading a Pokémon also resets its friendship to its base value, unless it is being traded back to its [[original Trainer]] in [[Generation VI]] or later, in which case it regains the friendship it had before being traded away. A Pokémon caught in a [[Friend Ball]] starts with 200 friendship instead of its base friendship, while a Pokémon hatched from an {{pkmn|Egg}} starts with 120 friendship.


{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
Friendship is generally increased by taking good care of a Pokémon. Keeping a Pokémon in the player's party, raising it, using items on it, and getting it [[Pokémon groomer|groomed]] will all increase a Pokémon's friendship. Letting it faint and using bitter [[herbal medicine]]s on it will decrease a Pokémon's friendship.
|- style="background: #CCCCFF;"
 
! Friendship
===Boosting friendship===
In {{game|Crystal}}, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the [[Generation I]] games, {{game|Gold and Silver|s}}, and Pokémon from [[in-game trade]]s will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus.
 
Starting in Generation III, if a Pokémon was caught in a [[Luxury Ball]] or is currently at the same location where it was {{pkmn2|caught}} (its met location), any increase to its friendship is boosted by an extra point (two points if both apply). If a Pokémon is holding a [[Soothe Bell]], increases to its friendship are boosted by 50% of the change. In Generation III, Soothe Bell applies directly to the original change in friendship, while in later games, it applies to the the friendship change after including Luxury Ball and met location bonuses. In Generation IV, being at its met location does not change the amount of friendship a Pokémon gains, but it does from Generation V onward.
 
In Generation V, the Befriending Power [[Pass Power]] boosts any increase to friendship by one to three points depending on the strength of the power used. In Generation VI, the Befriending Power [[O-Power]] has the same effect. Befriending Power does not exist in [[Generation VII]].
 
None of these effects change the amount of friendship lost for negative changes or for changes of 0 (such as using an [[X Attack]] on a Pokémon with high friendship).
 
===Mechanics using friendship===
In Pokémon Yellow, friendship affected very little beyond the reactions Pikachu would show when interacted with.
 
Starting in [[Generation II]], there are {{cat|Pokémon that evolve by friendship}}, which can only evolve if they have 220 friendship or more. Additionally, the moves {{m|Return}} and {{m|Frustration}} vary in power depending on how high or low the user's friendship is.
 
From [[Generation IV]] onward, there is a [[Ribbon]] for Pokémon with maximum friendship, the {{DL|List of Ribbons in the games|Footprint Ribbon}}.
 
Some NPCs also only give gifts or [[Move Tutor|teach moves]] when the player's Pokémon has a certain amount of friendship.<!--Maybe should be listed. I think the Soothe Bell and Lucky Egg are a couple (sometimes?).--> In particular, a Pokémon must have maximized friendship to learn {{m|Draco Meteor}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Grass Pledge}}, {{m|Fire Pledge}}, or {{m|Water Pledge}} in any generation.
 
===In Generation I===
{{incomplete|section|Double-check whether TMs/HMs can increase friendship even if they have no effect (like Potions and status-healing items)}}
[[File:PikachuY-Happy.png|thumb|right|{{ga|Red's Pikachu|Pikachu}} with high friendship]]
A prototype of the friendship system used by future games was introduced in {{game|Yellow}}, the last [[core series]] game of [[Generation I]]. This friendship system only worked on the {{ga|Red's Pikachu|Pikachu}} the {{player}} {{pkmn2|starter|started with}} (or any Pikachu with the same [[original Trainer]] and original Trainer ID as the player). Pikachu starts with a [[List of Pokémon by base friendship|base friendship]] of 90.
 
Friendship in Pokémon Yellow affects very little. Outside of interacting with Pikachu, the only place where it has any effect is in determining whether [[Melanie]] will give the player a {{p|Bulbasaur}} in [[Cerulean City]] (which requires Pikachu's friendship to be at least 147).
 
In Pokémon Yellow, the player can check Pikachu's friendship by talking to it as it follows them in the overworld. A window will pop up showing Pikachu's face, and the expression reflects Pikachu's current friendship (though certain special events may elicit special reactions unrelated to Pikachu's current friendship). At maximum friendship, Pikachu will jump up and down before the window appears.
 
In the table below, the HP-restoring items and status condition healing items can increase Pikachu's friendship even if they have no effect. For example, attempting to use a {{DL|Potion|Potion}} on Pikachu when it has full health will still increase its friendship.
 
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
! rowspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
|- style="background:#{{cute color light}}"
! 0 to 99
! 0 to 99
! 100 to 199
! 100 to 199
! 200 to MAX
! 200 to 255
|- style="background: #CCCCFF;"
|- style="background:#fff"
! Event
| [[Level]] up || +5 || +3 || +2
! colspan = "3" | Change
|- style="background:#fff"
|-
| Using an [[Potion|HP-restoring item]] or a [[status condition healing item]] other<br>than {{DL|Status condition healing item|Full Heal}} || +5 || +3 || +2
| Gaining a level || +5 || +3 || +2
|- style="background:#fff"
|-
| Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]]
| Using an item || +5 || +3 || +2
| colspan=2 | +3 || +2
|-
|- style="background:#fff"
| Challenging a [[Gym Leader]] || +3 || +2 || +1
| Teaching Pikachu a [[TM]] or [[HM]]
| colspan=2 | +1 || 0
|- style="background:#fff"
| [[Fainting]]
| colspan=3 | -1
|- style="background:#fff"
| Being deposited in the [[Pokémon Storage System]]
| colspan=2 | -3 || -5
|-
|-
| Depositing in the [[PC]] || -3 || -3 || -5
| style="background:#fff; {{roundybl|5px}}" | [[Trade|Trading]]
|-
| style="background:#fff; {{roundybr|5px}}" colspan=3 | Reset to 90
| Fainting || -1 || -1 || -1
|}<br clear="all">
|}<br clear="all">


==Generation II==
===In Generation II===
In [[Generation II]], the friendship system became fully implemented, building on the system used in Yellow by tracking the friendship of every Pokémon owned by the Trainer. Like before, it is a single byte with a value between 0 and 255.
In [[Generation II]], friendship was expanded to cover all Pokémon. All Pokémon have a [[List of Pokémon by base friendship|base friendship]] of 70, but any Pokémon caught in a [[Friend Ball]] starts with 200 friendship and any Pokémon hatched from an {{pkmn|Egg}} starts with 120 friendship.


Friendship is set when a Pokémon is brought under a Trainer's control: that is, it is 70 when a Pokémon is captured from the wild, and reset to 70 when a Pokémon is traded from another game. When a Pokémon is hatched from an {{pkmn|Egg}}, its value is set to 120. If a Pokémon is captured in a {{ball|Friend}}, rather than any other kind, its friendship is set to 200 instead.
In {{game2|Gold|Silver|Crystal}}, [[#Gold, Silver, and Crystal|an NPC]] who will evaluate the friendship of the first Pokémon in the player's [[party]] can be found at [[Goldenrod City]].


Another function was given to friendship in Generation II: the evolution of certain Pokémon, which has continued until the present as each generation introduces new Pokémon which evolve through friendship. Friendship-based evolutions occur when a Pokémon's friendship is 220 or higher.
The met location boost was first introduced in {{game|Crystal}}.


Unlike in Generation I, friendship will not increase if an item that cannot be used is used on a Pokémon: for example, using an [[HP Up]] on a {{p|Quilava}} which already has the maximum HP it can have will not result in raised friendship.
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
 
|- style="text-align: center"
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
|- style="background: #CCCCFF;"
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! Friendship
|- style="background:#{{cute color light}}"
! 0 to 99
! 0 to 99
! 100 to 199
! 100 to 199
! 200 to MAX
! 200 to 255
|- style="background: #CCCCFF;"
|- style="background:#fff"
! Event
| rowspan=4 | [[Pokémon groomer|Grooming]] ([[haircut brothers]])<br>"''<Pokémon> looks [...]''"
! colspan = "3" | Change
| "''delighted!''" (younger brother: 50%)
| colspan=2 | +10 || +4
|- style="background:#fff"
| "''delighted!''" (older brother: 30%)
| colspan=2 | +5 || +2
|- style="background:#fff"
| "''happy!''" (older brother: 10%, younger: 20%)
| colspan=2 | +3 || +1
|- style="background:#fff"
| "''a little happier.''" (older brother: 60%, younger: 30%)
| colspan=3 | +1
|- style="background:#fff"
| rowspan=2 | [[Level]] up || Always{{sup/2|GS}}/Anywhere except met location{{sup/2|C}} || +5 || +3 || +2
|- style="background:#fff"
| At met location{{sup/2|C}} || +10 || +6 || +4
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]† || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, the [[Pokémon Champion|Champion]], or [[Red (game)|Red]] (whole party)
| +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}})
| colspan=2 | +3 || +1
|- style="background:#fff"
| colspan=2 | Walking 512 steps (whole party)
| colspan=3 | +1
|- style="background:#fff"
| colspan=2 | Learn a [[TM]]
| colspan=2 | +1 || 0
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]††
| colspan=2 | +1 || 0
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| If opponent is less than 30 levels higher
| colspan=3 | -1
|- style="background:#fff"
| If opponent is at least 30 levels higher, or outside of battle
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan=2 | -10 || -15
|-
|-
| Walking 512 steps
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan = "3" | +1{{tt|*|Friendship increases this way even when a Pokémon is fainted.}}
| colspan=2 style="background:#fff" | -15
|-
| style="background:#fff; {{roundybr|5px}}" | -20
| Grooming, [[Daisy Oak|Daisy]]
|}
| colspan = "3" | +3
<ab>†: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], and [[Carbos]]
|-
††: Battle items affected include [[X Attack]], [[X Defense|X Defend]], [[X Speed]], and [[X Sp. Atk|X Special]]</ab>
| Grooming, older [[haircut brothers|haircut brother]] || +5 || +3 || +1
 
|-
===In Generation III===
| Grooming, younger [[haircut brothers|haircut brother]] || +10 || +3 || +1
In [[Generation III]], different [[Pokémon (species)|species]] of Pokémon were given individualized [[List of Pokémon by base friendship|base friendship]] values. The [[Luxury Ball]] and [[Soothe Bell]] boosts were also introduced.
|-
| Using [[vitamin]]s || +5 || +3 || +2
|-
| Gaining a [[level]] || +5 || +3 || +2
|-
| Challenging a [[Gym Leader]] or [[Elite Four]] || +3 || +2 || +1
|-
| Fainting
| colspan = "3" | -1
|-
| Using [[EnergyPowder]]
| colspan = "3" | -5
|-
| Using [[Heal Powder]]
| colspan = "3" | -5
|-
| Using [[Energy Root]]
| colspan = "3" | -10
|-
| Using [[Revival Herb]]
| colspan = "3" | -15
|-
| Trading to another game
| colspan = "3" | Reset to 70
|}<br clear="all">


