Friendship: Difference between revisions

m
remove duplicate table row for Revival Herb effect in Gen III
m (Clarifying that this is only available postgame.)
m (remove duplicate table row for Revival Herb effect in Gen III)
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| -20
| -20
|-
|-
| colspan=2 | Using [[Revival Herb]]
| colspan="2" | [[Purification]]{{sup/ss|Colo}}{{sup/ss|XD}}
| colspan=2 | -15
| colspan="3" | +70
| -20
|-
| colspan=2 | [[Purification]]{{sup/ss|Colo}}{{sup/ss|XD}}
| colspan=3 | +70
|}
|}


Line 442: Line 438:
In the Generation III core series games, if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. This does not apply in [[Pokémon XD: Gale of Darkness]].
In the Generation III core series games, if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. This does not apply in [[Pokémon XD: Gale of Darkness]].


====Evaluation====
==== Evaluation====
=====Pokémon Ruby, Sapphire, and Emerald=====
===== Pokémon Ruby, Sapphire, and Emerald=====
In {{game2|Ruby|Sapphire|Emerald}}, there are two friendship raters; one is in a house in [[Verdanturf Town#Friendship rater|Verdanturf Town]], and the other is in [[Pacifidlog Town#Pokémon Fan Club Chairman's sibling|Pacifidlog Town]]. Both will comment on the friendship of the first Pokémon in the [[party]]:
In {{game2|Ruby|Sapphire|Emerald}}, there are two friendship raters; one is in a house in [[Verdanturf Town#Friendship rater|Verdanturf Town]], and the other is in [[Pacifidlog Town#Pokémon Fan Club Chairman's sibling|Pacifidlog Town]]. Both will comment on the friendship of the first Pokémon in the [[party]]:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#{{hoenn color dark}}"
|- style="background:#{{hoenn color dark}}"
! colspan="2" | {{color2|{{hoenn color light}}|Verdanturf Town}}
! colspan="2" |{{color2|{{hoenn color light}}|Verdanturf Town}}
|- style="background:#fff"
|- style="background:#fff"
| "It adores you. It can't possibly love you any more. I even feel happy seeing it."
|"It adores you. It can't possibly love you any more. I even feel happy seeing it."
| 255
|255
|- style="background:#fff"
|- style="background:#fff"
| "It seems to be very happy. It obviously likes you a whole lot."
|"It seems to be very happy. It obviously likes you a whole lot."
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "It likes you quite a lot. It seems to want to be babied a little."
|"It likes you quite a lot. It seems to want to be babied a little."
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's getting used to you. It seems to believe in you."
|"It's getting used to you. It seems to believe in you."
| 100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "It's not very used to you yet. It neither loves nor hates you."
|"It's not very used to you yet. It neither loves nor hates you."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all."
|"It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all."
| 1-49
|1-49
|- style="background:#fff"
|- style="background:#fff"
| "This is a little hard for me to say&hellip; Your <sc>Pok</sc>é<sc>mon</sc> simply detests you. Doesn't that make you uncomfortable?"
|"This is a little hard for me to say&hellip; Your <sc>Pok</sc>é<sc>mon</sc> simply detests you. Doesn't that make you uncomfortable?"
| 0
|0
|- style="background:#{{hoenn color dark}}"
|- style="background:#{{hoenn color dark}}"
! colspan="2" | {{color2|{{hoenn color light}}|Pacifidlog Town}}
! colspan="2" |
{{color2|{{hoenn color light}}|Pacifidlog Town}}
|- style="background:#fff"
|- style="background:#fff"
| "It clearly likes you very much. A <sc>Pok</sc>é<sc>mon</sc> that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?"
|"It clearly likes you very much. A <sc>Pok</sc>é<sc>mon</sc> that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?"
| 151-255
|151-255
|- style="background:#fff"
|- style="background:#fff"
| "Hmm&hellip; It's not bad, but it's also not good. You, as the <sc>Trainer</sc>, need to put in some more effort."
|"Hmm&hellip; It's not bad, but it's also not good. You, as the <sc>Trainer</sc>, need to put in some more effort."
| 100-150
|100-150
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "It has a vicious look to it. A frightening <sc>Pok</sc>é<sc>mon</sc> like that deserves a [[TM21|TM]] {{m|Frustration|like this}}."
| style="background:#fff; {{roundybl|5px}}" |"It has a vicious look to it. A frightening <sc>Pok</sc>é<sc>mon</sc> like that deserves a [[TM21|TM]] {{m|Frustration|like this}}."
| style="background:#fff; {{roundybr|5px}}" | 0-99
| style="background:#fff; {{roundybr|5px}}" |0-99
|}
|}


The friendship rater in Pacifidlog Town will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship.
The friendship rater in Pacifidlog Town will give out {{TM|21|Frustration}} for Pokémon with low friendship and {{TM|27|Return}} for high friendship.


=====Pokémon FireRed and LeafGreen=====
===== Pokémon FireRed and LeafGreen=====
{{main|Daisy Oak}}
{{main|Daisy Oak}}
In {{game|FireRed and LeafGreen|s}}, after entering the [[Hall of Fame]], [[Daisy Oak]] will begin rating friendship in [[Pallet Town]]. She will also offer [[Pokémon groomer|grooming]] to increase a Pokémon's friendship once for every 512 steps the {{player}} takes. She will comment on the friendship of the first Pokémon in the [[party]]:
In {{game|FireRed and LeafGreen|s}}, after entering the [[Hall of Fame]], [[Daisy Oak]] will begin rating friendship in [[Pallet Town]]. She will also offer [[Pokémon groomer|grooming]] to increase a Pokémon's friendship once for every 512 steps the {{player}} takes. She will comment on the friendship of the first Pokémon in the [[party]]:
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{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#fff"
|- style="background:#fff"
| "It couldn't possibly love you any more than it does now. Your <sc>Pok</sc>é<sc>mon</sc> is happy beyond words."
|"It couldn't possibly love you any more than it does now. Your <sc>Pok</sc>é<sc>mon</sc> is happy beyond words."
| 255
|255
|- style="background:#fff"
|- style="background:#fff"
| "It looks very happy. I wish {{ga|Blue|<rival>}} could see this and learn something from it."
|"It looks very happy. I wish {{ga|Blue|<rival>}} could see this and learn something from it."
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "It's quite friendly with you. Keep being good to it!"
|"It's quite friendly with you. Keep being good to it!"
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's warming up to you. Trust must be growing between you."
|"It's warming up to you. Trust must be growing between you."
| 100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "It's not quite familiar with you yet. <sc>Pok</sc>é<sc>mon</sc> are all quite wary when you first get them."
| "It's not quite familiar with you yet. <sc>Pok</sc>é<sc>mon</sc> are all quite wary when you first get them."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?"
|"<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?"
| 1-49
|1-49
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "&hellip;Um, it's not easy for me to say this, but&hellip; Is there some reason why your <sc>Pok</sc>é<sc>mon</sc> would hate you so much?"
| style="background:#fff; {{roundybl|5px}}" | "&hellip;Um, it's not easy for me to say this, but&hellip; Is there some reason why your <sc>Pok</sc>é<sc>mon</sc> would hate you so much?"
| style="background:#fff; {{roundybr|5px}}" | 0
| style="background:#fff; {{roundybr|5px}}" |0
|}
|}


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Unlike the previous generation, a Pokémon's met location does not affect the amount of friendship it gains.  
Unlike the previous generation, a Pokémon's met location does not affect the amount of friendship it gains.  


