Catch rate: Difference between revisions

1,581 bytes removed ,  12 March 2017
m
m (Undoing edits by Magritteappleface (talk)There's no reason to frame it in terms of damage)
(32 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{incomplete|needs=Capture method and modifiers for Generation VII}}
Each {{OBP|Pokémon|species|species of Pokémon}} has a '''catch rate''' that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses that Pokémon's catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the following factors:
Each {{OBP|Pokémon|species|species of Pokémon}} has a '''catch rate''' that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses that Pokémon's catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the following factors:


Line 8: Line 10:
The rarity of the Pokémon (i.e. how often it appears in the wild) is independent of its catch rate after it is encountered. Even rare Pokémon may have high catch rates, making them relatively easy to catch in battle, such as {{p|Nosepass}}, who has a catch rate of 255.
The rarity of the Pokémon (i.e. how often it appears in the wild) is independent of its catch rate after it is encountered. Even rare Pokémon may have high catch rates, making them relatively easy to catch in battle, such as {{p|Nosepass}}, who has a catch rate of 255.


Poké Balls that guarantee capture (the [[Master Ball]] and {{ball|Park}}, and any ball used in the [[Entralink|Entree Forest]]) bypass the catching formula entirely.
Poké Balls that guarantee capture (the [[Master Ball]] and {{ball|Park}}, and any Poké Ball used on [[Kalos Route 2]]{{sup/6|XY}}, {{rt|101|Hoenn}}{{sup/6|ORAS}}, or in the [[Entralink|Entree Forest]]) bypass the catching formula entirely.


==Capture method (Generation I)==
==Capture method (Generation I)==
Line 20: Line 22:
#* It is asleep or frozen and ''N'' is less than 25.
#* It is asleep or frozen and ''N'' is less than 25.
#* It is paralyzed, burned, or poisoned and ''N'' is less than 12.
#* It is paralyzed, burned, or poisoned and ''N'' is less than 12.
# Otherwise, if ''N'' minus the status value is greater than the Pokémon's catch rate, the Pokémon '''breaks free'''.
# Otherwise, if ''N'' minus the status threshold (above) is greater than the Pokémon's catch rate, the Pokémon '''breaks free'''.
# If not, generate a random value, ''M'', between 0 and 255.
# If not, generate a random value, ''M'', between 0 and 255.
# Calculate ''f'':
# Calculate ''f'':
Line 43: Line 45:
* The effect of reducing HP diminishes with lower catch rates, and the effect of inflicting status diminishes with higher catch rates. Regardless of catch rate, reducing the HP does not increase chances of capture at less than ½ HP with Great Balls, and ⅓ HP with other balls.
* The effect of reducing HP diminishes with lower catch rates, and the effect of inflicting status diminishes with higher catch rates. Regardless of catch rate, reducing the HP does not increase chances of capture at less than ½ HP with Great Balls, and ⅓ HP with other balls.
* Inflicting a status ailment gives the player a flat additional chance (from 4.6% to 16.6%) to catch the Pokémon regardless of all other factors, making certain Pokémon easier to catch in Generation I than they are in later generations: A sleeping {{p|Mewtwo}} with full HP may, on average, be caught in about six Ultra Balls in Generation I, but from Generation II onwards exactly the same circumstances would require an average of about 64 Ultra Balls— over ten times as many.
* Inflicting a status ailment gives the player a flat additional chance (from 4.6% to 16.6%) to catch the Pokémon regardless of all other factors, making certain Pokémon easier to catch in Generation I than they are in later generations: A sleeping {{p|Mewtwo}} with full HP may, on average, be caught in about six Ultra Balls in Generation I, but from Generation II onwards exactly the same circumstances would require an average of about 64 Ultra Balls— over ten times as many.
* Due to the nature of the algorithm, Ultra Balls will only perform better than Great Balls on Pokémon whose capture rates are above 55 and below 200 in Generation I. Ultra Balls increase the overall chance of capture by as much as 20% in comparison to Great Balls for Pokémon near the center of that range.
