Cave: Difference between revisions

28 bytes removed ,  24 April 2011
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==In battle==
==In battle==
{{incomplete|section|Needs the appearance of Secret Power in Generation V}}
In Generation III, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Bite}}; it causes {{m|Nature Power}} to become {{m|Shadow Ball}}.
In Generation III, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Bite}}; it causes {{m|Nature Power}} to become {{m|Shadow Ball}}.


In Generation IV, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.
In Generation IV, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.


In Generation V, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.
In Generation V, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.


{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.
{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.