Detect (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=197 |
|n=197
name=Detect |
|name=Detect
jname=みきり |
|jname=みきり
jtrans=All-Seeing |
|jtrans=All-Seeing
jtranslit=Mikiri |
|jtranslit=Mikiri
gameimage=Detect.png |
|gameimage=Detect IX.png
gameimagewidth=300px |
|gameimagewidth=300
type=Fighting |
|type=Fighting
damagecategory=Status |
|damagecategory=Status
basepp=5 |
|basepp=5
maxpp=8 |
|maxpp=8
power=— |
|power=—
accuracy=— |
|accuracy=—
priority=+4{{tt|*|+3 in Generations II-IV}} |
|priority={{tt|+4|+3 in Generations II-IV}}
gen=II |
|gen=II
category=Cool |
|category=Cool
appeal=2 |
|appeal=2
jam=0 |
|jam=0
cdesc=Can avoid being startled by others once. |
|cdesc=Can avoid being startled by others once.
appealsc=0 |
|appealsc=0
scdesc=Raises the score if the Voltage is low. |
|scdesc=Raises the score if the Voltage is low.
pokefordex=detect |
|appeal6=1
touches=no |
|jam6=0
protect=no |
|cdesc6=Prevents the user from being startled until the turn ends.
magiccoat=no |
|touches=no
snatch=no |
|protect=no
brightpowder=no |
|magiccoat=no
kingsrock=no |
|snatch=no
flag7=no |
|mirrormove=no
flag8=no |
|kingsrock=no
sound=no |
|sound=no
tm2=yes |
|tm2=yes
tm#2=43 |
|tm#2=43
na=no |
|na=no
target=self |
|target=self
footnotes= }}
}}
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It is [[TM43]] in Generation II.


==Effect==
==Effect==
===Generation II===
{{main|Protection}}
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by [[weather conditions]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn. Using Detect, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of {{m|Perish Song}}.
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].
 
The following moves cannot be stopped by Detect:


{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
Detect is an increased [[priority]] move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.
|-
{| class="roundy" style="margin:auto; background: #{{fighting color}}; text-align: center"
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! colspan="2" |
! {{color2|000000|Type}}
! Gen II
{{movelist|Curse|???}}
! Gen III
{{movelist|Future Sight|Psychic}}
! Gen IV
{{movelist|Perish Song|Normal}}
! Gen V
{{movelist|Psych Up|Normal}}
! Gen VI
{{movelist|Sketch|Normal}}
! Gen VII
{{movelist|Transform|Normal}}
! Gen VIII
|}
! Gen IX
|}
|- style="background: #fff"
<br clear="left">
! rowspan="3" style="background: #{{fighting color light}}" | [[Protection#Failure chances|Success rate]]
 
| Times ½ after each use<!--trivial limit-->
===Generation III===
| {{yes}}
Detect works the same as it did in Generation II.
| ||
 
| {{yes}}
The following moves cannot be stopped by Detect:
| || || ||
 
|- style="background: #fff"
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
| Times ½ after each use (lowest: 1/8)
|-
|
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
| {{yes}}<sup>[[#Generation III|bug]]</sup> || {{yes}}
|- style="background: #{{fighting color light}}"
| || || || ||
! {{color2|000000|Move}}
|- style="background: #fff"
! {{color2|000000|Type}}
| Times <sup>1</sup>/<sub>3</sub> after each use<!--trivial limit-->
{{movelist|Curse|???}}
| || || ||
{{movelist|Doom Desire|Steel}}
| {{yes}} || {{yes}} || {{yes}} || {{yes}}
{{movelist|Future Sight|Psychic}}
|- style="background: #fff"
{{movelist|Imprison|Psychic}}
! rowspan="2" style="background: #{{fighting color light}}" | [[Priority]]
{{movelist|Perish Song|Normal}}
| +3 || {{yes}} || {{yes}} || {{yes}}
{{movelist|Psych Up|Normal}}
| || || || ||
{{movelist|Role Play|Psychic}}
|- style="background: #fff"
{{movelist|Sketch|Normal}}
| +4 || || ||
{{movelist|Transform|Normal}}
| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
|}
|}
|}
<br clear="left">


===Generation IV===
Some moves will {{cat|moves that do damage through protection|do damage through Detect}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Detect. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Detect.
Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, or {{m|Endure}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III.


