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If the last move the target used was a move that calls another move (such as {{m|Nature Power}}), the type of the called move will be considered. If the last move the target used is a {{cat|Moves that change type|move that can change type}}, the type it was changed to will be considered. If the last move the target used had its type changed, such as with {{m|Electrify}} or {{a|Normalize}}, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was {{m|Struggle}} or if there is no type that resists that move (such as a {{type|Normal}} move in an Inverse Battle). | If the last move the target used was a move that calls another move (such as {{m|Nature Power}}), the type of the called move will be considered. If the last move the target used is a {{cat|Moves that change type|move that can change type}}, the type it was changed to will be considered. If the last move the target used had its type changed, such as with {{m|Electrify}} or {{a|Normalize}}, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was {{m|Struggle}} or if there is no type that resists that move (such as a {{type|Normal}} move in an Inverse Battle). | ||
Conversion 2 will fail if the last move the target used was typeless {{m|Revelation Dance}}. | |||
Conversion 2 is not affected by {{m|Substitute}}, {{m|Protect}}, {{m|Detect}} or {{m|Spiky Shield}}, but it is blocked by {{m|Crafty Shield}}. | Conversion 2 is not affected by {{m|Substitute}}, {{m|Protect}}, {{m|Detect}} or {{m|Spiky Shield}}, but it is blocked by {{m|Crafty Shield}}. |
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