However, some things, though frequently reported, aren't part of the Generation II modifier. The following are actions that do not affect a Pokémon's friendship, either positively or negatively:
In {{game2|Ruby|Sapphire|Emerald}}, [[#Ruby, Sapphire, and Emerald|an NPC]] who will evaluate the friendship of the first Pokémon in the player's [[party]] can be found at [[Verdanturf Town]]. In {{game|FireRed and LeafGreen|s}}, [[Daisy Oak]] will perform the [[#FireRed and LeafGreen|same service]] in [[Pallet Town]]. In addition, in Pokémon FireRed and LeafGreen, the degree to which a Pokémon moves towards the screen after an item is used on it will also indicate how high its friendship is.
* Putting a Pokémon in Bill's PC
* Healing a Pokémon when weak and injured
* Giving a Pokémon a hold item
* Evolving a Pokémon. (Be it through Level-up, hold item, or evolutionary stone)
* Using a Pokémon in battles
* Winning battles with a Pokémon
* Letting a Pokémon's HP fall to critical status
* Letting the player's Pokémon get a status condition like Paralysis
* Walking when the player's Pokémon has a status condition


Friendship can be checked using the [[Goldenrod City#Friendship checker|friendship checker]] in [[Goldenrod City]].
In the table below, fainting in battle will not alter a Pokémon's friendship if it fainted from {{status|poison}} at the end of a turn.


Friendship is also called '''tame''' in [[Pokémon Stadium 2]].
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
|- style="background:#{{cute color light}}"
! 0 to 99
! 100 to 199
! 200 to 255
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}†{{sup/3|E}}
| +10 || +5 || +2
|- style="background:#fff"
| colspan=2 | [[Vivid Scent]]{{sup/ss|XD}} || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | [[Level]] up || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]†† || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | [[Excite Scent]]{{sup/ss|XD}} || +4 || +3 || +2
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/3|FRLG}}
| colspan=2 | +3 || +1
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | [[Joy Scent]]{{sup/ss|XD}} || +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | Walking 128 steps (50% chance, whole party)
| colspan=3 | +1
|- style="background:#fff"
| colspan=2 | Learn a [[TM]] or [[HM]]
| colspan=2 | +1 || 0
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]†††
| colspan=2 | +1 || 0
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| If opponent is less than 30 levels higher
| colspan=3 | -1
|- style="background:#fff"
| If opponent is at least 30 levels higher, or outside of battle
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan=2 | -10 || -15
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
|}
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26)
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]
†††: Battle items affected include [[X Attack]], [[X Defense|X Defend]], [[X Speed]], [[X Sp. Atk|X Special]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab>


==Generation III==
===In Generation IV===
Friendship in [[Generation III]] works much the same as before, with two additional friendship-boosting mechanics. If a Pokémon is caught in a {{ball|Luxury}} or is holding a {{DL|Out-of-battle effect item|Soothe Bell}}, all friendship-raising events will increase the Pokémon's friendship by one point more; friendship-lowering events are not affected. These effects stack on each other, meaning a Pokémon in a Luxury Ball holding a Soothe Bell gets two additional points per event.
{{incomplete|section|Figure out the probabilities for the variable massage/grooming events}}
[[File:Friendship Checker App.png|thumb|200px|right|The [[Pokétch]]'s Friendship Checker app with a {{p|Drifblim}} at maximum friendship.]]
In Generation IV only, a Pokémon's met location does not affect the amount of friendship it gains. In Pokémon Diamond, Pearl, and Platinum, the massage at the [[Ribbon Syndicate]] is also not affected by any friendship boosts, and the Soothe Bell does not affect friendship gained when using a [[battle item]].


Pokémon now have a [[List of Pokémon by base friendship|base friendship]] per species; however, most catchable Pokémon have the standard 70 points as their starting level.
In Pokémon Diamond, Pearl, and Platinum, [[#Diamond, Pearl, and Platinum|an NPC]] who will evaluate the friendship of the first Pokémon in the player's [[party]] can be found in [[Hearthome City]], or the player may use the {{DL|Pokétch|Friendship Checker}} app on the [[Pokétch]]. In {{game|HeartGold and SoulSilver|s}}, [[#HeartGold and SoulSilver|an NPC]] in [[Goldenrod City]] will also evaluate the friendship of the first Pokémon in the player's party, or a [[walking Pokémon]]'s friendship may also be gauged by its reaction when speaking to it.


{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="background: #CCCCFF;"
|- style="text-align: center"
! Friendship
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
|- style="background:#{{cute color light}}"
! 0 to 99
! 0 to 99
! 100 to 199
! 100 to 199
! 200 to MAX
! 200 to 255
|- style="background: #CCCCFF;"
|- style="background:#fff"
! Event
| rowspan=3 | [[Pokémon groomer|Massage]] ([[Ribbon Syndicate]]){{sup/4|DPPt}}<br>"''Our treatment has made your pampered baby [...] friendly to you.''"
! colspan = "3" | Change
| "''much more''"
| colspan=3 | +30
|- style="background:#fff"
| "''more''"
| colspan=3 | +10
|- style="background:#fff"
| "''a little more''"
| colspan=3 | +5
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Grooming]] ([[haircut brothers]]){{sup/4|HGSS}}<br>"''<Pokémon> looks [...]''"
| "''delighted!''"
| colspan=3 | +10
|- style="background:#fff"
| "''happy.''"
| colspan=3 | +5
|- style="background:#fff"
| "''a little happier.''"
| colspan=3 | +1
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/4|HGSS}}
| colspan=3 | +10
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}† || +10 || +5 || +2
|- style="background:#fff"
| colspan=2 | [[Level]] up || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]†† || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Massage]] ([[Veilstone City]] [[Massage Girl]]){{sup/4|DPPt}}
| colspan=3 | +3
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | Walking 128 steps (50% chance, whole party)
| colspan=3 | +1
|- style="background:#fff"
| colspan=2 | Learn a [[TM]] or [[HM]]
| colspan=2 | +1 || 0
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]†††
| colspan=2 | +1 || 0
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| If opponent is less than 30 levels higher
| colspan=3 | -1
|- style="background:#fff"
| If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Surviving {{status|poison}} with 1 HP outside of battle
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan=2 | -10 || -15
|-
|-
| Walking 256 steps
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan = "3" | +1
| colspan=2 style="background:#fff" | -15
|-
| style="background:#fff; {{roundybr|5px}}" | -20
| Grooming, [[Daisy Oak|Daisy]]{{tt|*|FireRed and LeafGreen only}} || +3 || +3 || +2
|}
|-
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26)
| Using [[vitamin]]s || +5 || +3 || +2
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]
|-
†††: Battle items affected include [[X Attack]], [[X Defense|X Defend]], [[X Speed]], [[X Sp. Atk|X Special]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab>
| Gaining a [[level]] || +5 || +3 || +2
 
|-
===In Generation V===
| Using [[Effort values|EV]] [[Berry|Berries]]
{{incomplete|section|Effects of Makeups at the {{DL|Join Avenue|Beauty Salon}}; check whether boosts like Luxury Ball apply to Join Avenue events}}
| colspan = "3" | +2
Generation V introduced Befriending Power as a [[Pass Power]] to boost friendship gains.
|-
| Fainting
| colspan = "3" | -1
|-
| Using [[EnergyPowder]]
| colspan = "3" | -5
|-
| Using [[Heal Powder]]
| colspan = "3" | -5
|-
| Using [[Energy Root]]
| colspan = "3" | -10
|-
| Using [[Revival Herb]]
| colspan = "3" | -15
|-
| Trading to another game
| colspan = "3" | Reset to [[List of Pokémon by base friendship|base friendship]]
|}<br clear="all">


===Pokémon FireRed and LeafGreen===
Friendship boosts do not apply to the massage in [[Castelia City]].
In {{game|FireRed and LeafGreen|s}}, the player can know the friendship level of his/her Pokémon through the scene which appears after the player uses an item on the Pokémon. The Pokémon will either move towards the screen or not move at all. If the Pokémon does not move, then its friendship level is neutral. The friendship level of the Pokémon can be indicated by looking at how near the Pokémon goes to the player. The nearer the Pokémon moves towards the screen the higher its friendship level and the more it likes its Trainer. After grooming a Pokémon, Daisy will also tell the player how friendly the Pokémon in the first slot of their party is towards them.


==Generation IV==
In the Generation V games, [[#Black and White|an NPC]] who will evaluate the friendship of the Pokémon in the player's [[party]] can be found in [[Icirrus City]], with a second NPC only found in [[Nacrene City]] during {{game|Black and White|s}} who checks the player's first Pokémon. In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, the player may also contact [[Bianca]] on the [[Xtransceiver]] to have their Pokémon's friendship rated.
[[File:Friendship Checker.png|thumb|200px|right|[[Pokétch]] Friendship Checker app with a {{p|Drifblim}} at maximum friendship.]]
Friendship in [[Generation IV]] is much the same as it is in [[Generation III]], though the conditions are altered slightly. The Luxury Ball now causes a Pokémon to gain a separate boost in friendship when they level up and while walking compared to Pokémon in other Balls.


