Detect (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=197 |
|n=197
name=Detect |
|name=Detect
jname=みきり |
|jname=みきり
jtrans=All-Seeing |
|jtrans=All-Seeing
jtranslit=Mikiri |
|jtranslit=Mikiri
gameimage=Detect.png |
|gameimage=Detect IX.png
type=Fighting |
|gameimagewidth=300
damagecategory=Status |
|type=Fighting
basepp=5 |
|damagecategory=Status
maxpp=8 |
|basepp=5
power=— |
|maxpp=8
accuracy=— |
|power=—
priority=+4{{tt|*|+3 prior to Generation V}} |
|accuracy=—
gen=II |
|priority={{tt|+4|+3 in Generations II-IV}}
category=Cool |
|gen=II
appeal=2 |
|category=Cool
jam=0 |
|appeal=2
cdesc=Can avoid being startled by others once. |
|jam=0
appealsc=0 |
|cdesc=Can avoid being startled by others once.
scdesc=Raises the score if the Voltage is low. |
|appealsc=0
pokefordex=detect |
|scdesc=Raises the score if the Voltage is low.
touches=no |
|appeal6=1
protect=no |
|jam6=0
magiccoat=no |
|cdesc6=Prevents the user from being startled until the turn ends.
snatch=no |
|touches=no
brightpowder=no |
|protect=no
kingsrock=no |
|magiccoat=no
flag7=no |
|snatch=no
flag8=no |
|mirrormove=no
sound=no |
|kingsrock=no
tm2=yes |
|sound=no
tm#2=43 |
|tm2=yes
na=no |
|tm#2=43
target=self |
|na=no
footnotes= }}
|target=self
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type2|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.
}}
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It is [[TM43]] in Generation II.


==Effect==
==Effect==
===Generation II - III===
{{main|Protection}}
Protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by [[weather conditions]] it is susceptible to, or damage from [[status ailment]] that it obtained on a previous turn. Using Detect, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of {{m|Perish Song}}.
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].
 
Detect is an increased [[priority]] move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.
{| class="roundy" style="margin:auto; background: #{{fighting color}}; text-align: center"
|- style="background: #{{fighting color light}}"
! colspan="2" |
! Gen II
! Gen III
! Gen IV
! Gen V
! Gen VI
! Gen VII
! Gen VIII
! Gen IX
|- style="background: #fff"
! rowspan="3" style="background: #{{fighting color light}}" | [[Protection#Failure chances|Success rate]]
| Times ½ after each use<!--trivial limit-->
| {{yes}}
| ||
| {{yes}}
| || || ||
|- style="background: #fff"
| Times ½ after each use (lowest: 1/8)
|
| {{yes}}<sup>[[#Generation III|bug]]</sup> || {{yes}}
| || || || ||
|- style="background: #fff"
| Times <sup>1</sup>/<sub>3</sub> after each use<!--trivial limit-->
| || || ||
| {{yes}} || {{yes}} || {{yes}} || {{yes}}
|- style="background: #fff"
! rowspan="2" style="background: #{{fighting color light}}" | [[Priority]]
| +3 || {{yes}} || {{yes}} || {{yes}}
| || || || ||
|- style="background: #fff"
| +4 || || ||
| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
|}
 
Some moves will {{cat|moves that do damage through protection|do damage through Detect}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Detect. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Detect.
 
[[Status move]]s that are unaffected by Detect are [[Protection#Unprotectable moves|listed here]]. Generally, {{cat|moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Detect.


===Generation IV - V===
===Generation II===
Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, {{m|Endure}}, {{m|Quick Guard}}, or {{m|Wide Guard}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III.
In this generation only, Detect will fail if the user is behind a {{m|substitute}}.


The following moves cannot be stopped by Detect:
===Generation III===
In this generation only, the success rate is meant to have a lower bound of 1/8, but [[Protection#Generation III-IV|a bug]] causes it to become erratic afterwards instead.


