Foresight (move): Difference between revisions

m
(Automated edit) changing hyphen to something slightly wider
(Let's spread the appearances out and not just have three from Johto.)
m ((Automated edit) changing hyphen to something slightly wider)
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|name=Foresight
|name=Foresight
|jname=みやぶる
|jname=みやぶる
|jtrans=Thought Read
|jtrans=See Through
|jtranslit=Miyaburu
|jtranslit=Miyaburu
|gameimage=Foresight VII.png
|gameimage=Foresight VII.png
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|category=Smart
|category=Smart
|appeal=3
|appeal=3
|jam=1
|jam=0
|cdesc=Worsens the condition of those that have made their appeals.
|cdesc=Worsens the condition of those that made their appeals.
|appealsc=1
|appealsc=1
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
Line 33: Line 33:
|target=anyadjacent
|target=anyadjacent
}}
}}
'''Foresight''' (Japanese: '''みやぶる''' ''Thought Read'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].
'''Foresight''' (Japanese: '''みやぶる''' ''See Through'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].


==Effect==
==Effect==
{{MoveResearch|If a non-Ghost Pokémon is affected by Foresight but then later gains the Ghost-type (such as from {{m|Trick-or-Treat}} or {{a|Color Change}}), will it be immune against Fighting and Normal moves?}}
===Generation II===
===Generation II===
When Foresight is used, if the user's {{stat|accuracy}} stat stage is less than the target's {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.
When Foresight is used, if the user's {{stat|accuracy}} stat stage is less than the target's {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.
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Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.
Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.


Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.


===Generation V onwards===
===Generations V to VII===
Foresight can now be reflected with {{m|Magic Coat}}.
Foresight can now be reflected with {{m|Magic Coat}}.


Line 57: Line 59:


If powered up by a [[Normalium Z]] into Z-Foresight, the user's [[critical hit]] ratio increases by two stages.
If powered up by a [[Normalium Z]] into Z-Foresight, the user's [[critical hit]] ratio increases by two stages.
===Generation VIII onwards===
Foresight cannot be selected in a battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|2}}
{{Movehead/Games|Normal|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1}}
{{Moveentry/6|0048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/6|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1}}
{{Moveentry/6|0049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/6|066|Machop|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/6|067|Machoke|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/6|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/6|068|Machamp|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/6|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/6|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|36|36|37|37|37|37}}
{{Moveentry/6|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|36|36|37|37|37|37|}}
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|||1|1|1|1}}
{{Moveentry/6|0161|Sentret|type=Normal|1|Field|Field|||1|1|1|1|}}
{{Moveentry/6|162|Furret|type=Normal|1|Field|Field|||1|1|1|1}}
{{Moveentry/6|0162|Furret|type=Normal|1|Field|Field|||1|1|1|1|}}
{{Moveentry/6|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|6|6|5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|6|6|5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/6|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|1, 6|1, 6|1, 5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|1, 6|1, 6|1, 5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|1|1|1|1|1|1}}
{{Moveentry/6|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Undiscovered|Undiscovered|||1{{sup/4|PtHGSS}}|1|1|1}}
{{Moveentry/6|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/6|258|Mudkip|type=Water|2|Monster|Water 1||19|19|19|19{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12}}
{{Moveentry/6|0258|Mudkip|type=Water|2|Monster|Water 1||19|19|19|19{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/6|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12}}
{{Moveentry/6|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/6|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12}}
{{Moveentry/6|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/6|300|Skitty|type=Normal|2|Field|Fairy|||4{{sup/4|PtHGSS}}|4|4|4}}
{{Moveentry/6|0300|Skitty|type=Normal|2|Field|Fairy|||4{{sup/4|PtHGSS}}|4|4|4|}}
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||5|4|4|4|4}}
{{Moveentry/6|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||5|4|4|4|4|}}
{{Moveentry/6|355|Duskull|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14}}
{{Moveentry/6|0355|Duskull|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|356|Dusclops|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14}}
{{Moveentry/6|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|427|Buneary|type=Normal|2|Field|Human-Like|||1|1|1|1}}
{{Moveentry/6|0427|Buneary|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/6|428|Lopunny|type=Normal|2|Field|Human-Like|||1|1|1|1}}
{{Moveentry/6|0428|Lopunny|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/6|447|Riolu|type=Fighting|1|Undiscovered|Undiscovered|||1|1|1|1}}
{{Moveentry/6|0447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|}}
{{Moveentry/6|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1}}
{{Moveentry/6|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/6|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||1|1|1|1|1}}
{{Moveentry/6|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||1|1|1|1|}}
{{Moveentry/6|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14}}
{{Moveentry/6|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/6|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||1{{sup/4|PtHGSS}}|1|1|1}}
{{Moveentry/6|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/6|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||||18}}
{{Moveentry/6|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||||18|}}
{{Moveentry/6|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||||19}}
{{Moveentry/6|0723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||||19|}}
{{Moveentry/6|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||||19}}
{{Moveentry/6|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||||19|}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|2}}
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/6|007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/6|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}
{{Moveentry/6|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gens II-III}}
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}
{{Moveentry/6|083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/6|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}
{{Moveentry/6|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/6|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}
{{Moveentry/6|140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3||||✔|✔|✔}}
{{Moveentry/6|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3||||✔|✔|✔|}}
{{Moveentry/6|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|155|Cyndaquil|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gens II-III}}
{{Moveentry/6|0155|Cyndaquil|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}
{{Moveentry/6|175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/6|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔||||note=Chain breed}}
{{Moveentry/6|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|−|−|−|||note=Chain breed}}
{{Moveentry/6|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gens II-III}}
{{Moveentry/6|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gens II-III}}
{{Moveentry/6|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}
{{Moveentry/6|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔}}
{{Moveentry/6|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔|}}
{{Moveentry/6|296|Makuhita|type=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔}}
{{Moveentry/6|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}
{{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔|✔|✔}}
{{Moveentry/6|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}
{{Moveentry/6|353|Shuppet|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔|✔}}
{{Moveentry/6|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|}}
{{Moveentry/6|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔}}
{{Moveentry/6|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔|}}
{{Moveentry/6|504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔}}
{{Moveentry/6|0504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔|}}
{{Moveentry/6|532|Timburr|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔}}
{{Moveentry/6|0532|Timburr|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔|}}
{{Moveentry/6|636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug||||✔|✔|✔}}
{{Moveentry/6|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug||||✔|✔|✔|}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|6}}