In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), or an Ability ({{a|No Guard}}), it has a chance to hit through Detect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are
[[Status move]]s that are unaffected by Detect are [[Protection#Unprotectable moves|listed here]]. Generally, {{cat|moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Detect.
unaffected, and will never hit through Detect.


The following moves cannot be stopped by Detect:
===Generation II===
In this generation only, Detect will fail if the user is behind a {{m|substitute}}.


{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
===Generation III===
|-
In this generation only, the success rate is meant to have a lower bound of 1/8, but [[Protection#Generation III-IV|a bug]] causes it to become erratic afterwards instead.
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">


Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
Detect can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Taunt}} was used in the previous turn.


===Generation V===
===Generation IV===
Detect no longer has a minimum success rate, and still has 50% decay, which now includes {{m|Quick Guard}} and {{m|Wide Guard}} as well.
In {{2v2|Diamond|Pearl}} only, due to [[List of glitches (Generation IV)#Protection bypass glitch|a bug]], if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]] or {{m|Blizzard}} in {{weather|hail}}), or an Ability ({{a|No Guard}}), it ignores protection with inverted accuracy. [[One-hit knockout move|OHKO]] moves are unaffected and will not hit through protection. This bug was fixed in Platinum.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
 
===Generation VI===
The moves {{m|King's Shield}} and {{m|Spiky Shield}} now also decrease the chance of success of Detect. Even though Quick Guard and Wide Guard no longer fail due to consecutive use, they still decrease the chance of success of Detect on consecutive turns.
 
The following moves cannot be stopped by Detect:
 
{| style="background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Aromatic Mist|Fairy|cat=Status}}
{{movelist|Confide|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Hold Hands|Normal|cat=Status}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Play Nice|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}{{left clear}}


Additionally, Feint, Shadow Force, and Phantom Force lift Detect's protection for the rest of the turn.
===Generation V onwards===
If powered up by a [[Fightinium Z]] into Z-Detect, the user's {{stat|evasion}} rises one stage.


