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* Bite is one of the four moves to have its type changed in [[Generation II]], the others being {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand-Attack}}. Coincidentally, they all were {{type2|Normal}} moves in [[Generation I]]. Bite is also the only move that was changed to a type introduced in Generation II. | * Bite is one of the four moves to have its type changed in [[Generation II]], the others being {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand-Attack}}. Coincidentally, they all were {{type2|Normal}} moves in [[Generation I]]. Bite is also the only move that was changed to a type introduced in Generation II. | ||
* Bite is also the only move to have its [[damage category]] change from [[Physical move|Physical]] to [[Special move|Special]], then back to Physical again. This is due to the move being {{type2|Normal}} in [[Generation I]], {{type2|Dark}} in [[Generation II]] and {{Gen|III}}, and classified as a Physical move in [[Generation IV]]. | * Bite is also the only move to have its [[damage category]] change from [[Physical move|Physical]] to [[Special move|Special]], then back to Physical again. This is due to the move being {{type2|Normal}} in [[Generation I]], {{type2|Dark}} in [[Generation II]] and {{Gen|III}}, and classified as a Physical move in [[Generation IV]]. | ||
*{{p|Bulbasaur}} can only learn bite in the TCG. | |||
==In other languages== | ==In other languages== |
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