Expedition Base Set (TCG): Difference between revisions

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*Because of this new layout, all of the cards lost their flavor data (Length, Weight, Level, and Pokédex entry). The absence of that information continued into the EX sets and would not be seen again until the release of [[Diamond & Pearl (TCG)|Diamond & Pearl]]. This absence causes problems with the Trainer Card Blaine's Quiz #1.
*Because of this new layout, all of the cards lost their flavor data (Length, Weight, Level, and Pokédex entry). The absence of that information continued into the EX sets and would not be seen again until the release of [[Diamond & Pearl (TCG)|Diamond & Pearl]]. This absence causes problems with the Trainer Card Blaine's Quiz #1.
*The ID number on each Card-e card is for the GBA e-Reader device. Since the cards lacked Levels, in terms of the e-reader, two different cards with the same name rendered them indistinguishable. Therefore a unique ID was placed on each card so that it would be easier to scan in order.
*The ID number on each Card-e card is for the GBA e-Reader device. Since the cards lacked Levels, in terms of the e-reader, two different cards with the same name rendered them indistinguishable. Therefore a unique ID was placed on each card so that it would be easier to scan in order.
*Expedition also splits the "{{TCG|Pokémon Power}}" classification into two; "[[Poké-Power (TCG)|Poké-Power]]" and "[[Poké-Body (TCG)|Poké-Body]]". PokéPowers are activated abilities as PokéBodies are "always on" abilities. It wasn't well received at the time, but shortly after the [[Pokémon Ruby and Sapphire]] games introduced similar Abilities, it became seen as a useful change.
*Expedition also splits the "{{TCG|Pokémon Power}}" classification into two; "{{TCG|Poké-Power}}" and "{{TCG|Poké-Body}}". Poké-Powers are activated abilities as Poké-Bodies are "always on" abilities. It wasn't well received at the time, but shortly after the [[Pokémon Ruby and Sapphire]] games introduced similar Abilities, it became seen as a useful change.
*Another change from previous sets are pack sizes and rarities. Because of the extra licensing fees Wizards had to pay to use Dot-Code technology, the pack size was reduced from 11 to 9; which remained the same for almost five years, even though the Dot-Code technology was dropped in 2004. The pack size would eventually increase to 10 with the release of Diamond & Pearl. Collectors could also find one reverse-holographic in every pack, meaning each pack contained: -
*Another change from previous sets are pack sizes and rarities. Because of the extra licensing fees Wizards had to pay to use Dot-Code technology, the pack size was reduced from 11 to 9; which remained the same for almost five years, even though the Dot-Code technology was dropped in 2004. The pack size would eventually increase to 10 with the release of Diamond & Pearl. Collectors could also find one reverse-holographic in every pack, meaning each pack contained: -
**5 Common cards
**5 Common cards
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