Foresight (move): Difference between revisions

m
(Automated edit) changing hyphen to something slightly wider
m ((Automated edit) changing hyphen to something slightly wider)
(236 intermediate revisions by 94 users not shown)
Line 1: Line 1:
{{MoveInfobox|
{{MoveInfobox
n=193 |
|n=193
name=Foresight |
|name=Foresight
jname=みやぶる |
|jname=みやぶる
jtrans=Thought Read|
|jtrans=See Through
desc=Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
|jtranslit=Miyaburu
gameimage=ForesightDPPt.png|
|gameimage=Foresight VII.png
type=Normal |
|gameimagewidth=300
damagecategory=Status |
|type=Normal
basepp=40 |
|damagecategory=Status
maxpp=64 |
|basepp=40
power=— |
|maxpp=64
accuracy=— |
|power=—
bdesc=??? |
|accuracy={{tt|—|100% in Generations II-III}}
gen=II |
|gen=II
category=Smart |
|category=Smart
appeal=3 |
|appeal=3
jam=0 |
|jam=0
cdesc=Worsens the condition of those that have made their appeals. |
|cdesc=Worsens the condition of those that made their appeals.
appealsc=1 |
|appealsc=1
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
pokefordex=foresight |
|category6=Clever
touches=no |
|appeal6=2
protect=yes |
|jam6=1
magiccoat=no |
|cdesc6=Badly startles Pokémon that used a move of the same type.
snatch=no |
|touches=no
brightpowder=yes |
|protect=yes
kingsrock=no |
|magiccoat=yes
flag7=yes |
|snatch=no
flag8=no |
|mirrormove=yes
sound=no |
|kingsrock=no
target=any |
|sound=no
footnotes= }}
|target=anyadjacent
'''Foresight''' (Japanese: '''みやぶる''' ''Thought Read'') is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation II]].
}}
'''Foresight''' (Japanese: '''みやぶる''' ''See Through'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].


==Effect==
==Effect==
===Generation II and III===
{{MoveResearch|If a non-Ghost Pokémon is affected by Foresight but then later gains the Ghost-type (such as from {{m|Trick-or-Treat}} or {{a|Color Change}}), will it be immune against Fighting and Normal moves?}}
Foresight allows Normal- and {{type2|Fighting}} moves to hit {{type2|Ghost}} Pokémon. It also brings the foe's evasiveness stat down to 0%. It has an accuracy of 100%.
 
===Generation II===
When Foresight is used, if the user's {{stat|accuracy}} stat stage is less than the target's {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.
 
Foresight also removes the {{t|Ghost}} type's immunity to {{type|Fighting}} and {{type|Normal}} moves for any moves used against the target.
 
Foresight has an accuracy of 100%. Foresight will fail if it is used on a Pokémon already under its effect.
 
===Generation III===
Foresight now causes all accuracy checks against the target to ignore any changes to the target's {{stat|evasion}} stat stages. This effect can no longer be {{m|Baton Pass}}ed. Foresight can also now successfully be used on Pokémon that are already under its effect.


===Generation IV===
===Generation IV===
Same as before, only it has no particular accuracy, thus it never fails.
Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.


==In the anime==
Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.
<gallery perrow=2>
 
Image:Noctowl Foresight.JPG|[[Ash's Noctowl]] using '''Foresight'''.
===Generations V to VII===
Image:Noctowl Foresight2.JPG|Noctowl's view after using '''Foresight'''.
Foresight can now be reflected with {{m|Magic Coat}}.
</gallery>
 
Foresight will once again fail if used against a Pokémon already under its effect.
 
If powered up by a [[Normalium Z]] into Z-Foresight, the user's [[critical hit]] ratio increases by two stages.
 
===Generation VIII onwards===
Foresight cannot be selected in a battle.