====Modification====
====Modification ====
Various actions can change a Pokémon's friendship:
Various actions can change a Pokémon's friendship:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="3" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 199
!100 to 199
! 200 to 255
!200 to 255
|- style="background:#fff"
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Massage]] ([[Ribbon Syndicate]]){{sup/4|DPPt}}<br>"''Our treatment has made your pampered baby [...] friendly to you.''"
| rowspan="3" |[[Pokémon groomer|Massage]] ([[Ribbon Syndicate]]){{sup/4|DPPt}}<br>"''Our treatment has made your pampered baby [...] friendly to you.''"
| "''much more''"
|"''much more''"
| colspan=3 | +30
| colspan="3" | +30
|- style="background:#fff"
|- style="background:#fff"
| "''more''"
|"''more''"
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| "''a little more''"
|"''a little more''"
| colspan=3 | +5
| colspan="3" | +5
|- style="background:#fff"
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Grooming]] ([[haircut brothers]]){{sup/4|HGSS}}<br>"''<Pokémon> looks [...]''"
| rowspan="3" |[[Pokémon groomer|Grooming]] ([[haircut brothers]]){{sup/4|HGSS}}<br>"''<Pokémon> looks [...]''"
| "''delighted!''"
|"''delighted!''"
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| "''happy.''"
| "''happy.''"
| colspan=3 | +5
| colspan="3" | +5
|- style="background:#fff"
|- style="background:#fff"
| "''a little happier.''"
|"''a little happier.''"
| colspan=3 | +1
| colspan="3" | +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/4|HGSS}}
| colspan="2" |[[Pokémon groomer|Grooming]] ({{Daisy}}){{sup/4|HGSS}}
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry"/>|| +10 || +5 || +2
| colspan="2" |Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry" />||+10||+5|| +2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up || +5 || +3 || +2
| colspan="2" |[[Level]] up||+5||+3||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]<ref group="lower-alpha" name="vitamin"/> || +5 || +3 || +2
| colspan="2" |Using a [[vitamin]]<ref group="lower-alpha" name="vitamin" />|| +5|| +3||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Massage]] ([[Veilstone City]] [[Massage Girl]]){{sup/4|DPPt}}
| colspan="2" |[[Pokémon groomer|Massage]] ([[Veilstone City]] [[Massage Girl]]){{sup/4|DPPt}}
| colspan=3 | +3
| colspan="3" | +3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +3 || +2 || +1
| colspan="2" |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+3||+2 || +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Winning a {{pkmn|Contest}} || +3 || +2 || +1
| colspan="2" |Winning a {{pkmn|Contest}}||+3||+2||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 128 steps (50% chance, whole party)
| colspan="2" |Walking 128 steps (50% chance, whole party)
| colspan=3 | +1
| colspan="3" | +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Learn a [[TM]] or [[HM]]
| colspan="2" |Learn a [[TM]] or [[HM]]
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]<ref group="lower-alpha" name="battleitem">From Generation IV onward, the battle items affected are [[X Attack]], [[X Defense]] (known as X Defend prior to Generation VI), [[X Speed]], [[X Sp. Atk]] (known as X Special prior to Generation VI), [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ref>
| colspan="2" |Using a [[battle item]]<ref group="lower-alpha" name="battleitem">From Generation IV onward, the battle items affected are [[X Attack]], [[X Defense]] (known as X Defend prior to Generation VI), [[X Speed]], [[X Sp. Atk]] (known as X Special prior to Generation VI), [[X Sp. Def]], [[X Accuracy]], [[Dire Hit]], and [[Guard Spec.]]</ref>
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" |[[Fainting]]
| If opponent is less than 30 levels higher
| If opponent is less than 30 levels higher
| colspan=3 | -1
| colspan="3" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Surviving {{status|poison}} with 1 HP outside of battle
| colspan="2" |Surviving {{status|poison}} with 1 HP outside of battle
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan="2" |Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan="2" |Using [[Energy Root]]
| colspan=2 | -10 || -15
| colspan="2" | -10||-15
|-
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan="2" style="background:#fff; {{roundybl|5px}}" |Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| colspan="2" style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
| style="background:#fff; {{roundybr|5px}}" | -20
|}
|}
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{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#{{cute color dark}}"
|- style="background:#{{cute color dark}}"
! colspan="2" | {{color2|{{cute color light}}|Dr. Footstep}}
! colspan="2" |{{color2|{{cute color light}}|Dr. Footstep}}
|- style="background:#fff"
|- style="background:#fff"
| colspan="2" style="text-align: center" | Refer to [[Dr. Footstep#Friendship levels|Dr. Footstep &rarr; Friendship levels]].
| colspan="2" style="text-align: center" |Refer to [[Dr. Footstep#Friendship levels|Dr. Footstep &rarr; Friendship levels]].
|- style="background:#{{sinnoh color dark}}"
|- style="background:#{{sinnoh color dark}}"
! colspan="2" | {{color2|{{sinnoh color light}}|Pokétch#Friendship Checker|Friendship Checker (Pokétch app)}}
! colspan="2" |{{color2|{{sinnoh color light}}|Pokétch#Friendship Checker|Friendship Checker (Pokétch app)}}
|- style="background:#fff"
|- style="background:#fff"
| Two large hearts
|Two large hearts
| 255
|255
|- style="background:#fff"
|- style="background:#fff"
| Two small hearts
|Two small hearts
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| One small heart
|One small heart
| 150-199
| 150-199
|- style="background:#fff"
|- style="background:#fff"
| No hearts (moves towards stylus)
|No hearts (moves towards stylus)
| 70-149
|70-149
|- style="background:#fff"
|- style="background:#fff"
| No hearts (moves away from stylus)
|No hearts (moves away from stylus)
| 0-69
|0-69
|- style="background:#{{sinnoh color dark}}"
|- style="background:#{{sinnoh color dark}}"
! colspan="2" | {{color2|{{sinnoh color light}}|Eterna City}}
! colspan="2" |{{color2|{{sinnoh color light}}|Eterna City}}
|- style="background:#fff"
|- style="background:#fff"
| "It seems to like you. It must be happy being with you."
|"It seems to like you. It must be happy being with you."
| 120-255
|120-255
|- style="background:#fff"
|- style="background:#fff"
| "It's becoming comfortable around you, I think."
|"It's becoming comfortable around you, I think."
| 70-119
|70-119
|- style="background:#fff"
|- style="background:#fff"
| "Hmm… It needs to get used to you more."
|"Hmm… It needs to get used to you more."
| 0-69
|0-69
|- style="background:#{{sinnoh color dark}}"
|- style="background:#{{sinnoh color dark}}"
! colspan="2" | {{color2|{{sinnoh color light}}|Hearthome City}}
! colspan="2" |{{color2|{{sinnoh color light}}|Hearthome City}}
|- style="background:#fff"
|- style="background:#fff"
| "It simply adores you! Why, I feel like I am intruding!"
|"It simply adores you! Why, I feel like I am intruding!"
| 255
|255
|- style="background:#fff"
|- style="background:#fff"
| "It's very friendly toward you. I can tell you treat it kindly."
| "It's very friendly toward you. I can tell you treat it kindly."
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "It's quite friendly to you. It must be happy being with you."
|"It's quite friendly to you. It must be happy being with you."
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's warming up to you. That's my impression."
|"It's warming up to you. That's my impression."
| 100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "It's feeling neutral toward you. It's up to you to change that."
|"It's feeling neutral toward you. It's up to you to change that."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "Hmm… It seems to dislike you a little."
| "Hmm… It seems to dislike you a little."
| 1-49
|1-49
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "Oh, my&hellip; I think this one really hasn't taken too kindly to you."
| style="background:#fff; {{roundybl|5px}}" |"Oh, my&hellip; I think this one really hasn't taken too kindly to you."
| style="background:#fff; {{roundybr|5px}}" | 0
| style="background:#fff; {{roundybr|5px}}" |0
|}
|}


Line 682: Line 679:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#{{johto color dark}}"
|- style="background:#{{johto color dark}}"
! colspan="2" | {{color2|{{johto color light}}|Goldenrod City}}
! colspan="2" |{{color2|{{johto color light}}|Goldenrod City}}
|- style="background:#fff"
|- style="background:#fff"
| "It looks really happy! It must love you a lot."
|"It looks really happy! It must love you a lot."
| 250-255
|250-255
|- style="background:#fff"
|- style="background:#fff"
| "I get the feeling that it really trusts you."
| "I get the feeling that it really trusts you."
| 200-249
|200-249
|- style="background:#fff"
|- style="background:#fff"
| "It's friendly toward you. It looks sort of happy."
|"It's friendly toward you. It looks sort of happy."
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's quite cute."
| "It's quite cute."
| 100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "You should treat it better. It's not used to you."
|"You should treat it better. It's not used to you."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "It doesn't seem to like you at all. It looks mean."
|"It doesn't seem to like you at all. It looks mean."
| 0-49
|0-49
|- style="background:#{{johto color dark}}"
|- style="background:#{{johto color dark}}"
! colspan="2" | {{color2|{{johto color light}}|Goldenrod Department Store}} (Sunday only)
! colspan="2" |{{color2|{{johto color light}}|Goldenrod Department Store}} (Sunday only)
|- style="background:#fff"
|- style="background:#fff"
| "It's very attached to you. {{m|Return|This move}} should be perfect for a pair like you."
|"It's very attached to you. {{m|Return|This move}} should be perfect for a pair like you."
| 149-255
|149-255
|- style="background:#fff"
|- style="background:#fff"
| "It's adorable! You should teach it good TM moves."
|"It's adorable! You should teach it good TM moves."
| 51-148
|51-148
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "It looks evil. How about [[TM21|this TM]] for it?"
| style="background:#fff; {{roundybl|5px}}" |"It looks evil. How about [[TM21|this TM]] for it?"
| style="background:#fff; {{roundybr|5px}}" | 0-50
| style="background:#fff; {{roundybr|5px}}" |0-50
|}
|}


Line 722: Line 719:
In Pokémon HeartGold and SoulSilver, when [[fishing]], the [[walking Pokémon]]'s friendship affects the odds of getting a bite. The higher the walking Pokémon's friendship is, the higher chance the player has of getting a bite.
In Pokémon HeartGold and SoulSilver, when [[fishing]], the [[walking Pokémon]]'s friendship affects the odds of getting a bite. The higher the walking Pokémon's friendship is, the higher chance the player has of getting a bite.


