Comet Punch (move): Difference between revisions

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jtrans=Consecutive Punch |
jtrans=Consecutive Punch |
gameimage=Comet Punch.png |
gameimage=Comet Punch.png |
gameimage2=Comet Punch 2.png |
gameimagewidth=300 |
type=Normal |
type=Normal |
damagecategory=Physical |
damagecategory=Physical |
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appealsc=2 |
appealsc=2 |
scdesc=Allows performance of the same move twice in a row. |
scdesc=Allows performance of the same move twice in a row. |
appeal6=1 |
jam6=0 |
cdesc6=Effectiveness varies depending on when it is used. |
pokefordex=Comet%20Punch |
pokefordex=Comet%20Punch |
touches=yes |
touches=yes |
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==Effect==
==Effect==
===Generation I===
===Generation I===
Comet Punch inflicts damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 54, ignoring the possibility of missing. Although only the first hit can be a [[critical hit]], each successive hit will deal the same amount of damage.
Comet Punch inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 54. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. Comet Punch will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone.
 
Comet Punch will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.


===Generation II===
===Generation II===
Same as Generation I, but all hits will do damage independently, consequently enabling any of them to be critical.
Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If Comet Punch activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out.
 
===Generation III===
If the target has [[Contact#List of Abilities which have effects involving contact|an Ability which activates upon contact]], each hit counts individually, enabling the Ability to activate multiple times.


===Generation IV===
===Generations III and IV===
Same as previous generations, except it will continue attacking after a substitute is broken.
Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}} or a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}}, no subsequent hits can knock it out.


===Generation V===
===Generations V and VI===
Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause {{a|Weak Armor}} to activate.
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 57.024.


If the target is holding a [[Rocky Helmet]], the user is damaged for each hit.
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate {{a|Weak Armor}} or a {{DL|In-battle effect item|Rocky Helmet}}. {{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} does not activate when using Comet Punch.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Repeatedly punches the target 2 to 5 times.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Repeatedly punches the target 2 to 5 times.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. It hits two to five times in succession.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is hit with a flurry of punches that strike two to five times in a row. }}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is hit with a flurry of punches that strike two to five times in a row. }}
{{movedescentry|{{gameabbrev3|BWB2W2}}{{gameabbrev3|XY}}|The target is hit with a flurry of punches that strike two to five times in a row.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The target is hit with a flurry of punches that strike two to five times in a row.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Moveheader/Level|Normal|1}}
{{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting|--|--|--|--|--}}
{{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting|--|--|--|--|--|--}}
{{Moveentry/Level1|115|Kangaskhan|1|Normal|Normal|--|--|--|--|--|STAB='''}}
{{Moveentry/Level1|115|Kangaskhan|1|Normal|Normal|--|--|--|--|--|--|STAB='''}}
{{Moveentry/Level1|165|Ledyba|2|Bug|Flying|no|15|15|9|9}}
{{Moveentry/Level1|165|Ledyba|2|Bug|Flying|no|15|15|9|9|9}}
{{Moveentry/Level1|166|Ledian|2|Bug|Flying|no|15|15|9|--, 9}}
{{Moveentry/Level1|166|Ledian|2|Bug|Flying|no|15|15|9|--, 9|--, 9}}
{{Moveentry/Level1|674|Pancham|1|Fighting|Fighting|no|no|no|no|no|15}}
{{Moveentry/Level1|674|Pancham|1|Fighting|Fighting|no|no|no|no|no|15}}
{{Moveentry/Level1|675|Pangoro|2|Fighting|Dark|no|no|no|no|no|15}}
{{Movefooter|Normal|1}}
{{Movefooter|Normal|1}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|2}}
{{Moveheader/Breed|Normal|2}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}|{{MSP|107|Hitmonchan}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}}
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}}
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with his fist.}}
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with its fist.}}
{{movemid|type=normal|user=Anthony (Kanto)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon|notes=Debut}}
{{movemid|type=normal|user=Anthony (Kanto)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon|notes=Debut}}
{{movemid|type=normal|user=Kiyo|user1=Kiyo's Hitmonchan|startcode=EP233|startname=A Tyrogue Full of Trouble}}
{{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}}
{{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}}
{{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}}
{{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}}
{{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}}
{{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}}
* In ''[[EP172|Mountain Time]]'', [[Benji]]'s {{p|Ledian}} was commanded to use Comet Punch, but could not execute the move.