{| {| class="roundy" align="left" style="background: #{{fighting color light}}; border: 5px solid #{{fighting color}};"
Detect can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Taunt}} was used in the previous turn.
|-
|
{| border=1 width="100%" align="center" class="sortable" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! [[Move|{{color|000000|Move}}]]
! [[Type|{{color|000000|Type}}]]
! [[Damage category|{{color|000000|Cat.}}]]
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">


Additionally, Feint lifts Detect's protection for the rest of the turn.
===Generation IV===
In {{2v2|Diamond|Pearl}} only, due to [[List of glitches (Generation IV)#Protection bypass glitch|a bug]], if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]] or {{m|Blizzard}} in {{weather|hail}}), or an Ability ({{a|No Guard}}), it ignores protection with inverted accuracy. [[One-hit knockout move|OHKO]] moves are unaffected and will not hit through protection. This bug was fixed in Platinum.


In {{2v2|Diamond|Pearl}}, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[weather|Rain]], or {{m|Blizzard}} in [[weather|Hail]]), or an Ability ({{a|No Guard}}), it has a chance to hit through Detect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit_knockout_move|OHKO]] moves are unaffected, and will never hit through Detect.
===Generation V onwards===
If powered up by a [[Fightinium Z]] into Z-Detect, the user's {{stat|evasion}} rises one stage.


