Easy chat system: Difference between revisions

→‎In Generation III: I added my knowledge of where the easy chat sentence given to the battle tower NPC can be seen. You should have called on me to provide this information years ago since I have known this for so long. I hope you like my improvements for this article. :)
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(→‎In Generation III: I added my knowledge of where the easy chat sentence given to the battle tower NPC can be seen. You should have called on me to provide this information years ago since I have known this for so long. I hope you like my improvements for this article. :))
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* The {{DL|Berry Master|Berry Master's wife}} will give out a Berry daily if given any two-word phrase. If she is told (for the first time only) one of the five certain phrases, she will give out the corresponding Berry. Repeating a special phrase will not result in another special Berry, and neither will stating any other phrase. Instead, she will hand out a random Berry from numbers 1 to 10 ([[Cheri Berry]] to [[Sitrus Berry]]).
* The {{DL|Berry Master|Berry Master's wife}} will give out a Berry daily if given any two-word phrase. If she is told (for the first time only) one of the five certain phrases, she will give out the corresponding Berry. Repeating a special phrase will not result in another special Berry, and neither will stating any other phrase. Instead, she will hand out a random Berry from numbers 1 to 10 ([[Cheri Berry]] to [[Sitrus Berry]]).
* Throughout Hoenn, the player can encounter interviewers who ask the player to input at least one word or phrase from the easy chat system. The player's interview can then be [[TV Mauville|seen on TV]]. By [[Record mixing|mixing records]] with other players, players' interviews can be seen on the others' games.
* Throughout Hoenn, the player can encounter interviewers who ask the player to input at least one word or phrase from the easy chat system. The player's interview can then be [[TV Mauville|seen on TV]]. By [[Record mixing|mixing records]] with other players, players' interviews can be seen on the others' games.
* In the {{Gdis|Battle Tower|III}}, on the right side of the room, there is an NPC that asks for the player's feelings before beginning a match. The player's response must consist of six words. There is a default message for each topic, all of which include at least one "word" consisting purely punctuation marks. In {{game|Emerald}}, the NPC allows the player to additionally input phrases for after a battle is won or lost. All Trainers in the Battle Tower{{sup/3|RSE}}, [[Trainer Tower]]{{sup/3|FRLG}} or [[Trainer Hill]]{{sup/3|E}}, in any [[Battle Tent]]{{sup/3|E}} or in any {{gdis|Battle Frontier|III}} facility except [[Frontier Brain]]s or [[apprentice]]s, greet the player using this six-word format, and speak similarly after victory or defeat.
* In the {{Gdis|Battle Tower|III}}, on the right side of the room, there is an NPC that asks for the player's feelings before beginning a match. The player's response must consist of six words. There is a default message for each topic, all of which include at least one "word" consisting purely punctuation marks. In {{game|Emerald}}, the NPC allows the player to additionally input phrases for after a battle is won or lost. All Trainers in the Battle Tower{{sup/3|RSE}}, [[Trainer Tower]]{{sup/3|FRLG}} or [[Trainer Hill]]{{sup/3|E}}, in any [[Battle Tent]]{{sup/3|E}} or in any {{gdis|Battle Frontier|III}} facility except [[Frontier Brain]]s or [[apprentice]]s, greet the player using this six-word format, and speak similarly after victory or defeat. When the player mixes records with others and the other players encounters the player who inputted the six-phrase easy chat with this NPC, it shows up as their dialogue before battle in the same fashion that regular NPCs in the Battle Tower do with their own easy chat-style phrase.


The word groups used in the Generation III games are listed below, followed by the available phrases:
The word groups used in the Generation III games are listed below, followed by the available phrases:
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