[[Dr. Footstep]], the sole resident of the Footstep House on {{rt|213|Sinnoh}}, will give a Pokémon with maximum friendship a [[Ribbon]].
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
|- style="background:#{{cute color light}}"
! 0 to 99
! 100 to 199
! 200 to 255
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Royal Cut{{sup/5|W2}}
| colspan=3 | +50
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Beauty Cut{{sup/5|B2}}
| colspan=3 | +40
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Smile Cut{{sup/5|B2W2}}
| colspan=3 | +30
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Massage]] ({{DL|Castelia City|Castelia Street}}{{sup/5|BW}}/{{DL|Castelia City|Medal Office}}{{sup/5|B2W2}})<br>"''The massage has made your Pokémon [...] friendly to you!''"
| "''much more''" (6%)
| colspan=3 | +30
|- style="background:#fff"
| "''more''" (20%)
| colspan=3 | +10
|- style="background:#fff"
| "''a little bit more''" (74%)
| colspan=3 | +5
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Shampoo{{sup/5|B2W2}}
| colspan=3 | +20
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Combo{{sup/5|B2W2}}
| colspan=3 | +20
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Brushing{{sup/5|B2W2}}
| colspan=3 | +10
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Lunch{{sup/5|B2W2}}
| colspan=3 | +10
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}† || +10 || +5 || +2
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Drink{{sup/5|B2W2}}
| colspan=3 | +5
|- style="background:#fff"
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]†† || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | Using a [[wing]] || +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | Walking 128 steps (50% chance, whole party)
| colspan=2 | +2 || +1
|- style="background:#fff"
| colspan=2 | Learn a [[TM]] or [[HM]]
| colspan=2 | +1 || 0
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]†††
| colspan=2 | +1 || 0
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| If opponent is less than 30 levels higher
| colspan=3 | -1
|- style="background:#fff"
| If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan=2 | -10 || -15
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
|}
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26)
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]
†††: Battle items affected include [[X Attack]], [[X Defense|X Defend]], [[X Speed]], [[X Sp. Atk|X Special]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab>


In {{2v2|HeartGold|SoulSilver}}, the player can gauge their Pokémon's friendship based on the phrase that appears when they are spoken to outside of their Poké Ball.
===In Generation VI===
{{incomplete|section|Check if [[Pokéblock]]s add friendship and chance of increasing friendship every 128 steps}}
In Generation VI, Befriending Power becomes an [[O-Power]].


{{Daisy}} makes a return in HeartGold and SoulSilver. Visiting her in Pallet Town will let her groom one of the player's Pokémon between 15:00 and 16:00 every day, increasing its friendship.
Friendship boosts do not apply to massages, drinks from the [[Juice Shoppe]], or the Soothing Bag in [[Super Training]].


The [[Haircut brothers]] also make a return in HeartGold and SoulSilver. The player can visit them on any day of the week besides Monday to give one of their Pokémon a boost in friendship.
In [[Pokémon X and Y]], [[#X and Y|an NPC]] who will evaluate the friendship of the first Pokémon in the player's [[party]] can be found early on in [[Santalune City]], or later in [[Laverre City]]. In [[Pokémon Omega Ruby and Alpha Sapphire]], [[#Omega Ruby and Alpha Sapphire|an NPC]] in [[Verdanturf Town]] will also evaluate the friendship of the first Pokémon in the player's party.


In the table below, the first and second values separated by slashes show the changes for most Poké Balls and {{ball|Luxury}}s, respectively. Note that holding a {{DL|Out-of-battle effect item|Soothe Bell}} will apply a multiplier of 1.5 (rounding down) to only '''positive''' changes and that use of Luxury Balls will ''not'' reduce the effects of negative changes.
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
|- style="text-align: center"
|- style="background: #CCCCFF;"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! Friendship
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
|- style="background:#{{cute color light}}"
! 0 to 99
! 0 to 99
! 100 to 199
! 100 to 199
! 200 to MAX
! 200 to 255
|- style="background: #CCCCFF;"
|- style="background:#fff"
! Event
| colspan=2 | [[Pokémon groomer|Massage]] ({{DL|Secret Base|Secret Pals}}){{sup/6|ORAS}}
! colspan = "3" | Change
| colspan=3 | +30
|-
|- style="background:#fff"
| Walking 256 steps*
| rowspan=3 | [[Pokémon groomer|Massage]] ([[Cyllage City]]{{sup/6|XY}}/[[Mauville City]]{{sup/6|ORAS
| colspan = "3" | +1/??
}})<br>"''The massage made your Pokémon [...] friendly toward you''"
|-
| "''much more''" (6%)
| [[Massage Lady|Massage]] ([[Veilstone City]]){{sup|DPPt}}
| colspan=3 | +30
| colspan = "3" | +3
|- style="background:#fff"
|-
| "''more''" (20%)
| Massage ([[Ribbon Syndicate]]){{sup|DPPt}} || ?? || ?? || ??
| colspan=3 | +10
|- style="background:#fff"
| "''a little bit more''" (74%)
| colspan=3 | +5
|- style="background:#fff"
| colspan=2 | [[Super Training]]: Soothing Bag
| colspan=3 | +20
|- style="background:#fff"
| rowspan=2 | [[Juice Shoppe]]: Colorful Shake
| Custom-made
| colspan=3 | +12 to 32 (depending on Berries used)
|- style="background:#fff"
| Pre-made
| colspan=3 | +1 per {{PDollar}}100
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}† || +10 || +5 || +2
|- style="background:#fff"
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]†† || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | [[Juice Shoppe]]: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices
| colspan=3 | +4
|- style="background:#fff"
| colspan=2 | Using a [[wing]] || +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | Walking 128 steps (sometimes; for whole party)
| colspan=2 | +2 || +1
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]†††
| colspan=2 | +1 || 0
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| If opponent is less than 30 levels higher
| colspan=3 | -1
|- style="background:#fff"
| If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan=2 | -10 || -15
|-
|-
| [[Haircut brothers]]{{sup|HGSS}}{{tt|*|depends on Pokémon's reaction}} || +1/+3/+5/+10 || +1/+3/+5/+10 || +1/+2/+4
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
|-
| colspan=2 style="background:#fff" | -15
| [[Daisy Oak|Daisy]] grooming{{sup|HGSS}} || ?? || ?? || ??
| style="background:#fff; {{roundybr|5px}}" | -20
|-
|}
| Using [[vitamin]]s || +5 || +3 || +2
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26)
|-
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]
| [[Level]] up || +5/+6 || +3/+4 || +2/+3
†††: Battle items affected include [[X Attack]], [[X Defense]], [[X Speed]], [[X Sp. Atk]], [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab>
|-
| Using [[Effort values|EV]] [[Berry|Berries]]† || +10 || +5 || +2
|-
| Fainting
| colspan = "3" | -1
|-
| Using [[EnergyPowder]] || -5 || -5 || -10
|-
| Using [[Heal Powder]] || -5 || -5 || -10
|-
| Using [[Energy Root]] || -10 || -10 || -15
|-
| Using [[Revival Herb]] || -15 || -15 || -20
|-
| [[Trading]]
| colspan = "3" | Reset to base friendship.
|}<br clear="all">


<nowiki>*</nowiki> The number of steps and the probability needs further study.
===In Generation VII===
====Pokémon Sun, Moon, Ultra Sun, and Ultra Moon====
{{incomplete|section|Check [[Festival Plaza]] events and walking mechanics}}
Friendship boosts do not apply to massages.


† These include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26).
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], {{pkmn|Ultra Sun and Ultra Moon}}, [[#Sun, Moon, Ultra Sun, and Ultra Moon|an NPC]] who will evaluate the friendship of a Pokémon in the player's [[party]] can be found in [[Konikoni City]].


==Generation V==
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
Friendship is very much the same in Generation V as it was in Generation IV. As far as it has been tested, friendship conditions and related items are much the same, with the main differences being in what NPCs will rate and measure friendship. A lady in [[Nacrene City]] will rate the friendship of the player's Pokémon. Another lady, in the [[Pokémon Fan Club]] located in [[Icirrus City]] will also rate the friendship of the player's Pokémon. A third lady in [[Castelia City]] will massage one of the player's Pokémon per day, raising its friendship. She is located in the first building on the left side of {{DL|Castelia City|Castelia Street}}.
|- style="text-align: center"
 
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
The friendship statistics appear to have not changed much since Generation IV. Note that holding a {{DL|Out-of-battle effect item|Soothe Bell}} will still apply a multiplier of 1.5 (rounding down) to only '''positive''' changes and that use of {{ball|Luxury}}s will ''not'' reduce the effects of negative changes.
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
|- style="background:#{{cute color light}}"
|- style="background: #CCCCFF;"
! Friendship
! 0 to 99
! 0 to 99
! 100 to 199
! 100 to 199
! 200 to MAX
! 200 to 255
|- style="background: #CCCCFF;"
|- style="background:#fff"
! Event
| rowspan=3 | [[Pokémon groomer|Massage]] ([[Konikoni City]])
! colspan = "3" | Change
| "''I think you'll notice a lot of friendly feelings!''"
| colspan=3 | +40
|- style="background:#fff"
| "''[It] helped inspire some good, friendly feelings toward you.''"
| colspan=3 | +20
|- style="background:#fff"
| "''It's feeling a bit more friendly toward you already, I'd say.''"
| colspan=3 | +10
|- style="background:#fff"
| colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Combo
| colspan=3 | +20
|- style="background:#fff"
| colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Lunch
| colspan=3 | +10
|- style="background:#fff"
| colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Drink
| colspan=3 | +5
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}† || +10 || +5 || +2
|- style="background:#fff"
| colspan=2 | {{DL|Poké Pelago|Isle Avue}} hot springs || colspan=3 | +5
|- style="background:#fff"
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | Battling against an [[Island Kahuna]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]†† || +5 || +3 || +2
|- style="background:#fff"
| colspan=2 | Using a [[wing]] || +3 || +2 || +1
|- style="background:#fff"
| colspan=2 | Walking 128 steps (sometimes; for whole party)
| colspan=2 | +2 || +1
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]†††
| colspan=2 | +1 || 0
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| If opponent is less than 30 levels higher
| colspan=3 | -1
|- style="background:#fff"
| If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan=2 | -10 || -15
|-
|-
| Walking 256 steps*
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan = "3" | +1/??
| colspan=2 style="background:#fff" | -15
|-
| style="background:#fff; {{roundybr|5px}}" | -20
| Lady on Castelia Street ([[Castelia City]])
|}
| colspan = "3" | +3
<ab>†: Berries affected include [[Pomeg Berry]], [[Kelpsy Berry]], [[Qualot Berry]], [[Hondew Berry]], [[Grepa Berry]], and [[Tamato Berry]] (No. 21-26)
|-
††: Vitamins affected include [[HP Up]], [[Protein]], [[Iron]], [[Calcium]], [[Zinc]], [[Carbos]], [[PP Up]], [[PP Max]], and [[Rare Candy]]
| Using [[vitamin]]s || +5 || +3 || +2
†††: Battle items affected include [[X Attack]], [[X Defense]], [[X Speed]], [[X Sp. Atk]], [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ab>
|-
| [[Level]] up || +5/+6 || +3/+4 || +2/+3
|-
| Using [[Effort values|EV]] [[Berry|Berries]] || +10 || +5 || +2
|-
| Fainting
| colspan = "3" | -1
|-
| Using [[EnergyPowder]] || -5 || -5 || -10
|-
| Using [[Heal Powder]] || -5 || -5 || -10
|-
| Using [[Energy Root]] || -10 || -10 || -15
|-
| Using [[Revival Herb]] || -15 || -15 || -20
|-
| [[Trading]]
| colspan = "3" | Reset to base friendship.
|}<br clear="all">


<nowiki>*</nowiki> The number of steps and the probability needs further study, as is the case with the Generation IV statistics.
====Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!====
{{incomplete|section|How to raise friendship (ie walking or feeding candy) and friendship benefits (ie those seen with affection)}}
In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], friendship is factored into all of a Pokémon's stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before [[awakening values|AVs]] are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255.


