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(→Effect: Tested this in FireRed) |
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All hits now do damage independently, consequently enabling any of them to be critical. | All hits now do damage independently, consequently enabling any of them to be critical. | ||
=== | ===Generations III and IV=== | ||
If the target has [[Contact#List of Abilities which have effects involving contact|an Ability which activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times. | If the target has [[Contact#List of Abilities which have effects involving contact|an Ability which activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times. | ||
Comet Punch will continue attacking after a substitute is broken. | |||
Comet Punch | |||
===Generation V=== | ===Generation V=== |
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