Charizard (Duel 50): Difference between revisions

m
Correct multiplication signs, replaced: 60x → 60× (6)
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m (Correct multiplication signs, replaced: 60x → 60× (6))
 
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{{DuelZMove|type=flying|movecol=white|name=Supersonic Skystrike|jname=ファイナルダイブクラッシュ|jtrans=Final Dive Crash|power=200|effect=Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains {{TFG|Wait}} 3.}}
{{DuelZMove|type=flying|movecol=white|name=Supersonic Skystrike|jname=ファイナルダイブクラッシュ|jtrans=Final Dive Crash|power=200|effect=Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains {{TFG|Wait}} 3.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=60x|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=60×|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=100|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=100|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
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{{DuelZMove|type=Flying|movecol=white|name=Inferno Overdrive|jname=ダイナミックフルフレイム|jtrans=Dynamic Full Flame|power=200|effect=The battle opponent and the Pokémon in a straight line directly behind it become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelZMove|type=Flying|movecol=white|name=Inferno Overdrive|jname=ダイナミックフルフレイム|jtrans=Dynamic Full Flame|power=200|effect=The battle opponent and the Pokémon in a straight line directly behind it become {{DL|Special Conditions (TFG)|burned}}.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=60x|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=60×|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=100|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=100|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
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{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=60x|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=60×|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=100|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=100|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
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{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=50x|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=50×|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=80|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
{{DuelAttack|type=Flying|movecol=white|name=Dragon Tail*|jname=ドラゴンテール※|jtrans=Dragon Tail*|power=80|prob=28|effect=* Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.}}
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{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=50x|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=50×|prob=56|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=4|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Iron Tail|jname=アイアンテール|jtrans=Iron Tail|power=80|prob=28}}
{{DuelAttack|type=Flying|movecol=white|name=Iron Tail|jname=アイアンテール|jtrans=Iron Tail|power=80|prob=28}}
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{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack/Header|Fire|Flying}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=12|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=12|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=50x|prob=52|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=white|name=Fire Spin|jname=ほのおのうず|jtrans=Flame Swirl|power=50×|prob=52|effect=Spin again until Fire Spin does not land - damage is multiplied by the number of Fire Spin spins.}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=red|name=Miss|prob=8|jname=ミス|jtrans=Miss}}
{{DuelAttack|type=Flying|movecol=white|name=Iron Tail|jname=アイアンテール|jtrans=Iron Tail|power=60|prob=24}}
{{DuelAttack|type=Flying|movecol=white|name=Iron Tail|jname=アイアンテール|jtrans=Iron Tail|power=60|prob=24}}