==Description==
==Description==
{{incomplete|section|XD description}}
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|Stad2|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|GSC|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev2|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|RSE|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|FRLG|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|Colo|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|DPPtHGSSBW|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 87: Line 111:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Movehead/Games|Fighting|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51}}
{{Moveentry/9|0083|formsig=G|Farfetch'd|type=Fighting|2|Flying|Field|form=Galarian Form|||||||25}}
{{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15}}
{{Moveentry/9|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|44|44|46|51|50|50|12|12|12}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17}}
{{Moveentry/9|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|37|37|15|15|15|15|60|60|60}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51}}
{{Moveentry/9|0145|formsig=G|Zapdos|type=Fighting|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||||60||60}}
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41}}
{{Moveentry/9|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/3|RSE}}<br>28{{sup/3|FRLG}}|17|17|17|17||17|17}}
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47}}
{{Moveentry/9|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|43|43|46|51|50|1, 50|12|12|12}}
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51}}
{{Moveentry/9|0252|Treecko|type=Grass|2|Monster|Dragon||41|41|41|41{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33|12|12|12}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22}}
{{Moveentry/9|0253|Grovyle|type=Grass|2|Monster|Dragon||47|47|47|47{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38|12|12|12}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11}}
{{Moveentry/9|0254|Sceptile|type=Grass|2|Monster|Dragon||51|51|51|51{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|12|12|12}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|--, 12|--, 11|--, 11}}
{{Moveentry/9|0255|Torchic|type=Fire|1|Field|Field||−|−|−|−|−|12|12|12}}
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40}}
{{Moveentry/9|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field||−|−|−|−|−|12|12|12}}
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49}}
{{Moveentry/9|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field||−|−|−|−|−|12|12|12}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--}}
{{Moveentry/9|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||−|−|−|−|−||28|28}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17}}
{{Moveentry/9|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like||−|−|−|−|−||30|30}}
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16}}
{{Moveentry/9|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||25|22|22|22{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|18|18|18}}
{{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11}}
{{Moveentry/9|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||12|11|11|11{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9||9|9}}
{{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11}}
{{Moveentry/9|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||1, 12|1, 11|1, 11|1, 11{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9||9|1}}
{{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22}}
{{Moveentry/9|0335|Zangoose|type=Normal|1|Field|Field||46|40|40{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36||36|36}}
{{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23}}
{{Moveentry/9|0352|Kecleon|type=Normal|1|Field|Field||−|−|−|−|−||30}}
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23}}
{{Moveentry/9|0359|Absol|type=Dark|1|Field|Field|||49|49{{sup/5|BW}}<br>44{{sup/5|B2W2}}|1, 44{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33|15|15}}
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9}}
{{Moveentry/9|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|1|1|1}}
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|--, 9}}
{{Moveentry/9|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||17|17|17|17||17|17}}
{{Movefooter|Fighting|2}}
{{Moveentry/9|0482|Azelf|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||16|16|16|16|14|14|14}}
{{Moveentry/9|0504|Patrat|type=Normal|1|Field|Field||||11|11|11|}}
{{Moveentry/9|0505|Watchog|type=Normal|1|Field|Field||||11|11|11|}}
{{Moveentry/9|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||22|22|22|28}}
{{Moveentry/9|0520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23|34}}
{{Moveentry/9|0521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying|form=All forms||||23|23|23|36}}
{{Moveentry/9|0619|Mienfoo|type=Fighting|2|Field|Human-Like||||9|9|9|1||1}}
{{Moveentry/9|0620|Mienshao|type=Fighting|2|Field|Human-Like||||1, 9|1, 9|1, 9|1||1}}
{{Moveentry/9|0701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like|||||1|1|8||8}}
{{Moveentry/9|0798|Kartana|type=Grass|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||||53|30}}
{{Moveentry/9|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like|||||||15}}
{{Moveentry/9|0853|Grapploct|type=Fighting|2|Water 1|Human-Like|||||||15}}
{{Moveentry/9|0865|Sirfetch'd|type=Fighting|2|Flying|Field|||||||25}}
{{Moveentry/9|0891|Kubfu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||28||28}}
{{Moveentry/9|0892|Urshifu|type=Fighting|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|form=Single Strike Style|||||||28||28}}
{{Moveentry/9|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style|||||||28||28}}
