Detect (move): Difference between revisions

6,030 bytes removed ,  23 February 2017
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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=197 |
{{MoveInfobox
name=Detect |
|n=197
jname=みきり |
|name=Detect
jtrans=All-Seeing |
|jname=みきり
jtranslit=Mikiri |
|jtrans=All-Seeing
gameimage=Detect.png |
|jtranslit=Mikiri
gameimagewidth=300px |
|gameimage=Detect.png
type=Fighting |
|gameimagewidth=300
damagecategory=Status |
|type=Fighting
basepp=5 |
|damagecategory=Status
maxpp=8 |
|basepp=5
power=— |
|maxpp=8
accuracy=— |
|power=—
priority=+4{{tt|*|+3 in Generations II-IV}} |
|accuracy=—
gen=II |
|priority={{tt|+4|+3 in Generations II-IV}}
category=Cool |
|gen=II
appeal=2 |
|category=Cool
jam=0 |
|appeal=2
cdesc=Can avoid being startled by others once. |
|jam=0
appealsc=0 |
|cdesc=Can avoid being startled by others once.
scdesc=Raises the score if the Voltage is low. |
|appealsc=0
appeal6=1|
|scdesc=Raises the score if the Voltage is low.
jam6=0|
|appeal6=1
cdesc6=Prevents the user from being startled until the turn ends.|
|jam6=0
pokefordex=detect |
|cdesc6=Prevents the user from being startled until the turn ends.
touches=no |
|touches=no
protect=no |
|protect=no
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
brightpowder=no |
|mirrormove=no
kingsrock=no |
|kingsrock=no
flag7=no |
|sound=no
flag8=no |
|tm2=yes
sound=no |
|tm#2=43
tm2=yes |
|na=no
tm#2=43 |
|target=self
na=no |
}}
target=self |
footnotes= }}
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.


==Effect==
==Effect==
===Generation II===
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. If it or other protection moves are used consecutively, its success rate decreases.
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn. Using Detect, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of {{m|Perish Song}}.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}}"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFF; border:1px solid #{{fighting color light}}; border-collapse:collapse"
|- style="background: #{{fighting color light}}"
! {{color2|000|Move}}
! {{color2|000|Type}}
{{movelist|Curse|???}}
{{movelist|Future Sight|Psychic}}
{{movelist|Perish Song|Normal}}
{{movelist|Psych Up|Normal}}
{{movelist|Sketch|Normal}}
{{movelist|Transform|Normal}}
|}
|}
<br clear="left">
 
===Generation III===
Detect works the same as it did in Generation II.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}}"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFF; border:1px solid #{{fighting color light}}; border-collapse:collapse"
|- style="background: #{{fighting color light}}"
! {{color2|000|Move}}
! {{color2|000|Type}}
{{movelist|Curse|???}}
{{movelist|Doom Desire|Steel}}
{{movelist|Future Sight|Psychic}}
{{movelist|Imprison|Psychic}}
{{movelist|Perish Song|Normal}}
{{movelist|Psych Up|Normal}}
{{movelist|Role Play|Psychic}}
{{movelist|Sketch|Normal}}
{{movelist|Transform|Normal}}
|}
|}
<br clear="left">
 
===Generation IV===
Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, or {{m|Endure}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III.
 
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Detect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are
unaffected, and will never hit through Detect.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}}"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFF; border:1px solid #{{fighting color light}}; border-collapse:collapse"
|- style="background: #{{fighting color light}}"
! {{color2|000|Move}}
! {{color2|000|Type}}
! {{color2|000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
 
===Generation V===
Detect no longer has a minimum success rate, and still has 50% decay, which now includes {{m|Quick Guard}} and {{m|Wide Guard}} as well.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}}"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFF; border:1px solid #{{fighting color light}}; border-collapse:collapse"
|- style="background: #{{fighting color light}}"
! {{color2|000|Move}}
! {{color2|000|Type}}
! {{color2|000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Conversion 2|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.