===Generation V===
===Generation V ===
{{incomplete|section|Effects of Makeups at the {{DL|Join Avenue|Beauty Salon}}; check whether boosts like Luxury Ball apply to Join Avenue events}}
{{incomplete|section|Effects of Makeups at the {{DL|Join Avenue|Beauty Salon}}; check whether boosts like Luxury Ball apply to Join Avenue events}}


====Modification====
====Modification ====
The met location friendship boost introduced in [[Generation III]] returned. Additionally, Generation V introduced Befriending Power as a [[Pass Power]]; it boosts any increase to friendship by one to three points depending on the strength of the power used. However, friendship boosts do not apply to the massage in [[Castelia City]].
The met location friendship boost introduced in [[Generation III]] returned. Additionally, Generation V introduced Befriending Power as a [[Pass Power]]; it boosts any increase to friendship by one to three points depending on the strength of the power used. However, friendship boosts do not apply to the massage in [[Castelia City]].


Line 732: Line 729:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="3" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 199
!100 to 199
! 200 to 255
!200 to 255
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Royal Cut{{sup/5|W2}}
| colspan="2" |{{DL|Join Avenue|Beauty Salon}}: getting a Royal Cut{{sup/5|W2}}
| colspan=3 | +50
| colspan="3" | +50
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Beauty Cut{{sup/5|B2}}
| colspan="2" |{{DL|Join Avenue|Beauty Salon}}: getting a Beauty Cut{{sup/5|B2}}
| colspan=3 | +40
| colspan="3" | +40
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Smile Cut{{sup/5|B2W2}}
| colspan="2" |{{DL|Join Avenue|Beauty Salon}}: getting a Smile Cut{{sup/5|B2W2}}
| colspan=3 | +30
| colspan="3" | +30
|- style="background:#fff"
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Massage]] ({{DL|Castelia City|Castelia Street}}{{sup/5|BW}}/{{DL|Castelia City|Medal Office}}{{sup/5|B2W2}})<br>"''The massage has made your Pokémon [...] friendly to you!''"
| rowspan="3" |[[Pokémon groomer|Massage]] ({{DL|Castelia City|Castelia Street}}{{sup/5|BW}}/{{DL|Castelia City|Medal Office}}{{sup/5|B2W2}})<br>"''The massage has made your Pokémon [...] friendly to you!''"
| "''much more''" (6%)
|"''much more''" (6%)
| colspan=3 | +30
| colspan="3" | +30
|- style="background:#fff"
|- style="background:#fff"
| "''more''" (20%)
|"''more''" (20%)
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| "''a little bit more''" (74%)
| "''a little bit more''" (74%)
| colspan=3 | +5
| colspan="3" | +5
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Shampoo{{sup/5|B2W2}}
| colspan="2" | {{DL|Join Avenue|Beauty Salon}}: getting a Shampoo{{sup/5|B2W2}}
| colspan=3 | +20
| colspan="3" | +20
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Combo{{sup/5|B2W2}}
| colspan="2" |{{DL|Join Avenue|Café}}: getting a Friendly Combo{{sup/5|B2W2}}
| colspan=3 | +20
| colspan="3" | +20
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Beauty Salon}}: getting a Brushing{{sup/5|B2W2}}
| colspan="2" |{{DL|Join Avenue|Beauty Salon}}: getting a Brushing{{sup/5|B2W2}}
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Lunch{{sup/5|B2W2}}
| colspan="2" |{{DL|Join Avenue|Café}}: getting a Friendly Lunch{{sup/5|B2W2}}
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry"/> || +10 || +5 || +2
| colspan="2" |Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry" />||+10||+5||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Join Avenue|Café}}: getting a Friendly Drink{{sup/5|B2W2}}
| colspan="2" |{{DL|Join Avenue|Café}}: getting a Friendly Drink{{sup/5|B2W2}}
| colspan=3 | +5
| colspan="3" | +5
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3
| colspan="2" |[[Level]] up in battle
| +5||+4||+3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3
| colspan="2" |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+4 || +3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]<ref group="lower-alpha" name="vitamin"/> || +5 || +3 || +2
| colspan="2" |Using a [[vitamin]]<ref group="lower-alpha" name="vitamin" />|| +5|| +3||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[wing]] || +3 || +2 || +1
| colspan="2" |Using a [[wing]]|| +3
| +2||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 255 steps (50% chance, whole party)
| colspan="2" |Walking 255 steps (50% chance, whole party)
| colspan=2 | +2 || +1
| colspan="2" | +2|| +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Learn a [[TM]] or [[HM]]
| colspan="2" |Learn a [[TM]] or [[HM]]
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]<ref group="lower-alpha" name="battleitem"/>
| colspan="2" |Using a [[battle item]]<ref group="lower-alpha" name="battleitem" />
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" |[[Fainting]]
| If opponent is less than 30 levels higher
| If opponent is less than 30 levels higher
| colspan=3 | -1
| colspan="3" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan="2" |Using [[Energy Powder|EnergyPowder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan="2" |Using [[Energy Root]]
| colspan=2 | -10 || -15
| colspan="2" | -10||-15
|-
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan="2" style="background:#fff; {{roundybl|5px}}" |Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| colspan="2" style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
| style="background:#fff; {{roundybr|5px}}" | -20
|}
|}
Line 816: Line 815:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#{{unova color light}}"
|- style="background:#{{unova color light}}"
! colspan="2" | {{color2|{{unova color dark}}|Icirrus City}}
! colspan="2" |{{color2|{{unova color dark}}|Icirrus City}}
|- style="background:#fff"
|- style="background:#fff"
| "It is super friendly to you! I'm a bit jealous!"
|"It is super friendly to you! I'm a bit jealous!"
| 255
|255
|- style="background:#fff"
|- style="background:#fff"
| "It is quite friendly to you! You must be a kind person!"
|"It is quite friendly to you! You must be a kind person!"
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "It is friendly to you. It must be happy with you."
|"It is friendly to you. It must be happy with you."
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It is a little friendly to you&hellip; That's what I'm getting."
| "It is a little friendly to you&hellip; That's what I'm getting."
| 100-149
| 100-149
|- style="background:#fff"
|- style="background:#fff"
| "The relationship is neither good nor bad&hellip; It looks neutral."
|"The relationship is neither good nor bad&hellip; It looks neutral."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "Hmmm&hellip; It may not like you very much."
|"Hmmm&hellip; It may not like you very much."
| 1-49
|1-49
|- style="background:#fff"
|- style="background:#fff"
| "By any chance, you&hellip; Are you a very strict person? I feel that it really doesn't like you&hellip;"
|"By any chance, you&hellip; Are you a very strict person? I feel that it really doesn't like you&hellip;"
| 0
|0
|- style="background:#{{unova color light}}"
|- style="background:#{{unova color light}}"
! colspan="2" | {{color2|{{unova color dark}}|Nacrene City}}{{sup/5|BW}}
! colspan="2" |{{color2|{{unova color dark}}|Nacrene City}}{{sup/5|BW}}
|- style="background:#fff"
|- style="background:#fff"
| "It's very friendly toward you! It must be happy with you."
|"It's very friendly toward you! It must be happy with you."
| 120-255
|120-255
|- style="background:#fff"
|- style="background:#fff"
| "It's a little bit friendly to you&hellip; Something like that."
| "It's a little bit friendly to you&hellip; Something like that."
| 70-119
|70-119
|- style="background:#fff"
|- style="background:#fff"
| "Hmmm&hellip; It may still take some time."
|"Hmmm&hellip; It may still take some time."
| 0-69
|0-69
|- style="background:#{{white color light}}"
|- style="background:#{{white color light}}"
! colspan="2" | {{color2|{{white color dark}}|Bianca}}{{sup/5|B2W2}}
! colspan="2" |{{color2|{{white color dark}}|Bianca}}{{sup/5|B2W2}}
|- style="background:#fff"
|- style="background:#fff"
| "What great friends you are! It's so nice how you trust each other! It makes me kinda jealous!"
|"What great friends you are! It's so nice how you trust each other! It makes me kinda jealous!"
| 255
| 255
|- style="background:#fff"
|- style="background:#fff"
| "You two sure get along great! It looks like you are having fun together! You seem bright and cheerful!"
|"You two sure get along great! It looks like you are having fun together! You seem bright and cheerful!"
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "You seem really close! You look so, so happy! It's enough to make me happy too!"
|"You seem really close! You look so, so happy! It's enough to make me happy too!"
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "You're starting to get to be friends. Just maybe, walking along the same path has made you understand one another."
|"You're starting to get to be friends. Just maybe, walking along the same path has made you understand one another."
| 100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "You still have room for improvement. How nice! I mean, you can become even better friends!"
| "You still have room for improvement. How nice! I mean, you can become even better friends!"
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "You aren't getting along, are you? It's glaring at you with a look that's kinda scary."
|"You aren't getting along, are you? It's glaring at you with a look that's kinda scary."
| 1-49
| 1-49
|-
|-
Line 887: Line 886:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="3" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 199
