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Dual Chop will hit again if the first strike breaks a substitute. {{m|Bide}} and {{m|Counter}} will only acknowledge the second strike of this move. | Dual Chop will hit again if the first strike breaks a substitute. {{m|Bide}} and {{m|Counter}} will only acknowledge the second strike of this move. | ||
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate twice. | If the target has [[Contact#Abilities|an Ability that activates upon contact]] or a {{DL|In-battle effect item|Rocky Helmet}}, each strike counts individually, enabling the Ability or Rocky Helmet to activate twice. | ||
If the first strike activates the target's {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one. | If the first strike activates the target's {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one. | ||
If the user is holding a {{DL|In-battle effect item|King's Rock}}, each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | If the user is holding a {{DL|In-battle effect item|King's Rock}}, each consecutive hit has an equal chance to cause the opponent to [[flinch]]. |