* Assuming the current HP of target Pokémon is less than or equal to ½ HP for Great Balls and ⅓ HP for Ultra Balls, Ultra Balls increase the overall chance to capture by 10% or more in comparison to Great Balls for the following Pokémon:
:- ''Metapod, Kakuna, Pidgeotto, Raticate, Fearow, Arbok, Sandslash, Nidorina, Nidorino, Clefairy, Jigglypuff, Golbat, Gloom, Persian, Poliwhirl, Kadabra, Machoke, Weepinbell, Graveler, Haunter, Exeggcute, and Rhyhorn.''
===Approximated probability===
===Approximated probability===
Using a simulation of the capture algorithm, a general formula for the probability of catching a Pokémon was found.
Using a simulation of the capture algorithm, a general formula for the probability of catching a Pokémon was found.
Line 111: Line 117:
* HP<sub>max</sub> is the number of hit points the Pokémon has at full health,
* HP<sub>max</sub> is the number of hit points the Pokémon has at full health,
* HP<sub>current</sub> is the number of hit points the Pokémon has at the moment,
* HP<sub>current</sub> is the number of hit points the Pokémon has at the moment,
* rate is the catch rate of the Pokémon (which may be modified due to use of [[apricorn]] balls or actions in the [[Safari Zone]]),
* rate is the [[List of Pokémon by catch rate|catch rate of the Pokémon]] (which may be modified due to use of [[apricorn]] balls or actions in the [[Safari Zone]]),
* bonus<sub>ball</sub> is the multiplier for the Poké Ball used, and
* bonus<sub>ball</sub> is the multiplier for the Poké Ball used, and
* bonus<sub>status</sub> is the multiplier for any [[status condition]] the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).
* bonus<sub>status</sub> is the multiplier for any [[status condition]] the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).
Line 203: Line 209:


==Critical capture==
==Critical capture==
{{incomplete|section|Pokémon GO}}
Since [[Generation V]], when a Poké Ball is thrown, a special type of capture that is much more likely to catch a Pokémon, called a '''critical capture''' (Japanese: '''捕獲クリティカル''' ''critical capture''), may occur. When a critical capture occurs, the Poké Ball will make a high-pitched whistling sound as it is thrown, then pause in mid-air, and shudder before it drops down to the ground, shaking only once on the ground before the Pokémon escapes or is caught.
Since [[Generation V]], when a Poké Ball is thrown, a special type of capture that is much more likely to catch a Pokémon, called a '''critical capture''' (Japanese: '''捕獲クリティカル''' ''critical capture''), may occur. When a critical capture occurs, the Poké Ball will make a high-pitched whistling sound as it is thrown, then pause in mid-air, and shudder before it drops down to the ground, shaking only once on the ground before the Pokémon escapes or is caught.


Line 227: Line 234:


==Poké Ball effectiveness rates==
==Poké Ball effectiveness rates==
{| class="roundy" align="left" style="background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};"
{| class="roundy" style="background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};"
|-
|-
! Ball
! Ball
! Rate
! Rate
! Notes
! Notes
|-  
|- style="background:#fff"
| style="background: #fff; padding-right: 10px" | {{bag2|Poké Ball}}
| {{bag2|Poké Ball}}
| style="background: #fff; padding-right: 10px" | 1×
| 1×
| style="background: #fff; padding-right: 10px" |  
|
|-  
|- style="background:#fff"
| style="background: #fff; padding-right: 10px" | {{bag2|Great Ball}}
| {{bag2|Great Ball}}
| style="background: #fff; padding-right: 10px" | 1.5×
| 1.5×
| style="background: #fff; padding-right: 10px" |  
|
|-  
|- style="background:#fff"