!100 to 199
! 200 to 255
!200 to 255
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Pokémon groomer|Massage]] ({{DL|Secret Base|Secret Pals}}){{sup/6|ORAS}}
| colspan="2" |[[Pokémon groomer|Massage]] ({{DL|Secret Base|Secret Pals}}){{sup/6|ORAS}}
| colspan=3 | +30
| colspan="3" | +30
|- style="background:#fff"
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Massage]] ([[Cyllage City]]{{sup/6|XY}}/[[Mauville City]]{{sup/6|ORAS
| rowspan="3" |[[Pokémon groomer|Massage]] ([[Cyllage City]]{{sup/6|XY}}/[[Mauville City]]{{sup/6|ORAS
}})<br>"''The massage made your Pokémon [...] friendly toward you''"
}})<br>"''The massage made your Pokémon [...] friendly toward you''"
| "''much more''" (6%)
|"''much more''" (6%)
| colspan=3 | +30
| colspan="3" | +30
|- style="background:#fff"
|- style="background:#fff"
| "''more''" (20%)
|"''more''" (20%)
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| "''a little bit more''" (74%)
| "''a little bit more''" (74%)
| colspan=3 | +5
| colspan="3" | +5
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Super Training]]: Soothing Bag
| colspan="2" | [[Super Training]]: Soothing Bag
| colspan=3 | +20
| colspan="3" | +20
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Juice Shoppe]]{{sup/6|XY}}: Colorful Shake
| rowspan="2" |[[Juice Shoppe]]{{sup/6|XY}}: Colorful Shake
| Custom-made
|Custom-made
| colspan=3 | +12 to 32 (depending on Berries used)
| colspan="3" | +12 to 32 (depending on Berries used)
|- style="background:#fff"
|- style="background:#fff"
| Pre-made
|Pre-made
| colspan=3 | +1 per {{PDollar}}100
| colspan="3" | +1 per {{PDollar}}100
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry"/> || +10 || +5 || +2
| colspan="2" |Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry" />||+10||+5||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3
| colspan="2" |[[Level]] up in battle
| +5||+4||+3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3
| colspan="2" |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+4 || +3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]<ref group="lower-alpha" name="vitamin"/>|| +5 || +3 || +2
| colspan="2" |Using a [[vitamin]]<ref group="lower-alpha" name="vitamin" />||+5||+3 ||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Juice Shoppe]]{{sup/6|XY}}: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices
| colspan="2" |[[Juice Shoppe]]{{sup/6|XY}}: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices
| colspan=3 | +4
| colspan="3" | +4
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[wing]] || +3 || +2 || +1
| colspan="2" |Using a [[wing]]|| +3
| +2||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 128 steps (sometimes; for whole party)
| colspan="2" |Walking 128 steps (sometimes; for whole party)
| colspan=2 | +2 || +1
| colspan="2" | +2 ||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]<ref group="lower-alpha" name="battleitem"/>
| colspan="2" |Using a [[battle item]]<ref group="lower-alpha" name="battleitem" />
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" |[[Fainting]]
| If opponent is less than 30 levels higher
| If opponent is less than 30 levels higher
| colspan=3 | -1
| colspan="3" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]]
| colspan="2" |Using [[Energy Powder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan="2" |Using [[Energy Root]]
| colspan=2 | -10 || -15
| colspan="2" | -10||-15
|-
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan="2" style="background:#fff; {{roundybl|5px}}" |Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| colspan="2" style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
| style="background:#fff; {{roundybr|5px}}" | -20
|}
|}
Line 961: Line 962:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#{{kalos color light}}"
|- style="background:#{{kalos color light}}"
! colspan="2" | {{color2|{{kalos color dark}}|Santalune City}}
! colspan="2" |{{color2|{{kalos color dark}}|Santalune City}}
|- style="background:#fff"
|- style="background:#fff"
| "Let's see, you and <Pokémon> are… Very connected to each other! That's what it looks like to me!"
|"Let's see, you and <Pokémon> are… Very connected to each other! That's what it looks like to me!"
|120-255
|120-255
|- style="background:#fff"
|- style="background:#fff"
| "Let's see, you and <Pokémon> are… Just getting to know each other… Yes, I think that's how I'd put it."
|"Let's see, you and <Pokémon> are… Just getting to know each other… Yes, I think that's how I'd put it."
|70-119
|70-119
|- style="background:#fff"
|- style="background:#fff"
| "Let's see, you and <Pokémon> are… Capable of understanding each other much more than now. Look forward to that, OK?"
|"Let's see, you and <Pokémon> are… Capable of understanding each other much more than now. Look forward to that, OK?"
|0-69
|0-69
|- style="background:#{{kalos color light}}"
|- style="background:#{{kalos color light}}"
! colspan="2" | {{color2|{{kalos color dark}}|Laverre City}}
! colspan="2" |{{color2|{{kalos color dark}}|Laverre City}}
|- style="background:#fff"
|- style="background:#fff"
| "It's amazingly friendly toward you! It must be so happy spending every day with you!"
|"It's amazingly friendly toward you! It must be so happy spending every day with you!"
|255
| 255
|- style="background:#fff"
|- style="background:#fff"
| "You must really like your <Pokémon> and always keep it by your side!"
| "You must really like your <Pokémon> and always keep it by your side!"
|200-254
| 200-254
|- style="background:#fff"
|- style="background:#fff"
| "Well, I think you and <Pokémon> will be an even greater combo someday!"
|"Well, I think you and <Pokémon> will be an even greater combo someday!"
|150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's a little bit friendly to you&hellip; Something like that."
|"It's a little bit friendly to you&hellip; Something like that."
|100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "Hmm&hellip;I think you have a lot of time ahead of you to get to know one another better."
|"Hmm&hellip;I think you have a lot of time ahead of you to get to know one another better."
|50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "Don't tell me! Are you just letting it get knocked out in Pokémon battles?!"
|"Don't tell me! Are you just letting it get knocked out in Pokémon battles?!"
|1-49
|1-49  
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "What's this? Are you a disciplinarian? Or do you plan to use the move Frustration?"
| style="background:#fff; {{roundybl|5px}}" |"What's this? Are you a disciplinarian? Or do you plan to use the move Frustration?"
| style="background:#fff; {{roundybr|5px}}" |0
| style="background:#fff; {{roundybr|5px}}" |0
|}
|}
Line 1,004: Line 1,005:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#{{hoenn color light}}"
|- style="background:#{{hoenn color light}}"
! colspan="2" | {{color2|{{hoenn color dark}}|Verdanturf Town}}
! colspan="2" |{{color2|{{hoenn color dark}}|Verdanturf Town}}
|- style="background:#fff"
|- style="background:#fff"
| "It's extremely friendly toward you. It couldn't possibly love you more. It's a pleasure to see!"
|"It's extremely friendly toward you. It couldn't possibly love you more. It's a pleasure to see!"
|255
|255
|- style="background:#fff"
|- style="background:#fff"
| "It seems to be very happy. It's obviously friendly toward you."
|"It seems to be very happy. It's obviously friendly toward you."
|200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "It's quite friendly toward you. It seems to want to be babied a little."
|"It's quite friendly toward you. It seems to want to be babied a little."
|150-199
| 150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's getting used to you. It seems to believe in you."
|"It's getting used to you. It seems to believe in you."
|100-149
|100-149  
|- style="background:#fff"
|- style="background:#fff"
| "It's not very used to you yet. It neither loves nor hates you."
| "It's not very used to you yet. It neither loves nor hates you."
|50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "It's very wary. It has a scary look in its eyes. It doesn't like you much at all."
|"It's very wary. It has a scary look in its eyes. It doesn't like you much at all."
|1-49
|1-49
|- style="background:#fff"
|- style="background:#fff"
| "This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?"
|"This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?"
|0
|0
|- style="background:#{{hoenn color light}}"
|- style="background:#{{hoenn color light}}"
! colspan="2" | {{color2|{{hoenn color dark}}|Pacifidlog Town}}
! colspan="2" |
{{color2|{{hoenn color dark}}|Pacifidlog Town}}
|- style="background:#fff"
|- style="background:#fff"
| "It's clearly very friendly toward you. A Pokémon that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?"
|"It's clearly very friendly toward you. A Pokémon that adoring and adorable deserves a [[TM27|TM]] {{m|Return|like this}}, no?"
| 151-255
|151-255
|- style="background:#fff"
|- style="background:#fff"
| "Hmm… It's not bad, but it’s also not good. You, as the Trainer, need to put in some more effort."
|"Hmm… It's not bad, but it’s also not good. You, as the Trainer, need to put in some more effort."
| 100-150
|100-150
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "It has a vicious look to it. A frightening Pokémon like that deserves a [[TM21|TM]] {{m|Frustration|like this}}."
| style="background:#fff; {{roundybl|5px}}" |"It has a vicious look to it. A frightening Pokémon like that deserves a [[TM21|TM]] {{m|Frustration|like this}}."
| style="background:#fff; {{roundybr|5px}}" | 0-99
| style="background:#fff; {{roundybr|5px}}" |0-99
|}
|}