==Description==
==Description==
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrev3|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrev3|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev2|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 202: Line 111:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Movehead/Games|Fighting|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51|50}}
{{Moveentry/9|0083|formsig=G|Farfetch'd|type=Fighting|2|Flying|Field|form=Galarian Form|||||||25}}
{{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15|15}}
{{Moveentry/9|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|44|44|46|51|50|50|12|12|12}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}}
{{Moveentry/9|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|37|37|15|15|15|15|60|60|60}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}}
{{Moveentry/9|0145|formsig=G|Zapdos|type=Fighting|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||||60||60}}
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|41}}
{{Moveentry/9|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/3|RSE}}<br>28{{sup/3|FRLG}}|17|17|17|17||17|17}}
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|47}}
{{Moveentry/9|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|43|43|46|51|50|1, 50|12|12|12}}
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|51}}
{{Moveentry/9|0252|Treecko|type=Grass|2|Monster|Dragon||41|41|41|41{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33|12|12|12}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|22}}
{{Moveentry/9|0253|Grovyle|type=Grass|2|Monster|Dragon||47|47|47|47{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38|12|12|12}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|11}}
{{Moveentry/9|0254|Sceptile|type=Grass|2|Monster|Dragon||51|51|51|51{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|12|12|12}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|--, 12|--, 11|--, 11|--, 11}}
{{Moveentry/9|0255|Torchic|type=Fire|1|Field|Field||−|−|−|−|−|12|12|12}}
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|33}}
{{Moveentry/9|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field||−|−|−|−|−|12|12|12}}
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44|--, 44}}
{{Moveentry/9|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field||−|−|−|−|−|12|12|12}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--|--}}
{{Moveentry/9|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||−|−|−|−|−||28|28}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}}
{{Moveentry/9|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like||−|−|−|−|−||30|30}}
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}}
{{Moveentry/9|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||25|22|22|22{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|18|18|18}}
{{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/9|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||12|11|11|11{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9||9|9}}
{{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/9|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||1, 12|1, 11|1, 11|1, 11{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9||9|1}}
{{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22|22}}
{{Moveentry/9|0335|Zangoose|type=Normal|1|Field|Field||46|40|40{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36||36|36}}
{{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/9|0352|Kecleon|type=Normal|1|Field|Field||−|−|−|−|−||30}}
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/9|0359|Absol|type=Dark|1|Field|Field|||49|49{{sup/5|BW}}<br>44{{sup/5|B2W2}}|1, 44{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33|15|15}}
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}}
{{Moveentry/9|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|1|1|1}}
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|--, 9|--, 9}}
{{Moveentry/9|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||17|17|17|17||17|17}}
{{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|--}}
{{Moveentry/9|0482|Azelf|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||16|16|16|16|14|14|14}}
{{Movefooter|Fighting|2}}
{{Moveentry/9|0504|Patrat|type=Normal|1|Field|Field||||11|11|11|}}
{{Moveentry/9|0505|Watchog|type=Normal|1|Field|Field||||11|11|11|}}
{{Moveentry/9|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||22|22|22|28}}
{{Moveentry/9|0520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23|34}}
{{Moveentry/9|0521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying|form=All forms||||23|23|23|36}}
{{Moveentry/9|0619|Mienfoo|type=Fighting|2|Field|Human-Like||||9|9|9|1||1}}
{{Moveentry/9|0620|Mienshao|type=Fighting|2|Field|Human-Like||||1, 9|1, 9|1, 9|1||1}}
{{Moveentry/9|0701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like|||||1|1|8||8}}
{{Moveentry/9|0798|Kartana|type=Grass|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||||53|30}}
{{Moveentry/9|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like|||||||15}}
{{Moveentry/9|0853|Grapploct|type=Fighting|2|Water 1|Human-Like|||||||15}}
{{Moveentry/9|0865|Sirfetch'd|type=Fighting|2|Flying|Field|||||||25}}
{{Moveentry/9|0891|Kubfu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||28||28}}
{{Moveentry/9|0892|Urshifu|type=Fighting|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|form=Single Strike Style|||||||28||28}}
{{Moveentry/9|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style|||||||28||28}}
{{Moveentry/9|0920|Lokix|type=Bug|type2=Dark|1|Bug|Bug|||||||||1}}
{{Moveentry/9|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|||||||||9}}
{{Moveentry/9|0992|Iron Hands|type=Fighting|type2=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||||70}}
{{Movefoot|Fighting|9}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|2}}
{{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}}
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster||{{sup/4|HGSS}}|||||}}
{{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|HGSS={{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}}}
{{Moveentry/8|0133|Eevee|type=Normal|1|Field|Field||||||||}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/8|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||||||||}}
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}}
{{Moveentry/8|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying||||||||}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/8|0447|Riolu|type=Fighting|2|Field|Human-Like||||||||}}
{{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/8|0501|Oshawott|type=Water|1|Field|Field||||||||}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/8|0532|Timburr|type=Fighting|1|Human-Like|Human-Like||||||||}}
{{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/8|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||||||||}}
{{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/8|0570|Zorua|type=Dark|1|Field|Field||||||||}}
{{Movefooter|Fighting|2}}
{{Moveentry/8|0570|formsig=H|Zorua|type=Normal|type2=Ghost|1|Field|Field|form=Hisuian Form||||||||}}
{{Moveentry/8|0912|Quaxly|type=Water|2|Flying|Water 1||||||||}}
{{Movefoot|Fighting|8}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Fighting|2|no|TM43|no|no|no|no}}
{{Movehead/TMGames|Fighting|g1=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes}}
|g2tm=43}}
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes}}
{{Moveentry/1|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes}}
{{Moveentry/1|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes}}
{{Moveentry/1|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes}}
{{Moveentry/1|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|yes}}
{{Moveentry/1|0022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes}}
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes}}
{{Moveentry/1|0026|Raichu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes}}
{{Moveentry/1|0027|Sandshrew|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes}}
{{Moveentry/1|0028|Sandslash|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes}}
{{Moveentry/1|0029|Nidoran♀|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes}}
{{Moveentry/1|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes}}
{{Moveentry/1|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes}}
{{Moveentry/1|0032|Nidoran♂|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes}}
{{Moveentry/1|0033|Nidorino|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|yes}}
{{Moveentry/1|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|}}
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|yes}}
{{Moveentry/1|0035|Clefairy|type=Fairy|1|Fairy|Fairy|}}
{{Moveentry/TM2|039|Jigglypuff|1|Normal|Normal|yes}}
{{Moveentry/1|0036|Clefable|type=Fairy|1|Fairy|Fairy|}}
{{Moveentry/TM2|040|Wigglytuff|1|Normal|Normal|yes}}
{{Moveentry/1|0039|Jigglypuff|type=Normal|Human-Like1|Fairy|Fairy|}}
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|yes}}
{{Moveentry/1|0040|Wigglytuff|type=Normal|Human-Like1|Fairy|Fairy|}}