==Evolutions==
===Evolutions===
Several Pokémon evolve after being leveled up when their friendship level is at or above 220:
Several {{OBP|Pokémon|species}} [[Evolution|evolve]] after being [[level]]ed up when their friendship value is 220 or higher.


{| align="center" style="background: #{{md blue color dark}}; color: #{{factory color dark}}; {{roundy|10px}}; border: 5px solid #{{md blue color}};"
{| style="margin:auto; text-align:center; background: #{{cute color}}; {{roundy|10px}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-  
|-
! colspan="2" style="background: #{{md time color}}; {{roundytl|5px}}" | {{color|{{md time color dark}}|Previous evolutions}}
! colspan="2" style="background: #{{cute color light}}; {{roundytl|5px}}" | Previous evolution
! colspan="3" style="background: #{{md time color}}" | {{color|{{md time color dark}}|Friendship evolution}}
! colspan="3" style="background: #{{cute color light}}" | Friendship evolution
! colspan="2" style="background: #{{md time color}}; {{roundytr|5px}}" | {{color|{{md time color dark}}|Future evolutions}}
! colspan="2" style="background: #{{cute color light}}; {{roundytr|5px}}" | Later evolution
|- align="center" style="background: #fff"  
|- style="background: #fff"
| [[File:041.png]]<br>{{pcolor|Zubat|{{factory color dark}}}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small>
| {{MSP|041|Zubat}}<br>{{pcolor|Zubat|000}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Level|Level 22}}
| {{bag|Rare Candy}}<br>[[Level]] 22+<br>&rarr;
| [[File:042.png]]<br>{{pcolor|Golbat|{{factory color dark}}}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small>
| {{MSP|042|Golbat}}<br>{{pcolor|Golbat|000}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:169.png]]<br>{{pcolor|Crobat|{{factory color dark}}}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small>
| {{MSP|169|Crobat}}<br>{{pcolor|Crobat|000}}<br><small>{{typecolor|Poison}}{{typecolor|Flying}}</small>
| colspan="2" | Crobat does not evolve
| colspan="2" | Crobat does not evolve
|- align="center" style="background: #fff"  
|- style="background: #fff"
| [[File:440.png]]<br>{{pcolor|Happiny|{{factory color dark}}}}<br><small>{{typecolor|Normal}}
| colspan="2" | Meowth is the lowest in its line
| &rarr;<br>{{color2|{{factory color dark}}|Level|Level up}}<br><small>holding an {{color2|{{factory color dark}}|Evolution-inducing held item#Oval Stone|Oval Stone}}</small>
| {{MSP|052A|Meowth}}<br>{{pcolor|Meowth|000}}<br><small>{{color2|000|Regional variant#Alola|Alola Form}}<br>{{typecolor|Dark}}</small>
| [[File:113.png]]<br>{{pcolor|Chansey|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<ref name=alolanmeowth/><br><small>(with high friendship)</small><br>&rarr;
| &rarr;<br>Friendship
| {{MSP|053A|Persian}}<br>{{pcolor|Persian|000}}<br><small>{{color2|000|Regional variant#Alola|Alola Form}}<br>{{typecolor|Dark}}</small>
| [[File:242.png]]<br>{{pcolor|Blissey|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| colspan="2" | Persian does not evolve
|- style="background: #fff"
| {{MSP|440|Happiny}}<br>{{pcolor|Happiny|000}}<br><small>{{typecolor|Normal}}
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Oval Stone}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]]<br>holding [[Oval Stone]])</small><br>&rarr;
| {{MSP|113|Chansey}}<br>{{pcolor|Chansey|000}}<br><small>{{typecolor|Normal}}</small>
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| {{MSP|242|Blissey}}<br>{{pcolor|Blissey|000}}<br><small>{{typecolor|Normal}}</small>
| colspan="2" | Blissey does not evolve
| colspan="2" | Blissey does not evolve
|- align="center" style="background: #fff"
|- style="background: #fff"
| colspan="2" | Eevee is the lowest in its line
| colspan="2" rowspan="2" | Eevee is the lowest in its line
| [[File:133.png]]<br>{{pcolor|Eevee|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| rowspan="2" | {{MSP|133|Eevee}}<br>{{pcolor|Eevee|000}}<br><small>{{typecolor|Normal}}</small>
| &rarr;<br>Friendship<br><small>(day)</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]] with high friendship)</small><br>&rarr;
| [[File:196.png]]<br>{{pcolor|Espeon|{{factory color dark}}}}<br><small>{{typecolor|Psychic}}</small>
| {{MSP|196|Espeon}}<br>{{pcolor|Espeon|000}}<br><small>{{typecolor|Psychic}}</small>
| colspan="2" | Espeon does not evolve
| colspan="2" | Espeon does not evolve
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Eevee is the lowest in its line
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Night|nighttime]] with high friendship)</small><br>&rarr;
| [[File:133.png]]<br>{{pcolor|Eevee|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|197|Umbreon}}<br>{{pcolor|Umbreon|000}}<br><small>{{typecolor|Dark}}</small>
| &rarr;<br>Friendship<br><small>(night)</small>
| [[File:197.png]]<br>{{pcolor|Umbreon|{{factory color dark}}}}<br><small>{{typecolor|Dark}}</small>
| colspan="2" | Umbreon does not evolve
| colspan="2" | Umbreon does not evolve
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Pichu is the lowest in its line
| colspan="2" rowspan="2" | Pichu is the lowest in its line
| [[File:172.png]]<br>{{pcolor|Pichu|{{factory color dark}}}}<br><small>{{typecolor|Electric}}</small>
| rowspan="2" | {{MSP|172|Pichu}}<br>{{pcolor|Pichu|000}}<br><small>{{typecolor|Electric}}</small>
| &rarr;<br>Friendship
| rowspan="2" | {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:025.png]]<br>{{pcolor|Pikachu|{{factory color dark}}}}<br><small>{{typecolor|Electric}}</small>
| rowspan="2" | {{MSP|025|Pikachu}}<br>{{pcolor|Pikachu|000}}<br><small>{{typecolor|Electric}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Evolutionary stone#Thunderstone|Thunderstone}}
| {{bag|Thunder Stone}}<br>{{color2|000|Thunder Stone}}<br>&rarr;
| [[File:026.png]]<br>{{pcolor|Raichu|{{factory color dark}}}}<br><small>{{typecolor|Electric}}</small>
| {{MSP|026|Raichu}}<br>{{pcolor|Raichu|000}}<br><small>{{typecolor|Electric}}</small>
|- align="center" style="background: #fff"  
|- style="background: #fff"
| {{bag|Thunder Stone}} + {{bag|Town Map}}<br>{{color2|000|Thunder Stone}}<br><small>(in [[Alola]])</small><br>&rarr;
| {{MSP|026A|Raichu}}<br>{{pcolor|Raichu|000}}<br><small>{{color2|000|Regional variant#Alola|Alola Form}}<br>{{typecolor|Electric}}{{typecolor|Psychic}}</small>
|- style="background: #fff"
| colspan="2" | Cleffa is the lowest in its line
| colspan="2" | Cleffa is the lowest in its line
| [[File:173.png]]<br>{{pcolor|Cleffa|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|173|Cleffa}}<br>{{pcolor|Cleffa|000}}<br><small>{{typecolor|Fairy}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:035.png]]<br>{{pcolor|Clefairy|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|035|Clefairy}}<br>{{pcolor|Clefairy|000}}<br><small>{{typecolor|Fairy}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Evolutionary stone#Moon Stone|Moon Stone}}
| {{bag|Moon Stone}}<br>{{color2|000|Moon Stone}}<br>&rarr;
| [[File:036.png]]<br>{{pcolor|Clefable|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|036|Clefable}}<br>{{pcolor|Clefable|000}}<br><small>{{typecolor|Fairy}}</small>
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Igglybuff is the lowest in its line
| colspan="2" | Igglybuff is the lowest in its line
| [[File:174.png]]<br>{{pcolor|Igglybuff|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|174|Igglybuff}}<br>{{pcolor|Igglybuff|000}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:039.png]]<br>{{pcolor|Jigglypuff|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|039|Jigglypuff}}<br>{{pcolor|Jigglypuff|000}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Evolutionary stone#Moon Stone|Moon Stone}}
| {{bag|Moon Stone}}<br>{{color2|000|Moon Stone}}<br>&rarr;
| [[File:040.png]]<br>{{pcolor|Wigglytuff|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|040|Wigglytuff}}<br>{{pcolor|Wigglytuff|000}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small>
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Togepi is the lowest in its line
| colspan="2" | Togepi is the lowest in its line
| [[File:175.png]]<br>{{pcolor|Togepi|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|175|Togepi}}<br>{{pcolor|Togepi|000}}<br><small>{{typecolor|Fairy}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:176.png]]<br>{{pcolor|Togetic|{{factory color dark}}}}<br><small>{{typecolor|Normal}}{{typecolor|Flying}}</small>
