Dungeon tile: Difference between revisions

1,380 bytes added ,  31 March 2016
Added more Adventure Hints and Info from Gates to Infinity. More to come!
(code for other language tables)
(Added more Adventure Hints and Info from Gates to Infinity. More to come!)
Tag: bad formatting
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===Traps===
===Traps===
Traps are tiles that cause negative effects to the player and their party. Before being stepped on, they are disguised as regular floor tiles. Traps will not trigger if stepped on by enemies unless the trap was created by the party via a {{DL|Wonder Orb|Trapper Orb}} or a move such as {{m|Spikes}}. Starting in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], traps break after being triggered.
Traps are tiles that cause negative effects to the player and their party. Before being stepped on, they are disguised as regular floor tiles and remain hidden until they are stepped on. Using a {{DL|Wonder Orb|See-Trap Orb}} will make all traps on the floor visible. If the leader uses an attack on a space in front of themselves, it can also reveal the trap on that particular space. Traps will not trigger if stepped on by enemies unless the trap was created by the party via a {{DL|Wonder Orb|Trapper Orb}} or a move such as {{m|Spikes}}. Starting in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], traps break after being triggered.


{| class="roundy sortable" style="margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center"
{| class="roundy sortable" style="margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center"
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A Rescue Point appears under a target Pokémon when performing a friend rescue.
A Rescue Point appears under a target Pokémon when performing a friend rescue.


===Sparkling floor===
===Sparkling Floor===
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{pkmn|Super Mystery Dungeon}}, sparkling floors will either spawn a wild Pokémon or give the player a Gold Bar or other rare item.
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{pkmn|Super Mystery Dungeon}}, sparkling floors will either spawn a wild Pokémon or give the player a Gold Bar or other rare item.