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|yes}}
{{Moveentry/1|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes}}
{{Moveentry/1|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes}}
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes}}
{{Moveentry/1|0053|Persian|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes}}
{{Moveentry/1|0056|Mankey|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes}}
{{Moveentry/1|0057|Primeape|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes}}
{{Moveentry/1|0061|Poliwhirl|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes}}
{{Moveentry/1|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|}}
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes}}
{{Moveentry/1|0066|Machop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes}}
{{Moveentry/1|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|083|Farfetch'd|2|Normal|Flying|yes}}
{{Moveentry/1|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes}}
{{Moveentry/1|0083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|}}
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes}}
{{Moveentry/1|0104|Cubone|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes}}
{{Moveentry/1|0105|Marowak|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes}}
{{Moveentry/1|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes}}
{{Moveentry/1|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes}}
{{Moveentry/1|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|}}
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes}}
{{Moveentry/1|0125|Electabuzz|type=Electric|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|133|Eevee|1|Normal|Normal|yes}}
{{Moveentry/1|0126|Magmar|type=Fire|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|134|Vaporeon|1|Water|Water|yes}}
{{Moveentry/1|0133|Eevee|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|135|Jolteon|1|Electric|Electric|yes}}
{{Moveentry/1|0134|Vaporeon|type=Water|1|Field|Field|}}
{{Moveentry/TM2|136|Flareon|1|Fire|Fire|yes}}
{{Moveentry/1|0135|Jolteon|type=Electric|1|Field|Field|}}
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|yes}}
{{Moveentry/1|0136|Flareon|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|144|Articuno|2|Ice|Flying|yes}}
{{Moveentry/1|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|145|Zapdos|2|Electric|Flying|yes}}
{{Moveentry/1|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|146|Moltres|2|Fire|Flying|yes}}
{{Moveentry/1|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|147|Dratini|1|Dragon|Dragon|yes}}
{{Moveentry/1|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|148|Dragonair|1|Dragon|Dragon|yes}}
{{Moveentry/1|0147|Dratini|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes}}
{{Moveentry/1|0148|Dragonair|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes}}
{{Moveentry/1|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|}}
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes}}
{{Moveentry/1|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|152|Chikorita|1|Grass|Grass|yes}}
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|153|Bayleef|1|Grass|Grass|yes}}
{{Moveentry/1|0152|Chikorita|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|154|Meganium|1|Grass|Grass|yes}}
{{Moveentry/1|0153|Bayleef|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|155|Cyndaquil|1|Fire|Fire|yes}}
{{Moveentry/1|0154|Meganium|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|156|Quilava|1|Fire|Fire|yes}}
{{Moveentry/1|0155|Cyndaquil|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes}}
{{Moveentry/1|0156|Quilava|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|158|Totodile|1|Water|Water|yes}}
{{Moveentry/1|0157|Typhlosion|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes}}
{{Moveentry/1|0158|Totodile|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes}}
{{Moveentry/1|0159|Croconaw|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes}}
{{Moveentry/1|0160|Feraligatr|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes}}
{{Moveentry/1|0161|Sentret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes}}
{{Moveentry/1|0162|Furret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes}}
{{Moveentry/1|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|yes}}
{{Moveentry/1|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|172|Pichu|1|Electric|Electric|yes}}
{{Moveentry/1|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|173|Cleffa|1|Normal|Normal|yes}}
{{Moveentry/1|0172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|174|Igglybuff|1|Normal|Normal|yes}}
{{Moveentry/1|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|175|Togepi|1|Normal|Normal|yes}}
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|176|Togetic|2|Normal|Flying|yes}}
{{Moveentry/1|0175|Togepi|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes}}
{{Moveentry/1|0176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|}}
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes}}
{{Moveentry/1|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes}}
{{Moveentry/1|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes}}
{{Moveentry/1|0186|Politoed|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes}}
{{Moveentry/1|0190|Aipom|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|196|Espeon|1|Psychic|Psychic|yes}}
{{Moveentry/1|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔}}
{{Moveentry/TM2|197|Umbreon|1|Dark|Dark|yes}}
{{Moveentry/1|0196|Espeon|type=Psychic|1|Field|Field|}}
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes}}
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|}}
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes}}
{{Moveentry/1|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes}}
{{Moveentry/1|0207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔}}
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes}}
{{Moveentry/1|0209|Snubbull|type=Fairy|2|Field|Fairy|}}
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes}}
{{Moveentry/1|0210|Granbull|type=Fairy|2|Field|Fairy|}}
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes}}
{{Moveentry/1|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|}}
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes}}
{{Moveentry/1|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔}}
{{Moveentry/TM2|220|Swinub|2|Ice|Ground|yes}}
{{Moveentry/1|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}
{{Moveentry/TM2|221|Piloswine|2|Ice|Ground|yes}}
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes}}
{{Moveentry/1|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes}}
{{Moveentry/1|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔}}
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes}}
{{Moveentry/1|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes}}
{{Moveentry/1|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔}}
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes}}
{{Moveentry/1|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔}}
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes}}
{{Moveentry/1|0234|Stantler|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes}}
{{Moveentry/1|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes}}
{{Moveentry/1|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes}}
{{Moveentry/1|0239|Elekid|type=Electric|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|243|Raikou|1|Electric|Electric|yes}}
{{Moveentry/1|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|244|Entei|1|Fire|Fire|yes}}
{{Moveentry/1|0243|Raikou|type=Electric|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|245|Suicune|1|Water|Water|yes}}
{{Moveentry/1|0244|Entei|type=Fire|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|246|Larvitar|2|Rock|Ground|yes}}
{{Moveentry/1|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|247|Pupitar|2|Rock|Ground|yes}}
{{Moveentry/1|0246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes}}
{{Moveentry/1|0247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|249|Lugia|2|Psychic|Flying|yes}}
{{Moveentry/1|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}
{{Moveentry/TM2|250|Ho-Oh|2|Fire|Flying|yes}}
{{Moveentry/1|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|251|Celebi|2|Psychic|Grass|yes}}
{{Moveentry/1|0250|Ho-Oh|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Movefooter|Fighting|2}}
{{Moveentry/1|0251|Celebi|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Movefoot|Fighting|1}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Fighting}}
{{Movehead/Special|Fighting}}
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}}
{{Moveentry/1|0386|formsig=D|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Guardian Signs]] - ''{{DL|Ranger Net|Deoxys and the Odd Temple}}''|form=Defense Forme}}
{{Learnlist/footer}}
{{Movefoot|Fighting|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Detect gives the user the {{DL|Status condition (Mystery Dungeon)|Protect}} status condition for 3-6{{sup/md|RB}}{{sup/md|TDS}} / 1{{sup/md|GTI}}{{sup/md|SMD}} turn(s). The user can still be damaged by items, traps or explosions.
 