| {{MSP|176|Togetic}}<br>{{pcolor|Togetic|000}}<br><small>{{typecolor|Fairy}}{{typecolor|Flying}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Evolutionary stone#Shiny Stone|Shiny Stone}}
| {{bag|Shiny Stone}}<br>{{color2|000|Shiny Stone}}<br>&rarr;
| [[File:468.png]]<br>{{pcolor|Togekiss|{{factory color dark}}}}<br><small>{{typecolor|Normal}}{{typecolor|Flying}}</small>
| {{MSP|468|Togekiss}}<br>{{pcolor|Togekiss|000}}<br><small>{{typecolor|Fairy}}{{typecolor|Flying}}</small>
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Azurill is the lowest in its line
| colspan="2" | Azurill is the lowest in its line
| [[File:298.png]]<br>{{pcolor|Azurill|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|298|Azurill}}<br>{{pcolor|Azurill|000}}<br><small>{{typecolor|Normal}}{{typecolor|Fairy}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:183.png]]<br>{{pcolor|Marill|{{factory color dark}}}}<br><small>{{typecolor|Water}}</small>
| {{MSP|183|Marill}}<br>{{pcolor|Marill|000}}<br><small>{{typecolor|Water}}{{typecolor|Fairy}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Level|Level 18}}
| {{bag|Rare Candy}}<br>[[Level]] 18+<br>&rarr;
| [[File:184.png]]<br>{{pcolor|Azumarill|{{factory color dark}}}}<br><small>{{typecolor|Water}}</small>
| {{MSP|184|Azumarill}}<br>{{pcolor|Azumarill|000}}<br><small>{{typecolor|Water}}{{typecolor|Fairy}}</small>
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Budew is the lowest in its line
| colspan="2" | Budew is the lowest in its line
| [[File:406.png]]<br>{{pcolor|Budew|{{factory color dark}}}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| {{MSP|406|Budew}}<br>{{pcolor|Budew|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| &rarr;<br>Friendship<br><small>(day)</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]] with high friendship)</small><br>&rarr;
| [[File:315.png]]<br>{{pcolor|Roselia|{{factory color dark}}}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| {{MSP|315|Roselia}}<br>{{pcolor|Roselia|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| &rarr;<br>{{color2|{{factory color dark}}|Evolutionary stone#Shiny Stone|Shiny Stone}}
| {{bag|Shiny Stone}}<br>{{color2|000|Shiny Stone}}<br>&rarr;
| [[File:407.png]]<br>{{pcolor|Roserade|{{factory color dark}}}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
| {{MSP|407|Roserade}}<br>{{pcolor|Roserade|000}}<br><small>{{typecolor|Grass}}{{typecolor|Poison}}</small>
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Buneary is the lowest in its line
| colspan="2" | Buneary is the lowest in its line
| [[File:427.png]]<br>{{pcolor|Buneary|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|427|Buneary}}<br>{{pcolor|Buneary|000}}<br><small>{{typecolor|Normal}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:428.png]]<br>{{pcolor|Lopunny|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|428|Lopunny}}<br>{{pcolor|Lopunny|000}}<br><small>{{typecolor|Normal}}</small>
| colspan="2" | Lopunny does not evolve
| colspan="2" | Lopunny does not evolve
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Chingling is the lowest in its line
| colspan="2" | Chingling is the lowest in its line
| [[File:433.png]]<br>{{pcolor|Chingling|{{factory color dark}}}}<br><small>{{typecolor|Psychic}}</small>
| {{MSP|433|Chingling}}<br>{{pcolor|Chingling|000}}<br><small>{{typecolor|Psychic}}</small>
| &rarr;<br>Friendship<br><small>(night)</small>
| {{bag|Rare Candy}} + [[File:Night Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Night|nighttime]] with high friendship)</small><br>&rarr;
| [[File:358.png]]<br>{{pcolor|Chimecho|{{factory color dark}}}}<br><small>{{typecolor|Psychic}}</small>
| {{MSP|358|Chimecho}}<br>{{pcolor|Chimecho|000}}<br><small>{{typecolor|Psychic}}</small>
| colspan="2" | Chimecho does not evolve
| colspan="2" | Chimecho does not evolve
|- align="center" style="background: #fff"  
|- style="background: #fff"
| colspan="2" | Munchlax is the lowest in its line
| colspan="2" | Munchlax is the lowest in its line
| [[File:446.png]]<br>{{pcolor|Munchlax|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|446|Munchlax}}<br>{{pcolor|Munchlax|000}}<br><small>{{typecolor|Normal}}</small>
| &rarr;<br>Friendship
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| [[File:143.png]]<br>{{pcolor|Snorlax|{{factory color dark}}}}<br><small>{{typecolor|Normal}}</small>
| {{MSP|143|Snorlax}}<br>{{pcolor|Snorlax|000}}<br><small>{{typecolor|Normal}}</small>
| colspan="2" | Snorlax does not evolve
| colspan="2" | Snorlax does not evolve
|- align="center"  
|- style="background: #fff"
| colspan="2" style="background: #fff;" | Riolu is the lowest in its line
| colspan="2" | Riolu is the lowest in its line
| style="background: #fff" | [[File:447.png]]<br>{{pcolor|Riolu|{{factory color dark}}}}<br><small>{{typecolor|Fighting}}</small>
| {{MSP|447|Riolu}}<br>{{pcolor|Riolu|000}}<br><small>{{typecolor|Fighting}}</small>
| style="background: #fff" | &rarr;<br>Friendship<br><small>(day)</small>
| {{bag|Rare Candy}} + [[File:Day Icon.png|24px]] + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(during the [[Day|daytime]] with high friendship)</small><br>&rarr;
| style="background: #fff" | [[File:448.png]]<br>{{pcolor|Lucario|{{factory color dark}}}}<br><small>{{typecolor|Fighting}}{{typecolor|Steel}}</small>
| {{MSP|448|Lucario}}<br>{{pcolor|Lucario|000}}<br><small>{{typecolor|Fighting}}{{typecolor|Steel}}</small>
| colspan="2" style="background: #fff;" | Lucario does not evolve
| colspan="2" | Lucario does not evolve
|- align="center"  
|- style="background: #fff"
| colspan="2" style="background: #fff;" | Woobat is the lowest in its line
| colspan="2" | Woobat is the lowest in its line
| style="background: #fff" | [[File:527.png]]<br>{{pcolor|Woobat|{{factory color dark}}}}<br><small>{{typecolor|Psychic}}{{typecolor|Flying}}</small>
| {{MSP|527|Woobat}}<br>{{pcolor|Woobat|000}}<br><small>{{typecolor|Psychic}}{{typecolor|Flying}}</small>
| style="background: #fff" | &rarr;<br>Friendship<br>
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| style="background: #fff" | [[File:528.png]]<br>{{pcolor|Swoobat|{{factory color dark}}}}<br><small>{{typecolor|Psychic}}{{typecolor|Flying}}</small>
| {{MSP|528|Swoobat}}<br>{{pcolor|Swoobat|000}}<br><small>{{typecolor|Psychic}}{{typecolor|Flying}}</small>
| colspan="2" style="background: #fff;" | Swoobat does not evolve
| colspan="2" | Swoobat does not evolve
|- align="center"
|- style="background: #fff"
| style="background: #fff; {{roundybl|5px}}" | [[File:540.png]]<br>{{pcolor|Sewaddle|{{factory color dark}}}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small>
| {{MSP|540|Sewaddle}}<br>{{pcolor|Sewaddle|000}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small>
| style="background: #fff;" | &rarr;<br>[[Level|Level 20]]
| {{bag|Rare Candy}}<br>[[Level]] 20+<br>&rarr;
| style="background: #fff;" | [[File:541.png]]<br>{{pcolor|Swadloon|{{factory color dark}}}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small>
| {{MSP|541|Swadloon}}<br>{{pcolor|Swadloon|000}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small>
| style="background: #fff" | &rarr;<br>Friendship<br>
| {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| style="background: #fff;" | [[File:542.png]]<br>{{pcolor|Leavanny|{{factory color dark}}}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small>
| {{MSP|542|Leavanny}}<br>{{pcolor|Leavanny|000}}<br><small>{{typecolor|Bug}}{{typecolor|Grass}}</small>
| colspan="2" style="background: #fff; {{roundybr|5px}}" | Leavanny does not evolve
| colspan="2" | Leavanny does not evolve
|-
| colspan="2" style="background: #fff; {{roundybl|5px}}" | Type: Null is the lowest in its line
| style="background: #fff" | {{MSP|772|Type: Null}}<br>{{pcolor|Type: Null|000}}<br><small>{{typecolor|Normal}}</small>
| style="background: #fff" | {{bag|Rare Candy}} + {{bag|Soothe Bell}}<br>[[Level]] Up<br><small>(with high friendship)</small><br>&rarr;
| style="background: #fff" | {{MSP|773|Silvally}}<br>{{pcolor|Silvally|000}}<br><small>{{typecolor|Normal}}</small>
| colspan="2" style="background: #fff; {{roundybr|5px}}" | Silvally does not evolve
|}<br clear="all">
|}<br clear="all">
<references>
<ref name=alolanmeowth>In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], {{alo|Meowth}} evolves at [[level]] 28 regardless of friendship level.</ref>
</references>