===Pokémon===
==Description==
'''{{p|Hoothoot}}'''. Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.
{{movedesc|Normal}}
* Used by [[Hagatha]]'s {{p|Hoothoot}} in ''[[EP121|Illusion Confusion]]''. '''Debut.'''
{{movedescentry|{{gameabbrevss|Stad2}}|Neutralizes the foe's evasive-ness. Also makes the <sc>Ghost</sc> type vulnerable to physical attacks.}}
'''{{p|Noctowl}}'''. Noctowl's eyes shoot red beams, enabling it to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.
{{movedescentry|{{gameabbrev2|GSC}}|Negates accuracy reduction moves.}}
* Used by [[Ash Ketchum]]'s [[Ash's Noctowl|Noctowl]] from ''[[EP181|A Ghost of a Chance]]'' to Present.
{{movedescentry|{{gameabbrev3|RSE}}|Negates the foe's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe's efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation II]]===
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
{{Movehead/Games|Normal|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Learnlist|Normal}}
{{Moveentry/6|0048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry|048|Venonat|2|Bug|Poison|--|}}
{{Moveentry/6|0049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry|049|Venomoth|2|Bug|Poison|--|}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry|066|Machop|1|Fighting||25|}}
{{Moveentry/6|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry|067|Machoke|1|Fighting||25|}}
{{Moveentry/6|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry|068|Machamp|1|Fighting||25|}}
{{Moveentry/6|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|36|36|37|37|37|37|}}
{{Moveentry|106|Hitmonlee|1|Fighting||25|}}
{{Moveentry/6|0161|Sentret|type=Normal|1|Field|Field|−|−|1|1|1|1|}}
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|}}
{{Moveentry/6|0162|Furret|type=Normal|1|Field|Field|−|−|1|1|1|1|}}
{{Moveentry|164|Noctowl|2|Normal|Flying|--,6|}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|6|6|5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry|193|Yanma|2|Bug|Flying|--|}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|1, 6|1, 6|1, 5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Learnlist/footer}}
{{Moveentry/6|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/6|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|−|−|1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/6|0258|Mudkip|type=Water|2|Monster|Water 1||19|19|19|19{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/6|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/6|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/6|0300|Skitty|type=Normal|2|Field|Fairy||−|4{{sup/4|PtHGSS}}|4|4|4|}}
{{Moveentry/6|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||5|4|4|4|4|}}
{{Moveentry/6|0355|Duskull|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|0427|Buneary|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/6|0428|Lopunny|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/6|0447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|}}
{{Moveentry/6|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/6|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||1|1|1|1|}}
{{Moveentry/6|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/6|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||||18|}}
{{Moveentry/6|0723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||||19|}}
{{Moveentry/6|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||||19|}}
{{Movefoot|Normal|6}}


====By {{pkmn|breeding}}====
===By {{pkmn|breeding}}===
{{Breedlist|Normal}}
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry|007|Squirtle|1|Water||{{p|Kangaskhan}}* <br> {{p|Lapras}}* <br> {{p|Marill}}, {{p|Azumarill}}*}}
{{Moveentry/6|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔||||||note=Chain breed in Gen II}}
{{Moveentry|016|Pidgey|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry/6|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry|054|Psyduck|1|Water||{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}* <br> {{p|Farfetch'd}}* <br> {{p|Lapras}}* <br> {{p|Marill}}, {{p|Azumarill}}* <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}* <br> {{p|Girafarig}}* <br> {{p|Marill}}, {{p|Azumarill}}* <br> {{p|Sneasel}}*}}
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field||||||||note=Chain breed in Gen II}}
{{Moveentry|056|Mankey|1|Fighting|| {{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Farfetch'd}}* <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}* <br> {{p|Girafarig}}* <br> {{p|Sneasel}}*}}
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry|083|Farfetch'd|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry/6|0083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|✔|✔|✔||||}}
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}*}}
{{Moveentry/6|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|||||note=Chain breed in Gen II}}
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}* <br> {{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Marill}}, {{p|Azumarill}}*}}
{{Moveentry/6|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔|||note=Chain breed in Gen II}}
{{Moveentry|142|Aerodactyl|2|Rock|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry/6|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|−|−|||||}}
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Farfetch'd}}* <br> {{p|Girafarig}}* <br> {{p|Sneasel}}*}}
{{Moveentry/6|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔||}}
{{Moveentry|175|Togepi|1|Normal||{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry/6|0155|Cyndaquil|type=Fire|1|Field|Field|✔|||||||note=Chain breed in Gens II-III}}
{{Moveentry|183|Marill|1|Water||{{p|Togetic}}*}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|||||}}
{{Moveentry|203|Girafarig|2|Normal|Psychic|{{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Mankey}}, {{p|Primeape}}* <br> {{p|Farfetch'd}}*  <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}*  <br> {{p|Sneasel}}*}}
{{Moveentry/6|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|−|−|−|||note=Chain breed}}
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Farfetch'd}}*  <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}*  <br> {{p|Girafarig}}*}}
{{Moveentry/6|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}
{{Learnlist/footer/breeding}}
{{Moveentry/6|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}
{{Moveentry/6|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔|}}
{{Moveentry/6|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}
{{Moveentry/6|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}
{{Moveentry/6|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|}}
{{Moveentry/6|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔|}}
{{Moveentry/6|0504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔|}}
{{Moveentry/6|0532|Timburr|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔|}}
{{Moveentry/6|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||||||}}
{{Movefoot|Normal|6}}