| style="background: #fff; padding-right: 10px" | {{bag2|Ultra Ball}}
| {{bag2|Ultra Ball}}
| style="background: #fff; padding-right: 10px" | 2×
| 2×
| style="background: #fff; padding-right: 10px" |  
|
|-  
|- style="background:#fff"
| style="background: #fff; padding-right: 10px" | {{bag2|Master Ball}}
| {{bag2|Master Ball}}
| style="background: #fff; padding-right: 10px" | N/A
| N/A
| style="background: #fff; padding-right: 10px" | Never fails, except against {{OBP|Ghost|literal|unidentified ghosts}}, [[Marowak (ghost)|the ghost Marowak]], and {{p|Kyurem}} when under [[Ghetsis]]'s control
| Never fails, except against {{OBP|Ghost|literal|unidentified ghosts}}, [[Marowak (ghost)|the ghost Marowak]], {{p|Kyurem}} when under [[Ghetsis]]'s control, and {{p|Nihilego}} in [[Aether Paradise]]
|-  
|- style="background:#fff"
| style="background: #fff; padding-right: 10px" | {{bag2|Safari Ball}}
| {{bag2|Safari Ball}}
| style="background: #fff; padding-right: 10px" | 1.5×
| 1.5×
| style="background: #fff; padding-right: 10px" | only usable in [[Safari Zone]]s
|
|-  
|- style="background:#fff"
| style="background: #fff; padding-right: 10px" | {{bag2|Level Ball}}
| {{bag2|Level Ball}}
| style="background: #fff; padding-right: 10px" | 1×, 2×, 4× or 8×
| 1×, 2×, 4× or 8×
| style="background: #fff; padding-right: 10px" | 1× if the player's Pokémon is the same level as or a lower level than the wild Pokémon<br>
| 1× if the player's Pokémon is the same level as or a lower level than the wild Pokémon<br>
2× if the player's Pokémon is at a higher level than the wild Pokémon but less than double it<br>
2× if the player's Pokémon is at a higher level than the wild Pokémon but less than double it<br>
4× if the player's Pokémon is more than double but less than four times the level of the wild Pokémon<br>
4× if the player's Pokémon is more than double but less than four times the level of the wild Pokémon<br>
8× if the player's Pokémon is of a level four times or more than that of the wild Pokémon
8× if the player's Pokémon is of a level four times or more than that of the wild Pokémon
|- style="background:#fff"
| {{bag2|Lure Ball}}
| 1× or 3×
| 3× only if fishing
|- style="background:#fff"
| {{bag2|Moon Ball}}
| 1× or 4×
| Always 1× due to [[List of glitches in Generation II#Catch rate|a glitch]]{{sup/2|GSC}}<br>4× only if used on a Pokémon in the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Skitty}}{{sup/4|HGSS}}{{sup/7|SM}} or {{p|Munna}}{{sup/7|SM}} families
|- style="background:#fff"
| {{bag2|Friend Ball}}
| 1×
|
|- style="background:#fff"
| {{bag2|Love Ball}}
| 1× or 8×
| 8× only if used on a Pokémon of the same species and [[gender]] as the player's Pokémon{{sup/2|GSC}}<br>
8× only if used on a Pokémon of the same species as, but opposite [[gender]] of, the player's Pokémon{{sup/4|HGSS}}{{sup/7|SM}}
|- style="background:#fff"
| {{bag2|Heavy Ball}}
| -20, 0, +20, +30 or +40
| -20 if used on Pokémon weighing less than {{tt|225.8lbs|102.4kg}}{{sup/2|GSC}}/{{tt|451.5 lbs|204.8 kg}}{{sup/4|HGSS}}{{sup/7|SM}}<br>
No modifier if used on Pokémon weighing between {{tt|225.8lbs|102.4kg}} and {{tt|451.5 lbs|204.8 kg}}{{sup/2|GSC}}<br>
+20 if used on Pokémon weighing between {{tt|451.5 lbs|204.8 kg}} and {{tt|677.3 lbs|307.2 kg}}<br>
+30 if used on Pokémon weighing more than {{tt|677.3 lbs|307.2 kg}}{{sup/2|GSC}}<br>
+30 if used on Pokémon weighing between {{tt|677.3 lbs|307.2 kg}} and {{tt|903.0 lbs|409.6 kg}}{{sup/4|HGSS}}{{sup/7|SM}}<br>
+40 if used on Pokémon weighing more than {{tt|903.0 lbs|409.6 kg}}{{sup/4|HGSS}}{{sup/7|SM}}
|- style="background:#fff"
| {{bag2|Fast Ball}}
| 1× or 4×