==Friendship raters==
===Raters===
Friendship raters are [[Non-player character|NPC]]s that will indicate the friendship of the first Pokémon in the player's party when spoken to. Some will give away certain items depending on the friendship, while others just tell the player how happy the Pokémon is.
Friendship raters are [[Non-player character|NPC]]s that will indicate the friendship of the first {{OBP|Pokémon|species}} in the {{player}}'s [[party]] when spoken to.


===Locations===
====Locations====
* [[Goldenrod City]]: A woman in the house northeast of the Bike Shop will rate a Pokémon's friendship.
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
* [[Goldenrod Department Store]]: On {{DL|Days of the week|Sunday}}s only, a woman at the TM Corner, on the fifth floor, gives away either {{TM|27|Return}} (friendship above 150) or {{TM|21|Frustration}} (friendship below 100).
|-
* [[Verdanturf Town]]: A woman in the house in the south-western part of town will rate a Pokémon's friendship.
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Region
* [[Pacifidlog Town]]: Once every week, a man gives away either {{TM|27|Return}} (friendship above 150) or {{TM|21|Frustration}} (friendship below 100).
! style="background:#{{cute color light}}" | City
* [[Pallet Town]]: At {{ga|Blue}}'s house, [[Daisy Oak|Daisy]] will rate a Pokémon's friendship.{{sup|FRLG}}
! style="background:#{{cute color light}}" | Location: NPC
* [[Hearthome City]]: An NPC rates friendship in the [[Pokémon Fan Club]].
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Distinct evaluations
* {{rt|213|Sinnoh}}: At the Footstep House, [[Dr. Footstep]] will rate a Pokémon's friendship, albeit in a roundabout way which differs among Pokémon species.
|- style="background:#fff"
* [[Eterna City]]: A woman who gives the player the [[Pokétch]] App, {{DL|Pokétch|Friendship Checker}}, will rate the friendship of the player's Pokémon.
| rowspan=2 | [[Kanto]] || [[Pallet Town]]<small> ({{gameabbrev3|FRLG}})</small> || {{ga|Blue}}'s house: {{Daisy}} || 7
* [[Icirrus City]]: At the [[Pokémon Fan Club]], a member there will rate a Pokémon's friendship.
|- style="background:#fff"
* [[Nacrene City]]: A woman in the building to the right of the Pokémon Center with a {{p|Cottonee}}{{sup|Bl}}/{{p|Petilil}}{{sup|W}} will rate a Pokémon's friendship.
| [[Pallet Town]]<small> ({{gameabbrev7|PE}})</small> || Rival's house: Rival's sister || ?
|- style="background:#fff"
| rowspan=2 | [[Johto]] || [[Goldenrod City]] ||  House east of the Department Store: woman || 6
|- style="background:#fff"
| [[Goldenrod City]]{{dotw|Sunday}} || [[Goldenrod Department Store]], {{DL|Goldenrod Department Store|Fifth Floor: TM Corner|fifth floor}}: woman || 3
|- style="background:#fff"
| rowspan=2 | [[Hoenn]] || [[Verdanturf Town]] || Southwestern-most house: woman || 7
|- style="background:#fff"
| [[Pacifidlog Town]] ||Southwestern-most house: {{tc|Gentleman}} || 3
|- style="background:#fff"
| [[Orre]]<small> ({{gameabbrevss|XD}} only)</small> || [[Gateon Port]] || [[Krabby Club]], upper floor: the captain || 7
|- style="background:#fff"
| rowspan=4 | [[Sinnoh]] || [[Hearthome City]] || [[Pokémon Fan Club]] (east of the Poké Mart): {{tc|Beauty}} || 6{{sup/4|DP}} or 7{{sup/4|Pt}}
|- style="background:#fff"
| {{rt|213|Sinnoh}} || House south of the [[Pastoria City]] [[gate]]: [[Dr. Footstep]] || 5
|- style="background:#fff"
| [[Eterna City]] || Pokémon Center: {{tc|Aroma Lady}} || 3
|- style="background:#fff"
| colspan=2 | [[Pokétch]]: {{DL|Pokétch|Friendship Checker}} app || 5
|- style="background:#fff"
| rowspan=3 | [[Unova]] || [[Icirrus City]] || [[Pokémon Fan Club]] (south of Gym): woman || 7
|- style="background:#fff"
| [[Nacrene City]] || Building east of the [[Pokémon Center]]: woman with a Pokémon<!--It is *not* worth saying what in which versions--> || 3
|- style="background:#fff"
| colspan=2 | {{gameabbrev5|B2W2}}: Call [[Bianca]] on the [[Xtransceiver]] || 7
|-
| style="background:#fff" rowspan=2 | [[Kalos]]
| style="background:#fff" | [[Santalune City]]
| style="background:#fff" | House west of the [[Pokémon Center]]: {{tc|Beauty}}
| style="background:#fff" | 3
|-
| style="background:#fff" | [[Laverre City]]
| style="background:#fff" | [[Pokémon Fan Club]] (in the northwest): {{tc|Pokémon Breeder}}
| style="background:#fff" | 7
|-
| style="background:#fff; {{roundybl|5px}}" rowspan=2 | [[Alola]]
| style="background:#fff" | [[Konikoni City]]
| style="background:#fff" | Female {{tc|Veteran}} next to the TM Shop's street sign
| style="background:#fff; {{roundybr|5px}}" | 7


In addition, the [[Pokétch]] App, {{DL|Pokétch|Friendship Checker}}, will display a Pokémon's friendship on a scale of one to two small or big hearts. If the Pokémon has a low friendship value, then it will move away from the point where the [[Nintendo DS]] screen is touched.
|}
The [[Johto]] and [[Hoenn]] raters in the [[Goldenrod Department Store]] and [[Pacifidlog Town]] will give out {{TM|21|Frustration}} or {{TM|27|Return}} (or neither) depending on the friendship of the player's lead Pokémon.


===Evaluation===
====Evaluation====
{{incomplete|section|quotes from Gen IV; friendship values for each quote}}
=====Gold, Silver, and Crystal=====
===Pokémon Gold, Silver, and Crystal===
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
|- style="background: #CCCCFF;"
! Statement
! Friendship
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{johto color dark}}"
! colspan="2" | {{color2|{{johto color light}}|Goldenrod City}}
|- style="background:#fff"
| "It looks really happy! It must love you a lot."
| "It looks really happy! It must love you a lot."
| 250-255
| 250-255
|-
|- style="background:#fff"
| "I get the feeling that it really trusts you."
| "I get the feeling that it really trusts you."
| 200-249
| 200-249
|-
|- style="background:#fff"
| "It's friendly toward you. It looks sort of happy."
| "It's friendly toward you. It looks sort of happy."
| 150-199
| 150-199
|-
|- style="background:#fff"
| "It's quite cute."
| "It's quite cute."
| 100-149
| 100-149
|-
|- style="background:#fff"
| "You should treat it better. It's not used to you."
| "You should treat it better. It's not used to you."
| 50-99
| 50-99
|-
|- style="background:#fff"
| "It doesn't seem to like you at all. It looks mean."
| "It doesn't seem to like you at all. It looks mean."
| 0-49
| 0-49
|}{{-}}
|- style="background:#{{johto color dark}}"
! colspan="2" | {{color2|{{johto color light}}|Goldenrod Department Store}} (Sunday only)
|- style="background:#fff"
| "It's very attached to you. {{m|Return|This move}} should be perfect for a pair like you."
| 150-255
|- style="background:#fff"
| "It's adorable! You should teach it good TM moves."
| 50-149
|-
| style="background:#fff; {{roundybl|5px}}" | "It looks evil. How about [[TM21|this TM]] for it?"
| style="background:#fff; {{roundybr|5px}}" | 0-49
|}
{{-}}


===Pokémon Ruby, Sapphire, and Emerald===
=====Stadium 2=====
====Verdanturf Town====
While there is no [[Non-player character|NPC]] that rates friendship, when viewing a table with {{OBP|Pokémon|species}}, its value is listed there (along other elements such as [[type]], [[Trainer ID number]] or [[item]]), in levels. Pokémon data read from a [[Generation I]] game will always be rated as ''Not quite'', even for {{ga|Red's Pikachu}} in {{game|Yellow}}, which does have its friendship tracked.
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
 
|- style="background: #CCCCFF;"
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
! Statement
|-
! Friendship
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Rating
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#fff"
! style="background:#AAA" |<font color=FFE100>Excellent</font> <!--- the background is to make the bright text more suitable for eyes !--->
|250-255
|- style="background:#fff"
! style="color:#FF9600" | Very good
|200-249
|- style="background:#fff"
! style="color:#FF826E" | Pretty good
|150-199
|- style="background:#fff"
! style="color:#FF78C8" | A little bit
|100-149
|- style="background:#fff"
! style="color:#B484FF" | Not quite
|50-99
|-
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" | Not at all
| style="background:#fff; {{roundybr|5px}}" |0-49
|}
{{-}}
 
=====Ruby, Sapphire, and Emerald=====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{hoenn color dark}}"
! colspan="2" | {{color2|{{hoenn color light}}|Verdanturf Town}}
|- style="background:#fff"
| "It adores you. It can't possibly love you any more. I even feel happy seeing it."
| "It adores you. It can't possibly love you any more. I even feel happy seeing it."
| ???-255
| 255
|-
|- style="background:#fff"
| "It seems to be very happy. It obviously likes you a whole lot."
| "It seems to be very happy. It obviously likes you a whole lot."
| ???
| 200-254
|-
|- style="background:#fff"
| "It likes you quite a lot. It seems to want to be babied a little."
| "It likes you quite a lot. It seems to want to be babied a little."
| ???
| 150-199
|-
|- style="background:#fff"
| "It's getting used to you. It seems to believe in you."
| "It's getting used to you. It seems to believe in you."
| ???
| 100-149
|-
|- style="background:#fff"
| "It's not very used to you yet. It neither loves nor hates you."
| "It's not very used to you yet. It neither loves nor hates you."
| ???
| 50-99
|-
|- style="background:#fff"
| "It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all."
| "It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all."
| ???
| 1-49
|- style="background:#fff"
| "This is a little hard for me to say&hellip; Your <sc>Pok</sc>é<sc>mon</sc> simply detests you. Doesn't that make you uncomfortable?"
| 0
|- style="background:#{{hoenn color dark}}"
! colspan="2" | {{color2|{{hoenn color light}}|Pacifidlog Town}}
|- style="background:#fff"
| "It clearly likes you very much. A <sc>Pok</sc>é<sc>mon</sc> that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?"
| 151-255
|- style="background:#fff"
| "Hmm&hellip; It's not bad, but it's also not good. You, as the <sc>Trainer</sc>, need to put in some more effort."
| 100-150
|-
|-
| "This is a little hard for me to say... Your POKéMON simply detests you. Doesn't that make you uncomfortable?"
| style="background:#fff; {{roundybl|5px}}" | "It has a vicious look to it. A frightening <sc>Pok</sc>é<sc>mon</sc> like that deserves a [[TM21|TM]] {{m|Frustration|like this}}."
| 0-???
| style="background:#fff; {{roundybr|5px}}" | 0-99
|}{{-}}
|}
{{-}}


===Pokémon FireRed and LeafGreen===
=====FireRed and LeafGreen=====
====Daisy====
{{main|Daisy Oak}}
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="background: #CCCCFF;"
! Statement
! Friendship
|-
| "It couldn't possibly love you any more than it does now. Your POKéMON is happy beyond words."
| ???-255
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#fff"
| "It couldn't possibly love you any more than it does now. Your <sc>Pok</sc>é<sc>mon</sc> is happy beyond words."
| 255
|- style="background:#fff"
| "It looks very happy. I wish {{ga|Blue|<rival>}} could see this and learn something from it."
| "It looks very happy. I wish {{ga|Blue|<rival>}} could see this and learn something from it."
| ???
| 200-254
|-
|- style="background:#fff"
| "It's quite friendly with you. Keep being good to it!"
| "It's quite friendly with you. Keep being good to it!"
| ???
| 150-199
|-
|- style="background:#fff"
| "It's warming up to you. Trust must be growing between you."
| "It's warming up to you. Trust must be growing between you."
| ???
| 100-149
|-
|- style="background:#fff"
| "It's not quite familiar with you yet. POKéMON are all quite wary when you first get them."
| "It's not quite familiar with you yet. <sc>Pok</sc>é<sc>mon</sc> are all quite wary when you first get them."
| ???
| 50-99
|-
|- style="background:#fff"
| "<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?"
| "<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?"
| ???
| 1-49
|-
|-
| "...Um, it's not easy for me to say this, but... Is there some reason why your POKéMON would hate you so much?"
| style="background:#fff; {{roundybl|5px}}" | "&hellip;Um, it's not easy for me to say this, but&hellip; Is there some reason why your <sc>Pok</sc>é<sc>mon</sc> would hate you so much?"
| 0-???
| style="background:#fff; {{roundybr|5px}}" | 0
|}{{-}}
|}
{{-}}


=====XD: Gale of Darkness=====
The friendship rater is located inside the [[Krabby Club]] in [[Gateon Port]]. He is upstairs, straight to the rear of the club (not the ones backstage) and standing near the bartender. He looks like a boat captain. He is present after starting the events in [[Pyrite Town]].