===Generation VI===
If powered up by a {{DL|Z-Crystal|Fightinium Z}} into Z-Detect, the user's {{stat|evasion}} rises one stage.
Using {{m|Protect}}, Detect, {{m|Endure}}, {{m|Spiky Shield}}, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively decreases the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 1/3 for each consecutive use, with a minimum 1/3^6 (0.1%) chance.


The following moves cannot be stopped by Detect:
Detect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra two appeal points if move {{m|Taunt}} was used in the prior turn.


{| style="background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}}"
Detect's technical mechanics, including formulas, glitches, and exceptions, function identically to [[Protect (move)#Effect|Protect]] in all generations.
|-
<!-- If displaying text like this in the article is undesired, put the text in a template or something. Repeated copy+paste of all the glitches that have been and/or will be discovered is unsustainable, and leads to articles becoming badly outdated and filled with wrong info. -->
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFF; border:1px solid #{{fighting color light}}; border-collapse:collapse"
|- style="background: #{{fighting color light}}"
! {{color2|000|Move}}
! {{color2|000|Type}}
! {{color2|000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Aromatic Mist|Fairy|cat=Status}}
{{movelist|Confide|Normal|cat=Status}}
{{movelist|Conversion 2|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Hold Hands|Normal|cat=Status}}
{{movelist|Hyperspace Fury|Dark|cat=Physical}}
{{movelist|Hyperspace Hole|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Play Nice|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}{{left clear}}
 