===[[Generation III]]===
===By {{pkmn2|event}}===
====By [[Level|leveling up]]====
====[[Generation II]]====
{{Learnlist|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry|048|Venonat|2|Bug|Poison|--|}}
{{Moveentry/1|0063|Abra|type=Psychic|1|Human-Like|Human-Like|{{DL|List of PCNY event Pokémon distributions (Generation II)|Foresight Abra|New York Pokémon Center}}}}
{{Moveentry|049|Venomoth|2|Bug|Poison|--|}}
{{Movefoot|Normal|1}}
{{Moveentry|066|Machop|1|Fighting||22|}}
{{Moveentry|067|Machoke|1|Fighting||22|}}
{{Moveentry|068|Machamp|1|Fighting||22|}}
{{Moveentry|106|Hitmonlee|1|Fighting||36|}}
{{Moveentry|163|Hoothoot|2|Normal|Flying|6|}}
{{Moveentry|164|Noctowl|2|Normal|Flying|--|}}
{{Moveentry|164|Noctowl|2|Normal|Flying|6|}}
{{Moveentry|193|Yanma|2|Bug|Flying|--|}}
{{Moveentry|258|Mudkip|1|Water||19|}}
{{Moveentry|259|Marshtomp|2|Water|Ground|20|}}
{{Moveentry|260|Swampert|2|Water|Ground|20|}}
{{Moveentry|302|Sableye|2|Dark|Ghost|5|}}
{{Moveentry|355|Duskull|1|Ghost||12|}}
{{Moveentry|356|Dusclops|1|Ghost||12}}
{{Learnlist/footer}}


====By {{pkmn|breeding}}====
==In other games==
{{Breedlist|Normal}}
===[[Pokémon Mystery Dungeon series]]===
{{Moveentry|007|Squirtle|1|Water||{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
Foresight resets any positive evasion stat changes to 0. If the target is a {{type|Ghost}}, it will also inflict the {{DL|Status condition (Mystery Dungeon)|Exposed}} status condition on them, removing their immunity to {{t|Normal}} and {{type|Fighting}} moves.
{{Moveentry|016|Pidgey|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry|054|Psyduck|1|Water||{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{Moveentry|056|Mankey|1|Fighting|| {{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Farfetch'd}}* <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}* <br> {{p|Girafarig}}* <br> {{p|Sneasel}}*}}
{{Moveentry|083|Farfetch'd|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{Moveentry|142|Aerodactyl|2|Rock|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Farfetch'd}}* <br> {{p|Girafarig}}* <br> {{p|Sneasel}}*}}
{{Moveentry|175|Togepi|1|Normal||{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry|203|Girafarig|2|Normal|Psychic|{{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Mankey}}, {{p|Primeape}}* <br> {{p|Farfetch'd}}*  <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}*  <br> {{p|Sneasel}}*}}
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Psyduck}}, {{p|Golduck}}* <br> {{p|Farfetch'd}}*  <br> {{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}*  <br> {{p|Girafarig}}*}}
{{Moveentry|283|Surskit|2|Bug|Water|{{p|Venonat}}, {{p|Venomoth}} <br> {{p|Yanma}} <br> {{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{Moveentry|296|Makuhita|1|Fighting||{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}<br> {{p|Hitmonlee}}<br>{{p|Sableye}}}}
{{Moveentry|307|Meditite|2|Fighting|Psychic|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}<br> {{p|Hitmonlee}}<br>{{p|Sableye}}}}
{{Moveentry|353|Shuppet|1|Ghost||{{p|Duskull}}, {{p|Dusclops}}}}
{{Learnlist/footer/breeding}}