The chance of the move failing rises if the user's most recently used move was Detect or a move that evades enemies' attacks (such as {{m|Protect}} or {{m|Endure}}).
 
{{Template:MDMoveheader|type=fighting}}
{{Template:MDMoveRow|game=RB|pp=12|acc=75%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=75%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=75%|range=User|target=User}}
{{Template:MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%||range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%||range=User|target=User}}
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves and is also protected from the effects of moves.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves and is also protected from the effects of moves}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Protect status, which enables you to evade enemies' attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll protect yourself and evade enemies' attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies' attacks.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=fighting|exp=yes|gen=It enables the user to evade all attacks.|image1=Maylene Meditite Detect.png|image1p=Maylene's Meditite|image2=Tyson Sceptile Detect.png|image2p=Sceptile|image3=Tyson Sceptile Detect dodge.png|image3p=Sceptile dodging|image4=Shauna Meditite Detect.png|image4p=Shauna's Meditite}}
{{moveanime|type=fighting|exp=yes|gen=The user perfectly evades the opponent's attack. Its chance of failing rises if it is used in succession.|image1=Maylene Meditite Detect.png|image1p=Meditite|image2=Bea Grapploct Detect.png|image2p=Grapploct|image3=Tyson Sceptile Detect.png|image3p=Sceptile|image4=Ann Dewott Detect.png|image4p=Dewott}}
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times the move may sometimes fail.}}
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times in a row, the move becomes less likely to succeed.}}
{{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}
{{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}}
{{movebtm|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}}
{{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}}
*In ''[[M08|Lucario and the Mystery of Mew]]'', it was mentioned that [[Lucario (M08)]] knew Detect. He has never been seen using the move though.
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=A sparkle briefly appears in Zangoose's eye, and it dodges the opponent's attack.}}
{{movemid|type=fighting|user=Black Belt (Trainer class)|user1=A Black Belt's Zangoose|startcode=DP051|startname=Glory Blaze!|notes=Japanese version only}}
{{movep|type=fighting|ms=853|pkmn=Grapploct|method=Grapploct's eyes briefly shine light blue, and it dodges the opponent's attacks.}}
{{movemid|type=fighting|user=Bea|user1=Bea's Grapploct|startcode=JN034|startname=Solitary and Menacing!}}
{{movep|type=fighting|ms=083G|pkmn=Farfetch'd|method=Galarian Farfetch'd's eyes briefly shine light blue, and it dodges the opponent's attacks.}}
{{movemid|type=fighting|user=Ash's Farfetch'd|startcode=JN056|startname=Searching for Chivalry!}}
{{movep|type=fighting|ms=865|pkmn=Sirfetch'd|method=Sirfetch'd's eyes briefly shine light blue, and it dodges the opponent's attacks.}}
{{movemid|type=fighting|user=Ash's Sirfetch'd|startcode=JN124|startname=Valor: A Strategic Part of Battling!}}
{{movep|type=fighting|ms=502|pkmn=Dewott|method=Dewott's eyes briefly shine yellow-orange and emit a trailing blue spark of energy, and it dodges the opponent's attacks. As it dodges, its body flashes yellow-orange.}}
{{movebtm|type=fighting|user=Ann|user1=Ann's Dewott|startcode=HZ046|startname=HZ046}}
 
