Dark (type): Difference between revisions

→‎Trivia: updating for Gen 6
(→‎Trivia: updating for Gen 6)
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* In Generation II, the Dark type saw one retroactive type change in a move (Bite), but no change in a Pokémon. The opposite is true for the {{t|Steel}} type, which saw one retroactive type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in a move.
* In Generation II, the Dark type saw one retroactive type change in a move (Bite), but no change in a Pokémon. The opposite is true for the {{t|Steel}} type, which saw one retroactive type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in a move.
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type.
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type.
* Because Dark-type moves are only super effective against the {{t|Psychic}} and {{t|Ghost}} types, and there has not yet been a Pokémon with that type combination, Dark-type moves cannot currently deal 4× damage.
* Like {{t|Ghost}}, there are no Pokémon with a type combination doubly vulnerable to Dark, though in Generation VI the move {{m|Trick-or-Treat}} can create such a combination in-battle if it is used on a {{type|Psychic}}.
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.
* Dark is the only type without a move that has 100 or more base power, not considering Fling with an Iron Ball.
* Dark is the only type without a move that has 100 or more base power, not considering Fling with an Iron Ball.
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