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|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrevmd|GTI}}
| {{gameabbrevmd|GTI}}
| class="l" | Stairs leading to the next floor. <br>You won't be able to return to the previous floor, <br>so make sure you're ready to move on.
| class="l" | Stairs leading to the next floor. You won't<br>be able to return to the previous floor,<br>so make sure you're ready to move on.
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
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| rowspan="4" | Wonder Tile
| rowspan="4" | Wonder Tile
| {{gameabbrevmd|RB}}
| {{gameabbrevmd|RB}}
| class="l" | An odd floor tile seen in many dungeons.<br>Stepping on it resets the<br>Pokémon's {{stat|Attack}} {{stat|Defense}}, and so on,<br>if they are boosted or reduced.
| class="l" | An odd floor tile seen in many dungeons.<br>Stepping on it resets the<br>Pokémon's {{stat|Attack}}, {{stat|Defense}}, and so on,<br>if they are boosted or reduced.
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrevmd|TDS}}
| {{gameabbrevmd|TDS}}
| class="l" | Stepping on this curious floor tile, <br>found in many dungeons, <br>restores the Pokémon's {{stat|Attack}}, {{stat|Defence}}, <br>and other stats to normal levels, <br>whether they're reduced or boosted.
| class="l" | Stepping on this curious floor tile, <br>found in many dungeons, <br>restores the Pokémon's {{stat|Attack}}, {{stat|Defense}}, <br>and other stats to normal levels, <br>whether they're reduced or boosted.
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrevmd|GTI}}
| {{gameabbrevmd|GTI}}
| class="l" | Stepping on this curious floor tile, <br>found in many dungeons, <br>restores your {{stat|Attack}}, {{stat|Defence}}, <br>and other stats to normal levels, <br>wether they're lowered or boosted.
| class="l" | Stepping on this curious floor tile, found in<br>many dungeons, restores your {{stat|Attack}},<br>{{stat|Defense}}, and other stats to normal levels,<br>whether they're lowered or boosted.
|- style="background:#FFF"
|- style="background:#FFF"
| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
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| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
| class="l" | Stepping on it causes your party<br>to be [[Status ailments in Mystery Dungeon#Trained|trained]].
| class="l" | Stepping on it causes your party<br>to be [[Status ailments in Mystery Dungeon#Trained|trained]].
|- style="background:#FFF"
| Sparkling Floor
| {{gameabbrevmd|GTI}}
| class="l" | An item might be buried under this floor.<br>But be careful--if you go digging for<br>items, an enemy might jump out!
|- style="background:#FFF"
|- style="background:#FFF"
| Slumber Trap
| Slumber Trap
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! style="background:#{{MD color}}; {{roundytr|5px}}" | Description
! style="background:#{{MD color}}; {{roundytr|5px}}" | Description
|- style="background:#FFF"
|- style="background:#FFF"
| Wonder Tile
| rowspan="2"| Wonder Tile
| {{gameabbrevmd|GTI}}
| This is a Wonder Tile. If your stats<br>have been lowered by moves such as<br>{{m|Growl}} or {{m|Tail Whip}}, stepping<br>on this will return them to normal.<br>But watch out! Any raised stats<br>will also be returned to normal.
|- style="background:#FFF"
| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
| If your stats are lowered by a trap or by an<br>enemy's move, walk over a Wonder Tile<br>to restore them to normal.<br>But watch out! Any raised stats will<br>also be returned to normal!
| If your stats are lowered by a trap or by an<br>enemy's move, walk over a Wonder Tile<br>to restore them to normal.<br>But watch out! Any raised stats will<br>also be returned to normal!
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| This is a Training Switch.<br>Step on it, and your moves that you and your<br>teammates use will power up more<br>quickly while on this floor!
| This is a Training Switch.<br>Step on it, and your moves that you and your<br>teammates use will power up more<br>quickly while on this floor!
|- style="background:#FFF"
|- style="background:#FFF"
| Slumber Trap
| rowspan="2" | Slumber Trap
| {{gameabbrevmd|GTI}}
| It's a Slumber Trap!<br>The Pokémon that steps on this trap<br>will temporarily fall asleep!
|- style="background:#FFF"
| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
| It's a Slumber Trap!<br>The Pokémon that steps on this trap<br>will get the {{status|Sleep|sleep}} status<br>and fall asleep!
| It's a Slumber Trap!<br>The Pokémon that steps on this trap<br>will get the {{status|Sleep|sleep}} status<br>and fall asleep!
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| It's a Big Blast Trap!<br>If a Pokémon steps on this trap,<br>a big explosion will occur, damaging<br>all nearby Pokémon!<br>Nearby items on the ground will be<br>destroyed and will disappear!
| It's a Big Blast Trap!<br>If a Pokémon steps on this trap,<br>a big explosion will occur, damaging<br>all nearby Pokémon!<br>Nearby items on the ground will be<br>destroyed and will disappear!
|- style="background:#FFF"
|- style="background:#FFF"
| Gust Trap
| rowspan="2" |Gust Trap
| {{gameabbrevmd|GTI}}
| It's a Gust Trap!<br>The Pokémon that steps on this trap will<br>be blown away! If it gets blown on top of<br>a crag or into the water, the Pokémon will<br>be warped somewhere.
|- style="background:#FFF"
| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
| It's a Gust Trap!<br>The Pokémon that steps on this trap will<br>be blown away! If it gets blown to<br>somewhere it can't land, such as on top of<br>a crag or in the water, the Pokémon will<br>be warped somewhere else.
| It's a Gust Trap!<br>The Pokémon that steps on this trap will<br>be blown away! If it gets blown to<br>somewhere it can't land, such as on top of<br>a crag or in the water, the Pokémon will<br>be warped somewhere else.
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| It's a Hunger Trap!<br>Your [[Belly]] will become empty!
| It's a Hunger Trap!<br>Your [[Belly]] will become empty!
|- style="background:#FFF"
|- style="background:#FFF"
| Warp Trap
| rowspan="2" | Warp Trap
| {{gameabbrevmd|GTI}}
| It's a Warp Trap!<br><br>If you get separated from a party member,<br>try switching that party member's tactics<br>to "Wait there." This will make it easier<br>for you to regroup.
|- style="background:#FFF"
| {{gameabbrevmd|SMD}}
| {{gameabbrevmd|SMD}}
| It's a Warp Trap!<br>The Pokémon that steps on this trap will<br>be warped away! If you get separated from<br>a teammate, try switching that teammate's<br>tactics to Wait there. This will make it<br>easier for you to regroup.
| It's a Warp Trap!<br>The Pokémon that steps on this trap will<br>be warped away! If you get separated from<br>a teammate, try switching that teammate's<br>tactics to Wait there. This will make it<br>easier for you to regroup.