* In ''[[M08|Lucario and the Mystery of Mew]]'', {{OBP|Lucario|M08}} was mentioned to know Detect. However, he was never seen using the move.


==In the manga==
==In the manga==
===In the Phantom Thief Pokémon 7 manga===
===Phantom Thief Pokémon 7===
{{movemanga|type=fighting|exp=yes|gen=The user dodges an attack.|image1=Hiori Lucario Detect.png|image1p=Lucario}}
{{movemanga|type=fighting|exp=yes|gen=The user dodges an attack.|image1=Hiori Lucario Detect.png|image1p=Lucario}}
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario moves back to dodge an attack.}}
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario moves back to dodge an attack.}}
{{movebtmManga|type=fighting|user=Hiori's Lucario|startcode=P7-03|startname=Challenge From A Rival|notes=Debut}}
{{movebtmManga|type=fighting|user=Hiori's Lucario|startcode=P7-03|startname=Challenge From A Rival|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath and Suicune|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose|image4=Henry Kubfu Detect.png|image4p=Kubfu}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movep|type=fighting|ms=245|pkmn=Suicune|method=Suicune jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Legendary beasts (Adventures)#Suicune|user1=Misty's Suicune|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=VS. Glalie}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=Gotcha Where I Wantcha, Glalie}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
{{movemid|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
{{movep|type=fighting|ms=891|pkmn=Kubfu|method=Kubfu dodges the opponent's attack when it is about to get hit.}}
{{movebtmManga|type=fighting|user=Mustard's Kubfu|startcode=PASS37|startname=PASS37}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===Pokémon Battle Frontier===
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}}
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta's Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}}
 
