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Tiddlywinks (talk | contribs) m (→Generations II to IV: not needed) |
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{{MoveInfobox| | {{MoveInfobox| | ||
n=226 | | n=226 | | ||
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jtrans=Baton Touch | | jtrans=Baton Touch | | ||
jtranslit=Baton Tacchi | | jtranslit=Baton Tacchi | | ||
gameimage=Baton Pass | gameimage=Baton Pass.png | | ||
gameimagewidth=300 | | |||
type=Normal | | type=Normal | | ||
damagecategory=Status | | damagecategory=Status | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Works well if the user is pumped up.| | |||
pokefordex=Baton%20Pass | | pokefordex=Baton%20Pass | | ||
touches=no | | touches=no | | ||
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==Effect== | ==Effect== | ||
=== | ===Generations II to IV=== | ||
Baton Pass switches out the user, passing all temporary [[stats]] increases and decreases on to the Pokémon that replaces it in battle. Most [[Status condition#Volatile status|volatile status conditions]] (such as {{status|confusion}}, {{status|seeding}}, and {{status|curse}}, but not {{status|infatuation}}) and {{DL|Status condition|volatile battle status}}es (such as {{m|Substitute}}, {{m|Lock-On}}, and {{m|Ingrain}}) can also be passed. | Baton Pass [[Recall|switches out]] the user, passing all temporary [[stats]] increases and decreases on to the Pokémon that replaces it in battle. Most [[Status condition#Volatile status|volatile status conditions]] (such as {{status|confusion}}, {{status|seeding}}, and {{status|curse}}, but not {{status|infatuation}}) and {{DL|Status condition|volatile battle status}}es (such as {{m|Substitute}}, {{m|Lock-On}}, and {{m|Ingrain}}) can also be passed. The move will fail if the user is the only Pokémon in the [[party]] that is able to battle. | ||
No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. | No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. | ||
Baton Pass will not | Baton Pass will not change the effect of {{m|Pursuit}}. Baton Pass will also not pass on secondary effects of moves, for example, the effect of {{m|Minimize}} causing {{m|Stomp}} to hit at double power will not be passed, nor will the effect of {{m|Defense Curl}} causing {{m|Rollout}} and {{m|Ice Ball}} to hit at double power be passed. Other status changes that result in a type change to the user of Baton Pass, such as {{m|Soak}} or {{m|Conversion}} will also not be passed to the target. | ||
===Generation V=== | ===Generation V=== | ||
The effects of moves that prevent ordinary switching, such as {{m|Mean Look}}, are no longer passed on to the incoming Pokémon. | The effects of moves that prevent ordinary switching, such as {{m|Mean Look}}, are no longer passed on to the incoming Pokémon; this does not include the effects of {{m|Ingrain}}. | ||
The correct type of Poké Ball the user was caught with is now displayed in the animation. | The correct type of Poké Ball the user was caught with is now displayed in the animation. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A move that transfers the user's status changes to the next <sc>Pokémon</sc> when switching.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Switches while keeping effects.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Switches out the user while keeping effects in play.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user switches out, passing along any stat changes to the new battler.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user switches out, passing along any stat changes to the new battler.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user switches places with a party Pokémon in waiting, passing along any stat changes.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}|The user switches places with a party Pokémon in waiting and passes along any stat changes.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level2|176|Togetic|2|Fairy|Flying|no|no|FRLG=41|42|41|41}} | {{Moveentry/Level2|176|Togetic|2|Fairy|Flying|no|no|FRLG=41|42|41|41}} | ||