====Effects====
====Effects ====
In {{game|Omega Ruby and Alpha Sapphire|s}}, [[Nameless Cavern]] becomes unlocked once the {{player}} has three Pokémon with maximum friendship on their team.
In {{game|Omega Ruby and Alpha Sapphire|s}}, [[Nameless Cavern]] becomes unlocked once the {{player}} has three Pokémon with maximum friendship on their team.


Line 1,057: Line 1,059:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="3" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 199
!100 to 199
! 200 to 255
!200 to 255
|- style="background:#fff"
|- style="background:#fff"
| rowspan=3 | [[Pokémon groomer|Massage]] ([[Konikoni City]])
| rowspan="3" |[[Pokémon groomer|Massage]] ([[Konikoni City]])
| "''I think you'll notice a lot of friendly feelings!''"
|"''I think you'll notice a lot of friendly feelings!''"
| colspan=3 | +40
| colspan="3" | +40
|- style="background:#fff"
|- style="background:#fff"
| "''[It] helped inspire some good, friendly feelings toward you.''"
|"''[It] helped inspire some good, friendly feelings toward you.''"
| colspan=3 | +20
| colspan="3" | +20
|- style="background:#fff"
|- style="background:#fff"
| "''It's feeling a bit more friendly toward you already, I'd say.''"
|"''It's feeling a bit more friendly toward you already, I'd say.''"
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Combo
| colspan="2" |{{DL|Festival Plaza|Food stalls}}: getting a Friendly Combo
| colspan=3 | +20
| colspan="3" | +20
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Lunch
| colspan="2" |{{DL|Festival Plaza|Food stalls}}: getting a Friendly Lunch
| colspan=3 | +10
| colspan="3" | +10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Festival Plaza|Food stalls}}: getting a Friendly Drink
| colspan="2" |{{DL|Festival Plaza|Food stalls}}: getting a Friendly Drink
| colspan=3 | +5
| colspan="3" | +5
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry"/> || +10 || +5 || +2
| colspan="2" | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry" />||+10||+5||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | {{DL|Poké Pelago|Isle Avue}} hot springs || colspan=3 | +5
| colspan="2" |{{DL|Poké Pelago|Isle Avue}} hot springs|| colspan="3" |+5
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up in battle || +5 || +4 || +3
| colspan="2" |[[Level]] up in battle
| +5||+4||+3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against an [[island kahuna]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +4 || +3
| colspan="2" |Battling against an [[island kahuna]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+4 || +3
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]<ref group="lower-alpha" name="vitamin"/> || +5 || +3 || +2
| colspan="2" |Using a [[vitamin]]<ref group="lower-alpha" name="vitamin" />|| +5|| +3||+2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[wing]] || +3 || +2 || +1
| colspan="2" |Using a [[wing]]|| +3
| +2||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 128 steps (sometimes; for whole party)
| colspan="2" |Walking 128 steps (sometimes; for whole party)
| colspan=2 | +2 || +1
| colspan="2" | +2 ||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]<ref group="lower-alpha" name="battleitem"/>
| colspan="2" |Using a [[battle item]]<ref group="lower-alpha" name="battleitem" />
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" |[[Fainting]]
| If opponent is less than 30 levels higher
| If opponent is less than 30 levels higher
| colspan=3 | -1
| colspan="3" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]]
| colspan="2" |Using [[Energy Powder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan="2" |Using [[Energy Root]]
| colspan=2 | -10 || -15
| colspan="2" | -10||-15
|-
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan="2" style="background:#fff; {{roundybl|5px}}" |Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| colspan="2" style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
| style="background:#fff; {{roundybr|5px}}" | -20
|}
|}
{{-}}
{{-}}


=====Evaluation=====
===== Evaluation=====
In both {{game|Sun and Moon|s}} and {{game|Ultra Sun and Ultra Moon|s}}, the friendship rater is next to the TM Shop in [[Konikoni City]]. The player may choose a Pokémon from the [[party]] to show her, and she will comment on its friendship:
In both {{game|Sun and Moon|s}} and {{game|Ultra Sun and Ultra Moon|s}}, the friendship rater is next to the TM Shop in [[Konikoni City]]. The player may choose a Pokémon from the [[party]] to show her, and she will comment on its friendship:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#fff"
|"My! It feels incredibly close to you! Nothing makes it happier than being with you!"
|255
|- style="background:#fff"
|- style="background:#fff"
| "My! It feels incredibly close to you! Nothing makes it happier than being with you!"
| 255
|-style="background:#fff"
| "You clearly love your <Pokémon>, and you must spend a lot of time together."
| "You clearly love your <Pokémon>, and you must spend a lot of time together."
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "Hm. I'd say that you and <Pokémon> have the potential to be an even greater combo."
| "Hm. I'd say that you and <Pokémon> have the potential to be an even greater combo."
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "Hmmm. I think…it feels friendly toward you. At least a little…"
|"Hmmm. I think…it feels friendly toward you. At least a little…"
| 100-149
| 100-149
|- style="background:#fff"
|- style="background:#fff"
| "Hmmm… I'd say that you and your Pokémon still have a long way to go."
|"Hmmm… I'd say that you and your Pokémon still have a long way to go."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "What is going on here? Do you let it get knocked out a lot in battles or something? This is bad."
|"What is going on here? Do you let it get knocked out a lot in battles or something? This is bad."
| 1-49
|1-49
|- style="background:#fff"
|- style="background:#fff"
| "Oh dear. You must be a merciless Trainer… Do you use Frustration or just not know better?"
| "Oh dear. You must be a merciless Trainer… Do you use Frustration or just not know better?"
| 0
|0
|}
|}
{{-}}
{{-}}
Line 1,156: Line 1,160:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
! style="background:#{{cute color light}};" | Friendship
! style="background:#{{cute color light}};" |Friendship
! style="background:#{{cute color light}};" | Effect
! style="background:#{{cute color light}};" |Effect
|-
|-
| 0-99
|0-99
| None
|None
|-
|-
| 100-149
|100-149
|  
|
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)
|-
|-
| 150-199
|150-199
|
|
* 15% chance of not fainting from a hit that would normally knock it out
*15% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
|-
|-
| 200-254
| 200-254
|
|
* 20% chance of not fainting from a hit that would normally knock it out
*20% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
*10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
|-
|-
| 255
| 255
|
|
* 25% chance of not fainting from a hit that would normally knock it out
*25% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
*10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
* Increased [[critical hit]] ratio (namely, each stage's chance is doubled)
*Increased [[critical hit]] ratio (namely, each stage's chance is doubled)
|}
|}
{{-}}
{{-}}
Line 1,195: Line 1,199:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="3" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 199
!100 to 199
! 200 to 255
!200 to 255
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up || +2 || +1 || +1
| colspan="2" |[[Level]] up|| +2 ||+1||+1
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" |[[Fainting]]
| If opponent is less than 30 levels higher
|If opponent is less than 30 levels higher
| colspan=3 | -1
| colspan="3" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +4 || +3 || +2
| colspan="2" |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+4||+3 || +2
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Throwing {{PDollar}}500 into the fountain in [[Cerulean City]]
| colspan="2" |Throwing {{PDollar}}500 into the fountain in [[Cerulean City]]
| colspan=3 | +20 (whole party)
| colspan="3" | +20 (whole party)
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Throwing {{PDollar}}50 into the fountain in [[Cerulean City]]
| colspan="2" |Throwing {{PDollar}}50 into the fountain in [[Cerulean City]]
| colspan=3 | +2 (whole party)
| colspan="3" | +2 (whole party)
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 255 steps (50%; for {{ga|Partner Pokémon}} and [[walking Pokémon]])
| colspan="2" |Walking 255 steps (50%; for {{ga|Partner Pokémon}} and [[walking Pokémon]])
| colspan=2 | +2 || +1
| colspan="2" | +2||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]<ref group="lower-alpha" name="vitamin"/> || +5 || +3 || +2
| colspan="2" |Using a [[vitamin]]<ref group="lower-alpha" name="vitamin" />|| +5|| +3||+2
|-
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using a [[battle item]]<ref group="lower-alpha" name="battleitem"/>
| colspan="2" style="background:#fff; {{roundybl|5px}}" |Using a [[battle item]]<ref group="lower-alpha" name="battleitem" />
| colspan=2 style="background:#fff" | +1
| colspan="2" style="background:#fff" | +1
| style="background:#fff; {{roundybr|5px}}" | 0
| style="background:#fff; {{roundybr|5px}}" |0
|}
|}
{{-}}
{{-}}
Line 1,243: Line 1,247:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=4 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="4" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 159
!100 to 159
! 160 to 179
!160 to 179
! 180+
!180+
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up || +3 || +2 || colspan=2 | 0
| colspan="2" |[[Level]] up||+3||+2|| colspan="2" |0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry"/> || +10 || +5 || colspan=4 | +1
| colspan="2" | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry" />||+10||+5|| colspan="4" |+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]] or the [[Champion]] || +5 || +3 || colspan=2 | 0
| colspan="2" |Battling against a [[Gym Leader]] or the [[Champion]]||+5||+3|| colspan="2" | 0
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" | [[Fainting]]
| If opponent is less than 30 levels higher
|If opponent is less than 30 levels higher
| colspan=4 | -1
| colspan="4" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || colspan=2 | -10
| colspan="2" | -5|| colspan="2" |-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 128 steps (for whole party, 50% chance to occur)  
| colspan="2" |Walking 128 steps (for whole party, 50% chance to occur)
| colspan=2 | +1 || colspan=2 | 0
| colspan="2" | +1|| colspan="2" |0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 255 steps with [[walking Pokémon]] in [[Isle of Armor]] or [[Crown Tundra]]
| colspan="2" |Walking 255 steps with [[walking Pokémon]] in [[Isle of Armor]] or [[Crown Tundra]]
| colspan=3 | +1 || 0
| colspan="3" | +1||0
|}
|}