Additionally, Feint, Shadow Force, and Phantom Force lift Detect's protection for the rest of the turn.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 208: Line 62:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Movehead/Level|Fighting|2}}
{{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51|50}}
{{Moveentry/6|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|44|44|46|51|50|50}}
{{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15|15}}
{{Moveentry/6|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|35|37|15|15|15|15}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/3|RSE}}<br>28{{sup/3|FRLG}}|17|17|17|17}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}}
{{Moveentry/6|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|43|43|46|51|50|1, 50}}
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|{{tt|41|XY}}<br>{{tt|33|ORAS}}}}
{{Moveentry/6|252|Treecko|type=Grass|2|Monster|Dragon||41|41|41|41{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|{{tt|47|XY}}<br>{{tt|38|ORAS}}}}
{{Moveentry/6|253|Grovyle|type=Grass|2|Monster|Dragon||47|47|47|47{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38}}
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|{{tt|51|XY}}<br>{{tt|39|ORAS}}}}
{{Moveentry/6|254|Sceptile|type=Grass|2|Monster|Dragon||51|51|51|51{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|{{tt|22|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||25|22|22|22{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|{{tt|11|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||12|11|11|11{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|1, 12|1, 11|1, 11|{{tt|1, 11|XY}}<br>{{tt|1, 9|ORAS}}}}
{{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||1, 12|1, 11|1, 11|1, 11{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9}}
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|{{tt|33|XY}}<br>{{tt|36|ORAS}}}}
{{Moveentry/6|335|Zangoose|type=Normal|1|Field|Field||46|40|40{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}}
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44|{{tt|1, 44|XY}}<br>{{tt|33|ORAS}}}}
{{Moveentry/6|359|Absol|type=Dark|1|Field|Field|||49|49{{sup/5|BW}}<br>44{{sup/5|B2W2}}|1, 44{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|1|1|1}}
{{Moveentry/6|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}}
{{Moveentry/6|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||17|17|17|17}}
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}}
{{Moveentry/6|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|||49|16|16|16}}
{{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/6|504|Patrat|type=Normal|1|Field|Field||||11|11|11}}
{{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/6|505|Watchog|type=Normal|1|Field|Field||||11|11|11}}
{{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22|22}}
{{Moveentry/6|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||22|22|22}}
{{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/6|520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23}}
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/6|521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23}}
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}}
{{Moveentry/6|619|Mienfoo|type=Fighting|2|Field|Human-Like||||9|9|9}}
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|1, 9|1, 9}}
{{Moveentry/6|620|Mienshao|type=Fighting|2|Field|Human-Like||||1, 9|1, 9|1, 9}}
{{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|1}}
{{Moveentry/6|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like|||||1|1}}
{{Movefooter|Fighting|2}}
{{Moveentry/6|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered||||||53}}
{{Movefoot|Fighting|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|2}}
{{Movehead/Breed|Fighting|2}}
{{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}}
{{Moveentry/6|104|Cubone|type=Ground|1|Monster|Monster||||||}}
{{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|HGSS={{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}}}
{{Moveentry/6|133|Eevee|type=Normal|1|Field|Field||||||}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|296|Makuhita|type=Fighting|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}}
{{Moveentry/6|396|Starly|type=Normal|type2=Flying|1|Flying|Flying||||||}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|447|Riolu|type=Fighting|2|Field|Human-Like||||||}}
{{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|501|Oshawott|type=Water|1|Field|Field||||||}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|532|Timburr|type=Fighting|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||||||}}
{{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field||||||}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting|6}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Fighting|2|no|TM43|no|no|no|no}}
{{Movehead/TM|Fighting|2|no|TM43|no|no|no|no|no}}
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes}}
{{Moveentry/6|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes}}
{{Moveentry/6|017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes}}
{{Moveentry/6|018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes}}
{{Moveentry/6|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes}}
{{Moveentry/6|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|yes}}
{{Moveentry/6|025|Pikachu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes}}
{{Moveentry/6|026|Raichu|type=Electric|2|Field|Fairy|}}
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes}}
{{Moveentry/6|027|Sandshrew|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes}}
{{Moveentry/6|028|Sandslash|type=Ground|1|Field|Field|}}
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes}}
{{Moveentry/6|029|Nidoran♀|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes}}
{{Moveentry/6|030|Nidorina|type=Poison|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes}}
{{Moveentry/6|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes}}
{{Moveentry/6|032|Nidoran♂|type=Poison|2|Monster|Field|}}
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes}}
{{Moveentry/6|033|Nidorino|type=Poison|2|Monster|Field|✔}}
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes}}
{{Moveentry/6|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|}}
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|yes}}
{{Moveentry/6|035|Clefairy|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|yes}}
{{Moveentry/6|036|Clefable|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|039|Jigglypuff|1|Normal|Normal|yes}}
{{Moveentry/6|039|Jigglypuff|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|040|Wigglytuff|1|Normal|Normal|yes}}
{{Moveentry/6|040|Wigglytuff|type=Normal|1|Fairy|Fairy|}}
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|yes}}
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|yes}}
{{Moveentry/6|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes}}
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes}}
{{Moveentry/6|053|Persian|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes}}
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes}}
{{Moveentry/6|057|Primeape|type=Fighting|1|Field|Field|}}
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes}}
{{Moveentry/6|061|Poliwhirl|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes}}
{{Moveentry/6|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|}}
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes}}
{{Moveentry/6|066|Machop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes}}
{{Moveentry/6|067|Machoke|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes}}
{{Moveentry/6|068|Machamp|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|083|Farfetch'd|2|Normal|Flying|yes}}
{{Moveentry/6|083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|}}
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes}}
