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(→Methods of evolution: Add another paragraph here.) |
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===Pokémon Conquest=== | ===Pokémon Conquest=== | ||
In {{g|Conquest}}, because the mechanics of [[level]]s, [[experience]], and [[friendship]] do not exist, Pokémon typically evolve once they reach a certain [[link]] threshold with their partnered [[Warrior]] or [[Warlord]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain [[ | In {{g|Conquest}}, because the mechanics of [[level]]s, [[experience]], and [[friendship]] do not exist, Pokémon typically evolve once they reach a certain [[link]] threshold with their partnered [[Warrior]] or [[Warlord]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain [[statistic]] reaches a specific value. For example, {{p|Spheal}} evolves when its HP has reached a value of 138, which is partially determined by the link with its Warrior. Warriors with Pokémon that require an [[evolutionary stone]] to evolve must equip themselves with that item and then perform an action that causes their link to improve, such as completing a battle. | ||
===Pokémon Pinball series=== | ===Pokémon Pinball series=== |
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