{{Moveentry/Level2|190|Aipom|1|Normal|Normal|12|18|11|11|11}} | {{Moveentry/Level2|190|Aipom|1|Normal|Normal|12|18|11|11|11}} | ||
{{Moveentry/Level2|203|Girafarig|2|Normal|Psychic|30|37|23|23|23}} | {{Moveentry/Level2|203|Girafarig|2|Normal|Psychic|30|37|23|23|{{tt|23|XY}}<br>{{tt|41|ORAS}}}} | ||
{{Moveentry/Level2|251|Celebi|2|Psychic|Grass|40|40|37|37|37}} | {{Moveentry/Level2|251|Celebi|2|Psychic|Grass|40|40|37|37|37}} | ||
{{Moveentry/Level2|283|Surskit|2|Bug|Water|no|no|43|43|43}} | {{Moveentry/Level2|283|Surskit|2|Bug|Water|no|no|43|43|{{tt|43|XY}}<br>{{tt|35|ORAS}}}} | ||
{{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|45|45|45|45}} | {{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|45|45|45|{{tt|45|XY}}<br>{{tt|35|ORAS}}}} | ||
{{Moveentry/Level2|303|Mawile|2|Steel|Fairy|no|31|31|31|31}} | {{Moveentry/Level2|303|Mawile|2|Steel|Fairy|no|31|31|31|{{tt|31|XY}}<br>{{tt|25|ORAS}}}} | ||
{{Moveentry/Level2|311|Plusle|1|Electric|Electric|no|40|42|44|44}} | {{Moveentry/Level2|311|Plusle|1|Electric|Electric|no|40|42|44|{{tt|44|XY}}<br>{{tt|34|ORAS}}}} | ||
{{Moveentry/Level2|312|Minun|1|Electric|Electric|no|40|42|44|44}} | {{Moveentry/Level2|312|Minun|1|Electric|Electric|no|40|42|44|{{tt|44|XY}}<br>{{tt|34|ORAS}}}} | ||
{{Moveentry/Level2|367|Huntail|1|Water|Water|no|43|33|33|33}} | {{Moveentry/Level2|367|Huntail|1|Water|Water|no|43|33|33|{{tt|33|XY}}<br>{{tt|29|ORAS}}}} | ||
{{Moveentry/Level2|368|Gorebyss|1|Water|Water|no|43|33|33|33}} | {{Moveentry/Level2|368|Gorebyss|1|Water|Water|no|43|33|33|{{tt|33|XY}}<br>{{tt|29|ORAS}}}} | ||
{{Moveentry/Level2|424|Ambipom|1|Normal|Normal|no|no|11|11|11}} | {{Moveentry/Level2|424|Ambipom|1|Normal|Normal|no|no|11|11|11}} | ||
{{Moveentry/Level2|425|Drifloon|2|Ghost|Flying|no|no|33|38|B2W2=44|44}} | {{Moveentry/Level2|425|Drifloon|2|Ghost|Flying|no|no|33|38|B2W2=44|44}} | ||
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{{Moveentryspecial|616|Shelmet|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}} | {{Moveentryspecial|616|Shelmet|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Baton Pass makes the user switch places with another Pokémon in the room. If the user has any stat changes, those effects will be copied to the other Pokémon. | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Successively switches the user's position with the positions of other Pokémon in the room.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
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===In the Pokémon Battle Frontier manga=== | ===In the Pokémon Battle Frontier manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user | {{movemanga|type=normal|exp=yes|gen=The user transfers their stat increases to the target.|image1=Enta Illumise Baton Pass CBF.png|image1p=Illumise}} | ||
{{movep|type=normal|ms=314|pkmn=Illumise|method=Illumise | {{movep|type=normal|ms=314|pkmn=Illumise|method=Illumise transfers its stat increases to the target.}} | ||
{{movebtmManga|type=normal|user=Enta (CBF)|user1=Enta's Illumise|startcode=CBF2|startname=Aim for the Top!|notes=Debut}} | {{movebtmManga|type=normal|user=Enta (CBF)|user1=Enta's Illumise|startcode=CBF2|startname=Aim for the Top!|notes=Debut}} | ||
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genIII=Baton Pass III| | genIII=Baton Pass III| | ||
genIV=Baton Pass IV| | genIV=Baton Pass IV| | ||
genV=Baton Pass V| | |||
}} | }} | ||
{{movegen| | {{movegen| | ||
type=Normal| | type=Normal| | ||
PMDRB=Baton Pass PMD RB| | PMDRB=Baton Pass PMD RB| | ||
}} | |||
{{movegen| | |||
type=Normal| | |||
Stad2=Baton Pass Stad2| | |||
Colo=Baton Pass Colo| | |||
XD=Baton Pass XD| | |||
}} | }} | ||
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|it=Staffetta | |it=Staffetta | ||
|ko=바톤터치 ''Baton Touch'' | |ko=바톤터치 ''Baton Touch'' | ||
| | |pt=Passa Bastão | ||
|sr=Štafeta | |sr=Štafeta | ||
|es=Relevo}} | |es=Relevo}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves learned by purification]] | |||
[[de:Staffette]] | [[de:Staffette]] | ||
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[[it:Staffetta (mossa)]] | [[it:Staffetta (mossa)]] | ||
[[ja:バトンタッチ]] | [[ja:バトンタッチ]] | ||
[[zh:接棒(招式)]] | |||
[[zh: |