The following methods can only increase Pokémon's friendship up to a maximum of 179. After 179 friendship, these methods no longer boost friendship.
The following methods can only increase Pokémon's friendship up to a maximum of 179. After 179 friendship, these methods no longer boost friendship.
* Leveling up.
*Leveling up.
* Walking with them in the party.
*Walking with them in the party.
* Using [[battle item]]s on them.
*Using [[battle item]]s on them.
* Using [[vitamin]]s or [[feather]]s on them. (Excluding [[Rare Candy]], [[Exp. Candy]], and [[Dynamax Candy]] which have unused values and do not grant Friendship<ref>https://twitter.com/Sibuna_Switch/status/1574102961109848066</ref>)
*Using [[vitamin]]s or [[feather]]s on them. (Excluding [[Rare Candy]], [[Exp. Candy]], and [[Dynamax Candy]] which have unused values and do not grant Friendship<ref>https://twitter.com/Sibuna_Switch/status/1574102961109848066</ref>)
* Battling with them against [[Gym Leader]]s or other "tough" Trainers.<!--check who counts as "tough" Trainers-->
*Battling with them against [[Gym Leader]]s or other "tough" Trainers.<!--check who counts as "tough" Trainers-->


The following methods can increase a Pokémon's friendship regardless of their current friendship (up to the maximum of 255).
The following methods can increase a Pokémon's friendship regardless of their current friendship (up to the maximum of 255).
* Using {{cat|friendship-raising Berries}}
*Using {{cat|friendship-raising Berries}}
* [[Pokémon Camp]]:
*[[Pokémon Camp]]:
** Playing with them using toys, especially toy balls.
**Playing with them using toys, especially toy balls.
** Breaking up fights involving the Pokémon by calling it over to you.
**Breaking up fights involving the Pokémon by calling it over to you.
** Cooking [[curry]] with the Pokémon, especially when using lots of rare Berries.
**Cooking [[curry]] with the Pokémon, especially when using lots of rare Berries.


The following methods can decrease a Pokémon friendship (down to a minimum of 0).
The following methods can decrease a Pokémon friendship (down to a minimum of 0).
* Letting a Pokémon faint, especially when battling a much stronger opponent.
*Letting a Pokémon faint, especially when battling a much stronger opponent.
* Using [[herbal medicine]] on it.
*Using [[herbal medicine]] on it.


=====Effects=====
=====Effects=====
Line 1,293: Line 1,297:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
! style="background:#{{cute color light}};" | Friendship
! style="background:#{{cute color light}};" |Friendship
! style="background:#{{cute color light}};" | {{color2|000|Pokémon Camp|Camp}} hearts
! style="background:#{{cute color light}};" |{{color2|000|Pokémon Camp|Camp}} hearts
! style="background:#{{cute color light}};" | Effect
! style="background:#{{cute color light}};" |Effect
|-
|-
| 0-179
|0-179
| 0-2
| 0-2
| None
|None
|-
|-
| 180-219
|180-219
| 3
| 3
|  
|  
* Pokémon moves a little when sent out in battle
*Pokémon moves a little when sent out in battle
* 10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)
|-
|-
| 220-254
|220-254
| 4
| 4
|
|
* Pokémon bounces up-and-down when sent out in battle
*Pokémon bounces up-and-down when sent out in battle
* 15% chance of not fainting from a hit that would normally knock it out
*15% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
|-
|-
| 255
| 255
| 5
|5
|
|
* Pokémon bounces up-and-down when sent out in battle
*Pokémon bounces up-and-down when sent out in battle
* 20% chance of not fainting from a hit that would normally knock it out
*20% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
*10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
* Increased [[critical hit]] ratio (namely, each stage's chance is doubled)
*Increased [[critical hit]] ratio (namely, each stage's chance is doubled)
|}
|}


Line 1,332: Line 1,336:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
! style="background:#{{cute color light}};" | Hammerlocke quote
! style="background:#{{cute color light}};" |Hammerlocke quote
! style="background:#{{cute color light}};" | {{color2|000|Pokémon Camp|Camp}} hearts
! style="background:#{{cute color light}};" | {{color2|000|Pokémon Camp|Camp}} hearts
! style="background:#{{cute color light}};" | Battle visual effect
! style="background:#{{cute color light}};" |Battle visual effect
! style="background:#{{cute color light}};" | Friendship
! style="background:#{{cute color light}};" |Friendship
|-
|-
| "You're best buddies! That Best Friends Ribbon looks really good on you!"
|"You're best buddies! That Best Friends Ribbon looks really good on you!"
| 5
|5
| Hops and slightly turns
|Hops and slightly turns
|255
|255
|-
|-
| "You two are almost best friends! I can see you really care about each other!"
|"You two are almost best friends! I can see you really care about each other!"
| 4
|4
| Hops
|Hops
|220-254
|220-254  
|-
|-
| "You two get along great! Together is always better—am I right?"
| "You two get along great! Together is always better—am I right?"
| 3
| 3
| Wiggles
| Wiggles
|180-219
| 180-219
|-
|-
| "Seems like you're pretty good friends! Still, I bet you could become even closer!"
|"Seems like you're pretty good friends! Still, I bet you could become even closer!"
| 2
|2
| rowspan=5 | ''none''
| rowspan="5" |''none''
|130-179
| 130-179
|-
|-
| "Wow, I think you're on your way to becoming real good friends!"
|"Wow, I think you're on your way to becoming real good friends!"
| 1
|1
|80-129
|80-129
|-
|-
| "Seems like it likes you an average amount! Don't worry—you two will get closer as time passes!"
|"Seems like it likes you an average amount! Don't worry—you two will get closer as time passes!"
| rowspan=3 | 0
| rowspan="3" |0
|30-79
|30-79
|-
|-
| "I guess you two just met? It's still getting used to things."
|"I guess you two just met? It's still getting used to things."
|1-29
|1-29
|-
|-
| "Maybe you're a bit too strict? It doesn't seem like you're friends at all..."
|"Maybe you're a bit too strict? It doesn't seem like you're friends at all..."
|0
|0
|}
|}
Line 1,381: Line 1,385:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|- style="text-align: center"
|- style="text-align: center"
! rowspan=2 colspan=2 style="background:#{{cute color light}}; {{roundytl|5px}}" | Event
! rowspan="2" colspan="2" style="background:#{{cute color light}}; {{roundytl|5px}}" |Event
! colspan=3 style="background:#{{cute color light}}; {{roundytr|5px}}" | Change based on current friendship
! colspan="3" style="background:#{{cute color light}}; {{roundytr|5px}}" |Change based on current friendship
|- style="background:#{{cute color light}}"
|- style="background:#{{cute color light}}"
! 0 to 99
!0 to 99
! 100 to 199
!100 to 199
! 200 to 255
!200 to 255
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | [[Level]] up (excluding [[Rare Candy]]) || +3 || +2 || +1
| colspan="2" |[[Level]] up (excluding [[Rare Candy]])||+3||+2||+1
|- style="background:#fff"
|- style="background:#fff"
| rowspan=2 | [[Fainting]]
| rowspan="2" |[[Fainting]]
| If opponent is less than 30 levels higher
|If opponent is less than 30 levels higher
| colspan=3 | -1
| colspan="3" | -1
|- style="background:#fff"
|- style="background:#fff"
| If opponent is at least 30 levels higher
|If opponent is at least 30 levels higher
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party) || +5 || +3 || 0
| colspan="2" |Battling against a [[Gym Leader]], [[Elite Four]] member, or the [[Pokémon Champion|Champion]] (whole party)||+5||+3 || 0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 128 steps (50%; for whole party)
| colspan="2" |Walking 128 steps (50%; for whole party)
| colspan=3 | +1
| colspan="3" | +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Walking 128 steps (50%; for [[walking Pokémon]])
| colspan="2" |Walking 128 steps (50%; for [[walking Pokémon]])
| colspan=3 | +1
| colspan="3" | +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Feeding a Pokémon a [[Poffin]]
| colspan="2" |Feeding a Pokémon a [[Poffin]]
| colspan=3 | +1
| colspan="3" | +1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry"/> || +10 || +5 || +1
| colspan="2" |Using {{cat|friendship-raising Berries}}<ref group="lower-alpha" name="berry" />||+10||+5||+1
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[vitamin]]<ref group="lower-alpha" name="vitamin"/> || +4 || +2 || 0
| colspan="2" |Using a [[vitamin]]<ref group="lower-alpha" name="vitamin" />|| +4|| +2||0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using a [[battle item]]<ref group="lower-alpha" name="battleitem"/>
| colspan="2" |Using a [[battle item]]<ref group="lower-alpha" name="battleitem" />
| colspan=2 | +1 || 0
| colspan="2" | +1||0
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Powder]] or [[Heal Powder]]
| colspan="2" |Using [[Energy Powder]] or [[Heal Powder]]
| colspan=2 | -5 || -10
| colspan="2" | -5||-10
|- style="background:#fff"
|- style="background:#fff"
| colspan=2 | Using [[Energy Root]]
| colspan="2" |Using [[Energy Root]]
| colspan=2 | -10 || -15
| colspan="2" | -10||-15
|-
|-
| colspan=2 style="background:#fff; {{roundybl|5px}}" | Using [[Revival Herb]]
| colspan="2" style="background:#fff; {{roundybl|5px}}" |Using [[Revival Herb]]
| colspan=2 style="background:#fff" | -15
| colspan="2" style="background:#fff" | -15
| style="background:#fff; {{roundybr|5px}}" | -20
| style="background:#fff; {{roundybr|5px}}" | -20
|}
|}
{{-}}
{{-}}


=====Effects=====
===== Effects=====
[[Walking Pokémon]] have a chance to find Berries; this chance increases with Pokémon's friendship value.
[[Walking Pokémon]] have a chance to find Berries; this chance increases with Pokémon's friendship value.


