Bone Rush (move): Difference between revisions

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|jtrans=Bone Rush
|jtrans=Bone Rush
|jtranslit=Bōn Rasshu
|jtranslit=Bōn Rasshu
|gameimage=Bone Rush VII.png
|gameimage=Bone Rush IX.png
|gameimagewidth=300
|gameimagewidth=300
|type=Ground
|type=Ground
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|target=anyadjacent
|target=anyadjacent
}}
}}
'''Bone Rush''' (Japanese: '''ボーンラッシュ''' ''Bone Rush'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation II]]. Prior to [[Generation IV]], it was one of {{p|Cubone}} and {{p|Marowak}}'s [[signature move]]s.
'''Bone Rush''' (Japanese: '''ボーンラッシュ''' ''Bone Rush'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation II]]. Prior to [[Generation IV]], it was one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}.


==Effect==
==Effect==
===Generation II===
===Generation II===
Bone Rush inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 75. Each strike made has an equal chance to be a [[critical hit]].
Bone Rush inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each strike made has an equal chance to be a [[critical hit]].


Bone Rush will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.
{{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.


If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to {{status|flinch}}.
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to [[flinch]].


===Generations III and IV===
===Generations III and IV===
Bone Rush may now continue attacking after breaking a substitute.
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].


If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}.
Bone Rush can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Club}} and {{m|Bonemerang}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 4 bonus appeal points if {{m|Bone Club}}, {{m|Bonemerang}}, or {{m|Focus Energy}} was used in the previous turn.


===Generation V onward===
===Generation V onward===
The accuracy of Bone Rush is increased from 80% to 90%. There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of ~79.2.
The accuracy of Bone Rush is increased from 80% to 90%. There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 10% base miss chance) is now 69.8.


If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.


If the target has {{a|Weak Armor}}, each strike will activate it.
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.