{{Moveentry/9|0920|Lokix|type=Bug|type2=Dark|1|Bug|Bug|||||||||1}}
{{Moveentry/9|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|||||||||9}}
{{Moveentry/9|0992|Iron Hands|type=Fighting|type2=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||||70}}
{{Movefoot|Fighting|9}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|−|✔{{sup/4|HGSS}}|✔|✔|✔|✔|✔}}
{{Moveentry/8|0133|Eevee|type=Normal|1|Field|Field|−|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|−}}
{{Moveentry/8|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying||−|✔|✔|✔||✔|−}}
{{Moveentry/8|0447|Riolu|type=Fighting|2|Field|Human-Like||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0501|Oshawott|type=Water|1|Field|Field|||✔|✔|✔|||✔}}
{{Moveentry/8|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}
{{Moveentry/8|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||✔|✔|✔|✔||✔}}
{{Moveentry/8|0570|Zorua|type=Dark|1|Field|Field|||✔|✔|✔|✔||✔}}
{{Moveentry/8|0570|formsig=H|Zorua|type=Normal|type2=Ghost|1|Field|Field|form=Hisuian Form||||||||✔}}
{{Moveentry/8|0912|Quaxly|type=Water|2|Flying|Water 1||||||||✔}}
{{Movefoot|Fighting|8}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Fighting|2|no|TM43|no|no|no}}
{{Movehead/TMGames|Fighting|g1=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes}}
|g2tm=43}}
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes}}
{{Moveentry/1|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes}}
{{Moveentry/1|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes}}
{{Moveentry/1|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes}}
{{Moveentry/1|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|yes}}
{{Moveentry/1|0022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes}}
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|✔}}
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes}}
{{Moveentry/1|0026|Raichu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes}}
{{Moveentry/1|0027|Sandshrew|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes}}
{{Moveentry/1|0028|Sandslash|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes}}
{{Moveentry/1|0029|Nidoran♀|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes}}
{{Moveentry/1|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes}}
{{Moveentry/1|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes}}
{{Moveentry/1|0032|Nidoran♂|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes}}
{{Moveentry/1|0033|Nidorino|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|yes}}
{{Moveentry/1|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|}}
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|yes}}
{{Moveentry/1|0035|Clefairy|type=Fairy|1|Fairy|Fairy|}}
{{Moveentry/TM2|039|Jigglypuff|1|Normal|Normal|yes}}
{{Moveentry/1|0036|Clefable|type=Fairy|1|Fairy|Fairy|}}
{{Moveentry/TM2|040|Wigglytuff|1|Normal|Normal|yes}}
{{Moveentry/1|0039|Jigglypuff|type=Normal|Human-Like1|Fairy|Fairy|}}
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|yes}}
{{Moveentry/1|0040|Wigglytuff|type=Normal|Human-Like1|Fairy|Fairy|}}
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|yes}}
{{Moveentry/1|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes}}
{{Moveentry/1|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes}}
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes}}
{{Moveentry/1|0053|Persian|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes}}
{{Moveentry/1|0056|Mankey|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes}}
{{Moveentry/1|0057|Primeape|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes}}
{{Moveentry/1|0061|Poliwhirl|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes}}
{{Moveentry/1|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|}}
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes}}
{{Moveentry/1|0066|Machop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes}}
{{Moveentry/1|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|083|Farfetch'd|2|Normal|Flying|yes}}
{{Moveentry/1|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes}}
{{Moveentry/1|0083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|}}
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes}}
{{Moveentry/1|0104|Cubone|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes}}
{{Moveentry/1|0105|Marowak|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes}}
{{Moveentry/1|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes}}
{{Moveentry/1|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes}}
{{Moveentry/1|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|}}
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes}}
{{Moveentry/1|0125|Electabuzz|type=Electric|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|133|Eevee|1|Normal|Normal|yes}}
{{Moveentry/1|0126|Magmar|type=Fire|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|134|Vaporeon|1|Water|Water|yes}}
{{Moveentry/1|0133|Eevee|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|135|Jolteon|1|Electric|Electric|yes}}
{{Moveentry/1|0134|Vaporeon|type=Water|1|Field|Field|}}
{{Moveentry/TM2|136|Flareon|1|Fire|Fire|yes}}
{{Moveentry/1|0135|Jolteon|type=Electric|1|Field|Field|}}
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|yes}}
{{Moveentry/1|0136|Flareon|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|144|Articuno|2|Ice|Flying|yes}}
{{Moveentry/1|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|145|Zapdos|2|Electric|Flying|yes}}
{{Moveentry/1|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|146|Moltres|2|Fire|Flying|yes}}
{{Moveentry/1|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|147|Dratini|1|Dragon|Dragon|yes}}
{{Moveentry/1|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|148|Dragonair|1|Dragon|Dragon|yes}}
{{Moveentry/1|0147|Dratini|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes}}