In these games, friendship has the following effects:
In these games, friendship has the following effects:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
! style="background:#{{cute color light}};" | Friendship
! style="background:#{{cute color light}};" |Friendship
! style="background:#{{cute color light}};" | Effect
! style="background:#{{cute color light}};" |Effect
|-
|-
| 0-179
|0-179
| None
| None
|-
|-
| 180-219
|180-219
|  
|
* Pokémon moves a little when sent out in battle
*Pokémon moves a little when sent out in battle
* 10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)
*10% chance of not fainting from a hit that would normally [[Fainting|knock it out]] (leaving it with 1 HP)
|-
|-
| 220-254
|220-254
|
|
* Pokémon bounces up-and-down when sent out in battle
*Pokémon bounces up-and-down when sent out in battle
* 15% chance of not fainting from a hit that would normally knock it out
*15% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
|-
|-
| 255
| 255
|
|  
* Pokémon bounces up-and-down when sent out in battle
*Pokémon bounces up-and-down when sent out in battle
* 20% chance of not fainting from a hit that would normally knock it out
*20% chance of not fainting from a hit that would normally knock it out
* Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
*Boosted [[experience|Exp. Points]] (with a multiplier of 4915/4096, or approximately 20% more)
* 20% chance of recovering from [[status condition]]s on its own
*20% chance of recovering from [[status condition]]s on its own
* 10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
*10% accuracy subtracted from an opponent's move (no effect on {{cat|Moves that cannot miss|sure-hit moves}}, however)
* Increased [[critical hit]] ratio (namely, each stage's chance is doubled)
*Increased [[critical hit]] ratio (namely, each stage's chance is doubled)
|}
|}


Line 1,468: Line 1,472:
=====Modification=====
=====Modification=====
Various actions can change a Pokémon's friendship:
Various actions can change a Pokémon's friendship:
* Leveling up may increase a Pokémon's friendship <!--by 1, 2 or 3?-->
*Leveling up may increase a Pokémon's friendship<!--by 1, 2 or 3?-->
* Any instance of gaining Experience increases friendship by 1. This includes
*Any instance of gaining Experience increases friendship by 1. This includes  
** Breaking rocks, shaking trees, etc. for items
**Breaking rocks, shaking trees, etc. for items
** If multiple [[Exp. Candy|Exp. Candies]] are used on a Pokémon at once, then friendship increases by 1 for each Candy used.
**If multiple [[Exp. Candy|Exp. Candies]] are used on a Pokémon at once, then friendship increases by 1 for each Candy used.
** Gaining Experience after a winning battle, regardless of participation
** Gaining Experience after a winning battle, regardless of participation


The following methods can decrease a Pokémon's friendship (down to a minimum of 0)
The following methods can decrease a Pokémon's friendship (down to a minimum of 0)
* Letting a Pokémon faint <!--by 1, 2, or 3?-->
* Letting a Pokémon faint<!--by 1, 2, or 3?-->
* Using [[herbal medicine]] on it <!--amount unknown-->
*Using [[herbal medicine]] on it<!--amount unknown-->


=====Evaluation=====
=====Evaluation =====
In {{g|Legends: Arceus}}, the friendship rater, Belamy, is in [[Jubilife Village]], near the [[pastures]].
In {{g|Legends: Arceus}}, the friendship rater, Belamy, is in [[Jubilife Village]], near the [[pastures]].


===Generation IX===
=== Generation IX===
{{incomplete|section|Needs information on changes (friendship-raising actions seem to increase it less now), friendship-changing actions, and ranges for rater comments}}
{{incomplete|section|Needs information on changes (friendship-raising actions seem to increase it less now), friendship-changing actions, and ranges for rater comments}}
====Pokémon Scarlet and Violet====
====Pokémon Scarlet and Violet====
Line 1,491: Line 1,495:


{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}};"
! style="background:#{{cute color light}};" | Quote
! style="background:#{{cute color light}};" |Quote
! style="background:#{{cute color light}};" | Picnic hearts
! style="background:#{{cute color light}};" | Picnic hearts
! style="background:#{{cute color light}};" | Friendship
! style="background:#{{cute color light}};" |Friendship
|-
|-
| "Whoa, you're the best friends ever! I can tell just being together gives you warm fuzzies!"
|"Whoa, you're the best friends ever! I can tell just being together gives you warm fuzzies!"
| 5
| 5
| 255
|255
|-
|-
| "Wow, you're pretty great friends! You sure mean a lot to each other."
|"Wow, you're pretty great friends! You sure mean a lot to each other."
| 4
|4
| 220-254
| 220-254
|-
|-
| "You're good friends, all right! You definitely enjoy each other's company!"
| "You're good friends, all right! You definitely enjoy each other's company!"
| 3
|3
| 180-219
|180-219
|-
|-
| "You're getting along well...but I'm sure you could get way friendlier!"
|"You're getting along well...but I'm sure you could get way friendlier!"
| 2
|2
| 130-179
|130-179
|-
|-
| "You're starting to get friendly. I bet you'll get along better soon!"
|"You're starting to get friendly. I bet you'll get along better soon!"
| 1
|1
| 80-129
|80-129
|-
|-
| "You two seem kinda neutral—like you don't mind each other. I hope you get closer!"
|"You two seem kinda neutral—like you don't mind each other. I hope you get closer!"
| 0
|0
| 15-79
|15-79
|-
|-
| "Are you two just starting to get to know each other? I'm sensing some awkwardness here..."
| "Are you two just starting to get to know each other? I'm sensing some awkwardness here..."
Line 1,523: Line 1,527:
| 1-14
| 1-14
|-
|-
| "Oh my gosh! What happened between you two?! There's not even a smidge of friendship here!"
|"Oh my gosh! What happened between you two?! There's not even a smidge of friendship here!"
| 0
|0
| 0
|0
|}
|}


Line 1,538: Line 1,542:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Rating
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Rating
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#fff"
|- style="background:#fff"
! style="background:#AAA" |<font color=FFE100>Excellent</font> <!--- the background is to make the bright text more suitable for eyes !--->
! style="background:#AAA" |<font color="FFE100">Excellent</font><!--- the background is to make the bright text more suitable for eyes !--->
|250-255
|250-255  
|- style="background:#fff"
|- style="background:#fff"
! style="color:#FF9600" | Very good
! style="color:#FF9600" |Very good
|200-249
|200-249
|- style="background:#fff"
|- style="background:#fff"
! style="color:#FF826E" | Pretty good
! style="color:#FF826E" |Pretty good
|150-199
| 150-199
|- style="background:#fff"
|- style="background:#fff"
! style="color:#FF78C8" | A little bit
! style="color:#FF78C8" |A little bit
|100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
! style="color:#B484FF" | Not quite
! style="color:#B484FF" |Not quite
|50-99
|50-99
|-
|-
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" | Not at all
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" |Not at all
| style="background:#fff; {{roundybr|5px}}" |0-49
| style="background:#fff; {{roundybr|5px}}" |0-49
|}
|}
Line 1,573: Line 1,577:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Rating
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Rating
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#fff"
|- style="background:#fff"
! style="background:#AAA" |<font color=FFE100>Excellent</font> <!--- the background is to make the bright text more suitable for eyes !--->
! style="background:#AAA" |<font color="FFE100">Excellent</font><!--- the background is to make the bright text more suitable for eyes !--->
|250-255
|250-255  
|- style="background:#fff"
|- style="background:#fff"
! style="color:#FF9600" | Very good
! style="color:#FF9600" |Very good
|200-249
|200-249
|- style="background:#fff"
|- style="background:#fff"
! style="color:#FF826E" | Good
! style="color:#FF826E" |Good
|150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
! style="color:#FF78C8" | So-so
! style="color:#FF78C8" |So-so
|100-149
|100-149  
|- style="background:#fff"
|- style="background:#fff"
! style="color:#B484FF" | Not good
! style="color:#B484FF" |Not good
|50-99
|50-99
|-
|-
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" | Meager  
! style="background:#fff; color:#6464A0; {{roundybl|5px}}" |Meager
| style="background:#fff; {{roundybr|5px}}" |0-49
| style="background:#fff; {{roundybr|5px}}" |0-49
|}
|}