==In the manga==
==In the manga==
===In the Let's Play the Pokémon Card Game XY! manga===
{{movemanga|type=normal|exp=yes|gen=The user hits the opponent with swift punches.|image1=Hiroshi Pancham Comet Punch.png|image1p=Pancham}}
{{movep|type=tcg fighting|ms=674|pkmn=Pancham|method=Pancham repeatedly hits the opponent with swift punches.}}
{{movebtmManga|type=tcg fighting|user=Hiroshi Uratane|user1=Hiroshi's Pancham|startcode=CXY2|notes=Debut}}
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}}
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}}
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===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Giovanni Ledyba Comet Punch PM.png|image1p=Ledyba}}
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Giovanni Ledyba Comet Punch PM.png|image1p=Ledyba|image2=Giovanni Hitmonchan Comet Punch PM.png|image2p=Hitmonchan|image3=Green Machamp Comet Punch PM.png|image3p=Machamp}}
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan moves its fists in a swift fashion and punches the opponent with them.}}
{{movemid|type=normal|user=Giovanni's Hitmonchan|startcode=PM011|startname=Finish Off Team Rocket!!|notes=Debut}}
{{movep|type=normal|ms=068|pkmn=Machamp|method=Machamp repeatedly punches the opponent in a swift fashion.}}
{{movemid|type=normal|user=Green (Pocket Monsters)|user1=Green's Machamp|startcode=PM055|startname=The Pokémon Banana League (Part 2)|notes=Machamp {{color2|{{normal color dark}}|Manga move errors|cannot legally learn}} Comet Punch}}
{{movep|type=normal|ms=165|pkmn=Ledyba|method=Ledyba repeatedly punches the opponent using its hands.}}
{{movep|type=normal|ms=165|pkmn=Ledyba|method=Ledyba repeatedly punches the opponent using its hands.}}
{{movebtmManga|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni's Ledyba|startcode=PM081|startname=Showdown at the Radio Tower!!|notes=Debut}}
{{movebtmManga|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni's Ledyba|startcode=PM081|startname=Showdown at the Radio Tower!!}}


==In other generations==
==In other generations==
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genIII=Comet Punch III|
genIII=Comet Punch III|
genIV=Comet Punch IV|
genIV=Comet Punch IV|
}}
{{Movegen|
type=Normal|
genV=Comet Punch V|
PMDRB=Comet Punch PMD RB|
}}
}}
{{Movegen|
{{Movegen|
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Stad=Comet Punch Stad|
Stad=Comet Punch Stad|
Stad2=Comet Punch Stad2|
Stad2=Comet Punch Stad2|
Colo=Comet Punch Colo|
}}
}}


==Trivia==
==Trivia==
* {{m|Meteor Mash}} is called コメットパンチ ''Comet Punch'' in Japanese versions.
* {{m|Meteor Mash}} is called コメットパンチ ''Comet Punch'' in Japanese versions.
** Similarly, {{m|Low Sweep}} is called ローキック ''{{m|Low Kick}}'' in Japanese versions.


==In other languages==
==In other languages==
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|da=Kometslag<!--source: Danish version of The Official Pokémon Handbook-->
|da=Kometslag<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Komeetslag
|nl=Komeetslag
|fi=Komeettamäjäys
|fi=Komeettaisku ([[EP172]])<br>Komeettamäjäys ([[AG145]])
|fr=Poing Comète
|fr=Poing Comète
|de=Kometenhieb
|de=Kometenhieb
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{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Punching moves]]
[[Category:Punching moves]]
[[it:Cometapugno (mossa)]]
[[pt:Comet Punch]]


[[de:Kometenhieb]]
[[de:Kometenhieb]]
[[es:Puño Cometa]]
[[es:Puño Cometa]]
[[fr:Poing Comète]]
[[fr:Poing Comète]]
[[it:Cometapugno (mossa)]]
[[ja:れんぞくパンチ]]
[[ja:れんぞくパンチ]]
[[pl:Comet Punch]]
[[pl:Comet Punch]]
[[pt:Comet Punch]]
[[zh:连续拳(技能)]]
[[zh:连续拳(技能)]]
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