===[[Generation IV]]===
{{Template:MDMoveheader|type=normal}}
====By [[Level|leveling up]]====
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Learnlist|Normal}}
{{Template:MDMoveRow|game=TDS|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Moveentry|048|Venonat|2|Bug|Poison|--|}}
{{Template:MDMoveRow|game=BSL|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Moveentry|049|Venomoth|2|Bug|Poison|--|}}
{{Template:MDMoveRow|game=SMD|pp=30|ppmax=40|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Moveentry|066|Machop|1|Fighting||13|}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
{{Moveentry|067|Machoke|1|Fighting||13|}}
{{Moveentry|068|Machamp|1|Fighting||13|}}
{{Moveentry|106|Hitmonlee|1|Fighting||37|}}
{{Moveentry|161|Sentret|1|Normal||--|}}
{{Moveentry|162|Furret|1|Normal||--|}}
{{Moveentry|163|Hoothoot|2|Normal|Flying|5|||DP}}
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|||PtHGSS}}
{{Moveentry|164|Noctowl|2|Normal|Flying|--|||DP|}}
{{Moveentry|164|Noctowl|2|Normal|Flying|--,5|||PtHGSS|}}
{{Moveentry|193|Yanma|2|Bug|Flying|--|}}
{{Moveentry|236|Tyrogue|1|Fighting||--|||PtHGSS}}
{{Moveentry|258|Mudkip|1|Water||19|}}
{{Moveentry|259|Marshtomp|2|Water|Ground|20|}}
{{Moveentry|260|Swampert|2|Water|Ground|20|}}
{{Moveentry|300|Skitty|1|Normal||4|||PtHGSS}}
{{Moveentry|302|Sableye|2|Dark|Ghost|4|}}
{{Moveentry|355|Duskull|1|Ghost||9|}}
{{Moveentry|356|Dusclops|1|Ghost||9}}
{{Moveentry|427|Buneary|1|Normal||--|}}
{{Moveentry|428|Lopunny|1|Normal||--|}}
{{Moveentry|447|Riolu|1|Fighting||--|}}
{{Moveentry|448|Lucario|2|Fighting|Steel|--|}}
{{Moveentry|469|Yanmega|2|Bug|Flying|--|}}
{{Moveentry|477|Dusknoir|1|Ghost||9}}
{{Moveentry|486|Regigigas|1|Normal||--|||PtHGSS}}
{{Learnlist/footer}}


====By {{pkmn|breeding}}====
===Description===
{{Breedlist|Normal}}
{{movedesc|Normal}}
{{Moveentry|007|Squirtle|1|Water||{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{Moveentry|016|Pidgey|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.}}
{{Moveentry|054|Psyduck|1|Water||{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプの ばあいは みやぶりじょうたいにかえる|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition}}}}
{{Moveentry|056|Mankey|1|Fighting|| {{p|Sentret}}, {{p|Furret}} <br> {{p|Buneary}}, {{p|Lopunny}} <br> {{p|Lucario}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{Moveentry|083|Farfetch'd|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy's boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.}}
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
|}
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
|}{{left clear}}
{{Moveentry|142|Aerodactyl|2|Rock|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry|155|Cyndaquil|1|Fire||{{p|Sentret}}, {{p|Furret}} <br> {{p|Buneary}}, {{p|Lopunny}} <br> {{p|Lucario}}}}
{{Moveentry|175|Togepi|1|Normal||{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Moveentry|203|Girafarig|2|Normal|Psychic|{{p|Sentret}}, {{p|Furret}} <br> {{p|Buneary}}, {{p|Lopunny}} <br> {{p|Lucario}}}}{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Sentret}}, {{p|Furret}} <br> {{p|Buneary}}, {{p|Lopunny}} <br> {{p|Lucario}}}}
{{Moveentry|283|Surskit|2|Bug|Water|{{p|Venonat}}, {{p|Venomoth}} <br> {{p|Yanma}}, {{p|Yanmega}} <br> {{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}
{{Moveentry|296|Makuhita|1|Fighting||{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}<br> {{p|Hitmonlee}}<br>{{p|Sableye}} <br> {{p|Buneary}}, {{p|Lopunny}} <br> {{p|Lucario}}}}
{{Moveentry|307|Meditite|2|Fighting|Psychic|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}<br> {{p|Hitmonlee}}<br>{{p|Sableye}}<br> {{p|Buneary}}, {{p|Lopunny}} <br> {{p|Lucario}}}}
{{Moveentry|353|Shuppet|1|Ghost||{{p|Duskull}}, {{p|Dusclops}}}}
{{Moveentry|396|Starly|2|Normal|Flying|{{p|Hoothoot}}, {{p|Noctowl}}}}
{{Learnlist/footer/breeding}}


