Talk:Trainer ID number: Difference between revisions

m
Line 14: Line 14:
:::::If they didn't have their own ID/OT/SID, then there'd be that 1/8192 chance of any opponent's Pokémon being shiny. Even if it's defaulted to 00000/Satoshi/00000, that prevents the game from having any opponets with shinies they don't want you to see. '''[[User:TTEchidna|<span style="color:#DAA520">''TTE''</span>]][[User talk:TTEchidna|<span style="color:#C0C0C0">chidna</span>]]''' 23:04, 5 May 2009 (UTC)
:::::If they didn't have their own ID/OT/SID, then there'd be that 1/8192 chance of any opponent's Pokémon being shiny. Even if it's defaulted to 00000/Satoshi/00000, that prevents the game from having any opponets with shinies they don't want you to see. '''[[User:TTEchidna|<span style="color:#DAA520">''TTE''</span>]][[User talk:TTEchidna|<span style="color:#C0C0C0">chidna</span>]]''' 23:04, 5 May 2009 (UTC)
* RexRacer: I'd be very interested to see your findings! I'd test out myself with Pokémon Red/Blue with NO$GMB, but I'm not quite certain where to look. --[[User:JDigital|JDigital]] 05:57, 6 May 2009 (UTC)
* RexRacer: I'd be very interested to see your findings! I'd test out myself with Pokémon Red/Blue with NO$GMB, but I'm not quite certain where to look. --[[User:JDigital|JDigital]] 05:57, 6 May 2009 (UTC)
::Special thanks go out to {{u|PsychicRider}} for finding this out. Apparently Pokémon that aren't there to trade (i.e. captured from another trainer/gym leader) automatically resort to your ID, SID, OT, as if you had caught them in a legitimate fashion.--[[User:RexRacer|'''<font color="#E7CE6B">Rex</font>]][[User talk:RexRacer|<font color="#42528C">Racer</font>''']] 02:03, 7 May 2009 (UTC)
5,015

edits