===Pokémon Diamond and Pearl Adventure!===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Koya Absol Detect.png|image1p=Absol}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Koya Absol Detect.png|image1p=Absol}}
{{movep|type=fighting|ms=359|pkmn=Absol|method=Absol quickly jumps out of the way before an attack hits.}}
{{movep|type=fighting|ms=359|pkmn=Absol|method=Absol quickly jumps out of the way before an attack hits.}}
Line 385: Line 359:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Fighting|
{{Movegen
genII=Detect II|
|type=Fighting
genIII=Detect III|
|genII=Detect II
genIV=Detect IV|
|genIII=Detect III
genV=Detect V|
|genIV=Detect IV
|genV=Detect V
}}
}}
{{Movegen|
{{Movegen
type=Fighting|
|type=Fighting
PMDRB=Detect PMD RB|
|genVI=Detect VI
|genVII=Detect VII
|genVIII=Detect VIII
}}
}}
{{Movegen|
 
type=fighting|
===Side series games===
Stad2=Detect Stad2|
{{Movegen
|type=fighting
|Stad2=Detect Stad2
|Colo=Detect Colo
|XD=Detect XD
|PBR=Detect PBR
}}
===Spin-off series games===
{{Movegen
|type=Fighting
|PMDRB=Detect PMD RB
|PMDGTI=Detect PMD GTI
|PSMD=Detect PSMD
}}
}}


==Trivia==
==Trivia==
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]], likely to avoid redundancy.
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] <sc>Protecting</sc> itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]].
* The in-game descriptions for this move's capability isn't entirely true. The only moves it will ''never'' block are {{m|Shadow Force}} and {{m|Feint}}.
* Due to the fact that {{m|Protect}} has exactly the same effect, a higher [[Power points|PP]], and that all Pokémon capable of learning Detect can learn Protect, Detect is {{m|Imprison|alm}}{{m|Disable|ost}} completely redundant compared to Protect. However, the decay of Detect is less severe than that of Protect.
* Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II.
** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=先決 ''{{tt|Xiānjué|Precondition}}''
|zh_yue=看穿 ''{{tt|Honchyūn|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Sīnkyut|Precondition}}'' {{tt|*|Anime}}
|zh_cmn=看穿 ''{{tt|Kànchuān|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Xiānjué|Precondition}}'' {{tt|*|Anime, Adventures}}
|nl=Opsporing
|nl=Opsporing
|fi=Härnäys
|fi=Härnäys
|fr=Détection
|fr=Détection
|de=Scanner
|de=Scanner
|el=Ανίχνευση
|el=Ανίχνευση ''Aníchnevsi''
|hi=ढूँढो ''Dhoondo''
|hi=ढूँढो ''Dhoondo''
|it=Individua
|it=Individua
|id=Deteksi
|id=Deteksi
|ko=선찰 ''Seonchal''
|ko=판별 ''Panbyeol''<br>선찰 ''Seonchal'' {{tt|*|Game generation II}}
|pl=Wykrywanie<!--{{tt|*|Diamond and Pearl series onwards}}<br>Wykrywacz{{tt|*|Advanced}}-->
|pt_br=Detectar
|pt_br=Detectar
|pt_eu=Detetar
|ru=Обнаружение ''Obnaruzheniye''
|sr=Otkrivanje
|sr=Otkrivanje
|es_la= Detección
|es_la= Detección
|es_eu=Detección
|es_eu=Detección
|pl=Wykrywanie}}
|vi=Khóa Đòn Tấn Công
}}
{{-}}
{{-}}
{{Detect}}
{{Detect|Fighting}}
{{Generation II TMs}}
{{Generation II TMs}}
{{-}}
{{-}}
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[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Protection moves]]
[[Category:Protection moves]]
[[Category:Moves that can fail]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Scanner]]
[[de:Scanner]]
[[es:Detección]]
[[fr:Détection]]
[[fr:Détection]]
[[it:Individua (mossa)]]
[[it:Individua]]
[[ja:みきり]]
[[ja:みきり]]
[[pl:Detect]]
[[zh:看穿(招式)]]
[[pt:Detect]]
[[zh:先决(技能)]]
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