==Description==
==Description==
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Strikes the target with a bone in hand 2 to 5 times.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Strikes the target with a bone in hand 2 to 5 times.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user strikes at the foe with a hard bone two to five times in a row.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user strikes at the foe with a hard bone two to five times in a row.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user strikes the target with a hard bone two to five times in a row.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user strikes the target with a hard bone two to five times in a row.}}
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by striking the target with a hard bone. This move hits two to five times in a row.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Ground|2}}
{{Movehead/Games|Ground|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/7|104|Cubone|type=Ground|1|Monster|Monster|41|41|37|37|37|51{{sup/7|SMUSUM}}||STAB='''}}
{{Moveentry/9|0104|Cubone|type=Ground|1|Monster|Monster|41|41|37|37|37|51|29|29|STAB='''}}
{{Moveentry/7|105|Marowak|type=Ground|1|Monster|Monster|53|53|43|43|43|65{{sup/7|SMUSUM}}||STAB='''}}
{{Moveentry/9|0105|Marowak|type=Ground|1|Monster|Monster|53|53|43|43|43|65|31|31|STAB='''}}
{{Moveentry/7|105A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster||||||65{{sup/7|SMUSUM}}||form=Alola Form}}
{{Moveentry/9|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form||||||65|31}}
{{Moveentry/7|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||19|19{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29|36}}
{{Moveentry/9|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||19|19{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29|36|36|36}}
{{Moveentry/7|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||||51|1, 51|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/9|0630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||||51|1, 51|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}}}
{{Movefoot|Ground|7}}
{{Movefoot|Ground|9}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Bone Rush inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical-hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series).
{{Template:MDMoveheader|type=ground}}
{{Template:MDMoveRow|game=RB|pow=12|pp=12|acc=70%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pow=12|pp=8|acc=37.5%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pow=12|pp=8|acc=37.5%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=GTI|pow=2|powmax=99|pp=13|ppmax=50|acc=70%|accmax=90%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pow=2|powmax=99|pp=13|ppmax=30|acc=70%|accmax=90%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Bone Rush|type=Ground
|stars=4
|pow=28.92975 (Hits 1-2), 38.573 (Hit 3)
|charge=0.5 seconds (Hits 1-2), 0.56
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
==={{g|UNITE}}===
In Pokémon UNITE, Bone Rush is one of {{p|Lucario}}'s possible second moves. It is obtained by reaching level 7 and choosing to upgrade {{m|Meteor Mash}} into it instead of {{m|Close Combat}}.
Bone Rush has the user perform a combo attack with a bone, dealing damage to opposing Pokémon and shoving them, as well as applying an {{m|Extreme Speed}} mark. The final attack of the comoo sends the bone flying. If Bone Rush is used again, Lucario rushes to the bone's location, dealing damage to nearby opposing Pokémon.
By reaching level 13, Bone Rush is upgraded into '''Bone Rush+''', and the cooldown for Extreme Speed or {{m|Power-Up Punch}} will be reset after using the move again.
===Description===
===Description===
{{movedesc|Ground}}
{{movedesc|Ground}}
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{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに 2〜5かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに 2〜5かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}|It damages an enemy 2 to 5 times in a row.}}
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy 2 to 5 times in a row.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==In the anime==
==In the anime==
{{moveanime|type=ground|exp=yes|gen=The user hits its opponent with a held bone.|image1=Maylene Lucario Bone Rush 2.png|image1p=Lucario|image3=Maylene Lucario Bone Rush 1.png|image3p=The bone forming|image2=Alvin Cubone Bone Rush.png|image2p=Cubone|image4=Korrina Mega Lucario Bone Rush.png|image4p=Mega Lucario}}
{{moveanime|type=ground|exp=yes|gen=The user hits its opponent with a held bone.|image1=Maylene Lucario Bone Rush 2.png|image1p=Lucario|image3=Maylene Lucario Bone Rush 1.png|image3p=The bone forming|image2=Alvin Cubone Bone Rush.png|image2p=Cubone|image4=Korrina Mega Lucario Bone Rush.png|image4p=Mega Lucario}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario puts its paws together and spreads them apart, creating a light green bone of energy. It then hits the opponent with it, or Lucario holds out its hands and creates a light green bone of energy.}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario puts its paws together and spreads them apart, creating a light green bone or two blue bones of energy. It then hits the opponent with it or them, respectively, or Lucario holds out its hands and creates a light green bone of energy.}}
{{movemid|type=ground|user=Maylene's Lucario|startcode=DP066|startname=Lost Leader Strategy!|notes=Debut}}
{{movemid|type=ground|user=Maylene's Lucario|startcode=DP066|startname=Lost Leader Strategy!|notes=Debut}}
{{movemid|type=ground|user=Riley's Lucario|startcode=DP111|startname=Saving the World From Ruins!}}
{{movemid|type=ground|user=Riley's Lucario|startcode=DP111|startname=Saving the World From Ruins!}}
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==In the manga==
==In the manga==
===In the Phantom Thief Pokémon 7 manga===
===Phantom Thief Pokémon 7===
{{movemanga|type=ground|exp=yes|gen=The user punches the opponent repeatedly.|image1=Hiori Lucario Bone Rush.png|image1p=Lucario}}
{{movemanga|type=ground|exp=yes|gen=The user punches the opponent repeatedly.|image1=Hiori Lucario Bone Rush.png|image1p=Lucario}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario punches the opponent repeatedly.}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario punches the opponent repeatedly.}}
{{movebtmManga|type=ground|user=Hiori's Lucario|startcode=P7-09|startname=A World Covered In Darkness|notes=Debut}}
{{movebtmManga|type=ground|user=Hiori's Lucario|startcode=P7-09|startname=A World Covered In Darkness|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ground|exp=yes|gen=The user hits its opponent with a held bone.|image1=Lucario moveset.png|image1p=Lucario|image2=Bonee Bone Rush.png|image2p=Cubone|image3=Korrina Riolu Bone Rush Adventures.png|image3p=Riolu}}
{{movemanga|type=ground|exp=yes|gen=The user hits its opponent with a held bone.|image1=Lucario moveset.png|image1p=Lucario|image2=Bonee Bone Rush.png|image2p=Cubone|image3=Korrina Riolu Bone Rush Adventures.png|image3p=Riolu}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone spins bones rapidly on its both hands. It then hits the opponent with them.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone spins bones rapidly on its both hands. It then hits the opponent with them.}}
{{movemid|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS164|startname=Slick Slowking|notes=Debut<br>First mentioned in ''{{color2|{{ground color dark}}|PS120|Surrounded by Staryu}}''}}
{{movemid|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS164|startname=Slick Slowking|notes=Debut<br>First mentioned in ''{{color2|000|PS120|Surrounded by Staryu}}''}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=A bone of energy appears in Lucario's paws and it jumps into the air and brings the bone down onto the opponent's head.}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=A bone of energy appears in Lucario's paws and it jumps into the air and brings the bone down onto the opponent's head.}}
{{movemidManga|type=ground|user=Riley's Lucario|startcode=PS381|startname=Vexing Vespiquen & Unmanageable Mothim I}}
{{movemidManga|type=ground|user=Riley's Lucario|startcode=PS381|startname=Vexing Vespiquen & Unmanageable Mothim I}}
{{movep|type=ground|ms=447|pkmn=Riolu|method=Riolu spins a bone rapidly and mimics the actions of a helicopter blade.}}
{{movep|type=ground|ms=447|pkmn=Riolu|method=Riolu spins a bone rapidly and mimics the actions of a helicopter blade.}}
{{movebtm|type=ground|user=Korrina's Riolu|startcode=X & Y chapter (Adventures)|startname=X & Y chapter|notes=Riolu {{color2|{{ground color dark}}|Manga move errors|cannot legally learn}} Bone Rush}}
{{movebtm|type=ground|user=Korrina's Riolu|startcode=PS568|startname=Connecting with Gardevoir|notes=Riolu {{color2|000|Manga move errors|cannot legally learn}} Bone Rush}}


