Differences between the Pokémon games and anime: Difference between revisions

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* In the anime, some Pokémon that have been recently captured or evolved disobey their Trainer until that Trainer is able to find a way to get through to them with the prime example being [[Ash's Charizard]]. In the games, only traded Pokémon disobey their Trainer until Badges that can neutralize this problem are acquired.  
* In the anime, some Pokémon that have been recently captured or evolved disobey their Trainer until that Trainer is able to find a way to get through to them with the prime example being [[Ash's Charizard]]. In the games, only traded Pokémon disobey their Trainer until Badges that can neutralize this problem are acquired.  
* It is possible in the anime to render moves harmless in an unorthodox way which is not possible in the games. Sometimes this is used to counter type disadvantages. One example is with Ash's Pikachu during its battle against [[Winona]]'s {{p|Pelipper}}, where Pelipper used {{m|Steel Wing}} to attract Pikachu's electricity and divert it into the ground to render it useless.
* It is possible in the anime to render moves harmless in an unorthodox way which is not possible in the games. Sometimes this is used to counter type disadvantages. One example is with Ash's Pikachu during its battle against [[Winona]]'s {{p|Pelipper}}, where Pelipper used {{m|Steel Wing}} to attract Pikachu's electricity and divert it into the ground to render it useless.
* Occasionally there have been cases where move or status mechanics have been ignored or altered in the anime that contradicts the games. A few examples are {{m|Volt Tackle}} causing [[recoil]] damage when blocked with {{m|Protect}} instead of being caused from a small amount based on the damage inflicted, or when {{m|Toxic Spikes}} was used to poison Ash's Pokémon when they touched the ground instead of when they were switched, out including his {{AP|Staraptor}} and {{AP|Gliscor}} which are immune to that move in the games due to being {{type|Flying}}s.   
* Occasionally there have been cases where move or status mechanics have been ignored or altered in the anime that contradicts the games. A few examples are {{m|Volt Tackle}} causing [[recoil]] damage when blocked with {{m|Protect}} instead of being caused from a small amount based on the damage inflicted, or when {{m|Toxic Spikes}} was used to poison Ash's Pokémon when they touched the ground instead of when they were switched out, including his {{AP|Staraptor}} and {{AP|Gliscor}} which are immune to that move in the games due to being {{type|Flying}}s.   
* The [[Cry|cries]] in the regular games differ significantly from the cries in the anime. An exception is {{p|Pikachu}} in {{game|Yellow}}, which actually says its name when interacted with or when called into battle.
* The [[Cry|cries]] in the regular games differ significantly from the cries in the anime. An exception is {{p|Pikachu}} in {{game|Yellow}}, which actually says its name when interacted with or when called into battle.
* Some towns and other locations also differ between the anime and the games. In the anime, the [[Whirl Islands]] are populated, but in the games they are just a series of caves. Also, [[Littleroot Town]] is shown to be a coastal town in the anime; in the games, it is surrounded by woodland on all sides. In addition, the [[Seafoam Islands]] in the anime is depicted as a beach resort town with a warm climate, while in the games the Seafoam Islands are depicted as a location of icy caverns.
* Some towns and other locations also differ between the anime and the games. In the anime, the [[Whirl Islands]] are populated, but in the games they are just a series of caves. Also, [[Littleroot Town]] is shown to be a coastal town in the anime; in the games, it is surrounded by woodland on all sides. In addition, the [[Seafoam Islands]] in the anime is depicted as a beach resort town with a warm climate, while in the games the Seafoam Islands are depicted as a location of icy caverns.
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