===Pokémon Diamond, Pearl, and Platinum===
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
 
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
|- style="background: #CCCCFF;"
! Statement
! Friendship
|-
|-
| "It simply adores you! Why, I feel like I am intruding!"
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
| ???
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|-
|- style="background:#fff"
| "Its very friendly toward you. I can tell you treat it kindly."
| "It simply adores you! It couldn't possibly get to like you more. This is wonderful!"
| ???
| 255
|- style="background:#fff"
| "It seems to like you very much. Your [[Pokémon]] seems to be very happy that it's with you."
| 200-254
|- style="background:#fff"
| "It likes you quite a bit. It wants to be pampered by you."
| 150-199
|- style="background:#fff"
| "It's growing friendly toward you. It seems to believe in you."
| 100-149
|- style="background:#fff"
| "It doesn't seem to be used to you yet. You should treat it kindly."
| 50-99
|- style="background:#fff"
| "Hmm&hellip; It's not friendly toward you. The look in its eyes is frightening. You should treat it more kindly."
| 1-49
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "&hellip; This is awful. It detests you to a degree I hardly ever see. Are you sure you'll be okay?"
| style="background:#fff; {{roundybr|5px}}" | 0
|}
{{-}}


=====Diamond, Pearl, and Platinum=====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{cute color dark}}"
! colspan="2" | {{color2|{{cute color light}}|Dr. Footstep}}
|- style="background:#fff"
| colspan="2" style="text-align: center" | Refer to [[Dr. Footstep#Friendship levels|Dr. Footstep &rarr; Friendship levels]].
|- style="background:#{{sinnoh color dark}}"
! colspan="2" | {{color2|{{sinnoh color light}}|Pokétch#Friendship Checker|Friendship Checker (Pokétch app)}}
|- style="background:#fff"
| Two large hearts
| 255
|- style="background:#fff"
| Two small hearts
| 200-254
|- style="background:#fff"
| One small heart
| 150-199
|- style="background:#fff"
| No hearts (moves towards stylus)
| 70-149
|- style="background:#fff"
| No hearts (moves away from stylus)
| 0-69
|- style="background:#{{sinnoh color dark}}"
! colspan="2" | {{color2|{{sinnoh color light}}|Eterna City}}
|- style="background:#fff"
| "It seems to like you. It must be happy being with you."
| 120-255
|- style="background:#fff"
| "It's becoming comfortable around you, I think."
| 70-119
|- style="background:#fff"
| "Hmm… It needs to get used to you more."
| 0-69
|- style="background:#{{sinnoh color dark}}"
! colspan="2" |  {{color2|{{sinnoh color light}}|Hearthome City}}
|- style="background:#fff"
| "It simply adores you! Why, I feel like I am intruding!"
| 255
|- style="background:#fff"
| "It's very friendly toward you. I can tell you treat it kindly."
| 200-254
|- style="background:#fff"
| "It's quite friendly to you. It must be happy being with you."
| "It's quite friendly to you. It must be happy being with you."
|  
| 150-199
|- style="background:#fff"
| "It's warming up to you. That's my impression."
| 100-149
|- style="background:#fff"
| "It's feeling neutral toward you. It's up to you to change that."
| 50-99
|- style="background:#fff"
| "Hmm… It seems to dislike you a little."
| 1-49
|-
|-
| "It's warming up to you. That's my impression.""
| style="background:#fff; {{roundybl|5px}}" | "Oh, my&hellip; I think this one really hasn't taken too kindly to you."
| ???
| style="background:#fff; {{roundybr|5px}}" | 0
|}
{{-}}
 
=====HeartGold and SoulSilver=====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
| "It's feeling neutral toward you. It's up to you to change that."
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
| ???
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{johto color dark}}"
! colspan="2" | {{color2|{{johto color light}}|Goldenrod City}}
|- style="background:#fff"
| "It looks really happy! It must love you a lot."
| 250-255
|- style="background:#fff"
| "I get the feeling that it really trusts you."
| 200-249
|- style="background:#fff"
| "It's friendly toward you. It looks sort of happy."
| 150-199
|- style="background:#fff"
| "It's quite cute."
| 100-149
|- style="background:#fff"
| "You should treat it better. It's not used to you."
| 50-99
|- style="background:#fff"
| "It doesn't seem to like you at all. It looks mean."
| 0-49
|- style="background:#{{johto color dark}}"
! colspan="2" | {{color2|{{johto color light}}|Goldenrod Department Store}} (Sunday only)
|- style="background:#fff"
| "It's very attached to you. {{m|Return|This move}} should be perfect for a pair like you."
| 149-255
|- style="background:#fff"
| "It's adorable! You should teach it good TM moves."
| 51-148
|-
|-
| "Hmm... It seems to dislike you a little."
| style="background:#fff; {{roundybl|5px}}" | "It looks evil. How about [[TM21|this TM]] for it?"
| 0-49
| style="background:#fff; {{roundybr|5px}}" | 0-50
|}{{-}}
|}
 
{{-}}
===Pokémon HeartGold and SoulSilver===


===Pokémon Black and White===
=====Black and White=====
====Nacrene City====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
|- style="background: #CCCCFF;"
! Statement
! Friendship
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{unova color dark}}"
! colspan="2" | {{color2|{{unova color light}}|Nacrene City}}
|- style="background:#fff"
| "It's very friendly toward you! It must be happy with you."
| "It's very friendly toward you! It must be happy with you."
| 120-255
| 120-255
|-
|- style="background:#fff"
| "It's a little bit friendly to you... Something like that."
| "It's a little bit friendly to you&hellip; Something like that."
| 70-119
| 70-119
|- style="background:#fff"
| "Hmmm&hellip; It may still take some time."
| 0-69
|- style="background:#{{unova color dark}}"
! colspan="2" | {{color2|{{unova color light}}|Icirrus City}}
|- style="background:#fff"
| "It is super friendly to you! I'm a bit jealous!"
| 255
|- style="background:#fff"
| "It is quite friendly to you! You must be a kind person!"
| 200-254
|- style="background:#fff"
| "It is friendly to you. It must be happy with you."
| 150-199
|- style="background:#fff"
| "It is a little friendly to you&hellip; That's what I'm getting."
| 100-149
|- style="background:#fff"
| "The relationship is neither good nor bad&hellip; It looks neutral."
| 50-99
|- style="background:#fff"
| "Hmmm&hellip; It may not like you very much."
| 1-49
|-
|-
| "Hmmm... It may still take some time."
| style="background:#fff; {{roundybl|5px}}" | "By any chance, you&hellip; Are you a very strict person? I feel that it really doesn't like you&hellip;"
| 0-69
| style="background:#fff; {{roundybr|5px}}" | 0
|}{{-}}
|}
{{-}}


====Icirrus City====
=====Black 2 and White 2=====
{| border=1 align="left" style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="background: #CCCCFF;"
! Statement
! Friendship
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{unova color dark}}"
! colspan="2" | {{color2|{{unova color light}}|Icirrus City}}
|- style="background:#fff"
| "It is super friendly to you! I'm a bit jealous!"
| "It is super friendly to you! I'm a bit jealous!"
| ???-255
| 255
|- style="background:#fff"
| "It is quite friendly to you! You must be a kind person!"
| 200-254
|- style="background:#fff"
| "It is friendly to you. It must be happy with you."
| 150-199
|- style="background:#fff"
| "It is a little friendly to you&hellip; That's what I'm getting."
| 100-149
|- style="background:#fff"
| "The relationship is neither good nor bad&hellip; It looks neutral."
| 50-99
|- style="background:#fff"
| "Hmmm&hellip; It may not like you very much."
| 1-49
|- style="background:#fff"
| "By any chance, you&hellip; Are you a very strict person? I feel that it really doesn't like you&hellip;"
| 0
|- style="background:#{{white color dark}}"
! colspan="2" | {{color2|{{white color light}}|Bianca}}
|- style="background:#fff"
| "What great friends you are! It's so nice how you trust each other! It makes me kinda jealous!"
| 255
|- style="background:#fff"
| "You two sure get along great! It looks like you are having fun together! You seem bright and cheerful!"
| 200-254
|- style="background:#fff"
| "You seem really close! You look so, so happy! It's enough to make me happy too!"
| 150-199
|- style="background:#fff"
| "You're starting to get to be friends. Just maybe, walking along the same path has made you understand one another."
| 100-149
|- style="background:#fff"
| "You still have room for improvement. How nice! I mean, you can become even better friends!"
| 50-99
|- style="background:#fff"
| "You aren't getting along, are you? It's glaring at you with a look that's kinda scary."
| 1-49
|-
|-
| "It is quite friendly to you! You must be a kind person!"
| style="background:#fff; {{roundybl|5px}}" | "You aren't getting along, are you? It doesn't look like it's having fun even when you're together."
| ???
| style="background:#fff; {{roundybr|5px}}" | 0
|}
{{-}}
 
=====X and Y=====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
| "It's friendly toward you. It must be happy with you."
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
| 150-??
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{kalos color dark}}"
! colspan="2" | {{color2|{{kalos color light}}|Santalune City}}
|- style="background:#fff"
| "Let's see, you and <Pokémon> are… Very connected to each other! That's what it looks like to me!"
|120-255
|- style="background:#fff"
| "Let's see, you and <Pokémon> are… Just getting to know each other… Yes, I think that's how I'd put it."
|70-119
|- style="background:#fff"
| "Let's see, you and <Pokémon> are… Capable of understanding each other much more than now. Look forward to that, OK?"
|0-69
|- style="background:#{{kalos color dark}}"
! colspan="2" | {{color2|{{kalos color light}}|Laverre City}}
|- style="background:#fff"
| "It's amazingly friendly toward you! It must be so happy spending every day with you!"
|255
|- style="background:#fff"
| "You must really like your <Pokémon> and always keep it by your side!"
|200-254
|- style="background:#fff"
| "Well, I think you and <Pokémon> will be an even greater combo someday!"
|150-199
|- style="background:#fff"
| "It's a little bit friendly to you&hellip; Something like that."
|100-149
|- style="background:#fff"
| "Hmm&hellip;I think you have a lot of time ahead of you to get to know one another better."
|50-99
|- style="background:#fff"
| "Don't tell me! Are you just letting it get knocked out in Pokémon battles?!"
|1-49
|-
|-
| "It is a little friendly to you... That's what I'm getting."
| style="background:#fff; {{roundybl|5px}}" | "What's this? Are you a disciplinarian? Or do you plan to use the move Frustration?"
| 100-149
| style="background:#fff; {{roundybr|5px}}" |0
|}
{{-}}
 