==In other generations==
==In other generations==
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|genIII=Bone Rush III
|genIII=Bone Rush III
|genIV=Bone Rush IV
|genIV=Bone Rush IV
|genV=Bone Rush V
}}
}}
{{Movegen
{{Movegen
|type=Ground
|type=Ground
|genV=Bone Rush V
|genVI=Bone Rush VI
|genVI=Bone Rush VI
|genVII=Bone Rush VII
|genVIII=Bone Rush VIII
}}
}}
===Side series games===
===Side series games===
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|type=Ground
|type=Ground
|PMDRB=Bone Rush PMD RB
|PMDRB=Bone Rush PMD RB
|PMDGTI=Bone Rush PMD GTI
|PSMD=Bone Rush PSMD
}}
}}


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|zh_yue=骨棒亂打 ''{{tt|Gwātpáahng Lyuhndá|Bone Rush}}'' {{tt|*|Games}}<br>骨擊一氣 ''{{tt|Gwāgīk Yāthei|Bone Strike Gang-Up}}'' {{tt|*|Pre-Gen VII Media}}
|zh_yue=骨棒亂打 ''{{tt|Gwātpáahng Lyuhndá|Bone Rush}}'' {{tt|*|Games}}<br>骨擊一氣 ''{{tt|Gwāgīk Yāthei|Bone Strike Gang-Up}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=骨棒亂打 / 骨棒乱打 ''{{tt|Gǔbàng Luàndǎ|Bone Rush}}'' {{tt|*|Games}}<br>骨擊一氣 / 骨击一气 ''{{tt|Gǔjí Yīqì / Gǔjī Yīqì|Bone Strike Gang-Up}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=骨棒亂打 / 骨棒乱打 ''{{tt|Gǔbàng Luàndǎ|Bone Rush}}'' {{tt|*|Games}}<br>骨擊一氣 / 骨击一气 ''{{tt|Gǔjí Yīqì / Gǔjī Yīqì|Bone Strike Gang-Up}}'' {{tt|*|Pre-Gen VII Media}}
|cs=Kostní spěch
|nl=Botraas
|nl=Botraas
|fr=Charge Os ({{gen|VIII}}+)<br>Charge-Os ({{gen|II}}-{{gen|VII}})
|fr=Charge Os<sup>{{gen|VIII}}+</sup><br>Charge-Os<sup>{{gen|II}}{{gen|VII}}</sup>
|de=Knochenhatz
|de=Knochenhatz
|el=Κυνηγετικό Κόκκαλο
|el=Κυνηγετικό Κόκκαλο
|hi=हड्डी का वार ''Haddi Ka Waar''
|hi=हड्डी का वार ''Haddi Ka Waar''
|it=Ossoraffica
|it=Ossoraffica
|ko=본러쉬 ''Bone Rush''
|ko=본러시 {{tt|''Bonleosi''|Bone Rush}}<sup>{{gen|IX}}+</sup><br>본러쉬 {{tt|''Bonleoswi''|Bone Rush}}<sup>{{gen|II}}, {{gen|IV}}–{{gen|VIII}}</sup>
|pl=Kościopęd
|pl=Kościopęd
|pt_br=Fúria de Ossos ({{series|XY}}-present, TCG, manga)<br>Sabre de Osso (early anime)
|pt_br=Fúria de Ossos (games, ''[[Pokémon the Series: XY]]''-present, TCG, manga)<br>Sabre de Osso (early anime)
|pt_eu=Varre Ossos
|pt_eu=Varre Ossos
|ro=Îngrămădire de Oase
|ro=Îngrămădire de Oase
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[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


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