Super Fang (move)

Revision as of 14:12, 19 July 2008 by ShinyMedicham (talk | contribs)
Super Fang
いかりのまえば Hatred Fang
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  90%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  1
???
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

Super Fang is a slightly inaccurate Normal-type move introduced in Generation I that deals a varying amount of damage.

Effect

Generation I

Super Fang does damage equal to 50% of the opponent's current HP. Although Super Fang does normal damage, its type does not alter the amount of damage it inflicts. Super Fang will do 1 damage if the opponent's current HP is equal to 1.


In the Anime

Pokémon

Bibarel Bibarels fangs glow white and it bites down on its opponent.

  • Used by Reggie's Bibrael in [[DP066|Lost Leader Strategy!.


Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Super Diente
  • French: Croc de mort
  • German: Superzahn

Template:Project MoveDex notice