| 4× only if used on {{p|Magnemite}}, {{p|Grimer}}, or {{p|Tangela}}{{sup/2|GSC}}<br>
4× only if used on a Pokémon with a base {{stat|Speed}} of at least 100{{sup/4|HGSS}}{{sup/7|SM}}
|- style="background:#fff"
| {{bag2|Sport Ball}}
| 1.5×
|
|- style="background:#fff"
| {{bag2|Net Ball}}
| 1× or 3×
| 3× only if the target is a {{t|Bug}}- or {{type|Water}} Pokémon
|- style="background:#fff"
| {{bag2|Nest Ball}}
| 1× to 4×
| ((40 - Pokémon's level) / 10)×, minimum 1× (reached at level 30){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}<br>((41 - Pokémon's level) / 10)×, minimum 1× (reached at level 31){{sup/5|BWB2W2}}{{sup/6|XYORAS}}{{sup/7|SM}}
|- style="background:#fff"
| {{bag2|Repeat Ball}}
| 1× or 3×
| 3× only if target has been caught previously
|- style="background:#fff"
| {{bag2|Timer Ball}}
| 1× to 4×
| ((number of turns passed in battle + 10) / 10)×, maximum {{tt|4×|at 30 turns}}{{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}<br>(1 + number of turns passed in battle * {{tt|1229/4096|approx. 0.3}})×, maximum {{tt|4×|at 10 turns}}{{sup/5|BWB2W2}}{{sup/6|XYORAS}}<br>(1 + 0.3 * number of turns passed in battle)×, maximum {{tt|4×|at 10 turns}}{{sup/7|SM}}
|- style="background:#fff"
| style="white-space:nowrap; padding-right:10px" | {{bag2|Premier Ball}}
| 1×
|
|- style="background:#fff"
| {{bag2|Luxury Ball}}
| 1×
|
|- style="background:#fff"
| {{bag2|Dive Ball}}
| 1× or 3.5×
| 3.5× only if diving{{sup/3|RSE}}{{sup/6|ORAS}} or surfing/fishing{{sup/3|FRLG}}{{sup/4|DPPtHGSS}}{{sup/5|BWB2W2}}{{sup/6|XY}}{{sup/7|SM}}
|- style="background:#fff"
| {{bag2|Dusk Ball}}
| 1× or 3.5×
| 3.5× only if inside a cave or night
|- style="background:#fff"
| {{bag2|Quick Ball}}
| 1×, 4×, or 5×
| 4× only on the first turn of the battle{{sup/4|DPPtHGSS}}<br>5× only on the first turn of the battle{{sup/5|BWB2W2}}{{sup/6|XYORAS}}{{sup/7|SM}}
|- style="background:#fff"
| {{bag2|Heal Ball}}
| 1×
|
|- style="background:#fff"
| {{bag2|Cherish Ball}}
| 1×
|
|- style="background:#fff"
| {{bag2|Park Ball}}
| N/A
| Never fails
|- style="background:#fff"
| {{bag2|Dream Ball}}
| N/A (when used in [[Entralink|Entree Forest]])
| Never fails
|- style="background:#fff"
| {{bag2|Beast Ball}}
| 5× or 0.1x
| 5× only if used on an [[Ultra Beast]]<br>
0.1× on everything else
|-
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Lure Ball}}
| class="roundybottom" colspan="3" |
| style="background: #fff; padding-right: 10px" | 1× or 3×
| style="background: #fff; padding-right: 10px" | 3× only if fishing
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Moon Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 4×
| style="background: #fff; padding-right: 10px" | Always 1× due to a glitch{{sup/2|GSC}}<br>4× only if used on a Pokémon in the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}} or {{p|Skitty}} families {{sup/4|HGSS}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Friend Ball}}
| style="background: #fff; padding-right: 10px" | 1×
| style="background: #fff; padding-right: 10px" |
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Love Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 8×
| style="background: #fff; padding-right: 10px" | 8× only if used on a Pokémon of the same species and [[gender]] as the player's Pokémon{{sup/2|GSC}}<br>
8× only if used on a Pokémon of the same species as, but opposite [[gender]] of, the player's Pokémon{{sup/4|HGSS}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Heavy Ball}}
| style="background: #fff; padding-right: 10px" | -20, 0, +20, +30 or +40
| style="background: #fff; padding-right: 10px" | -20 if used on Pokémon weighing less than 225.8&nbsp;lbs. (102.4&nbsp;kg){{sup/2|GSC}}/451.5&nbsp;lbs. (204.8&nbsp;kg){{sup/4|HGSS}}<br>
