Entrainment (move): Difference between revisions

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{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=494 |
n=494 |
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jtrans=Befriend |
jtrans=Befriend |
jtranslit=Nakama Zukuri|
jtranslit=Nakama Zukuri|
gameimage=Entrainment V.png|
gameimage=Entrainment VI.png|
gameimagewidth=300 |
type=Normal |
type=Normal |
damagecategory=Status |
damagecategory=Status |
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bdesc= |
bdesc= |
gen=V |
gen=V |
category=Cute|
appeal6=2|
jam6=1|
cdesc6=Badly startles Pokémon that used a move of the same type.|
pokefordex=Entrainment |
pokefordex=Entrainment |
touches=no |
touches=no |
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==Effect==
==Effect==
Entrainment temporarily changes the target's [[Ability]] to match the user's. It does not work on targets with the {{a|Truant}}, {{a|Zen Mode}} or {{a|Multitype}} Abilities.
{{MoveResearch|Check Imposter in Generation V}}
Entrainment changes the target's [[Ability]] to match the user's. If a Pokémon affected by Entrainment is switched out, it regains its original Ability.
 
If both Pokémon have the same Ability, Entrainment will fail.
 
Entrainment fails if the target's Ability is {{a|Truant}}, {{a|Multitype}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, or {{a|Battle Bond}}.
 
Entrainment fails if the user's Ability is {{a|Trace}}, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Disguise}} or {{a|Power Construct}}.
 
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Entrainment, the user's {{stat|Special Defense}} stat raises one stage.
 
Entrainment can be used as a part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Circle Throw}}, {{m|Seismic Toss}}, {{m|Sky Drop}}, {{m|Smack Down}}, {{m|Storm Throw}} and {{m|Vital Throw}}) to give an extra three appeal points if any of them is used in the next turn.


==Description==
==Description==
{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|5}}  
{{Movehead/Level|Normal|5}}
{{Moveentry/Level5|311|Plusle|1|Electric|Electric|63}}
{{Moveentry/3|311|Plusle|type=Electric|1|Fairy|Fairy|63|1, 63{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49}}
{{Moveentry/Level5|312|Minun|1|Electric| Electric|63}}
{{Moveentry/3|312|Minun|type=Electric|1|Fairy|Fairy|63|1, 63{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49}}
{{Moveentry/Level5|427|Buneary|1|Normal|Normal|53}}
{{Moveentry/3|427|Buneary|type=Normal|2|Field|Human-Like|53|50|50}}
{{Moveentry/Level5|428|Lopunny|1|Normal|Normal|53}}
{{Moveentry/3|428|Lopunny|type=Normal|2|Field|Human-Like|53|53|53}}
{{Moveentry/Level5|433|Chingling|1|Psychic|Normal|25|25}}
{{Moveentry/3|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered|25|25{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19}}
{{Moveentry/Level5|531|Audino|1|Normal|Normal|25|25}}
{{Moveentry/3|531|Audino|type=Normal|1|Fairy|Fairy|25|25{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29}}
{{Moveentry/Level5|542|Leavanny|2|Bug|Grass|43}}
{{Moveentry/3|542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug|43|43|43}}
{{Moveentry/Level5|548|Petilil|1|Grass|Grass|37}}
{{Moveentry/3|548|Petilil|type=Grass|1|Grass|Grass|37|37|37}}
{{Moveentry/Level5|632|Durant|2|Bug|Steel|46}}
{{Moveentry/3|632|Durant|type=Bug|type2=Steel|1|Bug|Bug|46|46|36}}
{{Moveentry/Level5|674|Pancham|1|Fighting|Fighting|no|42}}
{{Moveentry/3|674|Pancham|type=Fighting|2|Field|Human-Like||42|42}}
{{Moveentry/Level5|675|Pangoro|2|Fighting|Dark|no|45}}
{{Moveentry/3|675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||1, 45|1, 45}}
{{Moveentry/Level5|702|Dedenne|2|Electric|Fairy|no|39}}
{{Moveentry/3|702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy||39|39}}
{{Movefooter|Normal|5}}
{{Moveentry/3|751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||48}}
{{Moveentry/3|752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||62}}
{{Movefoot|Normal|3}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|5}}
{{Movehead/Breed|Normal|5}}
{{Moveentry/Breed5|086|Seel|1|Water|Water|no|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}}
{{Moveentry/3|086|Seel|type=Water|2|Water 1|Field|||}}
{{Moveentry/Breed5|223|Remoraid|1|Water|Water|no|{{MSP|086|Seel}}|note=Chain breed}}
{{Moveentry/3|223|Remoraid|type=Water|2|Water 1|Water 2||||note=Chain breed}}
{{Moveentry/Breed5|370|Luvdisc|1|Water|Water|no|{{MSP|223|Remoraid}}|note=Chain breed}}
{{Moveentry/3|370|Luvdisc|type=Water|1|Water 2|Water 2||||note=Chain breed}}
{{Moveentry/Breed5|667|Litleo|2|Fire|Normal|no|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}}
{{Moveentry/3|667|Litleo|type=Fire|type2=Normal|1|Field|Field|||}}
{{Moveentry/Breed5|692|Clauncher|1|Water|Water|no|{{MSP|086|Seel}}|note=Chain breed}}
{{Moveentry/3|692|Clauncher|type=Water|2|Water 1|Water 3||||note=Chain breed}}
{{Moveentry/Breed5|701|Hawlucha|2|Fighting|Flying|no|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}}
{{Moveentry/3|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like|||}}
{{Movefooter|Normal|5}}
{{Movefoot|Normal|3}}


==In other generations==
==In other generations==
{{Movegen|
{{movegen
type=Normal|
|type=Normal
genV=Entrainment V|
|genV=Entrainment V
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_yue=找夥伴 ''{{tt|Jáau Fóbuhn|Find Partner}}''
|zh_cmn=找夥伴 / 找伙伴 ''{{tt|Zhǎo Huǒbàn|Find Partner}}''
|fr=Ten-danse
|fr=Ten-danse
|de=Zwango
|de=Zwango
|it=Saltamicizia
|it=Saltamicizia
|ko=동료만들기 ''Dongryo Mandulgi''
|ko=동료만들기 ''Dongnyo Mandulgi''
|pt_br=Arrastamento
|pt_br=Embarque
|es=Danza Amiga}}
|es=Danza Amiga}}
{{-}}
{{-}}


{{Gastro Acid|Normal}}
{{Worry Seed|Normal}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[it:Saltamicizia (mossa)]]
[[Category:Moves that can jam]]
 
[[Category:Ability-changing moves]]
[[de:Zwango]]
[[de:Zwango]]
[[es:Danza Amiga]]
[[fr:Ten-danse]]
[[fr:Ten-danse]]
[[it:Saltamicizia (mossa)]]
[[ja:なかまづくり]]
[[ja:なかまづくり]]
[[zh:变为同伴(技能)]]
[[zh:找伙伴(招式)]]