Line 134: Line 140:
====[[Generation II]]====
====[[Generation II]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|063|Abra|type=Psychic|1|Human-Like|Human-Like|{{DL|List of Gotta Catch 'Em All event Pokémon|Foresight Abra|New York Pokémon Center}}}}
{{Moveentry/1|0063|Abra|type=Psychic|1|Human-Like|Human-Like|{{DL|List of PCNY event Pokémon distributions (Generation II)|Foresight Abra|New York Pokémon Center}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Foresight resets any positive evasion stat changes to 0. If the target is a {{type|Ghost}}, it will also inflict the {{DL|Status condition (Mystery Dungeon)|Exposed}} status condition on them, removing their immunity to {{t|Normal}} and {{type|Fighting}} moves.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=30|ppmax=40|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
===Description===
===Description===
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプの ばあいは みやぶりじょうたいにかえる|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy's boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy's boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.}}
|}
|}
Line 146: Line 165:


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=Dispels illusions and reveals invisible objects and Pokémon.|image1=Kodai Shuppet Foresight.png|image1p=Kodai's Shuppet|image2=Ash Noctowl Foresight effect.png|image2p=Noctowl|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Acerola Shuppet Foresight.png|image4p=Acerola's Shuppet}}
{{moveanime|type=normal|exp=yes|gen=The user dispels illusions and reveals invisible objects and Pokémon. This also enables a Ghost-type target to be hit by Normal- and Fighting-type attacks.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Kodai Shuppet Foresight.png|image2p=Kodai's Shuppet|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Acerola Shuppet Foresight.png|image4p=Acerola's Shuppet}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes glow red, and it releases red beams of light from them or a pulse of energy from its body, undoing any illusions hit. They can also reveal invisible Ghost-type Pokémon.}}
{{movemid|type=normal|user=Hagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movemid|type=normal|user=Hagatha and Nagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movep|type=normal|ms=164s|pkmn=Noctowl|method=Noctowl's eyes shoot red beams, enabling it to get rid of illusions created. It can reveal invisible Ghost-type Pokémon, and can see through objects.}}
{{movemid|type=normal|user=Jaye|user1=Jaye's Hoothoot|startcode=JN009|startname=Finding a Legend!}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl's eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible {{tcolor|Ghost|{{normal color dark}}}}-type Pokémon and make them vulnerable to {{tcolor|Normal|{{normal color dark}}}}- and {{tcolor|Fighting|{{normal color dark}}}}-type moves, as well as see through solid objects.}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue forcefield from its body that expands all around, or its eyes turn glow light blue and then it sends a light blue slash of aura from its eye towards the opponent, revealing any invisible objects.}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue force field from its body that expands all around, revealing any invisible objects, or Shuppet's eyes glow light blue and it releases a light blue wave of energy from them, revealing any invisible objects it hits.}}
{{movemid|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movemid|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movebtm|type=normal|user=Acerola|user1=Acerola's Shuppet|startcode=SM094|startname=SM094}}