{{Moveentry/6|104|Cubone|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes}}
{{Moveentry/6|105|Marowak|type=Ground|1|Monster|Monster|}}
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes}}
{{Moveentry/6|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes}}
{{Moveentry/6|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes}}
{{Moveentry/6|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|}}
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes}}
{{Moveentry/6|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes}}
{{Moveentry/6|126|Magmar|type=Fire|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|133|Eevee|1|Normal|Normal|yes}}
{{Moveentry/6|133|Eevee|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|134|Vaporeon|1|Water|Water|yes}}
{{Moveentry/6|134|Vaporeon|type=Water|1|Field|Field|}}
{{Moveentry/TM2|135|Jolteon|1|Electric|Electric|yes}}
{{Moveentry/6|135|Jolteon|type=Electric|1|Field|Field|}}
{{Moveentry/TM2|136|Flareon|1|Fire|Fire|yes}}
{{Moveentry/6|136|Flareon|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|yes}}
{{Moveentry/6|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|144|Articuno|2|Ice|Flying|yes}}
{{Moveentry/6|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|145|Zapdos|2|Electric|Flying|yes}}
{{Moveentry/6|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|146|Moltres|2|Fire|Flying|yes}}
{{Moveentry/6|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|147|Dratini|1|Dragon|Dragon|yes}}
{{Moveentry/6|147|Dratini|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|148|Dragonair|1|Dragon|Dragon|yes}}
{{Moveentry/6|148|Dragonair|type=Dragon|2|Water 1|Dragon|}}
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes}}
{{Moveentry/6|149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|}}
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes}}
{{Moveentry/6|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes}}
{{Moveentry/6|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|152|Chikorita|1|Grass|Grass|yes}}
{{Moveentry/6|152|Chikorita|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|153|Bayleef|1|Grass|Grass|yes}}
{{Moveentry/6|153|Bayleef|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|154|Meganium|1|Grass|Grass|yes}}
{{Moveentry/6|154|Meganium|type=Grass|2|Monster|Grass|}}
{{Moveentry/TM2|155|Cyndaquil|1|Fire|Fire|yes}}
{{Moveentry/6|155|Cyndaquil|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|156|Quilava|1|Fire|Fire|yes}}
{{Moveentry/6|156|Quilava|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes}}
{{Moveentry/6|157|Typhlosion|type=Fire|1|Field|Field|}}
{{Moveentry/TM2|158|Totodile|1|Water|Water|yes}}
{{Moveentry/6|158|Totodile|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes}}
{{Moveentry/6|159|Croconaw|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes}}
{{Moveentry/6|160|Feraligatr|type=Water|2|Monster|Water 1|}}
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes}}
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes}}
{{Moveentry/6|162|Furret|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes}}
{{Moveentry/6|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes}}
{{Moveentry/6|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|yes}}
{{Moveentry/6|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|172|Pichu|1|Electric|Electric|yes}}
{{Moveentry/6|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|173|Cleffa|1|Normal|Normal|yes}}
{{Moveentry/6|173|Cleffa|type=Normal|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|174|Igglybuff|1|Normal|Normal|yes}}
{{Moveentry/6|174|Igglybuff|type=Normal|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|175|Togepi|1|Normal|Normal|yes}}
{{Moveentry/6|175|Togepi|type=Normal|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|176|Togetic|2|Normal|Flying|yes}}
{{Moveentry/6|176|Togetic|type=Normal|type2=Flying|2|Flying|Fairy|}}
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes}}
{{Moveentry/6|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes}}
{{Moveentry/6|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes}}
{{Moveentry/6|186|Politoed|type=Water|1|Water 1|Water 1|}}
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes}}
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes}}
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|}}
{{Moveentry/TM2|196|Espeon|1|Psychic|Psychic|yes}}
{{Moveentry/6|196|Espeon|type=Psychic|1|Field|Field|}}
{{Moveentry/TM2|197|Umbreon|1|Dark|Dark|yes}}
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|}}
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes}}
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔}}
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes}}
{{Moveentry/6|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔}}
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes}}
{{Moveentry/6|209|Snubbull|type=Normal|2|Field|Fairy|}}
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes}}
{{Moveentry/6|210|Granbull|type=Normal|2|Field|Fairy|}}
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes}}
{{Moveentry/6|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔}}
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes}}
{{Moveentry/6|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|}}
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes}}
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}
{{Moveentry/TM2|220|Swinub|2|Ice|Ground|yes}}
{{Moveentry/6|220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|221|Piloswine|2|Ice|Ground|yes}}
{{Moveentry/6|221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔}}
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes}}
{{Moveentry/6|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|}}
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes}}
{{Moveentry/6|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|}}
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes}}
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔}}
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes}}
{{Moveentry/6|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔}}
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes}}
{{Moveentry/6|234|Stantler|type=Normal|1|Field|Field|}}
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes}}
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes}}
{{Moveentry/6|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes}}
{{Moveentry/6|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes}}
{{Moveentry/6|240|Magby|type=Fire|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|243|Raikou|1|Electric|Electric|yes}}
{{Moveentry/6|243|Raikou|type=Electric|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|244|Entei|1|Fire|Fire|yes}}
{{Moveentry/6|244|Entei|type=Fire|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|245|Suicune|1|Water|Water|yes}}
{{Moveentry/6|245|Suicune|type=Water|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|246|Larvitar|2|Rock|Ground|yes}}
{{Moveentry/6|246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|247|Pupitar|2|Rock|Ground|yes}}
{{Moveentry/6|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes}}
{{Moveentry/6|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}
{{Moveentry/TM2|249|Lugia|2|Psychic|Flying|yes}}
{{Moveentry/6|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|250|Ho-Oh|2|Fire|Flying|yes}}
{{Moveentry/6|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/TM2|251|Celebi|2|Psychic|Grass|yes}}
{{Moveentry/6|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting|6}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Fighting}}
{{Movehead/Special|Fighting}}
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}}
{{Moveentry/1|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''|form=Defense Forme}}
{{Learnlist/footer}}
{{Movefoot|Fighting|1}}


