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:''If you were looking for the move that is known as Comet Punch in Japanese, see {{m|Meteor Mash}}.'' | :''If you were looking for the move that is known as Comet Punch in Japanese, see {{m|Meteor Mash}}.'' | ||
---- | ---- | ||
{{MoveInfobox| | {{MoveInfobox| | ||
n=4 | | n=4 | | ||
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jtranslit=Renzoku Panchi | | jtranslit=Renzoku Panchi | | ||
jtrans=Consecutive Punch | | jtrans=Consecutive Punch | | ||
gameimage=Comet Punch | gameimage=Comet Punch.png | | ||
gameimage2=Comet Punch 2.png | | |||
gameimagewidth=300 | | |||
type=Normal | | type=Normal | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
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appealsc=2 | | appealsc=2 | | ||
scdesc=Allows performance of the same move twice in a row. | | scdesc=Allows performance of the same move twice in a row. | | ||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Effectiveness varies depending on when it is used. | | |||
pokefordex=Comet%20Punch | | pokefordex=Comet%20Punch | | ||
touches=yes | | touches=yes | | ||
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Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If Comet Punch activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out. | Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If Comet Punch activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out. | ||
=== | ===Generations III and IV=== | ||
Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}} or a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}}, no subsequent hits can knock it out. | Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}} or a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}}, no subsequent hits can knock it out. | ||
=== | ===Generations V and VI=== | ||
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 57 | There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 57. | ||
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate {{a|Weak Armor}} or a {{DL|In-battle effect item|Rocky Helmet}}. {{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} does not activate when using Comet Punch. | If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate {{a|Weak Armor}} or a {{DL|In-battle effect item|Rocky Helmet}}. {{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} does not activate when using Comet Punch. | ||
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==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Although each slap is weak, this attack hits the target two to five times in succession.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Repeatedly punches 2-5 times.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Repeatedly punches the foe 2 to 5 times.}} | {{movedescentry|{{gameabbrev3|RSE}}|Repeatedly punches the foe 2 to 5 times.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Repeatedly punches the target 2 to 5 times.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is hit with a flurry of punches that strike two to five times in a row. }} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The target is hit with a flurry of punches that strike two to five times in a row.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|1}} | {{Moveheader/Level|Normal|1}} | ||
{{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting| | {{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|115|Kangaskhan|1|Normal|Normal| | {{Moveentry/Level1|115|Kangaskhan|1|Normal|Normal|1|1|1|1|1|1|STAB='''}} | ||
{{Moveentry/Level1|165|Ledyba|2|Bug|Flying|no|15|15|9|9|9}} | {{Moveentry/Level1|165|Ledyba|2|Bug|Flying|no|15|15|9|9|9}} | ||
{{Moveentry/Level1|166|Ledian|2|Bug|Flying|no|15|15|9| | {{Moveentry/Level1|166|Ledian|2|Bug|Flying|no|15|15|9|1, 9|1, 9}} | ||
{{Moveentry/Level1|674|Pancham|1|Fighting|Fighting|no|no|no|no|no|15}} | {{Moveentry/Level1|674|Pancham|1|Fighting|Fighting|no|no|no|no|no|15}} | ||
{{Moveentry/Level1|675|Pangoro|2|Fighting|Dark|no|no|no|no|no|15}} | {{Moveentry/Level1|675|Pangoro|2|Fighting|Dark|no|no|no|no|no|15}} | ||
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{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}|{{MSP|107|Hitmonchan}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}} | {{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}|{{MSP|107|Hitmonchan}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}} | ||
{{Movefooter|Normal|2}} | {{Movefooter|Normal|2}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}} | {{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}} | ||
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with its fist.}} | {{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with its fist.}} | ||
{{movemid|type=normal|user=Anthony ( | {{movemid|type=normal|user=Anthony (EP029)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon|notes=Debut}} | ||
{{movemid|type=normal|user=Kiyo|user1=Kiyo's Hitmonchan|startcode=EP233|startname=A Tyrogue Full of Trouble}} | |||
{{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}} | {{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}} | ||
{{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}} | {{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}} | ||
{{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}} | {{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}} | ||
* In ''[[EP172|Mountain Time]]'', [[Benji]]'s {{p|Ledian}} was commanded to use Comet Punch, but could not execute the move. | |||
==In the manga== | ==In the manga== | ||
===In the Let's Play the Pokémon Card Game XY! manga=== | |||
{{movemanga|type=normal|exp=yes|gen=The user hits the opponent with swift punches.|image1=Hiroshi Pancham Comet Punch.png|image1p=Pancham}} | |||
{{movep|type=tcg fighting|ms=674|pkmn=Pancham|method=Pancham repeatedly hits the opponent with swift punches.}} | |||
{{movebtmManga|type=tcg fighting|user=Hiroshi Uratane|user1=Hiroshi's Pancham|startcode=CXY02|notes=Debut}} | |||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}} | {{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}} | ||
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{{Movegen| | {{Movegen| | ||
type=Normal| | type=Normal| | ||
genV=Comet Punch V| | |||
PMDRB=Comet Punch PMD RB| | PMDRB=Comet Punch PMD RB| | ||
}} | }} | ||
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Stad=Comet Punch Stad| | Stad=Comet Punch Stad| | ||
Stad2=Comet Punch Stad2| | Stad2=Comet Punch Stad2| | ||
Colo=Comet Punch Colo| | |||
}} | }} | ||
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|da=Kometslag<!--source: Danish version of The Official Pokémon Handbook--> | |da=Kometslag<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Komeetslag | |nl=Komeetslag | ||
|fi=Komeettamäjäys | |fi=Komeettaisku ([[EP172]])<br>Komeettamäjäys ([[AG145]]) | ||
|fr=Poing Comète | |fr=Poing Comète | ||
|de=Kometenhieb | |de=Kometenhieb | ||
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[[de:Kometenhieb]] | [[de:Kometenhieb]] | ||
[[fr:Poing Comète]] | [[fr:Poing Comète]] | ||
[[it:Cometapugno (mossa)]] | [[it:Cometapugno (mossa)]] | ||
[[ja:れんぞくパンチ]] | [[ja:れんぞくパンチ]] | ||
[[pl:Comet Punch]] | [[pl:Comet Punch]] | ||
[[zh:连续拳(技能)]] | [[zh:连续拳(技能)]] |