No modifier if used on Pokémon weighing between 225.8&nbsp;lbs. (102.4&nbsp;kg) and 451.5&nbsp;lbs.(204.8&nbsp;kg){{sup/2|GSC}}<br>
+20 if used on Pokémon weighing between 451.5&nbsp;lbs. (204.8&nbsp;kg) and 677.3&nbsp;lbs. (307.2&nbsp;kg)<br>
+30 if used on Pokémon weighing between 677.3&nbsp;lbs. (307.2&nbsp;kg) and 903.0&nbsp;lbs. (409.6&nbsp;kg)<br>
+40 if used on Pokémon weighing more than 903.0&nbsp;lbs. (409.6&nbsp;kg)
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Fast Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 4×
| style="background: #fff; padding-right: 10px" | 4× only if used on {{p|Magnemite}}, {{p|Grimer}}, or {{p|Tangela}}{{sup/2|GSC}}<br>
4× only if used on a Pokémon with a base {{stat|Speed}} of at least 100{{sup/4|HGSS}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Sport Ball}}
| style="background: #fff; padding-right: 10px" | 1.5×
| style="background: #fff; padding-right: 10px" | only usable in the [[Bug-Catching Contest]]
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Net Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 3×
| style="background: #fff; padding-right: 10px" | 3× only if the target is a {{t|Bug}}- or {{type|Water}} Pokémon
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Nest Ball}}
| style="background: #fff; padding-right: 10px" | 1× to 4×
| style="background: #fff; padding-right: 10px" | ((40 - Pokémon's level) / 10)×, minimum 1× (reached at level 30){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}<br>((41 - Pokémon's level) / 10)×, minimum 1× (reached at level 31){{sup/5|BWB2W2}}{{sup/6|XYORAS}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Repeat Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 3×
| style="background: #fff; padding-right: 10px" | 3× only if target has been caught previously
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Timer Ball}}
| style="background: #fff; padding-right: 10px" | 1× to 4×
| style="background: #fff; padding-right: 10px" | ((number of turns passed in battle + 10) / 10)×, maximum 4× (reached at 30 turns){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}<br>(1 + number of turns passed in battle * {{tt|1229/4096|approx. 0.3}})×, maximum 4× (reached at 10 turns){{sup/5|BWB2W2}}{{sup/6|XYORAS}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Premier Ball}}
| style="background: #fff; padding-right: 10px" | 1×
| style="background: #fff; padding-right: 10px" |
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Luxury Ball}}
| style="background: #fff; padding-right: 10px" | 1×
| style="background: #fff; padding-right: 10px" |
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Dive Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 3.5×
| style="background: #fff; padding-right: 10px" | 3.5× only if diving{{sup/3|RSE}} or surfing/fishing{{sup/3|FRLG}}{{sup/4|DPPtHGSS}}{{sup/5|BWB2W2}}{{sup/6|XY}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Dusk Ball}}
| style="background: #fff; padding-right: 10px" | 1× or 3.5×
| style="background: #fff; padding-right: 10px" | 3.5× only if inside a cave or night
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Quick Ball}}
| style="background: #fff; padding-right: 10px" | 1×, 4×, or 5×
| style="background: #fff; padding-right: 10px" | 4× only on the first turn of the battle{{sup/4|DPPtHGSS}}<br>5× only on the first turn of the battle{{sup/5|BWB2W2}}{{sup/6|XYORAS}}
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Heal Ball}}
| style="background: #fff; padding-right: 10px" | 1×
| style="background: #fff; padding-right: 10px" |