=====Omega Ruby and Alpha Sapphire=====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
| "The relationship is neither good nor bad... It looks neutral."
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
| 70-99
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|- style="background:#{{hoenn color dark}}"
! colspan="2" | {{color2|{{hoenn color light}}|Verdanturf Town}}
|- style="background:#fff"
| "It's extremely friendly toward you. It couldn't possibly love you more. It's a pleasure to see!"
|255
|- style="background:#fff"
| "It seems to be very happy. It's obviously friendly toward you."
|200-254
|- style="background:#fff"
| "It's quite friendly toward you. It seems to want to be babied a little."
|150-199
|- style="background:#fff"
| "It's getting used to you. It seems to believe in you."
|100-149
|- style="background:#fff"
| "It's not very used to you yet. It neither loves nor hates you."
|50-99
|- style="background:#fff"
| "It's very wary. It has a scary look in its eyes. It doesn't like you much at all."
|1-49
|- style="background:#fff"
| "This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?"
|0
|- style="background:#{{hoenn color dark}}"
! colspan="2" | {{color2|{{hoenn color light}}|Pacifidlog Town}}
|- style="background:#fff"
| "It's clearly very friendly toward you. A Pokémon that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?"
| 151-255
|- style="background:#fff"
| "Hmm… It's not bad, but it’s also not good. You, as the Trainer, need to put in some more effort."
| 100-150
|-
|-
| "Hmmm... It may not like you very much."
| style="background:#fff; {{roundybl|5px}}" | "It has a vicious look to it. A frightening Pokémon like that deserves a [[TM21|TM]] {{m|Frustration|like this}}."
| ???
| style="background:#fff; {{roundybr|5px}}" | 0-99
|}
 
=====Sun, Moon, Ultra Sun, and Ultra Moon=====
{| cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
| "By any chance, you... Are you a very strict person? I feel that it really doesn't like you..."
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
| 0-???
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
|}{{-}}
|- style="background:#fff"
| "My! It feels incredibly close to you! Nothing makes it happier than being with you!"
| 255
|-style="background:#fff"
| "You clearly love your <Pokémon>, and you must spend a lot of time together."
| 200-254
|- style="background:#fff"
| "Hm. I'd say that you and <Pokémon> have the potential to be an even greater combo."
| 150-199
|- style="background:#fff"
| "Hmmm. I think…it feels friendly toward you. At least a little…"
| 100-149
|- style="background:#fff"
| "Hmmm… I'd say that you and your Pokémon still have a long way to go."
| 50-99
|- style="background:#fff"
| "What is going on here? Do you let it get knocked out a lot in battles or something? This is bad."
| 1-49
|- style="background:#fff"
| "Oh dear. You must be a merciless Trainer… Do you use Frustration or just not know better?"
| 0
|}
{{-}}
 
===Misconceptions===
Although frequently reported to the contrary, the following factors do ''not'' affect friendship (note that these are focused on the system that has been in place since [[Generation II]]):
* Depositing a {{OBP|Pokémon|species}} in the [[Pokémon Storage System]]
* Healing a Pokémon with low {{stat|HP}} or with a [[status condition]]
* Giving a Pokémon an [[Held item|item to hold]] (except the [[Soothe Bell]])
* [[Evolution|Evolving]] a Pokémon, regardless of method ([[level]] up, [[held item]], or [[evolutionary stone]], with the exception of [[Methods of evolution#evolution via trading|trade evolutions]], which reset the Pokémon's friendship)
* Using a Pokémon in {{pkmn|battle}}
* Winning battles with a Pokémon
* Letting a Pokémon's HP fall to critical status
* Letting the {{player}}'s Pokémon get a status condition like {{status|paralysis}}
* Walking when the player's Pokémon has a status condition
* Increasing [[Affection]]


==In spin-off games==
==In spin-off games==
{{incomplete|section|Pokémon Pikachu and Pokémon Pikachu 2 GS}}
===Pokémon Ranger: Shadows of Almia===
===Pokémon Ranger: Shadows of Almia===
[[File:Happy Mood SoA.png|frame|Two Pokémon in a Happy Mood]]
[[File:Happy Mood SoA.png|frame|Two {{OBP|Pokémon|species}} in a ''Happy Mood'']]
Friendship also has an effect in the second Ranger game. [[Partner Pokémon]] can have the condition of ''Fine'', ''Happy'', or ''Very Happy''. When it is in a Happy Mood<!--it's a term-->, musical notes come out. Black musical notes come out of it when it is happy. Multicolored musical notes come out when it is very happy. This may happen whether or not it is with the player. This state of mind increases the speed the Partner Gauge fills up due to more Partner Energy being given.
Friendship also has an effect in the second game of the [[Pokémon Ranger]] series. {{ra|Partner Pokémon}} can have the condition of ''Fine'', ''Happy'', or ''Very Happy''. When it is in a ''Happy Mood'', black musical notes appear to come out of it. Multicolored musical notes come out when it is ''Very Happy''. This may happen whether or not it is with the {{player}}. This state of mind increases the speed the Partner Gauge fills up due to more Partner Energy being provided.
{{-}}
 
==In the anime==
[[File:Ash and Pikachu.png|thumb|250px|Ash and Pikachu]]
In the {{pkmn|anime}}, the bond between {{pkmn|Trainer}}s and their {{OBP|Pokémon|species}} has been a theme since [[EP001|the first episode]], in which {{Ash}} had trouble to form a friendship with his newly obtained {{AP|Pikachu}}. After risking his own safety to protect his [[starter Pokémon]] from a flock of angry {{p|Spearow}}, Ash earned Pikachu's trust, and the two have been inseparable ever since.
 
Pokémon that have friendly relationships with their Trainers are said to perform better in {{pkmn|battle}}s. Ash believes that befriending a Pokémon will make it grow stronger, and he treats {{cat|Ash's Pokémon|all his Pokémon}} with utmost care and respect. However, over the course of the series, some Trainers have been shown to focus on raw strength alone, disregarding their Pokémon's feelings and well being. Examples include [[Paul]] and [[Cross]].
 
Aside from regular battles, friendship is valued in [[Pokémon Contest]]s, since the level of cooperation between {{pkmn|Coordinator}} and Pokémon is observed by the [[Contest Judge|panel of judges]] during the [[Appeal|Performance Stage]]. Additionally, in the [[Contest Battle|Battle Stage]], Coordinators are expected to be in synchronicity with their Pokémon the entire time. In ''[[AG078|Cruisin' for a Losin']]'', the Director of the {{pkmn|Activities Committee|Contest Committee}}, [[Raoul Contesta|Mr. Contesta]], stated that a Pokémon's well being must be the number one priority of a Coordinator.
 
In ''[[DP075|Our Cup Runneth Over!]]'', Contest Master [[Wallace]] stressed out the importance of kinship. He also said that playing with Pokémon can help Trainers and Coordinators in learning how to bring out the potential of their Pokémon. In addition to enhancing a Pokémon's appearance, {{pkmn|groomer|Pokémon grooming}} is said to make them happier. Trainers who devote themselves to the development of techniques that improve a Pokémon's health and happiness are known as {{tc|Pokémon Breeder}}s. There are also people who study to become [[Pokémon Connoisseur]]s in order to be able to identify the compatibility between Trainers and Pokémon, and then offer advice on how to strengthen their friendship.
 
As in the {{pkmn|games}}, friendship affects the [[power]] of {{m|Frustration}}. This was shown in ''[[AG175|Going for Choke!]]'', in which [[Harley]]'s {{p|Banette}} received a boost while using the [[move]] under the command of [[Jessie]], a Trainer it does not like. Although the concept of {{cat|Pokémon that evolve by friendship|Evolution by friendship}} has not been addressed directly, the [[Soothe Bell]] has appeared in the anime. In the {{series|XY}}, the friendship between Ash and his {{AP|Greninja}} triggered a temporary transformation known as [[Bond Phenomenon]].
 
In contrast with the games, where a Pokémon of a certain [[level]] will only obey its Trainer if he or she possesses specific achievements, disobedient Pokémon in the anime will gain respect for their Trainers after realizing how far the Trainer is willing to go to befriend, protect, and care for the Pokémon.
 
==In other languages==
{{Langtable|color={{cute color light}}|bordercolor={{cute color dark}}
|zh_yue=親密度 ''{{tt|Chānmahtdouh|degree of intimacy}}''
|zh_cmn=親密度 / 亲密度 ''{{tt|Qīnmìdù|degree of intimacy}}''
|fr=Amitié
|de=Zuneigung<br>Freundschaft
|it=Affetto
|ko=친밀도 ''Chinmildo''
|pl=Przyjaźń
|es=Amistad
|vi = Độ thân thiết
}}
 
==See also==
*[[List of Pokémon by base friendship]]
*[[Affection]]


==External links==
==External links==
* [http://www.gamefaqs.com/portable/gbcolor/file/198308/11568 Generation II Friendship FAQ by Ignacio de Lucas]
* [https://www.gamefaqs.com/gbc/198308-pokemon-gold-version/faqs/11568 GameFAQs: Pokemon Gold Version (GBC) Happiness Points FAQ by IDeLucas]
* [http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Friendship FAQ by Ruimound]
* [http://web.archive.org/web/20070830225419/http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Friendship FAQ by Ruimound]
* [http://www.psypokes.com/gsc/happiness.php Pokémon Gold, Silver and Crystal friendship guide]
* [http://www.psypokes.com/gsc/happiness.php Pokemon Gold, Silver and Crystal :: Happiness Guide]
 
{{Pokémon individuality|cute}}<br>
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


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[[de:Freundschaft]]
[[de:Freundschaft]]
[[es:Felicidad]]
[[es:Amistad]]
[[fr:Bonheur]]
[[fr:Bonheur]]
[[it:Affetto]]
[[ja:なつき度]]
[[ja:なつき度]]
[[pl:Szczęście]]
[[zh:亲密度]]