== Trivia ==
==In the anime==
*When this move is used on {{p|Spiritomb}} or {{p|Sableye}}, it can be hit by a super-effective move due to the Ghost-type's immunity normally masking a Dark-type weakness.
{{moveanime|type=normal|exp=yes|gen=The user dispels illusions and reveals invisible objects and Pokémon. This also enables a Ghost-type target to be hit by Normal- and Fighting-type attacks.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Kodai Shuppet Foresight.png|image2p=Kodai's Shuppet|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Acerola Shuppet Foresight.png|image4p=Acerola's Shuppet}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes glow red, and it releases red beams of light from them or a pulse of energy from its body, undoing any illusions hit. They can also reveal invisible Ghost-type Pokémon.}}
{{movemid|type=normal|user=Hagatha and Nagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movemid|type=normal|user=Jaye|user1=Jaye's Hoothoot|startcode=JN009|startname=Finding a Legend!}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl's eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible {{tcolor|Ghost|{{normal color dark}}}}-type Pokémon and make them vulnerable to {{tcolor|Normal|{{normal color dark}}}}- and {{tcolor|Fighting|{{normal color dark}}}}-type moves, as well as see through solid objects.}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue force field from its body that expands all around, revealing any invisible objects, or Shuppet's eyes glow light blue and it releases a light blue wave of energy from them, revealing any invisible objects it hits.}}
{{movemid|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movebtm|type=normal|user=Acerola|user1=Acerola's Shuppet|startcode=SM094|startname=A Haunted House for Everyone!}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=This move enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl|image2=Korrina Lucario Foresight Aura Sphere Adventures.png|image2p=Lucario}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints an evasive opponent's location.}}
{{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario gains the ability to hit Ghost-type opponents with Normal- and Fighting-type moves.}}
{{movebtmManga|type=normal|user=Korrina's Lucario|startcode=PS593|startname=Xerneas Gives}}
 
* [[Professor Elm]]'s {{p|Sentret}} was revealed to know Foresight on the official website, but it has never been shown using the move.
 
===Pokémon Try Adventure===
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}
{{movebtmManga|type=normal|user=Soro|user1=Soro's Buneary|startcode=TA38|notes=Debut}}
 
==In other generations==
===Core series games===
{{Movegen
|type=Normal
|genII=Foresight II
|genIII=Foresight III
|genIV=Foresight IV
}}
{{Movegen
|type=Normal
|genV=Foresight V
|genVI=Foresight VI
}}
 
===Side series games===
{{Movegen
|type=Normal
|Stad2=Foresight Stad2
|Colo=Foresight Colo
|XD=Foresight XD
|PBR=Foresight PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Foresight PMD RB
|PSMD=Foresight PSMD
}}


==In other languages==
==In other languages==
* French: '''Clairvoyance'''
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
* German: '''Gesichte'''
|zh_yue=識破 ''{{tt|Sīkpo|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Honpo|See Through}}'' {{tt|*|Pre-Gen VII Media}}
* Italian: '''Preveggenza'''
|zh_cmn=識破 / 识破 ''{{tt|Shìpò / Shípò|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Kànpò|See Through}}'' {{tt|*|Pre-Gen VII Media}}
* Spanish: '''Profecia'''
|nl=Vooruitblik
|fi=Kaukokatse
|fr=Clairvoyance
|de=Scharfblick<sup>{{gen|VIII}}+</sup><br>Gesichte<sup>{{gen|II}}–{{gen|VII}}</sup>
|el=Διορατικότητα ''Dioratikótita''
|hi=दूरदृष्टि ''Doordrishti''
|pt_br=Previsão
|pt_eu=Previsão
|id=Perlihatkan
|it=Preveggenza
|pl=Jasnowidzenie<!--{{tt|*|Diamond and Pearl series onwards}}<br>Szósty Zmysł/Przewidywanie/Przezorność{{tt|*|EP182}}<br>Promień Prawdy{{tt|*|EP181}}-->
|ko=꿰뚫어보기 ''Kkwettureobogi''
|sr=Predviđanje
|es_la=Visión
|es_eu=Profecia
|sv=Förutseende
|vi=Nhìn Thấu Suốt
}}
{{-}}


{{Foresight}}
{{Foresight}}
{{Project MoveDex notice}}
{{Project Moves and Abilities notice}}
[[de:Gesichte]]
 
[[Category:Moves that can jam]]
[[Category:Moves that cannot miss]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]
 
[[de:Scharfblick]]
[[es:Profecía]]
[[fr:Clairvoyance]]
[[it:Preveggenza]]
[[ja:みやぶる]]
[[ja:みやぶる]]
[[pt:Foresight]]
[[zh:识破(招式)]]
16,013

edits