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Cherish Ball}}
| style="background: #fff; padding-right: 10px" | 1×
| style="background: #fff; padding-right: 10px" |
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Park Ball}}
| style="background: #fff; padding-right: 10px" | N/A
| style="background: #fff; padding-right: 10px" | Never fails, only usable in [[Pal Park]]
|-
| style="background: #fff; padding-right: 10px" | {{bag2|Dream Ball}}
| style="background: #fff; padding-right: 10px" | N/A (when used in [[Entralink|Entree Forest]])
| style="background: #fff; padding-right: 10px" | Never fails due to only being usable in [[Entralink|Entree Forest]]
|-
| class="roundybottom" height="2px" colspan="3" |
|}{{-}}
|}{{-}}


Line 364: Line 377:
! style="background: #{{Poké Balls color light}}" | Generation IV
! style="background: #{{Poké Balls color light}}" | Generation IV
! style="background: #{{Poké Balls color light}}" | Generation V
! style="background: #{{Poké Balls color light}}" | Generation V
! style="{{roundytr|5px}} background: #{{Poké Balls color light}}" | Generation VI
! style="background: #{{Poké Balls color light}}" | Generation VI
|- style="background: #FFFFFF"
! style="{{roundytr|5px}} background: #{{Poké Balls color light}}" | Generation VII
|- style="background: #FFF"
! style="background: #{{Poké Balls color light}}" | {{tt|0|In Generation I, the Poké Ball misses Pokémon instead}}
! style="background: #{{Poké Balls color light}}" | {{tt|0|In Generation I, the Poké Ball misses Pokémon instead}}
| You missed the <sc>Pok</sc>é<sc>mon</sc>!
| You missed the <sc>Pok</sc>é<sc>mon</sc>!
Line 371: Line 385:
| Oh, no! The <sc>Pok</sc>é<sc>mon</sc> broke free!
| Oh, no! The <sc>Pok</sc>é<sc>mon</sc> broke free!
| colspan="2" | Oh, no! The Pokémon broke free!
| colspan="2" | Oh, no! The Pokémon broke free!
|Oh no! The Pokémon broke free!
| colspan="2" | Oh no! The Pokémon broke free!
|- style="background: #FFFFFF"
|- style="background: #FFF"
! style="background: #{{Poké Balls color light}}" | 1
! style="background: #{{Poké Balls color light}}" | 1
| Darn! The <sc>Pok</sc>é<sc>mon</sc> broke free!
| Darn! The <sc>Pok</sc>é<sc>mon</sc> broke free!
| colspan="5" | Aww! It appeared to be caught!
| colspan="6" | Aww! It appeared to be caught!
|- style="background: #FFFFFF"
|- style="background: #FFF"
! style="background: #{{Poké Balls color light}}" | 2
! style="background: #{{Poké Balls color light}}" | 2
| Aww! It appeared to be caught!
| Aww! It appeared to be caught!
| colspan="3" | Aargh! Almost had it!
| colspan="3" | Aargh! Almost had it!
| style="background: #{{Poké Balls color}}" |
| style="background: #{{Poké Balls color}}; text-align:center;" | {{tt|*|In Generation V, a Pokémon never breaks free after two shakes}}
| Aargh! Almost had it!
| colspan="2" | Aargh! Almost had it!
|- style="background: #FFFFFF"
|- style="background: #FFF"
! style="background: #{{Poké Balls color light}}" | 3
! style="background: #{{Poké Balls color light}}" | 3
| colspan="2" | Shoot! It was so close too!
| colspan="2" | Shoot! It was so close too!
| colspan="2" | Shoot! It was so close, too!
| colspan="2" | Shoot! It was so close, too!
| Aargh! Almost had it!
| Aargh! Almost had it!
| Gah! It was so close, too!
| colspan="2" | Gah! It was so close, too!
|- style="background: #FFFFFF"
|- style="background: #FFF"
! style="background: #{{Poké Balls color light}}" | Caught
! style="background: #{{Poké Balls color light}}" | Caught
| All right! <Pokémon> was caught!
| All right! <Pokémon> was caught!
| colspan="5" | Gotcha! <Pokémon> was caught!
| colspan="6" | Gotcha! <Pokémon> was caught!
|}
|}


13,925

edits