{{movebtm|type=normal|user=Acerola|user1=Acerola's Shuppet|startcode=SM094|startname=A Haunted House for Everyone!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user pinpoints the opponent's location.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl|image2=Korrina Lucario Foresight Aura Sphere Adventures.png|image2p=Lucario}}
{{movemanga|type=normal|exp=yes|gen=This move enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl|image2=Korrina Lucario Foresight Aura Sphere Adventures.png|image2p=Lucario}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints the opponent's location.}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints an evasive opponent's location.}}
{{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario gains the ability to hit Ghost-types with Normal- and Fighting-type moves.}}
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario gains the ability to hit Ghost-type opponents with Normal- and Fighting-type moves.}}
{{movebtmManga|type=normal|user=Korrina's Lucario|startcode=PAXY38|startname=Xerneas Gives}}
{{movebtmManga|type=normal|user=Korrina's Lucario|startcode=PS593|startname=Xerneas Gives}}


===In the Pokémon Try Adventure manga===
* [[Professor Elm]]'s {{p|Sentret}} was revealed to know Foresight on the official website, but it has never been shown using the move.
 
===Pokémon Try Adventure===
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}
Line 179: Line 201:
|type=Normal
|type=Normal
|genV=Foresight V
|genV=Foresight V
|genVI=Foresight
|genVI=Foresight VI
}}
}}
===Spin-off series games===
 
===Side series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
Line 189: Line 212:
|PBR=Foresight PBR
|PBR=Foresight PBR
}}
}}
 
===Spin-off series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
|PMDRB=Foresight PMD RB
|PMDRB=Foresight PMD RB
|PSMD=Foresight PSMD
}}
}}


Line 198: Line 222:
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_yue=識破 ''{{tt|Sīkpo|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Honpo|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|zh_yue=識破 ''{{tt|Sīkpo|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Honpo|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=識破 / 识破 ''{{tt|Shìpò|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Kànpò|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=識破 / 识破 ''{{tt|Shìpò / Shípò|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Kànpò|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Vooruitblik
|nl=Vooruitblik
|fi=Kaukokatse
|fi=Kaukokatse
|fr=Clairvoyance
|fr=Clairvoyance
|de=Gesichte
|de=Scharfblick<sup>{{gen|VIII}}+</sup><br>Gesichte<sup>{{gen|II}}–{{gen|VII}}</sup>
|el=Διορατικότητα ''Dioratikótita''
|el=Διορατικότητα ''Dioratikótita''
|hi=दूरदृष्टि ''Doordrishti''
|hi=दूरदृष्टि ''Doordrishti''
Line 209: Line 233:
|id=Perlihatkan
|id=Perlihatkan
|it=Preveggenza
|it=Preveggenza
|pl=Jasnowidzenie
|pl=Jasnowidzenie<!--{{tt|*|Diamond and Pearl series onwards}}<br>Szósty Zmysł/Przewidywanie/Przezorność{{tt|*|EP182}}<br>Promień Prawdy{{tt|*|EP181}}-->
|ko=꿰뚫어보기 ''Kkwettul'eobogi''
|ko=꿰뚫어보기 ''Kkwettureobogi''
|sr=Predviđanje
|sr=Predviđanje
|es_la= Visión
|es_la=Visión
|es_eu=Profecia
|es_eu=Profecia
|sv=Förutseende
|sv=Förutseende
Line 225: Line 249:
[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Gesichte]]
[[de:Scharfblick]]
[[es:Profecía]]
[[es:Profecía]]
[[fr:Clairvoyance]]
[[fr:Clairvoyance]]
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