Caught Pokémon: Difference between revisions

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[[File:Ash Pikachu Poké Ball.png|thumb|220px|Ash's holding Pikachu's Poké Ball]]
[[File:Ash Pikachu Poké Ball.png|thumb|220px|Ash's holding Pikachu's Poké Ball]]
'''Caught Pokémon''' (Japanese: '''つかまえたポケモン''' ''Caught Pokémon'', mostly referred to as '''{{tt|GET|ゲット}}したポケモン''' ''Got Pokémon'' by anime characters, using the English word ''get'') are {{OBP|Pokémon|species}} that have been put in the control of a [[Pokémon Trainer]] by the use of a [[Poké Ball]], or by [[Traded Pokémon|trading]] with another Trainer. The capturing process typically involves a {{pkmn|battle}} in which the Pokémon is at first weakened and/or affected with a [[status condition]], at which point the Trainer throws a Poké Ball (or upgraded [[Poké Ball#Types of Poké Ball|version]]) at said Pokémon in order to catch it. Catching Pokémon is central to all canons in the Pokémon franchise; a caught Pokémon can be used in battling and for quests to aid Trainers, whereas Pokémon in the wild cannot, except in some episodes in the anime. Pokémon that are caught, however, do not need to obey their masters; if a Pokémon is traded and the Trainer does not have the [[Badge]] required, it may disobey and refuse to attack during battles. [[File:Ash catches a Pokemon.png|thumb|left|240px|Ash after catching a Pokémon]] According to the anime, even with many Badges or being [[Ash's Pikachu|under original ownership]], [[Ash's Charizard|many Pokémon]] still may refuse to battle until trust is gained between the Trainer and Pokémon.
'''Caught Pokémon''' (Japanese: '''つかまえたポケモン''' ''Caught Pokémon'', mostly referred to as '''{{tt|GET|ゲット}}したポケモン''' ''Got Pokémon'' by anime characters, using the English word ''get'') are {{OBP|Pokémon|species}} that have been put in the control of a [[Pokémon Trainer]] by the use of a [[Poké Ball]], or by [[Traded Pokémon|trading]] with another Trainer. The catching process typically involves a {{pkmn|battle}} in which the Pokémon is at first weakened and/or affected with a [[status condition]], at which point the Trainer throws a Poké Ball (or upgraded [[Poké Ball#Types of Poké Ball|version]]) at said Pokémon in order to catch it. Catching Pokémon is central to all canons in the Pokémon franchise; a caught Pokémon can be used in battling and for quests to aid Trainers, whereas Pokémon in the wild cannot, except in some episodes in the anime. Pokémon that are caught, however, do not need to obey their masters; if a Pokémon is traded and the Trainer does not have the [[Badge]] required, it may disobey and refuse to attack during battles. [[File:Ash catches a Pokemon.png|thumb|left|240px|Ash after catching a Pokémon]] According to the anime, even with many Badges or being [[Ash's Pikachu|under original ownership]], [[Ash's Charizard|many Pokémon]] still may refuse to battle until trust is gained between the Trainer and Pokémon.


Caught Pokémon are stronger than [[wild Pokémon|Pokémon in the wild]] in the {{pkmn|games}}. At the same level, a caught Pokémon will have more points in every statistic than a wild one; this is due to the fact that caught Pokémon gain {{EV}}s from every battle they partake in, and therefore, on training, will gain points in their stats based on what they've encountered.  This becomes more and more obvious at the later stages of the game, where the higher levels allow for a greater disparity of stats between caught and wild Pokémon, especially those raised from a low level, giving the Trainer a more decisive edge in wild battles.
Caught Pokémon are stronger than [[wild Pokémon|Pokémon in the wild]] in the {{pkmn|games}}. At the same level, a caught Pokémon will have more points in every statistic than a wild one; this is due to the fact that caught Pokémon gain {{EV}}s from every battle they partake in, and therefore, on training, will gain points in their stats based on what they've encountered.  This becomes more and more obvious at the later stages of the game, where the higher levels allow for a greater disparity of stats between caught and wild Pokémon, especially those raised from a low level, giving the Trainer a more decisive edge in wild battles.
[[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=Iris|2=Cilan|3=Clemont}} catches a Pokémon.png|thumb|240px|{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=Iris|2=Cilan|3=Clemont}} after catching a Pokémon]]  It's important to note, however, that Pokémon controlled by other Trainers are just as strong statistically (at the same level) as the player's are. Caught Pokémon can level up and learn new moves in battle, while wild Pokémon cannot, and can [[evolution|evolve]].
[[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=Iris|2=Cilan|3=Clemont}} catches a Pokémon.png|thumb|240px|{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=Iris|2=Cilan|3=Clemont}} after catching a Pokémon]]  It's important to note, however, that Pokémon controlled by other Trainers are just as strong statistically (at the same level) as the player's are. Caught Pokémon can level up and learn new moves in battle, while wild Pokémon cannot, and can [[evolution|evolve]].


Newly caught Pokémon are no stronger or weaker than their wild counterparts, with the exception of innate {{IV}} differences. By using some varieties of Poké Ball, such as the {{ball|Luxury}} and {{ball|Friend}}, a Pokémon's [[friendship]] may be higher than usual upon capture.
Newly caught Pokémon are no stronger or weaker than their wild counterparts, with the exception of innate {{IV}} differences. By using some varieties of Poké Ball, such as the {{ball|Luxury}} and {{ball|Friend}}, a Pokémon's [[friendship]] may be higher than usual upon being caught.


==Pokédex entries==
==Pokédex entries==
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