Agility (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
Agility increases the user's {{stat|Speed}} by two stages.
Agility increases the user's {{stat|Speed}} by two stages.
===Generation III===
 
Agility can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if the move {{m|Double Team}} was used in the prior turn. It is also part of a Contest Spectacular combination and using it will cause {{m|Baton Pass}} and {{m|Electro Ball}} to give extra three appeal points if used in the next turn.
Agility can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if the move {{m|Double Team}} was used in the prior turn. It is also part of a Contest Spectacular combination and using it will cause {{m|Baton Pass}} and {{m|Electro Ball}} to give extra three appeal points if used in the next turn.
===Generation VII===
 
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Agility, all of the user's lowered stats are reset.
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Agility, all of the user's lowered stats are reset.


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{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}}}
{{Moveentry/1|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}}}
{{Moveentry/1|550|Basculin|type=Water|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}
{{Moveentry/1|550|Basculin|type=Water|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|form=Red-Striped Form}}
{{Moveentry/1|550B|Basculin|type=Water|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}
{{Moveentry/1|550B|Basculin|type=Water|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|form=Blue-Striped Form}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


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====[[Generation VII]]====
====[[Generation VII]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|025O|Pikachu|type=Electric|2|Field|Fairy|{{DL|List of Japanese region serial code event Pokémon distributions in Generation VII#Original Cap|Ash's Pikachu}}|note=Lv. 1|form=Original Cap}}
{{Moveentry/1|025O|Pikachu|type=Electric|2|Field|Fairy|[[List of Japanese region serial code event Pokémon distributions in Generation VII#Original Cap|Ash's Pikachu]]|note=Lv. 1|form=Original Cap}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


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