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Pikmin3WiiU (talk | contribs) m (→Rules: why is pokerus or berserk gene banned?) |
(→Rules: Gave this further revisions. The Invulnerability clause description was outright wrong and I've added a link to the strategy dex for future reference - the one used is extremely minor and not used in any competitive setting. I also cut the recoil moves thing as I have seen no evidence of active use. I've slapped a clean-up tag on this as it's very Smogon-centric and I'm unsure if this properly meets BP:MOS. Contact @ plague_von_karma on Discord for elaboration!) |
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==Rules== | ==Rules== | ||
{{cleanup}} | |||
While normally banning unreleased and/or illegitimate Pokémon, [[move]]s, [[item]]s, and [[Ability|Abilities]], there are other sets of rules set to be followed by players in varying contexts, be they official or otherwise. These are often called "clauses," a term initially seen in the ''Stadium'' series of games, used as a shorthand for more complex rules that impose restrictions on gameplay. Clauses are commonly made with the aim of reducing variance and thus producing a "fairer" metagame. | While normally banning unreleased and/or illegitimate Pokémon, [[move]]s, [[item]]s, and [[Ability|Abilities]], there are other sets of rules set to be followed by players in varying contexts, be they official or otherwise. These are often called "clauses," a term initially seen in the ''Stadium'' series of games, used as a shorthand for more complex rules that impose restrictions on gameplay. Clauses are commonly made with the aim of reducing variance and thus producing a "fairer" metagame. | ||
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* '''Species clause''': Each Pokémon on a player's team must be of different species or [[List of Pokémon by National Pokédex number|National Pokédex number]]. | * '''Species clause''': Each Pokémon on a player's team must be of different species or [[List of Pokémon by National Pokédex number|National Pokédex number]]. | ||
* '''Item clause''': Each Pokémon on a player's team must be holding different items. | * '''Item clause''': Each Pokémon on a player's team must be holding different items. | ||
* '''Sleep clause''': Each player can only have one Pokémon asleep at a time | * '''Sleep clause''': Each player can only have one Pokémon asleep at a time. | ||
** | **Sleep inflicted through {{m|Rest}} and {{m|Sleep Talk}} count for the [[Pokémon Stadium series]], [[Pokémon Colosseum]], and [[Pokémon XD: Gale of Darkness]]; also, in those games, when a Pokémon is sleeping and one of its teammates is attacked by a move that induces sleep like {{m|Spore}}, the move fails. However, self-inflicted sleep still succeeds. | ||
**In [[Smogon]] metagames, self-inflicted sleep, such as through {{m|Rest}}, does not count. | |||
**In the event of an outright sleep ''ban'', seen in some [[Generation I]] and [[Generation V|V]] metagames, | **In the event of an outright sleep ''ban'', seen in some [[Generation I]] and [[Generation V|V]] metagames, the rule is referred to as '''Sleep moves clause'''. | ||
* '''OHKO clause''': {{m|Fissure}}, {{m|Horn Drill}}, {{m|Guillotine}}, and {{m|Sheer Cold}} are banned. | * '''OHKO clause''': {{m|Fissure}}, {{m|Horn Drill}}, {{m|Guillotine}}, and {{m|Sheer Cold}} are banned. | ||
* '''Freeze clause''': Each player can only have one Pokémon frozen at a time. | * '''Freeze clause''': Each player can only have one Pokémon frozen at a time. | ||
** In games like Pokémon Stadium, when a Pokémon is frozen and another Pokémon of the same team is attacked with a move that causes [[Freeze]], the Freeze rate is reduced to 0%. | ** In games like Pokémon Stadium, when a Pokémon is frozen and another Pokémon of the same team is attacked with a move that causes [[Freeze]], the Freeze rate is reduced to 0%. | ||
* '''Evasion clause''': {{m|Double Team}} and {{m|Minimize}} are banned. This is sometimes expanded to include less direct measures to increase evasion, such as {{m|Acupressure}}, {{a|Moody}}, {{a|Sand Veil}}, and {{a|Snow Cloak}}. | * '''Evasion clause''': {{m|Double Team}} and {{m|Minimize}} are banned. This is sometimes expanded to include less direct measures to increase evasion, such as {{m|Acupressure}}, {{a|Moody}}, {{a|Sand Veil}}, and {{a|Snow Cloak}}. While not boosting evasion itself, items such as [[Bright Powder]] are sometimes banned in the spirit of the rule. | ||
* '''Event clause''': Pokémon and items that have only been released through [[event Pokémon|events]], such as {{p|Mew}}, are ineligible. The ban is rarely referred to by name due to the Pokémon (and sometimes items) banned being specified. | |||
* '''Event clause''': Pokémon and items that have only been released through [[event Pokémon|events]], such as {{p|Mew}}, are ineligible. | * '''Moody clause''': The ability {{a|Moody}} is banned. Commonly used on [[Smogon]]. | ||
* '''Moody clause''': The ability {{a|Moody}} is banned. | * '''Baton Pass clause''': Commonly used on [[Smogon]], this comprises various restrictions on {{m|Baton Pass}}, ranging from an outright ban to an arbitrary number of users per team. Commonly seen in [[Single Battle]] metagames where full Baton Pass teams can easily spiral out of control. These bans can get quite specific, such as "TrapPass clause" in [[Generation II]] metagames, which bans the use of Baton Pass alongside {{m|Mean Look}} or {{m|Spider Web}}, due to the combination causing Pokémon to remain unable to escape. | ||