{{Moveentry/1|0148|Dragonair|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes}}
{{Moveentry/1|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|}}
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes}}
{{Moveentry/1|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|152|Chikorita|1|Grass|Grass|yes}}
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|153|Bayleef|1|Grass|Grass|yes}}
{{Moveentry/1|0152|Chikorita|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|154|Meganium|1|Grass|Grass|yes}}
{{Moveentry/1|0153|Bayleef|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|155|Cyndaquil|1|Fire|Fire|yes}}
{{Moveentry/1|0154|Meganium|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|156|Quilava|1|Fire|Fire|yes}}
{{Moveentry/1|0155|Cyndaquil|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes}}
{{Moveentry/1|0156|Quilava|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|158|Totodile|1|Water|Water|yes}}
{{Moveentry/1|0157|Typhlosion|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes}}
{{Moveentry/1|0158|Totodile|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes}}
{{Moveentry/1|0159|Croconaw|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes}}
{{Moveentry/1|0160|Feraligatr|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes}}
{{Moveentry/1|0161|Sentret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes}}
{{Moveentry/1|0162|Furret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes}}
{{Moveentry/1|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|yes}}
{{Moveentry/1|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|172|Pichu|1|Electric|Electric|yes}}
{{Moveentry/1|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|173|Cleffa|1|Normal|Normal|yes}}
{{Moveentry/1|0172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|174|Igglybuff|1|Normal|Normal|yes}}
{{Moveentry/1|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|175|Togepi|1|Normal|Normal|yes}}
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|176|Togetic|2|Normal|Flying|yes}}
{{Moveentry/1|0175|Togepi|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes}}
{{Moveentry/1|0176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|}}
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes}}
{{Moveentry/1|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes}}
{{Moveentry/1|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes}}
{{Moveentry/1|0186|Politoed|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes}}
{{Moveentry/1|0190|Aipom|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|196|Espeon|1|Psychic|Psychic|yes}}
{{Moveentry/1|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔}}
{{Moveentry/TM2|197|Umbreon|1|Dark|Dark|yes}}
{{Moveentry/1|0196|Espeon|type=Psychic|1|Field|Field|}}
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes}}
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|}}
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes}}
{{Moveentry/1|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes}}
{{Moveentry/1|0207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔}}
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes}}
{{Moveentry/1|0209|Snubbull|type=Fairy|2|Field|Fairy|}}
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes}}
{{Moveentry/1|0210|Granbull|type=Fairy|2|Field|Fairy|}}
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes}}
{{Moveentry/1|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|}}
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes}}
{{Moveentry/1|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔}}
{{Moveentry/TM2|220|Swinub|2|Ice|Ground|yes}}
{{Moveentry/1|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}
{{Moveentry/TM2|221|Piloswine|2|Ice|Ground|yes}}
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes}}
{{Moveentry/1|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes}}
{{Moveentry/1|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔}}
{{Moveentry/TM2|228|Houndour|2|Fire|Dark|yes}}
{{Moveentry/1|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|229|Houndoom|2|Fire|Dark|yes}}
{{Moveentry/1|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|}}
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes}}
{{Moveentry/1|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|}}
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes}}
{{Moveentry/1|0234|Stantler|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes}}
{{Moveentry/1|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes}}
{{Moveentry/1|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes}}
{{Moveentry/1|0239|Elekid|type=Electric|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|243|Raikou|1|Electric|Electric|yes}}
{{Moveentry/1|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|244|Entei|1|Fire|Fire|yes}}
{{Moveentry/1|0243|Raikou|type=Electric|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|245|Suicune|1|Water|Water|yes}}
{{Moveentry/1|0244|Entei|type=Fire|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|246|Larvitar|2|Rock|Ground|yes}}
{{Moveentry/1|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered|}}
{{Moveentry/TM2|247|Pupitar|2|Rock|Ground|yes}}
{{Moveentry/1|0246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes}}
{{Moveentry/1|0247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|249|Lugia|2|Psychic|Flying|yes}}
{{Moveentry/1|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}
{{Moveentry/TM2|250|Ho-Oh|2|Fire|Flying|yes}}
{{Moveentry/1|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Moveentry/TM2|251|Celebi|2|Grass|Psychic|yes}}
{{Moveentry/1|0250|Ho-Oh|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Movefooter|Fighting|2}}
{{Moveentry/1|0251|Celebi|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|}}
{{Movefoot|Fighting|1}}
 