===Pokémon Pinball: Ruby & Sapphire===
===Pokémon Pinball: Ruby & Sapphire ===
{{main|Friendship evolution#Pokémon Pinball: Ruby & Sapphire|Friendship evolution → Pokémon Pinball: Ruby & Sapphire}}
{{main|Friendship evolution#Pokémon Pinball: Ruby & Sapphire|Friendship evolution → Pokémon Pinball: Ruby & Sapphire}}


Line 1,605: Line 1,609:
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
{| class="roundtable" cellpadding="3" style="background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}"
|-
|-
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Statement
! style="background:#{{cute color light}}; {{roundytl|5px}}" |Statement
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Friendship
! style="background:#{{cute color light}}; {{roundytr|5px}}" |Friendship
|- style="background:#fff"
|- style="background:#fff"
| "It simply adores you! It couldn't possibly get to like you more. This is wonderful!"
|"It simply adores you! It couldn't possibly get to like you more. This is wonderful!"
| 255
|255
|- style="background:#fff"
|- style="background:#fff"
| "It seems to like you very much. Your Pokémon seems to be very happy that it's with you."
|"It seems to like you very much. Your Pokémon seems to be very happy that it's with you."
| 200-254
|200-254
|- style="background:#fff"
|- style="background:#fff"
| "It likes you quite a bit. It wants to be pampered by you."
|"It likes you quite a bit. It wants to be pampered by you."
| 150-199
|150-199
|- style="background:#fff"
|- style="background:#fff"
| "It's growing friendly toward you. It seems to believe in you."
|"It's growing friendly toward you. It seems to believe in you."
| 100-149
|100-149
|- style="background:#fff"
|- style="background:#fff"
| "It doesn't seem to be used to you yet. You should treat it kindly."
|"It doesn't seem to be used to you yet. You should treat it kindly."
| 50-99
|50-99
|- style="background:#fff"
|- style="background:#fff"
| "Hmm&hellip; It's not friendly toward you. The look in its eyes is frightening. You should treat it more kindly."
|"Hmm&hellip; It's not friendly toward you. The look in its eyes is frightening. You should treat it more kindly."
| 1-49
| 1-49
|-
|-
| style="background:#fff; {{roundybl|5px}}" | "&hellip; This is awful. It detests you to a degree I hardly ever see. Are you sure you'll be okay?"
| style="background:#fff; {{roundybl|5px}}" |"&hellip; This is awful. It detests you to a degree I hardly ever see. Are you sure you'll be okay?"
| style="background:#fff; {{roundybr|5px}}" | 0
| style="background:#fff; {{roundybr|5px}}" |0
|}
|}


==In the anime==
==In the anime ==
[[File:Ash and Pikachu.png|thumb|250px|Ash and Pikachu]]
[[File:Ash and Pikachu.png|thumb|250px|Ash and Pikachu]]
In the {{pkmn|anime}}, the bond between {{pkmn|Trainer}}s and their {{OBP|Pokémon|species}} has been a theme since [[EP001|the first episode]], in which {{Ash}} had trouble to form a friendship with his newly obtained {{AP|Pikachu}}. After risking his safety to protect Pikachu from a flock of angry {{p|Spearow}}, he had earned Pikachu's trust, and the two have been inseparable ever since.
In the {{pkmn|anime}}, the bond between {{pkmn|Trainer}}s and their {{OBP|Pokémon|species}} has been a theme since [[EP001|the first episode]], in which {{Ash}} had trouble to form a friendship with his newly obtained {{AP|Pikachu}}. After risking his safety to protect Pikachu from a flock of angry {{p|Spearow}}, he had earned Pikachu's trust, and the two have been inseparable ever since.
Line 1,636: Line 1,640:
Pokémon that have friendly relationships with their Trainers are said to perform better in {{pkmn|battle}}s. Ash believes that befriending a Pokémon will make it grow stronger, and he treats {{cat|Ash's Pokémon|all his Pokémon}} with utmost care and respect. However, throughout the series, some Trainers have been shown to focus on raw strength alone, disregarding their Pokémon's feelings and well being. Examples include [[Paul]] and [[Cross]].
Pokémon that have friendly relationships with their Trainers are said to perform better in {{pkmn|battle}}s. Ash believes that befriending a Pokémon will make it grow stronger, and he treats {{cat|Ash's Pokémon|all his Pokémon}} with utmost care and respect. However, throughout the series, some Trainers have been shown to focus on raw strength alone, disregarding their Pokémon's feelings and well being. Examples include [[Paul]] and [[Cross]].


Aside from regular battles, friendship is valued in [[Pokémon Contest]]s, since the level of cooperation between {{pkmn|Coordinator}} and Pokémon is observed by the [[Contest Judge|panel of judges]] during the [[Appeal|Performance Stage]]. Additionally, in the [[Contest Battle|Battle Stage]], Coordinators are expected to be in synchronicity with their Pokémon the entire time. In ''[[AG078|Cruisin' for a Losin']]'', the Director of the {{pkmn|Activities Committee|Contest Committee}}, [[Raoul Contesta|Mr. Contesta]], stated that a Pokémon's well being must be the number one priority of a Coordinator.
Aside from regular battles, friendship is valued in [[Pokémon Contest]]s, since the level of cooperation between {{pkmn|Coordinator}} and Pokémon is observed by the [[Contest Judge|panel of judges]] during the [[Appeal|Performance Stage]]. Additionally, in the [[Contest Battle|Battle Stage]], Coordinators are expected to be in synchronicity with their Pokémon the entire time. In ''[[AG078|Cruisin' for a Losin'<nowiki/>]]'', the Director of the {{pkmn|Activities Committee|Contest Committee}}, [[Raoul Contesta|Mr. Contesta]], stated that a Pokémon's well being must be the number one priority of a Coordinator.


In ''[[DP075|Our Cup Runneth Over!]]'', Contest Master [[Wallace]] stressed the importance of kinship. He also said that playing with Pokémon can help Trainers and Coordinators in learning how to bring out the potential of their Pokémon. In addition to enhancing a Pokémon's appearance, {{pkmn|groomer|Pokémon grooming}} is said to make them happier. Trainers who devote themselves to the development of techniques that improve a Pokémon's health and happiness are known as {{tc|Pokémon Breeder}}s. Some people study to become [[Pokémon Connoisseur]]s to be able to identify the compatibility between Trainers and Pokémon and then offer advice on how to strengthen their friendship.
In ''[[DP075|Our Cup Runneth Over!]]'', Contest Master [[Wallace]] stressed the importance of kinship. He also said that playing with Pokémon can help Trainers and Coordinators in learning how to bring out the potential of their Pokémon. In addition to enhancing a Pokémon's appearance, {{pkmn|groomer|Pokémon grooming}} is said to make them happier. Trainers who devote themselves to the development of techniques that improve a Pokémon's health and happiness are known as {{tc|Pokémon Breeder}}s. Some people study to become [[Pokémon Connoisseur]]s to be able to identify the compatibility between Trainers and Pokémon and then offer advice on how to strengthen their friendship.
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In contrast with the games, where a Pokémon of a certain [[level]] will only obey its Trainer if the Trainer possesses specific achievements, disobedient Pokémon in the anime will gain respect for their Trainers after realizing how far the Trainer is willing to go to befriend, protect, and care for the Pokémon.
In contrast with the games, where a Pokémon of a certain [[level]] will only obey its Trainer if the Trainer possesses specific achievements, disobedient Pokémon in the anime will gain respect for their Trainers after realizing how far the Trainer is willing to go to befriend, protect, and care for the Pokémon.


==Trivia==
==Trivia ==
* In all [[core series]] games from [[Generation III]] to [[Generation VII]], every [[Non-player character|non-playable]] {{pkmn|Trainer}}'s Pokémon that knows {{m|Frustration}} or is in {{v2|Emerald}}'s {{gdis|Battle Factory|III}} has 0 friendship, and all other NPCs' Pokémon in those generations have 255 friendship.
*In all [[core series]] games from [[Generation III]] to [[Generation VII]], every [[Non-player character|non-playable]] {{pkmn|Trainer}}'s Pokémon that knows {{m|Frustration}} or is in {{v2|Emerald}}'s {{gdis|Battle Factory|III}} has 0 friendship, and all other NPCs' Pokémon in those generations have 255 friendship.


==In other languages==
==In other languages==
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==Notes==
==Notes==
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==References==
==References==
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==External links==
==External links==
* [https://www.gamefaqs.com/gbc/198308-pokemon-gold-version/faqs/11568 GameFAQs: Pokemon Gold Version (GBC) Happiness Points FAQ by IDeLucas]
*[https://www.gamefaqs.com/gbc/198308-pokemon-gold-version/faqs/11568 GameFAQs: Pokemon Gold Version (GBC) Happiness Points FAQ by IDeLucas]
* [http://web.archive.org/web/20070830225419/http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Friendship FAQ by Ruimound]
*[http://web.archive.org/web/20070830225419/http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Friendship FAQ by Ruimound]
* [http://www.psypokes.com/gsc/happiness.php Pokemon Gold, Silver and Crystal :: Happiness Guide]
*[http://www.psypokes.com/gsc/happiness.php Pokemon Gold, Silver and Crystal :: Happiness Guide]


{{Pokémon individuality|cute}}<br>
{{Pokémon individuality|cute}}<br>
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