* '''Swagger clause''': Followed mainly in [[Generation V]] and [[Generation VI]] competitive play, the move {{m|Swagger}} is banned. | * '''Swagger clause''': Followed mainly in [[Generation V]] and [[Generation VI]] competitive play on [[Smogon]], the move {{m|Swagger}} is banned. With more moves being banworthy since then, the clause is rarely referred to by name in modern times. | ||
* '''Self-KO clause''': The player automatically loses if their last Pokémon uses {{m|Selfdestruct}} or {{m|Explosion}}. {{m|Destiny Bond}} and {{m|Perish Song}} also fail when used by the last Pokémon. | * '''Self-KO clause''': The player automatically loses if their last Pokémon uses {{m|Selfdestruct}} or {{m|Explosion}}. {{m|Destiny Bond}} and {{m|Perish Song}} also fail when used by the last Pokémon. | ||
* ''' | * '''Terastal clause''': Pokemon cannot [[Terastallize]]. Commonly seen in constructed metagames, such as "Pet Mods" on [[Pokémon Showdown!]]. | ||
* '''Dynamax clause''': Pokemon cannot [[Dynamax]] or [[Gigantamax]]. | * '''Dynamax clause''': Pokemon cannot [[Dynamax]] or [[Gigantamax]]. | ||
* ''' | * '''Gems clause''': Exclusive to Generation V, specifically [[Smogon]]'s OverUsed metagame. All Gems are banned. | ||
* '''Mega Rayquaza clause''': {{p|Rayquaza}} cannot [[Mega Evolution|Mega Evolve]]. Used in [[Smogon]]'s [[Generation VI]] and [[Generation VII|VII]] "Uber" metagames. | |||
* '''Deoxys camouflage clause''': Seen in [[Generation III]] metagames and [[Pokemon XD: Gale of Darkness]]. {{p|Deoxys}} formes are revealed upon entering battle. | * '''Deoxys camouflage clause''': Seen in [[Generation III]] metagames and [[Pokemon XD: Gale of Darkness]]. {{p|Deoxys}} formes are revealed upon entering battle. | ||
* '''SleepTrap clause''': Followed mainly in [[Generation II]] competitive play, {{status|sleep}}-inducing moves cannot be used in conjunction with moves that trap the opposing Pokémon permanently such as {{m|Mean Look}} | * '''SleepTrap clause''': Followed mainly in [[Generation II]] competitive play, {{status|sleep}}-inducing moves cannot be used in conjunction with moves that trap the opposing Pokémon permanently such as {{m|Mean Look}}. Given the nature, moves like {{m|Whirlpool}} are exempt. | ||
* '''Cleric clause''': Seen in Generations I and II. All pokémon must be healthy at the beginning of the battle, this means that they must have full [[HP]], full [[PP]], and no [[status condition]]s like {{status|sleep}} or {{status|freeze}}. Games like {{eng|Pokémon Stadium}} enforce this rule automatically by "curing" all Pokémon before the battle. | * '''Cleric clause''': Seen in Generations I and II. All pokémon must be healthy at the beginning of the battle, this means that they must have full [[HP]], full [[PP]], and no [[status condition]]s like {{status|sleep}} or {{status|freeze}}. Games like {{eng|Pokémon Stadium}} enforce this rule automatically by "curing" all Pokémon before the battle. | ||
*'''Tradeback clause''': Exclusive to Generation I metagames. Players cannot use Pokemon or moves obtained through the [[Time Capsule]] in [[Generation II]]; eg. {{m|Lovely Kiss}} {{p|Snorlax}} or {{m|Ice Punch}} {{p|Gengar}}. Exceptions are made for [[Stat Experience]] and [[DV]]s primarily for historical reasons. | *'''Tradeback clause''': Exclusive to Generation I metagames. Players cannot use Pokemon or moves obtained through the [[Time Capsule]] in [[Generation II]]; eg. {{m|Lovely Kiss}} {{p|Snorlax}} or {{m|Ice Punch}} {{p|Gengar}}. Exceptions are made for [[Stat Experience]] and [[DV]]s primarily for historical reasons. | ||
* '''Invulnerability clause''': | * '''Invulnerability clause''': Exclusive to Generation I metagames<ref>[https://www.smogon.com/dex/rb/formats/ou/ RBY OU Ruleset]</ref>. This bans the use of {{m|Dig}} and {{m|Fly}}, due to a [[glitch]] involving Pokémon becoming invincible when the moves are interrupted by [[paralysis]] or [[confusion]]. | ||
There are other rules normally followed only by official tournaments, such as: | There are other rules normally followed only by official tournaments, such as: | ||
* No two or more Pokémon can have the same nickname. | * '''Nickname clause''': No two or more Pokémon can have the same nickname. | ||
* Pokémon cannot be nicknamed with the name of another Pokémon (e.g. an {{p|Unfezant}} named "Pidove" or "Arbok"). | ** Additionally, Pokémon cannot be nicknamed with the name of another Pokémon (e.g. an {{p|Unfezant}} named "Pidove" or "Arbok"). | ||
* '''Level Sum Limit''': Seen in Generations I and II's official competitive formats, with the exception of [[Prime Cup]]. The three Pokémon that were chosen for the battle should have a specific Level Sum, e.g., in the case of the [[Poké Cup]], the Level Sum Limit must be between 150 and 155, effectively giving five levels to distribute amongst Pokémon. | |||
In addition, official tournaments in Generation V onwards have required the use of the {{DL|Pokémon Storage System|Battle Box}} feature, locking it upon entry. | In addition, official tournaments in Generation V onwards have required the use of the {{DL|Pokémon Storage System|Battle Box}} feature, locking it upon entry. Plus, official tournaments will often limit the amount of Pokémon that can be brought into a game; usually, three for [[Single Battle]]s, and four for [[Double Battle]]s. | ||
==Tiers== | ==Tiers== |
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