===Special move===
====[[Generation IV]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0386|formsig=D|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Guardian Signs]] - ''{{DL|Ranger Net|Deoxys and the Odd Temple}}''|form=Defense Forme}}
{{Movefoot|Fighting|1}}


===By {{pkmn|breeding}}===
==In other games==
{{Moveheader/Breed|Fighting|2}}
===[[Pokémon Mystery Dungeon series]]===
{{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}}
Detect gives the user the {{DL|Status condition (Mystery Dungeon)|Protect}} status condition for 3-6{{sup/md|RB}}{{sup/md|TDS}} / 1{{sup/md|GTI}}{{sup/md|SMD}} turn(s). The user can still be damaged by items, traps or explosions.
{{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
 
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
The chance of the move failing rises if the user's most recently used move was Detect or a move that evades enemies' attacks (such as {{m|Protect}} or {{m|Endure}}).
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}}
 
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}}}
{{Template:MDMoveheader|type=fighting}}
{{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|}}
{{Template:MDMoveRow|game=RB|pp=12|acc=75%|range=User|target=User}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}} |}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=75%|range=User|target=User}}
{{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=75%|range=User|target=User}}
{{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|}}
{{Template:MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%||range=User|target=User}}
{{Movefooter|Fighting|2}}
{{Template:MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%||range=User|target=User}}
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===By {{pkmn2|event}}===
===Description===
====[[Generation IV]]====
{{movedesc|Fighting}}
{{Learnlistspecial|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs|Guardian Signs]] - [[Ranger Net#Deoxys and the Odd Temple|Ranger Net]]||Defense}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves and is also protected from the effects of moves.}}
{{Learnlist/footer}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves and is also protected from the effects of moves}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Protect status, which enables you to evade enemies' attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll protect yourself and evade enemies' attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies' attacks.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=fighting|exp=yes|gen=It enables the user to evade all attacks.|image1=Maylene Meditite Detect.png|image1p=Maylene's Meditite|image2=Tyson Sceptile Detect.png|image2p=Sceptile|image3=Tyson Sceptile Detect dodge.png|image3p=Sceptile dodging|image4=Shauna Meditite Detect.png|image4p=Shauna's Meditite}}
{{moveanime|type=fighting|exp=yes|gen=The user perfectly evades the opponent's attack. Its chance of failing rises if it is used in succession.|image1=Maylene Meditite Detect.png|image1p=Meditite|image2=Bea Grapploct Detect.png|image2p=Grapploct|image3=Tyson Sceptile Detect.png|image3p=Sceptile|image4=Ann Dewott Detect.png|image4p=Dewott}}
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green.}}
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times in a row, the move becomes less likely to succeed.}}
{{movemid|type=fighting|user=Shauna|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}
{{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}}
{{movebtm|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}}
{{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=A sparkle briefly appears in Zangoose's eye, and it dodges the opponent's attack.}}
{{movemid|type=fighting|user=Black Belt (Trainer class)|user1=A Black Belt's Zangoose|startcode=DP051|startname=Glory Blaze!|notes=Japanese version only}}
{{movep|type=fighting|ms=853|pkmn=Grapploct|method=Grapploct's eyes briefly shine light blue, and it dodges the opponent's attacks.}}
{{movemid|type=fighting|user=Bea|user1=Bea's Grapploct|startcode=JN034|startname=Solitary and Menacing!}}
{{movep|type=fighting|ms=083G|pkmn=Farfetch'd|method=Galarian Farfetch'd's eyes briefly shine light blue, and it dodges the opponent's attacks.}}
{{movemid|type=fighting|user=Ash's Farfetch'd|startcode=JN056|startname=Searching for Chivalry!}}
{{movep|type=fighting|ms=865|pkmn=Sirfetch'd|method=Sirfetch'd's eyes briefly shine light blue, and it dodges the opponent's attacks.}}
{{movemid|type=fighting|user=Ash's Sirfetch'd|startcode=JN124|startname=Valor: A Strategic Part of Battling!}}
{{movep|type=fighting|ms=502|pkmn=Dewott|method=Dewott's eyes briefly shine yellow-orange and emit a trailing blue spark of energy, and it dodges the opponent's attacks. As it dodges, its body flashes yellow-orange.}}
{{movebtm|type=fighting|user=Ann|user1=Ann's Dewott|startcode=HZ046|startname=HZ046}}
 
* In ''[[M08|Lucario and the Mystery of Mew]]'', {{OBP|Lucario|M08}} was mentioned to know Detect. However, he was never seen using the move.


==In the manga==
==In the manga==
===In the Phantom Thief Pokémon 7 manga===
===Phantom Thief Pokémon 7===
{{movemanga|type=fighting|exp=yes|gen=The user dodges an attack.|image1=Hiori Lucario Detect.png|image1p=Lucario}}
{{movemanga|type=fighting|exp=yes|gen=The user dodges an attack.|image1=Hiori Lucario Detect.png|image1p=Lucario}}
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario moves back to dodge an attack.}}
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario moves back to dodge an attack.}}
{{movebtmManga|type=fighting|user=Hiori's Lucario|startcode=P7-03|startname=Challenge From A Rival|notes=Debut}}
{{movebtmManga|type=fighting|user=Hiori's Lucario|startcode=P7-03|startname=Challenge From A Rival|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath and Suicune|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose|image4=Henry Kubfu Detect.png|image4p=Kubfu}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movep|type=fighting|ms=245|pkmn=Suicune|method=Suicune jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Legendary beasts (Adventures)#Suicune|user1=Misty's Suicune|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=VS. Glalie}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=Gotcha Where I Wantcha, Glalie}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=VS. Gallade I}}
{{movemid|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
{{movep|type=fighting|ms=891|pkmn=Kubfu|method=Kubfu dodges the opponent's attack when it is about to get hit.}}
{{movebtmManga|type=fighting|user=Mustard's Kubfu|startcode=PASS37|startname=PASS37}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===Pokémon Battle Frontier===
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}}
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta's Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}}
 