==In other games==
==In other games==
Line 384: Line 239:


===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
Line 403: Line 258:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Fighting|
{{Movegen
genII=Detect II|
|type=Fighting
genIII=Detect III|
|genII=Detect II
genIV=Detect IV|
|genIII=Detect III
genV=Detect V|
|genIV=Detect IV
|genV=Detect V
}}
}}
{{Movegen|
===Spin-off series games===
type=Fighting|
{{Movegen
PMDRB=Detect PMD RB|
|type=fighting
|Stad2=Detect Stad2
|Colo=Detect Colo
|XD=Detect XD
|PBR=Detect PBR
}}
}}
{{Movegen|
 
type=fighting|
{{Movegen
Stad2=Detect Stad2|
|type=Fighting
Colo=Detect Colo|
|PMDRB=Detect PMD RB
XD=Detect XD|
}}
}}


==Trivia==
==Trivia==
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]].
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] <sc>Protecting</sc> itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]].
* Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II.
** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=先決 ''{{tt|Xiānjué|Precondition}}''
|zh_yue=看穿 ''{{tt|Honchyūn|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Sīnkyut|Precondition}}'' {{tt|*|Anime}}
|zh_cmn=看穿 ''{{tt|Kànchuān|See Through}}'' {{tt|*|Games}}<br>先決 ''{{tt|Xiānjué|Precondition}}'' {{tt|*|Anime, Adventures}}
|nl=Opsporing
|nl=Opsporing
|fi=Härnäys
|fi=Härnäys
|fr=Détection
|fr=Détection
|de=Scanner
|de=Scanner
|el=Ανίχνευση
|el=Ανίχνευση ''Aníchnevsi''
|hi=ढूँढो ''Dhoondo''
|hi=ढूँढो ''Dhoondo''
|it=Individua
|it=Individua
|id=Deteksi
|id=Deteksi
|ko=선찰 ''Seonchal''
|ko=선찰 ''Seonchal''
|pl=Wykrywanie
|pt_br=Detectar
|pt_br=Detectar
|pt_eu=Detetar
|ru=Обнаружение ''Obnaruzheniye''
|sr=Otkrivanje
|sr=Otkrivanje
|es_la= Detección
|es_la= Detección
|es_eu=Detección
|es_eu=Detección
|pl=Wykrywanie}}
|vi=Khóa Đòn Tấn Công
}}
{{-}}
{{-}}
{{Detect}}
{{Detect}}
Line 457: Line 319:
[[ja:みきり]]
[[ja:みきり]]
[[pl:Detect]]
[[pl:Detect]]
[[zh:先决(招式)]]
[[zh:看穿(招式)]]
327

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