Fire (type): Difference between revisions

→‎Trivia: add about starter colors
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* In the main Pokémon games since [[Generation III]], the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the [[Pokémon Trading Card Game]], the [[Pokémon Stadium series]], and [[Pokémon Mystery Dungeon]].  
* In the main Pokémon games since [[Generation III]], the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the [[Pokémon Trading Card Game]], the [[Pokémon Stadium series]], and [[Pokémon Mystery Dungeon]].  
** Also, the [[Cool Contest|Cool]] condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.
** Also, the [[Cool Contest|Cool]] condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.
* Fire is the only starter type where its respective starter Pokémon lines have not been of the same color category each generation.  The {{p|Charmander}}, {{p|Torchic}}, and {{p|Tepig}} lines are in the Red color category, however the {{p|Cyndaquil}} line is in the Yellow color category, and the {{p|Chimchar}} line is in the Brown color category.
* [[Generation III]] is the only generation not to have introduced at least one Fire-type legendary Pokémon.
* [[Generation III]] is the only generation not to have introduced at least one Fire-type legendary Pokémon.
* Fire is unique in that it is the only type able to deal more than double super effective damage. This is possible due to the {{p|Paras}} family's double weakness to fire paired with their ability, {{a|Dry Skin}}, which multiplies fire damage by 1.25, effectively making them take quintuple damage from Fire moves.
* Fire is unique in that it is the only type able to deal more than double super effective damage. This is possible due to the {{p|Paras}} family's double weakness to fire paired with their ability, {{a|Dry Skin}}, which multiplies fire damage by 1.25, effectively making them take quintuple damage from Fire moves.
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