===Pokémon Diamond and Pearl Adventure!===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Koya Absol Detect.png|image1p=Absol}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Koya Absol Detect.png|image1p=Absol}}
{{movep|type=fighting|ms=359|pkmn=Absol|method=Absol quickly jumps out of the way before an attack hits.}}
{{movep|type=fighting|ms=359|pkmn=Absol|method=Absol quickly jumps out of the way before an attack hits.}}
Line 268: Line 359:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Fighting|
{{Movegen
genII=Detect II|
|type=Fighting
genIII=Detect III|
|genII=Detect II
genIV=Detect IV|
|genIII=Detect III
|genIV=Detect IV
|genV=Detect V
}}
}}
{{Movegen|
{{Movegen
type=fighting|
|type=Fighting
Stad2=Detect Stad2|
|genVI=Detect VI
|genVII=Detect VII
|genVIII=Detect VIII
}}
 
===Side series games===
{{Movegen
|type=fighting
|Stad2=Detect Stad2
|Colo=Detect Colo
|XD=Detect XD
|PBR=Detect PBR
}}
===Spin-off series games===
{{Movegen
|type=Fighting
|PMDRB=Detect PMD RB
|PMDGTI=Detect PMD GTI
|PSMD=Detect PSMD
}}
}}


==Trivia==
==Trivia==
* In Generation II, after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon missed the move was transmitted. The second message was removed in Generation III, likely to avoid redundancy.
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] <sc>Protecting</sc> itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]].
* The description for this move's capability isn't entirely true. The only moves it will ''never'' block are Shadow Force and Feint.
*Due to the fact that {{m|Protect}} has the exact same effect, a higher PP and that all Pokémon capable of learning Detect can learn Protect, Detect is [[Imprison (move)|alm]][[Disable (move)|ost]] completely redundant compared to Protect.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=先決 ''{{tt|Xiānjué|Precondition}}''
|zh_yue=看穿 ''{{tt|Honchyūn|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Sīnkyut|Precondition}}'' {{tt|*|Anime}}
|zh_cmn=看穿 ''{{tt|Kànchuān|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Xiānjué|Precondition}}'' {{tt|*|Anime, Adventures}}
|nl=Opsporing
|nl=Opsporing
|fi=Härnäys
|fi=Härnäys
|fr=Détection
|fr=Détection
|de=Scanner
|de=Scanner
|el=Ανίχνευση
|el=Ανίχνευση ''Aníchnevsi''
|hi=ढूँढो ''Dhoondo''
|hi=ढूँढो ''Dhoondo''
|it=Individua
|it=Individua
|id=Deteksi
|id=Deteksi
|ko=선찰 ''Seonchal''
|ko=판별 ''Panbyeol''<br>선찰 ''Seonchal'' {{tt|*|Game generation II}}
|pl=Wykrywanie<!--{{tt|*|Diamond and Pearl series onwards}}<br>Wykrywacz{{tt|*|Advanced}}-->
|pt_br=Detectar
|pt_eu=Detetar
|ru=Обнаружение ''Obnaruzheniye''
|sr=Otkrivanje
|sr=Otkrivanje
|es_la= Detección
|es_la= Detección
|es_eu=Detección}}
|es_eu=Detección
|vi=Khóa Đòn Tấn Công
}}
{{-}}
{{-}}
{{detect}}
{{Detect|Fighting}}
{{Generation II TMs}}
{{Generation II TMs}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
 
[[Category:Protection moves]]
[[pt:Detect]]
[[Category:Moves that can fail]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Scanner]]
[[de:Scanner]]
[[es:Detección]]
[[fr:Détection]]
[[fr:Détection]]
[[it:Individua (mossa)]]
[[it:Individua]]
[[ja:みきり]]
[[ja:みきり]]
[[pl:Detect]]
[[zh:看穿(招式)]]
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