Entrainment (move): Difference between revisions

m (→‎Effect: I tried and it failed.)
Line 38: Line 38:


If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Entrainment, the user's {{stat|Special Defense}} stat raises one stage.
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Entrainment, the user's {{stat|Special Defense}} stat raises one stage.
Entrainment can be used as a part of a [[Contest combination|Contest Spectaculars combination]], causing certain moves ({{m|Circle Throw}}, {{m|Seismic Toss}}, {{m|Sky Drop}}, {{m|Smack Down}}, {{m|Storm Throw}} and {{m|Vital Throw}}) to give extra three appeal points if any of them is used in the next turn.


==Description==
==Description==